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I'm never letting this thread die. Two projects I've finished, well. Three but these two are the ones I like. Trailer for my book, because why not have more than one hobby that promises no revenue. https://www.youtube.com/watch?v=L3kOOloBEAE And I finished the Crossthreaded video, not just the intro but a lot of the overlaying graphics, audio wrangling, and color fauxrection. I wouldn't call it color correction. More like color awareness. He posted it yesterday, we're already up to 600+ views and 100 subs, which blows my mind. https://www.youtube.com/watch?v=hzznqxIiqa0 Okay and then finally my third one, the total corporate explainer video. This was the one I was asking about on this thread a few months ago, trying to figure out how to talk to my clients regarding painful scripts, bloated concepts, etc. The result turned out well, thanks in part to the advice from on here. https://www.youtube.com/watch?v=pAfQiOe1pBI
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# ? Jan 8, 2016 20:50 |
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# ? Apr 19, 2024 11:10 |
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After Effects question: I have a 2d geometric cartoon nose that I want to do a faux-3d transform on, like so: I did this in Spine, but I'm looking to replicate the effect in AE. Basically, in Spine, you can create your own mesh and define where the vertices go, but AE doesn't appear to have this ability. I thought I might be able to add some puppet pins and reduce the triangles to such a small amount that it gave basically the same effect, but the triangles are too random for that to work. What I'm looking for (but which doesn't appear to exist) is a plugin that lets me create a distortion mesh where I define the vertex placement. Any takers? If not, I'm interested to know how other people might replicate this in After Effects.
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# ? May 8, 2016 12:29 |
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Is it an option to use Cinema 4D Lite and do it in real 3D? The geometry and texturing are simple enough that it should be easy to match the movement and lighting in C4D.
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# ? May 8, 2016 18:11 |
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dumb question for motion designers: my job is giving me the option of going to Siggraph this year, since I missed the NAB conference. Is it worth the cross-country trip as a mere motion graphics guy for a cable network?
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# ? May 18, 2016 01:35 |
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Electric Crayon posted:dumb question for motion designers: my job is giving me the option of going to Siggraph this year, since I missed the NAB conference. Is it worth the cross-country trip as a mere motion graphics guy for a cable network? Is your job paying for it? Then yes.
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# ? May 18, 2016 03:25 |
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raging bullwinkle posted:After Effects question: Recent plugin Joysticks and Sliders ( http://aescripts.com/joystick-n-sliders/ ) is perfect for this kind of faux 3d face rigging. Make 4 poses at each of the extents of your nose motion, then rig them using a joystick DaveP fucked around with this message at 06:43 on May 18, 2016 |
# ? May 18, 2016 06:40 |
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# ? Apr 19, 2024 11:10 |
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Cyne posted:Is it an option to use Cinema 4D Lite and do it in real 3D? The geometry and texturing are simple enough that it should be easy to match the movement and lighting in C4D. To be honest I forgot this even existed. I tried it briefly but it seemed very slow to update in AE, which was a turn-off. Thanks for reminding me about it though. DaveP posted:Recent plugin Joysticks and Sliders ( http://aescripts.com/joystick-n-sliders/ ) is perfect for this kind of faux 3d face rigging. Make 4 poses at each of the extents of your nose motion, then rig them using a joystick This looks cool. I actually saw it on aescripts the other day but didn't realize that it could do mask paths etc. I'm curious to see how well it does with something like the nose where all the faces need to remain touching. For anyone who cares I ended up using 3D layers and rotated/scaled them until they looked right. And then I abandoned the whole thing because it wasn't looking very good and I abandon stuff easily. WIP raging bullwinkle fucked around with this message at 13:13 on May 21, 2016 |
# ? May 21, 2016 13:08 |