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Billy Gnosis
May 18, 2006

Now is the time for us to gather together and celebrate those things that we like and think are fun.

Tasteful Bulge posted:

Okay, I'm currently #1 on my friends list for Excalibur, with a score of 55+ million. I hope nobody beats my score because I REALLY don't want to play that table again anytime soon. I could seriously write a short novel about everything wrong with that table.


If many of the "Knight" goals were a tad more forgiving and if the horizontal ramp was a bit easier to hit, I'd consider at least a fun table. As it stands now, I still would put it ahead of the haunted mansion one (just because I find it boring more than actually bad), and all 4 of the FX1 "regular" tables. Its probably worse than the Earth Defense one, which I really like, but seems to have a few odd choices in its design as well.

Rome is probably significantly more frustrating. I can't play that one anymore

Billy Gnosis fucked around with this message at 05:58 on Dec 8, 2010

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Discount Viscount
Jul 9, 2010

FIND THE FISH!

metallicaeg posted:

Alright, so I've got the Williams set for 360, the Gottlieb set for PSP, two of the Pro Pinball games for my girlfriend's PSX, now how good is the Metroid Prime pinball for DS?

Incredible. There are two "proper" tables with multiple goals, four other boss fight tables, and one table (Magmoor Caverns) for the local wireless multiplayer mode. The main game has you completing modes and activating goals on the two main tables to earn ten artifacts, then going to the first two boss tables (Phendrana Drifts and Phazon Mines) to defeat the bosses and collect their respective artifacts. Getting all twelve lets you move on to the Meta Ridley boss table, which is played out with some crazy multiball, then finally on to fight Metroid Prime on the last table, and then you do it all over again at a higher difficulty. It adapts the basic structure of Metroid Prime to a pinball game pretty drat well. Beating the main progression once unlocks Expert Mode, which starts you off with the bonus modes set to the higher difficulty levels and eliminates earning extra balls.

You can also pick from the 6 tables in the main mode to tackle individually for a high score (the boss tables are actually time trials rather than played for points) and practice on the Magmoor Caverns table.

The basic bonus modes are centered around killing a bunch of enemies on the table within a minute (with time extensions available.) Going through the four of these on the main tables, success or failure, lets you move to another table- either the other main one or the first two boss tables, your choice. I like to get the boss tables out of the way as soon as I can, since you can go from one right to the other as soon as you beat the first, and you absolutely have to get one artifact from each of them. It's possible to earn the other 10 on either of the main tables alone, but it gets harder as you complete the bonus modes since doing so levels them up on that table.

Discount Viscount fucked around with this message at 06:57 on Dec 8, 2010

metallicaeg
Nov 28, 2005

Evil Red Wings Owner Wario Lemieux Steals Stanley Cup

Discount Viscount posted:

Incredible. There are two "proper" tables with multiple goals, four other boss fight tables, and one table (Magmoor Caverns) for the local wireless multiplayer mode. The main game has you completing modes and activating goals on the two main tables to earn ten artifacts, then going to the first two boss tables (Phendrana Drifts and Phazon Mines) to defeat the bosses and collect their respective artifacts. Getting all twelve lets you move on to the Meta Ridley boss table, which is played out with some crazy multiball, then finally on to fight Metroid Prime on the last table, and then you do it all over again at a higher difficulty. It adapts the basic structure of Metroid Prime to a pinball game pretty drat well. Beating the main progression once unlocks Expert Mode, which starts you off with the bonus modes set to the higher difficulty levels and eliminates earning extra balls.

You can also pick from the 6 tables in the main mode to tackle individually for a high score (the boss tables are actually time trials rather than played for points) and practice on the Magmoor Caverns table.
Sounds like I'd enjoy it without playing any other Metroid game before?

Discount Viscount
Jul 9, 2010

FIND THE FISH!

metallicaeg posted:

Sounds like I'd enjoy it without playing any other Metroid game before?

Yeah, enjoying Metroid Prime helps of course but it's simply a great pinball game in its own right. Good speed, most of the shots feel great. The only caveat is that nudging is controlled via the touch screen, and there's no comfortable way to always be ready to nudge while gripping for the flippers.

I think the only Metroid-y thing you need to realize is that you can make Samus (the ball) drop bombs on the playfield by pressing B, but the manual and simply playing should explain everything, really.

PFCHudson
Mar 4, 2010

SMUG JERK POSTING ANECDOTAL ONE-LINERS
and having a blast...
Haven't stayed up for an xbla release in ages, when do they usually release?

Obeast
Aug 26, 2006
Õ_~ ANIME BABE LOVER 2000 ~_Õ

PFCHudson posted:

Haven't stayed up for an xbla release in ages, when do they usually release?
Usually around 3 AM Pacific Time, but it doesn't hurt to wait an hour or more if you can since it's not a consistent thing.

Sizone
Sep 13, 2007

by LadyAmbien
Marvel pack is up!

Bart Fargo
Mar 24, 2005

Il Raggio Infernale

Sizone posted:

Marvel pack is up!

Right here if you are stuck at work like I am and have to wait another million hours to go home.

Snackmar
Feb 23, 2005

I'M PROGRAMMED TO LOVE THIS CHOCOLATY CAKE... MY CIRCUITS LIGHT UP FOR THAT FUDGY ICING.
The Iron Man table seems weirdly dull so far, but the other three are pretty fun at first try.

Also it kind of threw me that the Tony Stark represented in the pinball table hasn't made it to the "recovering" part of recovering alcoholic yet.. I guess the movie version is still pre-demon in a bottle but it was weird.

Sizone
Sep 13, 2007

by LadyAmbien
Blade's the one I don't really like. Iron Man's actually my second favorite after Wolverine due largely to the fact that I managed to figure out all the game modes and shot within a few plays. One man's dullness is another's sensibleness I guess. I love the pack overall. Definitely the best tables for PFX2. It feels like Zen finally figured out how to space and align shots. It also seems like they finally cottoned on to the fact that less is more for table design. It's nice to finally be able to play some tables where it's possible to hit what you're aiming at instead of shooting in a general direction and hoping you hit your shot rather than an adjacent one.

Fly Ricky
May 7, 2009

The Wine Taster
I couldn't hit poo poo on Iron Man until I decided to play it like a drunkard and just power-shot every flip. After that I immediately bested my previous high (low) score. These tables are great, if there's any justice in the world they will bring a ton of players to Pinball FX2. IMO they've nailed what I expect from "video game pinball", and these tables really show that off.

Iron Man and Wolverine seem really similar to me though; almost as if they're variations on the same table.

Boxman
Sep 27, 2004

Big fan of :frog:


God dammit you people are going to make me spend another 10 bucks on e-pinball. :mad:

WhiteHowler
Apr 3, 2001

I'M HUGE!
I played a quick game of Spiderman at lunch, and I really like the table. Lots of ramps with good angles, lots of stuff to do on the table. It may be just a little bit easy -- I got two extra balls without ever really knowing how to get them (I haven't read the rule sheet for the table yet).

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.
Haven't bought the tables yet, but I've played the trials of all four. I gotta say, it looks like Zen DOES listen to criticism. I am pleasantly surprised by the quality and features of all four. It's still too early to give any in depth critique, but first impressions are good.

Billy Gnosis
May 18, 2006

Now is the time for us to gather together and celebrate those things that we like and think are fun.
Its too early to give my first impressions (besides finding Spider-Man and Wolverine easier to understand than Iron Man and Blade). But, I really find the color scheme of the Iron Man table to be distracting / blinding. I constantly lose the ball (Maybe its only really bad with the camera angle I was using).

SuperLobster
Oct 10, 2003

An average crustacean one day blessed with incredible powers!

Billy Gnosis posted:

Its too early to give my first impressions (besides finding Spider-Man and Wolverine easier to understand than Iron Man and Blade). But, I really find the color scheme of the Iron Man table to be distracting / blinding. I constantly lose the ball (Maybe its only really bad with the camera angle I was using).

Blade is definitely my least favorite. I am having a harder time grasping what I should be doing with that one than the other 3. I like how there is a day/night cycle, but the night is WAY too dark and even more confusing.

The only complaint I have about the entire game is I want to keep looking at the little digital display on the top left when cool animations pop up, but whenever I do I usually drop the ball. Which is a microscopic nit-pick. That is, until it is giving me directions and I can't read what I am supposed to do so I just keep aiming at flashing ramps/etc.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.

SuperLobster posted:

The only complaint I have about the entire game is I want to keep looking at the little digital display on the top left when cool animations pop up, but whenever I do I usually drop the ball. Which is a microscopic nit-pick. That is, until it is giving me directions and I can't read what I am supposed to do so I just keep aiming at flashing ramps/etc.

Easiest solution is to just move the display. I use view 6 on every table, and the display is set to lower left, medium size. Large size was too distracting, but medium is just about perfect for tracking goals and still being able to watch the flippers.

Billy Gnosis
May 18, 2006

Now is the time for us to gather together and celebrate those things that we like and think are fun.

SuperLobster posted:

Blade is definitely my least favorite. I am having a harder time grasping what I should be doing with that one than the other 3. I like how there is a day/night cycle, but the night is WAY too dark and even more confusing.

The only complaint I have about the entire game is I want to keep looking at the little digital display on the top left when cool animations pop up, but whenever I do I usually drop the ball. Which is a microscopic nit-pick. That is, until it is giving me directions and I can't read what I am supposed to do so I just keep aiming at flashing ramps/etc.


Night during multi-ball is even worse, its really hard to see anything/attempt to line up any shots; though I play on a small TV (I normally view 4 pretty much on all tables). I lasted quite awhile some how but I was mainly just flailing with the flippers.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.
Holy crap, the Spider-Man table has a mode that reverses your flippers! I really wasn't expecting THAT.

Robdog
Nov 6, 2002
Just played the trial of all the Marvel tables, really really like them. Going to be picking them up when i get paid.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.
These are the best tables Zen has done to date. I think Iron Man is the weakest of the bunch, but I'd still rank it higher than Pasha, and I kinda like Pasha.

Spider-Man has a lot of fun gimmicks, and the overall layout gives it a good high-flying feel. I love the little pause it gives you before ejecting into the upper part. I do wish it would give you a little more notice before other events, though. Like when Green Goblin starts throwing pumpkin bombs/balls or, as I mentioned before, it swaps your flipper buttons.

Wolverine is brilliantly crafted. It's easy to place balls where you need them, and it's not too cluttered with wacky crap. I need to play it some more, but I really enjoyed it.

Blade, on the other hand, IS littered with a lot of stuff. The layout also makes it hard to see the upper flipper, especially when the table gets dark. The goals are fun, though, and there's plenty to do. I did experience some funky physics during my play, but overall enjoyable.

Iron Man still suffers from "plunk plunk" syndrome, in that it's harder to be precise when trying to line up shots during timed events, and the primary sound you hear is "plunk plunk" from the ball hitting the edge of ramps. I also noticed that ball momentum isn't very consistent either. The ball can come around that upper curve and drop down at a reasonable speed, or it can hit the drop and just zoom straight down. I also have a beef with Whiplash swinging his drat cables when I'm trying to line up a shot. Still it's not a bad table and definitely playable.

Roshi
Sep 25, 2002

Somebody from CC wasted $10 on a guy who does not give a shit what they think, so I'm re-purposing it because I'm too lazy to come up with another one.
I'm liking the Marvel tables better than the original FX2 4.
Agree with the Iron Man hate, its just really dull.
Blade is actually kind of fun once figure out the general idea. While its littered with alot of stuff, none of it is hidden or impossibly placed like in Pasha/Rome.

Zero Karizma
Jul 8, 2004

It's ok now, just tell me what happened...
So far I'm loving all 8 of the FX2 tables. I think Rome is still my least favorite. I'm LOVING these Marvel tables.

I'm going to agree with being pissed at loving Whiplash obscuring my goddamn ball, though.

Boxman
Sep 27, 2004

Big fan of :frog:


Bought it because I have No Willpower.

Gotta be honest, I'm not digging Blade. Just too many longer shots I like the looks of the table, though, so I'm sure I'll keep playing it.

Spider-Man is fun. The shots are pretty easy, and the modes are varied enough to stay fun. I really like the pumpkin bomb mechanic. Also, am I the only one who immediately flipped the controller upside down for mysterio mode? I just press the shoulder buttons with my thumbs. :shobon:

I really think I'm going to enjoy Iron Man as a chill out table. It's really really obvious what you have to do at any given moment, which I like in a table. The fact that all the goals seem to be the same could make the table get boring fast, though.

Sizone
Sep 13, 2007

by LadyAmbien

Boxman posted:

Also, am I the only one who immediately flipped the controller upside down for mysterio mode? I just press the shoulder buttons with my thumbs. :shobon:



I rotate the controller for the narrow trench segments of Secrets of the Deep, but for the Mysterio thing I just revert to hitting both flippers at the same time.

Bart Fargo
Mar 24, 2005

Il Raggio Infernale

I don't know if anyone really cares or not, but they de-listed the original Pinball FX and add-on tables from the store and the website. You can still download it through your purchase history, but none of the other methods work. I still had some achievements to get in there so I've kept the old gal around.

Armitage_Shanks
May 16, 2004

Fear the aVICtar.
I was actually considering getting the original Pinball FX as I'd gotten a few tables built for the original and wasn't doing so well with them and had read some people mentioning that the change in the physics made them a lot more difficult. Pretty sure I have the trial down. Does the front end still work if you've #2 installed? Is the change in the physics really that dramatic?

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
I can't understand why people don't unanimously think Blade is the best table. It has the best shots, the coolest theme (I love the day/night cycle), the most modes. It's the loving bomb.

Spiderman is good, I like that it's fairly easy and you can keep it going, and the modes are varied and fun. A good introduction to the Marvel tables.

Wolverine is just too hard for me, I haven't figured out the shots or the tricks. I keep getting gutter-drained too, it's very annoying.

Iron Man is loving dull and I hate the middle shot to open the mission hole that kicks the ball right back down your gullet sometimes. Wolverine has this too but it's not as pronounced.

Overall it's a great deal though, I now own all the Zen Pinball tables, and all the Pinball FX and FX2 tables with the exception of the overlapping tables. Plus Wiliams Collection. I am pinballed to the max.

WhiteHowler
Apr 3, 2001

I'M HUGE!

Megaman's Jockstrap posted:

I can't understand why people don't unanimously think Blade is the best table. It has the best shots, the coolest theme (I love the day/night cycle), the most modes. It's the loving bomb.
There's too much random poo poo at the top of the table. I never know what I'm shooting at, and I feel like I can't even see half of my targets because there's so much table crap in the way, or because the night cycle makes everything way too dark.

quote:

Spiderman is good, I like that it's fairly easy and you can keep it going, and the modes are varied and fun. A good introduction to the Marvel tables.
Agreed. Spiderman has cool ramps that are easy to hit, a generous ball saver, and mostly intuitive boss battles.

quote:

Wolverine is just too hard for me, I haven't figured out the shots or the tricks. I keep getting gutter-drained too, it's very annoying.
That right outlane is an rear end in a top hat. I still don't quite understand how the kickback/ballsaver work on this table (light HEAL? then what?). I've gotten pretty good at getting the Sabertooth fight at least once per ball, but other than that I can't do anything reliably.

quote:

Iron Man is loving dull and I hate the middle shot to open the mission hole that kicks the ball right back down your gullet sometimes.
Yep. I spend most of my time not actually hitting anything on this table. The ramp angles are terrible, and the graphics are so cluttered that it's easy to lose your ball in the mess.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.

WhiteHowler posted:

That right outlane is an rear end in a top hat. I still don't quite understand how the kickback/ballsaver work on this table (light HEAL? then what?). I've gotten pretty good at getting the Sabertooth fight at least once per ball, but other than that I can't do anything reliably.

I actually have more problems with the LEFT outlane. It's sometimes hard to judge the speed of the ball coming from the bumpers, and if you hit the top flipper too early, the ball will roll down it and drain swiftly down the left side. I'm not quite sure how to activate the kickbacks yet either, but the right outlane's version of a kickback puts the ball back into play and you have to hit the Weapon X tube or the ball "dies", which is kind of cool.

But yeah, overall I'll agree that Wolverine's outlanes swallow so many balls, that the table might as well be themed around gay porn.

Billy Gnosis
May 18, 2006

Now is the time for us to gather together and celebrate those things that we like and think are fun.
Even after playing the table multiple times and reading the rule sheet, I'm confused. What are the saucers in the wolverine table?

Edit: Ok , nevermind figured it out. The rule sheet I think also calls them scoops and something else.

Billy Gnosis fucked around with this message at 02:07 on Dec 10, 2010

Bart Fargo
Mar 24, 2005

Il Raggio Infernale

Armitage_Shanks posted:

Does the front end still work if you've #2 installed? Is the change in the physics really that dramatic?

Yes, it still works if you have both installed. They added a button to the main menu to download the new one, but you are still able to do everything like normal. I'm not nearly good enough to tell that much of a difference between the physics of the two games though. I'm not exactly a precision player, more just slapping the flippers frantically.

Sizone
Sep 13, 2007

by LadyAmbien

Billy Gnosis posted:

Even after playing the table multiple times and reading the rule sheet, I'm confused. What are the saucers in the wolverine table?

Edit: Ok , nevermind figured it out. The rule sheet I think also calls them scoops and something else.

What the gently caress is going on in the Wolverine table? A quick explanation by Sizone. This table is really easy to rack up high scores with. You just need to keep the ball going and activate the modes (you can get 50 million + with each sentinel mode, for example).
For the "Bond" mode, when the rulesheet refers to the left saucer, what they mean is the sklitch (whatever the noise is when he deploys his claws) hole. Hitting this enough times also activates the center ball save. The right kicker is activated by spelling out heal. Then if you lose the ball on the right lane you have 15 seconds to get it up the left ramp. The left kicker, which is the most useful, is the hardest to activate. You need to hit all the spot targets that are to the right of the right slingshot.
The only other hard shot on the table is the ramp that's in between the left ramp and the Sabertooth thingy and that can be hit pretty consistently with a little practice.

Re: Iron Man

If you find yourself loosing balls after hitting the center targets or the SHIELD multiball targets then LEARN TO RAISE UP YOUR FLIPPERS WHEN THE BALL IS COMING DOWN THE CENTER. Same thing for Rome and, in fact, every pinball table ever made.
If you find the table dull, make sure you're going for the Iron Man modes (the ones activated by the center hole) and not just shooting ramps. Lighting all of the Tony Stark modes (basically hitting every ramp and orbit 6-8 times) will net you an achievement, but it will only add about 10-15 million to your score. It's also pretty boring with the exception of shooting the targets on top of the SHIELD helicarrier, that never gets old.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
Well duh on raising your flipper. I just can't do it fast enough. I'm a grown-rear end man and my reflexes aren't what they used to be.

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

Sizone posted:

For the "Bond" mode, when the rulesheet refers to the left saucer, what they mean is the sklitch (whatever the noise is when he deploys his claws) hole.

It's "Snikt!"

DUH.

WTFPWND
Mar 16, 2004

You may have won this time, but next time you shall be WTFPWND!

JustLikeMe posted:

I can see where you're coming from, and I have to admit, it does sound like a nice project - best of luck and I hope you do manage to get it built! I've messed around a fair bit with PinMAME myself when unable to find a physical example of any particular table and there are some extremely well done recreations out there. If you do go ahead, please consider making a thread to detail your progress - I'm not sure about everyone else but I'd be extremely interested in seeing it take shape.

Dont think it's ready for it's own thread until it's complete, but I have in fact started. I estimate still needing about $1300 for a 28" monitor, a 37" TV, and a somewhat beefy PC. Currently waiting for the glass to be ready. Should be next week sometime. Then I'll be able to get the proper height measurement for the side rails and screw them down, then on to priming/painting.

Rocko Bonaparte
Mar 12, 2002

Every day is Friday!
I am not playing these particular virtual tables, but I think I can relate to what people seem to say about the Iron Man table and the Start Mission hole. Star Trek: The Next Generation had a similar problem where you had this really small target that would lead to draining very often when missed. The best damage control I found was to immediately nudge left or right after bouncing off something near those holes. If the game's ball physics are worth anything, this should get the ball moving just a little bit in the direction you nudged, as if you had literally pushed the ball from the side you nudged.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.

WTFPWND posted:



That is truly a thing of beauty.


I think I've decided that I really like the Blade table now. Once you get the hang of preventing drains and being able to line up night shots in the dark, it has a load of charm. It's a fairly low-scoring table at first, but once you start clearing goals and building momentum, the score really starts to accelerate. It's still a low score table relatively speaking, since I'm now #198 on the leaderboard with score of 27,450,000.

I'm also now merely one good scoring game away from snagging my robes.

EDIT: Got it! Adding WhiteH0wler to my friends list and playing a quick and dirty game of Buccaneer did the trick.

Tasteful Bulge fucked around with this message at 00:10 on Dec 11, 2010

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

Just picked up FX2 with the core and Marvel tables, not sure what else to grab at the moment though. If I only got two more, what are the best ones to grab?

Gamertag is Kelp Plankton, if anyone wants to add me. I don't have a lot of pinball-playin' friends at the moment so it'd be nice to have some leaderboard goals to aim for. Even though I'm only really casually into it.

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WhiteHowler
Apr 3, 2001

I'M HUGE!

Kelp Plankton posted:

Just picked up FX2 with the core and Marvel tables, not sure what else to grab at the moment though. If I only got two more, what are the best ones to grab?
Earth Defense and... then save your points for the next pack.

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