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Hargoth "Ironguts" pre:Ironguts HP: 46/46 AC: 20 Passive Insight: 12 Surges: 10/10 For: 17 Passive Perception: 14 Ref: 16 Action Points:1 Speed:5 Will: 17 Vision: Low-Light At Will Encounter Daily Opening Shove Second Wind [ ] Concentrated attack [ ] Direct the Strike Goring Charge [X] Motivated Recovery [ ] Inspiring Word [ ] Cloak Ability [ ] Seize the Upper Hand [X] Stand The Fallen [ ] Warlord's Strike [ ] Stuff and Junk Goring Shove - Push target 1 sq after a Goring Charge Tactical Presence: "When an ally who can see you spends an action point to take an extra action to attack they gain a +2 (1/2 int mod + improved tactics feat) to hit for that action. Vanguard Weapon +1d8 damage on a successful charge Hargoth shifts to e6 and launches a vicious strike at the downed goblin. Seize the Upper Hand vs AC: 1d20+8 12 2d10+4 14 and continues his embarrassing string of mostly misses.
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# ? Jun 24, 2015 00:14 |
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# ? Apr 19, 2024 20:57 |