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Psion posted:I genuinely like this interpretation of events and, while I don't believe it was developer intended, I do believe it's true. That kind of interpretation is the only thing that kept me going through the later parts of the game.
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# ? Oct 30, 2014 06:18 |
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# ? Apr 25, 2024 02:27 |
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Being able to sift through the quests for the ones that are worth doing and the ones that are pointless wastes of time is a key skill when one is playing Kingdoms of Amalur.
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# ? Oct 30, 2014 06:23 |
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(Ep 13 Direct Link) Feat. Shlapintogan Hey look an update. Don't say I don't spoil you guys! All kidding aside now that I've gotten up off my lazy butt to do something, I expect the updates should be coming more regularly like they used to. Lisa is now a might build, which means a longsword and a greatsword! In case you're curious, here's how I specced her out: Most of the talents I picked for her are passives and aren't really worth talking about. Yay, she deals more damage with all weapons. HD is probably still processing if you're watching it soon after I posted it. I really didn't want to babysit the watch page any longer while youtube processes.
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# ? Dec 30, 2014 12:48 |
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A barghest is indeed the large black dog of Celtic mythology. A dog painted in phosphorous paint was used to terrorize people as a barghest in the little known tale "Hound of the Baskervilles". As for a leanashe, also Celtic in origin. They were said to be beautiful Fae women who took human lovers, or were muses who inspired artists, but drove them to madness. However, I think the version in Amalur seems to closer to the vampiric version popularized by Yeats. Also-also, yay! The LP is back!
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# ? Dec 31, 2014 03:33 |
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AltaBrown posted:As for a leanashe, also Celtic in origin. They were said to be beautiful Fae women who took human lovers, or were muses who inspired artists, but drove them to madness. As with almost all of the Aos Sí they are very beautiful and very dangerous and if you're very lucky you will never, ever meet one.
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# ? Dec 31, 2014 03:45 |
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Man, I don't remember any of this This game is some sort of levelling treadmill where memory goes to die.
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# ? Dec 31, 2014 20:45 |
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whowhatwhere posted:Man, I don't remember any of this Not as much as memory dying in Star Fox Adventures. I remember watching that LP and thinking "When the hell did THAT happen?"
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# ? Dec 31, 2014 20:52 |
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I finished Starfox Adventures twice and I still can't tell you what happened in the middle of the game; it's all just a mushy blur, I think crystals were involved?
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# ? Jan 1, 2015 03:14 |
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This game's biggest crime is that it doesn't do enough with its central premise of a world where destiny always comes to pass that is breaking down. You could have all sorts of crazy alternate solutions to problems if a company like Obsidian tried that. (Though I daresay they might not have made a game that looks this pretty because Amalur is really really pretty). For example: You find yourself in a situation where a knight must save a princess from a dragon, except it's all backwards and weird: The dragon is a princess and you're saving it from the clutches of a knight-commander so she can go off and marry the witch, or something.
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# ? Jan 2, 2015 01:27 |
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Well keep in mind that the world isn't breaking down; you're breaking it. And right at the end of the game we'll finally learn why exactly you're breaking it right before you break it so completely that it can never be put back together again and will have to be remade as something totally new.
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# ? Jan 2, 2015 03:34 |
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Neruz posted:Well keep in mind that the world isn't breaking down; you're breaking it. And right at the end of the game we'll finally learn why exactly you're breaking it right before you break it so completely that it can never be put back together again and will have to be remade as something totally new. Which would have lead to an MMO with everybody gaining superpowers centuries in the future, but we all know how that ended.
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# ? Jan 2, 2015 05:06 |
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There's not gonna be an update until after AGDQ finishes, but I did want to share my efforts from today's recording session. Those 15 recordings take us clear through two zones. (To be fair, 10 of them are lorestones.)
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# ? Jan 9, 2015 17:38 |
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Lorestones are great though, Salvatore did a pretty stellar job with the backstory of Amalur.
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# ? Jan 10, 2015 04:07 |
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The Lorestones are pretty neat, it's just that there are so many of them.
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# ? Jan 10, 2015 20:35 |
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Shlapintogan posted:The Lorestones are a pretty neat idea, it's just that there are so many boringly presented ones. Fix'd.
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# ? Jan 10, 2015 21:15 |
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Shlapintogan posted:The Lorestones are pretty neat, it's just that there are so many with cheapass poetry THAT DOESN'T EVEN loving SCAN. Pick a metrical foot and stick with it or at least make a neat beat pattern.
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# ? Jan 16, 2015 20:49 |
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I'll be real here, every time I heard that warbly elf voice start up I just went and got a drink or something. The fae suck.
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# ? Jan 16, 2015 21:10 |
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I loved the Lore the stones provided, but yeah, the poetry of it sucked. I guess you could argue that what the player hears are translations from Fae into the common tongue, and that lessens the impact, but it still sucks.
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# ? Jan 16, 2015 21:18 |
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ARACHNOPHOBIA WARNING! THIS VIDEO HAS SPIDERS AND A loving LOT OF THEM! (Ep 14 Direct Link) Feat. Shlapintogan and Grasslamb No level-ups this video. Guess that balances out the three from the last video! As always, HD encoding will not necessarily be immediately available. Ninja Edit: The video has always been public. We've always been at war with Eastasia. DoubleNegative fucked around with this message at 06:07 on Jan 17, 2015 |
# ? Jan 17, 2015 06:03 |
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Good ole SPIDERS, possibly the most traditional video game enemy there is.
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# ? Jan 17, 2015 06:07 |
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Neruz posted:Good ole SPIDERS, possibly the most traditional video game enemy there is. Right up there with rats and bats. No game can get away without putting at least one rat and one bat in it. Even if they are just cinematic. They are still there.
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# ? Jan 17, 2015 21:36 |
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I, too, was really disappointed there was no spider in the basement. I was loaded for bear-spider, and all I found were crappy reagents.
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# ? Jan 18, 2015 01:35 |
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You know, watching this LP got me wanting to play this game again. If only I could figure out how to fix the lag on the PC version. It runs fine in combat, and in caves and the like, but I can't get it to not stutter out in the world.
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# ? Jan 18, 2015 02:53 |
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I too am sad that a spider was not in your basement. Exactly how convenient is it to use this house as a stashing place?
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# ? Jan 26, 2015 20:46 |
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Glazius posted:I too am sad that a spider was not in your basement. Given Fast Travel is in this game, pretty convenient.
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# ? Jan 26, 2015 21:08 |
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On the one hand with limited inventory space and fast travel having A house (doesn't necessarily have to be the spider town one, the spider town one is just the first you come across) is very useful for stashing extra stuff. On the other hand you will almost never find items out of your level so stashing items for later isn't very useful at all so unless you feel like maintaining a bunch of items for other specs you're better off just selling\dismantling almost everything you aren't wearing.
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# ? Jan 27, 2015 01:52 |
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Yeah, I basically just stored weapons/armor that I was sentimentally attached to.
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# ? Jan 27, 2015 03:04 |
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(Ep 15 Direct Link) Feat. Shlapintogan and Grasslamb There was a level up at the end of the video. We got some passives still. The Might tree is very boring as far as the number of passives it potentially gives. However it's also insanely powerful at the same time. ETA: Video is public now. DoubleNegative fucked around with this message at 16:47 on Jan 28, 2015 |
# ? Jan 28, 2015 16:45 |
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Glazius posted:I too am sad that a spider was not in your basement. If I remember right, you can get multiple houses in this game to treat as bases in new areas, which is very useful given how huge the areas in this game are. I think that the storage was conserved in each one, but still limited. Geostomp fucked around with this message at 05:01 on Jan 29, 2015 |
# ? Jan 29, 2015 04:58 |
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That set of lorestones reminded me of nothing so much as a philosophical amusement park guide. "And on your LEFT you'll see the faded shards of kindness swathed in the comforting gray of memory."
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# ? Feb 11, 2015 20:52 |
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# ? Apr 25, 2024 02:27 |
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I tried to play this game, twice, but because I'm an idiot and want to complete everything, I spend way too much time on side quests and then inevitably end up doing something else. I've never even been to Detyre or Klurikon. Looking forward to seeing more of this. The Fae quest-line is really neat, and I loved the combat. Respeccing is also pretty cheap if I remember correctly. In the same game, I played a warrior, mage and archer. My archer was the most lacklustre, the mage the most insane, able to hurl silly amounts of death.
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# ? Feb 12, 2015 11:11 |