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Ratatozsk posted:Failures: Root'd to death, despair!'d, swallowed and digested by a Colossus beetle, ate a pig and failed to avert an ecological cataclysm, slave'd and toil'd to death, pulmonary arrownation, stabbed in the eyes and left to "live" off the land, lightly dragon'd, tree'd from a great height x2, Countless Swords of the Westermen'd, gale'd, yardam'd, rack'd I recommend swallow'd, digest'd, fail'd, and stabb'd to complete the set (other than pulmonary arrownation which I like too much to turn into arrow'd) Also, we have a 5 star ship, so Cannons
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# ? Jul 3, 2015 04:38 |
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# ? Mar 28, 2024 16:26 |
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Cannons for sure.
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# ? Jul 3, 2015 15:19 |
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Page 341 posted:The Moon Dog manoeuvres slowly nearer, pushing against the wind. She is taking damage all the time from your cannons, but the wind causes your own ship to heel over slightly, so that most of your shots strike the hull of the enemy rather than the sails. You have not yet crippled the Moon Dog, and now she is turning for a broadside. : This wind is crazy. It's pushing us all oeuvre the place! Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jul 5, 2015 03:00 |
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Our five-star ship can take the heat.
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# ? Jul 5, 2015 04:15 |
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Take the damage Turns out being a warlock was far more useful then I ever thought possible!
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# ? Jul 5, 2015 04:19 |
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Page 19 posted:Smoke-hazed flashes blister along the gunwales of the Moon Dog, followed by a sound like thunder that rolls across the water. Cannonballs crack against the timbers of your vessel. There is a cry of alarm as the mizzenmast splits, and you have to dodge to one side as the rigging conies crashing down. At least one of your crew is not so fortunate: you see him swept overboard by the broken boom as it falls. We're ok, we've still got three staaaaarrrrrgggghhs! Page 6 posted:All the pent-up emotion of your crew explodes in an excited roar as they go leaping onto the deck of the enemy ship with you at their head. The pirates stand ready to meet your boarding party, but the pounding they took from your guns has sapped their morale and the battle seems a foregone conclusion. Gunshots crack deafeningly all around you, and you are half blinded by the thick clouds of smoke and sprays of blood, but you charge right into the thick of the fray with a cry of, 'Have at them, lads!' : It's time you and I saw eye to eye! Page 89 posted:'You've given me a cannon-load o' trouble,' says Skarvench. 'Here's where I pay you back - with my trusty basilisk here.' : *snarls about as aggressively as a weasel can, which (let's be honest) is completely drowned out by the surrounding din* Page 76 posted:To your own amazement as much as your foe's, the weasel suddenly jumps out of your haversack and leaps across the deck to give him a painful bite on the hand. Scarvench drops the taper with a startled oath: 'Agh! Devil take the animal!' : You'll pay for that, you curr! Page 177 posted:'I don't know how you escaped death before,' snarls Skarvench, 'but this time I'm going to make sure of the matter. I'll cut off your head and stick it on the bowsprit of my ship!' Page 361 posted:Skarvench opens his mouth, but the only sound that issues forth is a stifled croak. Teetering from a mortal wound, he falls to the deck and lies still. Page 426 posted:You are taken to Queen Titania's cabin in the aft gallery of the Rose. You are amazed at the sight of such luxury aboard a ship: there is a thick carpet, velvet drapes and even a gilded throne. : Wait, did we even see the first of El Draque? : *all chatter a raucous congratulations* We've triumphed, and with a good deal fewer deaths than when tussling with the damned elves. We'll be covering the highlights we missed in the next day or two, and as always please feel free to request bits that caught your interest as we traveled through the book. Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock Ratatozsk fucked around with this message at 05:19 on Jul 6, 2015 |
# ? Jul 6, 2015 05:16 |
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Do any of the animals matter aside the ferret (and the one mention of the monkey as a potential ration)?
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# ? Jul 6, 2015 05:48 |
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What event did we manage to avoid by summoning a storm to delay Skarvench at the start of the book? I remember at one point while we were island-hopping we came across a check for that.
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# ? Jul 6, 2015 07:22 |
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Didn't we skip an island or two? Let's see those!
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# ? Jul 7, 2015 02:01 |
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I choose to believe that our parrot swooped down into the water and rescued the weasel.
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# ? Jul 7, 2015 02:27 |
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Regarding the results of the storm - if we hadn't summoned the storm and attempted to stay on that island, we'd find that Skarvench and his crew landed on the island as well. We can lay low until they leave and then get the same Life Point restoration, or we can try to sneak out/stalk them. If we chose correctly for our skills we can pick up some tidbits on his evil schemes. If we over-extend, then we clash. One particular path to the clash opens up the non-food option for the monkey:Page 99 posted:Recognizing its former master, the little animal suddenly slips out of your grasp, bursts from the undergrowth and goes scampering towards him. Skarvench and his men leap up and seize their weapons, instantly alert. Standing rigid with a snarl stamped on his cruel face, he scans the jungle and then his eyes lock on yours despite the cover of foliage. You realize the game is up - he's spotted you. You rise to your feet with a defiant battle-cry as he levels his pistol. Thirty paces separate you - a distance you might cover in six seconds, from a standing start. A bullet can cross it in an instant... Alive is a relative term... Page 23 posted:Who can say how long the carnage lasts? Amid explosive gunshots, hoarse yells and the clang of steel blades, your ragged but valiant band struggles to the death against Skarvench and his murderous henchmen. The hunger option is as follows: Page 237 posted:'Well, Mister Chatter,' says Oakley, settling the little monkey on his knee and producing a pocket-knife, 'it's been an honour to sail with 'ee, but your shipmates are going to have to ask a favour of you now, and it's that most noble sacrifice a bloke can make.' The parrot is just something to lighten your purse. No plot use for it. A little bit about losing our wand - if I'm not mistaken, the book makes it all but impossible to regain our wand. While there is a spare wand to be found after defeating Ejada, that can only be done with SPELLS and a wand, with BRAWLING ("lift her over your head for a bodyslam", or with SWORDPLAY with the sharktooth sword. (If you dig back to where we picked that up, the shaman references her ['Matya Ejada niyu'] while gesturing towards her upcoming island and stamping on a sand drawing of her. When attacking her with it, she shares some line about "a sword not forged by a man!" in dismay.) But getting back to the point at hand, the only premade characters with SPELLS (Changeling and Warlock) lack both BRAWLING and SWORDPLAY. On the other hand, perhaps we could mark this up to the writers adding replay value to the book and encouraging you to create your own character to navigate this particular point. I guess it depends how generous you're feeling.
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# ? Jul 7, 2015 02:58 |
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I'm not feeling generous. That sounds like horseshit
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# ? Jul 7, 2015 05:18 |
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Wasn't there a codeword you said you'd have a lot to say about in the post-op?
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# ? Jul 10, 2015 04:58 |
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CirclMastr posted:Wasn't there a codeword you said you'd have a lot to say about in the post-op? Yup. There's the chance to get caught up with the captain of a cursed ship. The mess gives us the chance to grab a few magical items, but also the chance to attempt to break the curse: Page 179 posted:It takes no special skill to murder a man while he sleeps, just a callous disregard for life. As Mandrigard's bright red blood drips down onto the floorboards and scattered jewels, you and your three companions stare at one another in the flickering lamplight. You all know the significance of your dreadful deed. Before you were merry rogues — swashbucklers with one eye for plunder and one eye for thrills. Now you are rank villains. Lacking CHARMS, we can use SPELLS to summon he who placed the curse, DIONYSUS HIMSELF which leads to surviving a wine-soaked hurricane and waking up in a bar, with BRAWLING and ROGUERY forced into our skillset (max of 4 skills at a time, so we'd be forced to lose others to accommodate.) Lacking SPELLS, we learn that Mandrigard's not really dead, and that we're trapped to sail with him forever through purgatory! Anyhow, about that codeword (triggers when we enter Leshand): Page 406 posted:You are back in civilization. Now you have time to take stock of your harrowing ordeal. The memory of how you behaved at times gives you little cause for pride, and the dour looks of your companions reflect your inner sense of shame. Nor do you have what it takes to be a leader of men; you know that now. Grimes cannot meet your gaze as he shakes hands with you. 'Best we go our separate ways for a while,' he mutters. 'Maybe we'll meet again.' So that's it for Down Among the Dead Men. Upon finishing this book, I was left with the impression of an enormous world that really left things open for a reader to tackle the book again and overlap little to none with their first adventure. It also did a much better job than Green Blood in engaging the reader with the impetus driving the main character. Some of this came from the structure of the tale - choosing a form that employed larger tracts of the narrative at the expense of extra passages to allow for revisiting previous locations. Dave Morris did chose to avoid the quasi-hub page mechanics that Jamie Smith employed in the first book of this series. I really like the idea of allowing recursion, but didn't at all feel that it was lacking from this particular book. While it was mentioned before at the start of this book, it's available on iOS. It's not the same kind of experience you'll get from the Sorcery or Fighting Fantasy apps, but there's still lots of the story we haven't even begun to dig through in addition to truckloads of magical items and folklore to color the world. I'd highly recommend it for the $0.99 asking price. I'll be starting up another thread the next book for reasons I alluded to earlier. I'll drop a link in here when it goes up and this thread will probably remain open for a bit just for the heck of it. Thanks for reading along!
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# ? Jul 14, 2015 02:25 |
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No Android version, no sale. A pity.
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# ? Jul 14, 2015 03:15 |
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Thanks, Ratatozsk. It was fun.
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# ? Jul 14, 2015 18:34 |
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# ? Mar 28, 2024 16:26 |
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Coils of Hate is up and running!
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# ? Jul 24, 2015 02:25 |