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Yeah, the odds of Roy needing a True Ressurection just went up considerably, I'd say.
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# ? Jul 18, 2008 19:11 |
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# ? May 6, 2024 07:29 |
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CapnAndy posted:Yeah, the odds of Roy needing a True Resurrection just went up considerably, I'd say. If Resurrection can't get Roy back up, none of them can. They all have this qualifier: Constructs, elementals, outsiders, and undead creatures can’t be resurrected (except for True Res, which lets you res everything but Constructs or Undead). So if Burlew decides that means you can't resurrect something turned into a construct, he's SoL, if it means you can't resurrect the construct but can still res the person, he's in the same place as before.
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# ? Jul 18, 2008 21:31 |
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Dr. Ron Paul posted:If Resurrection can't get Roy back up, none of them can. They all have this qualifier: Constructs, elementals, outsiders, and undead creatures can’t be resurrected (except for True Res, which lets you res everything but Constructs or Undead). So if Burlew decides that means you can't resurrect something turned into a construct, he's SoL, if it means you can't resurrect the construct but can still res the person, he's in the same place as before. True res can resurrect undead, you just have to kill the undead first.
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# ? Jul 18, 2008 21:33 |
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Well, surely, they saved some of his hair or something. Oh wait, he shaved his head. What if they just break off a piece of him from the construct?
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# ? Jul 18, 2008 22:01 |
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Dr. Ron Paul posted:If Resurrection can't get Roy back up, none of them can. They all have this qualifier: Constructs, elementals, outsiders, and undead creatures can’t be resurrected (except for True Res, which lets you res everything but Constructs or Undead). So if Burlew decides that means you can't resurrect something turned into a construct, he's SoL, if it means you can't resurrect the construct but can still res the person, he's in the same place as before.
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# ? Jul 18, 2008 22:11 |
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While Raise Dead doesn't work on things that have been turned into the undead (and by extension, other forms of dinking with a corpse), Resurrection does (as long as it's presently non-functioning). So if they can beat down the golem enough to get a piece or two, they should be able to Resurrect him (which admittedly was their goal anyways since he's way beyond Raise Dead).
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# ? Jul 19, 2008 00:06 |
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Keep in mind that the caveat that you can't ressurect undead most likely stems from the fact that the souls is still bound to the corpse, rather than resting on the outer planes. As long as we're talking intelligent undead, anyway. As a DM that's how I'd interpret it, personally. Roy could be Ressurected in this case due to his soul still being free, pending they could tear an arm off of the golem for the focus. True Ressurection would bypass this entirely.
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# ? Jul 19, 2008 00:50 |
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On the other hand, Roy is a skeleton. If they can get his spirit back into it, he can masquerade as Xykon. Also, Herman Munster should lay off the cart fairies.
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# ? Jul 19, 2008 16:55 |
Vicissitude posted:On the other hand, Roy is a skeleton. If they can get his spirit back into it, he can masquerade as Xykon. That is a great idea.
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# ? Jul 20, 2008 15:31 |
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But he's got GREEN eyes!
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# ? Jul 20, 2008 18:43 |
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Redcloak is the only one who might, just might, mind you, notice. Regular Hobgobbos won't and the Creature in the Dark is too dim to notice.
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# ? Jul 20, 2008 19:21 |
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Vicissitude posted:Redcloak is the only one who might, just might, mind you, notice. Regular Hobgobbos won't and the Creature in the Dark is too dim to notice. More important is who in the Order of the Stick would notice? Not sure if a Disintegrate spell from V would leave enough of a body to be resurrected without True Resurrection.
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# ? Jul 20, 2008 19:26 |
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Manyorcas posted:More important is who in the Order of the Stick would notice? Not sure if a Disintegrate spell from V would leave enough of a body to be resurrected without True Resurrection. Resurrection specifically says dust from a disintegrate spell is enough.
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# ? Jul 20, 2008 19:45 |
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terminal mehmet posted:Resurrection specifically says dust from a disintegrate spell is enough. Bah, and it was linked right on this page too. I thought there was some sort of specific thing from disintegrate but you just can't use raise dead then.
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# ? Jul 20, 2008 19:50 |
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CapnAndy posted:No way does that fly, though. Roy's not a construct. The fact that his bones have been used as material for a construct is immaterial. Well, in that case, he doesn't even need tru res. Resurrection is more than enough.
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# ? Jul 22, 2008 15:18 |
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New strip: Click here for the full 710x935 image.
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# ? Jul 22, 2008 15:45 |
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So they are leaving without Roy's body, Belkar, or Mr Scruffy? Because the implication is that she stole something, and that is in the sack, not the rest of their party.
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# ? Jul 22, 2008 15:58 |
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Enderwastaken posted:So they are leaving without Roy's body, Belkar, or Mr Scruffy? Because the implication is that she stole something, and that is in the sack, not the rest of their party. They're probably just in the other room on the way to the door.
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# ? Jul 22, 2008 16:59 |
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Sefer posted:New strip: "I stuffed my hump to get this job!" It's the little things that make 'Stick' worth reading.
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# ? Jul 22, 2008 19:33 |
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Enderwastaken posted:So they are leaving without Roy's body, Belkar, or Mr Scruffy? Because the implication is that she stole something, and that is in the sack, not the rest of their party. I think she's just implying that she stole a bunch of poo poo on her way to the castle. I'm sure they'll grab the rest of the party, such as it is, on their way out.
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# ? Jul 23, 2008 09:20 |
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Question: Is there any rogue skill Haley would have that she could apply to "hack" the pin code and make the golem obey, or is that something that only the magician creating the golem can do?
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# ? Jul 23, 2008 18:35 |
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Enderwastaken posted:Question: Is there any rogue skill Haley would have that she could apply to "hack" the pin code and make the golem obey, or is that something that only the magician creating the golem can do? Use Magic Item or Disable Device maybe?
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# ? Jul 23, 2008 18:55 |
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According to the rules, Use Magic Device can do no better than emulating alignment and has no epic usage, but if it was up to me, an epic UMD check would allow a rogue to pretend to be a specific person, in this case the golem's creator. http://www.d20srd.org/srd/skills/useMagicDevice.htm http://www.d20srd.org/srd/epic/skills.htm#useMagicDevice
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# ? Jul 23, 2008 19:33 |
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Spazmo posted:According to the rules, Use Magic Device can do no better than emulating alignment and has no epic usage, but if it was up to me, an epic UMD check would allow a rogue to pretend to be a specific person, in this case the golem's creator. Activate Blindly Some magic items are activated by special words, thoughts, or actions. You can activate such an item as if you were using the activation word, thought, or action, even when you’re not and even if you don’t know it. You do have to perform some equivalent activity in order to make the check. That is, you must speak, wave the item around, or otherwise attempt to get it to activate. You get a special +2 bonus on your Use Magic Device check if you’ve activated the item in question at least once before. If you fail by 9 or less, you can’t activate the device. If you fail by 10 or more, you suffer a mishap. A mishap means that magical energy gets released but it doesn’t do what you wanted it to do. The default mishaps are that the item affects the wrong target or that uncontrolled magical energy is released, dealing 2d6 points of damage to you. This mishap is in addition to the chance for a mishap that you normally run when you cast a spell from a scroll that you could not otherwise cast yourself. Sounds pretty much like hacking the activation code.
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# ? Jul 24, 2008 00:27 |
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I think he was waiting for payment to set the PIN so it's probably 0000 or 1234 by default
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# ? Jul 25, 2008 02:54 |
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New comic is up. And a mirrored version. Click here for the full 722x1815 image. Belkar is still the best thing about this arc.
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# ? Jul 26, 2008 11:31 |
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Hey, double strip! Looks like we're not going to see Roy back for a while, unless maybe that was a bone that Belkar shook out of the boot.
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# ? Jul 26, 2008 12:18 |
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DoctorTristan posted:Looks like we're not going to see Roy back for a while, unless maybe that was a bone that Belkar shook out of the boot. I think the rattle was exactly that. Still, for people who haven't been obsessively reading the rules about golems like we have it could be a nasty surprise.
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# ? Jul 26, 2008 16:39 |
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I love the baseball golem near the end. I wonder if it was intended to look like Abe "Knuckleball" Schwartz, or if he just though it woould be funny to have a baseball golem.
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# ? Jul 26, 2008 17:04 |
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NutShellBill posted:I love the baseball golem near the end. I wonder if it was intended to look like Abe "Knuckleball" Schwartz, or if he just though it woould be funny to have a baseball golem. Dude, that's Mr. Met. It's the Mets' mascot.
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# ? Jul 26, 2008 17:12 |
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While I'm glad we're progressing the storyline again after Elan's Wacky Adventures, I have to say that Belkar's quickly getting a little too "cheese monkey random" for me.
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# ? Jul 26, 2008 18:14 |
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As much as I generally don't mind the art, the whole "sliding" sequence is absolutely for me. On the first panel of the sliding sequence she slips, okay, cool. Second panel there's speed lines, so I guess she's still got some momentum, but somehow she's still on the edge of the "slick". That's confusing. Not only that, but the end of the slick is about ten feet in front of her. Third panel there's still speed lines and she's still on the very edge of the slick. Fourth panel she hasn't moved at all but the slick is twice as long as it used to be. And there's monsters behind her! Oh no! Either she's moving away quickly or she's not, it's very hard to tell! Sixth panel she's still on the edge of the drat slick and there's still speed lines, and yet apparently by the seventh panel she's moved, the monsters are shambling along behind her at exactly the same rate as her speed-line'd bag o' jewels that's capable of traveling about five feet in the course of a medium-long conversation. And then THOOM she gets launched out of the door at high velocity, on a trajectory that's obviously overshooting the cart by quite a lot (unless there's an invisible ramp in the doorway), with Belkar much higher than Haley, and then lands inside the cart with Belkar behind Haley. Finally, the cart turns around and Belkar/Haley don't turn with it. I guess in theory they switched places, but after that giant pile of awful, it stands out as yet another flaw. The whole shebang gets even more confusing if you pay attention to the arches in the background. Not exactly the best art I've seen. ZorbaTHut fucked around with this message at 21:50 on Jul 26, 2008 |
# ? Jul 26, 2008 21:41 |
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pseudosavior posted:While I'm glad we're progressing the storyline again after Elan's Wacky Adventures, I have to say that Belkar's quickly getting a little too "cheese monkey random" for me. He's delirious, but I admit it's rapidly getting old.
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# ? Jul 27, 2008 10:27 |
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ZorbaTHut posted:As much as I generally don't mind the art, the whole "sliding" sequence is absolutely for me. On the first panel of the sliding sequence she slips, okay, cool. Second panel there's speed lines, so I guess she's still got some momentum, but somehow she's still on the edge of the "slick". That's confusing. Not only that, but the end of the slick is about ten feet in front of her. Third panel there's still speed lines and she's still on the very edge of the slick. Fourth panel she hasn't moved at all but the slick is twice as long as it used to be. And there's monsters behind her! Oh no! Either she's moving away quickly or she's not, it's very hard to tell! Sixth panel she's still on the edge of the drat slick and there's still speed lines, and yet apparently by the seventh panel she's moved, the monsters are shambling along behind her at exactly the same rate as her speed-line'd bag o' jewels that's capable of traveling about five feet in the course of a medium-long conversation. Time to play the bad art apologist. Okay, how about this? The friction of the bag plus adventurers is causing the slick to stick and evaporate behind them, like a giant paper towel. Hence the wet spot on the bottom of the bag. As for the size of the puddle, there was actually two, with the second one just off panel and as the flow was pushed in front of the sliding bag, it covered the gap between the two all the way to the door. This is evident by the splash seen thrown up in front of the bag. The monsters are able to keep up because they are shuffling very quickly. Celia even commented on them moving faster and Belkar pointed out that they were getting closer. As for the trajectory, Haley and gold are clearly aimed for the cart. Belkar, who was on the same bag, in his delusion leaped up and back towards the castle from the bag. Thus his position in the panel and his ability to land back in the cart. Haley's change of position afterwards is obviously her just climbing forward off panel to take the reins. This is clear since the bag of gold is in the correct spot after the cart has been turned around. As for how a bag of gold small enough for Haley to carry over her shoulder grew large enough for her and Belkar both to ride upon... I got nothin'.
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# ? Jul 28, 2008 03:16 |
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Geshtal posted:As for how a bag of gold small enough for Haley to carry over her shoulder grew large enough for her and Belkar both to ride upon... I got nothin'. Inflation!
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# ? Jul 28, 2008 03:52 |
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I hope Roy does get rezzed from a bone sliver and has to fight his own remains. That'd be great.
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# ? Jul 28, 2008 04:58 |
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Vicissitude posted:I hope Roy does get rezzed from a bone sliver and has to fight his own remains. That'd be great. He'd go into the battle thinking his undead slaying sword would do all the work. Boy will he be surprised!
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# ? Jul 28, 2008 09:22 |
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pseudosavior posted:While I'm glad we're progressing the storyline again after Elan's Wacky Adventures, I have to say that Belkar's quickly getting a little too "cheese monkey random" for me. Yeah, Belkar is now essentially Elan. They're so wacky and crazy, who knows what those two will do next!
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# ? Jul 28, 2008 20:08 |
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To be fair, one is suffering from divine wrath brought forth by incredibly powerful magic as interpreted by a very odd old man-- the other is just Elan. One of these two might have enough justification to be nothing but nonsequitors and random.
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# ? Jul 28, 2008 21:52 |
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# ? May 6, 2024 07:29 |
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Cabbit posted:To be fair, one is suffering from divine wrath brought forth by incredibly powerful magic as interpreted by a very odd old man-- the other is just Elan. One of these two might have enough justification to be nothing but nonsequitors and random. Nonsense! The cartoonist should inject pathos and drama into every syllable of the comic, every character must be as deep as the oceans at any given moment. Humor be damned, we read this stick figure cartoon for drama! Can we seriously stop whining about Burlew writing Belkar and Elan as goofballs? That's why they are THERE!
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# ? Jul 28, 2008 21:59 |