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Ride The Gravitron
May 2, 2008

by FactsAreUseless
Chapter 7

When we last left off we were charged to go investigate a temple for absolutely no reason and no sense of urgency at all so let's take our sweet time.

I was going to start off our time wasting by investigating that weird stone tablet outside of the castle but,


KataraniSword posted:


Fun fact #2:


That tombstone will never be important. EVER. :v:


So I guess we don't have to worry about it! Let's get on with this trip then.



There's a fair bit of shopping to do in Seingald but with that out of the way we can get started on our vague unimportant journey.

On the way though let's pick a few fights and check out what Leon can do.










Leon starts off with both Kick Attack and Missile Sword and over the course of the game ends up sharing a lot of the same moves with Stahn.



His animations are slightly different though. As you can see for Missile Sword, instead of slashing downwards, he does a upper slash to send off his attack.





His first spell Stone Blast isn't that impressive to look at either. It's about as powerful as Ice Needle only in earth form.



With that out of the way let's check out our first stop in wasting time. This town is on the way to the temple.



There's really not much going on in this town. There's no plot and no upgrades to your equipment if you went shopping in the last town.

If the name of the town sounds familiar to you though you might recognize that this is where our party was originally heading towards to teach some kid on how to use a sword. There might still be time to knock that out of the way for some extra cash so let's check that out.




"Famous Swordsmen"? I wonder who they could be.



Wait a minute. . . those sprites look familiar.



Black Wings! :argh:

"Yeah!"



"Well, whatever the case, don't bother me."



"Yeah, yeah!"

You'll rue the day, Black Wings! Sadly I think this is the last time they pop up in the game. It would have been kind of cool if they stuck around as a thorn in your side all game long.



There's not much else to do here except check out some crazy cat lady's house. So let's get going.



I just think this is a great shot on the way towards the temple. You can see it in the background.



A little bit past the river you enter another dungeon like area. It's not too hard as it's pretty linear.



Early on you can find this little clearing. We've already established that the tablet isn't important but those mushrooms look kind of funky.



Hell yeah, time to trip balls. The Savory increases one characters max TP by 5%. You can use an item or a skill later on to change it to a Red Savory which increases one characters TP by 10% instead. We'll be holding on to this and any other we find for a long time.



You're also going to encounter new enemies in the woods. The Rock baboons hit hard for this early in the game but the chunbirds are just slight upgrades to the bird types we've already fought.



These Orcrot's are kind of dicks. They can shoot a volley of apples at you for some decent damage as well as strike you by shoving a root underground. They're usually in the back row and since their attacks are long range can make things slightly difficult.



Along the way Stahn picks up a new spell. This is one of the rare spells that actually stops time while it's in effect. It's also a very strong spell dealing out over 200 points of damage. It's also an area of effect so if you have enough enemies grouped up together you can one shot them all with it. Though any enemies in the air will be safe from it.





You can get a great view of Straylize Temple from this one rock. Leon even comes out for a short second to let you know what it is but it just clutters up the screen and ruins the moment so gently caress that.



At a certain point into the woods, it starts getting foggy and that triggers another enemy.



The Shrooms aren't really that impressive. They just kind of kick you or shoot spores at you and that's it. Regardless they still give enough XP that Both Leon and Rutee picked up some new tricks.



Deep Mist is Rutee's new spell and kind of lackluster to be honest. It lowers an enemies' Hit rating by 10% which means you'll be auto blocking their attacks a bit more but it's hardly noticeable.





Her new skill however is around to remind us that she's not a useless white mage. It's not as strong as any of the other fighters Special moves but it does help by time to protect a spell caster or free up an ally under attack. It's super fast if nothing else.









Leon just picks up a new spell but it's an impressive one. A series of four spikes come up from the ground one after another juggling the enemies around for a while. Each spike is dealing 75 to 85 points of damage so if they all hit it easily rivals Stahn's new spell for sheer damage levels.



Deeper into the woods we manage to pick this up. Bellebanes increase your agility by one. For those who have forgotten agility factors into your formula for auto blocking an enemy attack. Much like the Savory you can use an item or skill on it to change it into a Red Bellebane which will add two to your agility instead of one. So we're gonna hold on to it until we get that.

Next time:



Bonus! Skits part two

https://www.youtube.com/watch?v=mskghTZVvMY