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Oh that was armor? That's cool, even through I was hoping it would be a similar mod to the old mannequin mod for Fallout 3. Which was that ever ported to NV?
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# ? Mar 4, 2011 21:51 |
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# ? Apr 29, 2024 03:52 |
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Rirse posted:Oh that was armor? That's cool, even through I was hoping it would be a similar mod to the old mannequin mod for Fallout 3. Which was that ever ported to NV? Yup, though sometimes I think I'd prefer to see an armor stand like the one in Oblivion ported too.
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# ? Mar 4, 2011 21:53 |
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Rirse posted:Oh that was armor? That's cool, even through I was hoping it would be a similar mod to the old mannequin mod for Fallout 3. Which was that ever ported to NV? I could make a skeleton mannequin mod for you pretty easily I think when I get home, don't quote me on it but I'll give it a shot.
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# ? Mar 4, 2011 22:10 |
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Rirse posted:old mannequin mod for Fallout 3. Which was that ever ported to NV? Yes, it was.
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# ? Mar 4, 2011 22:59 |
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Police Automaton posted:Too bad it neither makes sense in the Fallout world… Not every mod needs to comply with lore.
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# ? Mar 4, 2011 23:07 |
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Terpfen posted:Not every mod needs to comply with lore. If you played with Wild Wasteland (which you drat well should've done) then parts of the base game don't comply with the lore.
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# ? Mar 4, 2011 23:13 |
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SheepNameKiller posted:I could make a skeleton mannequin mod for you pretty easily I think when I get home, don't quote me on it but I'll give it a shot. This would own so hard. Also the skeleton armor thing is awesome, I remember playing as a skeleton in Morrowind frequently and it owns. Makes less sense in New Vegas but who cares
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# ? Mar 4, 2011 23:18 |
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ReV VAdAUL posted:If you played with Wild Wasteland (which you drat well should've done) then parts of the base game don't comply with the lore. Which is perfectly fine with me.
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# ? Mar 4, 2011 23:28 |
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SnafuAl posted:Please don't use this exact phrasing anywhere near the Nexus. Unless reptilian porn rocks your boat, in which case go ahead. Weirdo. ugh Nexus. Why must this website make innocent word choices awful
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# ? Mar 4, 2011 23:34 |
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vandalism posted:This is the mod we've all been waiting for. Time to do some skeleton role-playing. Now they just need to replace the model of the Fat Man with a trumpet
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# ? Mar 4, 2011 23:36 |
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Terpfen posted:Which is perfectly fine with me. Oh, didn't mean to sound confrontational, just meant to back your point up.
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# ? Mar 4, 2011 23:38 |
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How do you check if a certain weapon is added to a perk list? Specifically I want to know if an addon weapon works with the Shotgun Surgeon perk.
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# ? Mar 4, 2011 23:51 |
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Hamburger Test posted:How do you check if a certain weapon is added to a perk list? Specifically I want to know if an addon weapon works with the Shotgun Surgeon perk. That reminds me - I need to add my shotguns to that form list. In GECK, it's called ShotgunSurgeonWeaponsList. Basically a formlist that has a list of all the shotguns that qualify. None of my shotguns do, but that will change. Thanks! Any other perks I should look into?
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# ? Mar 4, 2011 23:55 |
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Naky posted:That reminds me - I need to add my shotguns to that form list. In GECK, it's called ShotgunSurgeonWeaponsList. Basically a formlist that has a list of all the shotguns that qualify. None of my shotguns do, but that will change. Thanks! Any other perks I should look into? Heh, I just found it. That explains why the trenchgun was not performing at all. By the way. The orientation on the antique gun seems to be off by about 45 degrees, when aiming. Hamburger Test fucked around with this message at 00:08 on Mar 5, 2011 |
# ? Mar 4, 2011 23:59 |
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I picked up Shotgun surgeon 5 levels ago so I could use it with your shotguns
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# ? Mar 5, 2011 00:11 |
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Hamburger Test posted:Heh, I just found it. That explains why the trenchgun was not performing at all. The orientation?
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# ? Mar 5, 2011 00:13 |
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Naky posted:The orientation? Sorry, I'm not too familiar with the terms. I guess it could be because of the animation options I chose in WAR but as it doesn't happen for any of the other short shotguns (or any other guns I have tried, and I have tried most of them) I don't think it's my end. Basically the character holds the gun in an upwards angle at about 75 degrees to his right instead of straight ahead in 3rd person, and off to the right in 1st person. I can upload a screen shot somewhere if it helps.
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# ? Mar 5, 2011 00:27 |
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Hamburger Test posted:Sorry, I'm not too familiar with the terms. I guess it could be because of the animation options I chose in WAR but as it doesn't happen for any of the other short shotguns (or any other guns I have tried, and I have tried most of them) I don't think it's my end. Basically the character holds the gun in an upwards angle at about 75 degrees to his right instead of straight ahead in 3rd person, and off to the right in 1st person. I can upload a screen shot somewhere if it helps. Hmm. You can, though I will say that this is the only report I got of this and in my experience so far glitches like that are often conflicts or incorrectly installed mods like WAR. I can certainly check into it though.
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# ? Mar 5, 2011 01:40 |
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Naky posted:Hmm. You can, though I will say that this is the only report I got of this and in my experience so far glitches like that are often conflicts or incorrectly installed mods like WAR. I can certainly check into it though. I can't see what I'd have done wrong when the rest work, but I haven't really gotten into the details of modding before. Anyway, i found that the antique gun was set to use "Handgrip4" while the other similar style guns were set to "DEFAULT". I changed it to default in the tweaks esp and now it works for me.
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# ? Mar 5, 2011 02:16 |
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Oh the realism ESP isn't maintained by me. I fully blame anime schoolgirl for that one.
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# ? Mar 5, 2011 02:17 |
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Naky posted:Oh the realism ESP isn't maintained by me. I fully blame anime schoolgirl for that one. It was the same in the master, but I'd rather just edit the esp since I don't fully understand the concepts yet. By the way, can you explain how the damage values for shotguns work quickly? My best guess so far is that Base Damage is divided by Projectile Count to determine the damage per projectile, is that correct?
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# ? Mar 5, 2011 02:23 |
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Yes.
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# ? Mar 5, 2011 02:26 |
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Hey kids, dad's home! WHO THE gently caress BUSTED UP THE FRIDGE?! WHERE'S MY DINNER?! Do you know where I've been today you don't even KNOW RING A DING DING DONG YOU LAZY SHITS, DINNER BELL GOIN' OFF Look what you made me do! GET IN HERE, LOOK AT THIS FUNCTIONAL OVEN. I swear to god if you kids bitch about going back to California I'll smelt your Nuka-Cola trucks down into lead and brass! Oh SURE. Pretend to be asleep when I'm shouting and throwing grenades at you. Yeah I'll just sleep off this blown off leg no biggie pops! Do you think I LIKE blowing up my children? Well, maybe I do. gently caress this, I'm going to Gomorrah and I'm getting your mother and we're leaving this dirt farm. We'll go hang with the Khans and get good and hosed up on sweet drugs and leave this whole wasteland behind. She told me she didn't wanna move to the Mojave but ohhh nooo you brats just had to read some loving book and all ~*Manifest Destiny*~ or some poo poo god I need a drink.
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# ? Mar 5, 2011 02:37 |
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Capn Beeb posted:gently caress this, I'm going to Gomorrah and I'm getting your mother and we're leaving this dirt farm. We'll go hang with the Khans and get good and hosed up on sweet drugs and leave this whole wasteland behind. She told me she didn't wanna move to the Mojave but ohhh nooo you brats just had to read some loving book and all ~*Manifest Destiny*~ or some poo poo god I need a drink. Welcome to Gomorrah, stranger. Care to have a browse of the most finely crafted death dealin' hardware you ever laid eyes on?
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# ? Mar 5, 2011 03:24 |
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Hamburger Test posted:It was the same in the master, but I'd rather just edit the esp since I don't fully understand the concepts yet. That's odd, I don't have that in my master version Hey AS, did you change it or is this one of those weird save conversion issues we've run into before?
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# ? Mar 5, 2011 03:37 |
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# ? Mar 5, 2011 04:23 |
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Naky posted:That's odd, I don't have that in my master version Hey AS, did you change it or is this one of those weird save conversion issues we've run into before? I actually changed every icon/animation in the realism ESP to the one in the master; so if there's anything missing from the master file it's actually not on my end.
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# ? Mar 5, 2011 04:27 |
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Anime Schoolgirl posted:I actually changed every icon/animation in the realism ESP to the one in the master; so if there's anything missing from the master file it's actually not on my end. Holy hell. Something musta gotten scrambled in our transfers somewhere. Bah, oh well. I'll just double check it for the final release and pray the final conversion between our two works out well? I dunno. I've got a for-sure working version in my 1.5 build folder right now so we'll roll with that one come official release.
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# ? Mar 5, 2011 04:32 |
That took me a moment.
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# ? Mar 5, 2011 05:39 |
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I've gotten three valid bug reports so far so that's pretty good, that being said we're testing Anime Schoolgirl's leveled lists and I'm integrating the weapons into the appropriate perk lists as well. I think this new official build will be quite a complete one. Hopefully.
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# ? Mar 5, 2011 06:06 |
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Capn Beeb posted:Oh goodie where are those goggles from?
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# ? Mar 5, 2011 09:49 |
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FadedReality posted:Welcome to Gomorrah, stranger. Care to have a browse of the most finely crafted death dealin' hardware you ever laid eyes on? Are... are those MC Hammer pants
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# ? Mar 5, 2011 10:00 |
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There needs to be a custom house mod with a weapon wall that supports all the new guns in Naky's mod
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# ? Mar 5, 2011 11:00 |
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Mr. Crow posted:Are... are those MC Hammer pants It's the Brotherhood Scribe skirt from Tailor Maid -Troika- posted:There needs to be a custom house mod with a weapon wall that supports all the new guns in Naky's mod It's coming, but I have no idea how to script so once you take a gun from the wall you can only put it back with something like Feng Shui. Nothing automated like Underground Hideout. Not yet, anyway.
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# ? Mar 5, 2011 15:40 |
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The texture on the HK 17xxxxx handgun is not displaying. Sorry I cant be more specific, the name has HK and I think 17 and some other numbers.
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# ? Mar 5, 2011 15:55 |
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I edited ED-E's perk in the Geck so now instead of showing dudes 10 miles away now he gives me the Concentrated Fire perk. (Advanced Targeting Sensors is my justification I suppose) He can't show me invisible dudes on the map anymore either but that doesn't come up too often. It's a small price to pay to only have to worry about seeing people on my compass that I might actually deal with. Is this too stupid or overpowered of a change, should I make it something more 'sensible' or whatever?
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# ? Mar 5, 2011 16:15 |
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Gentlemen, we have reached the next level http://www.newvegasnexus.com/downloads/file.php?id=39890 Also OjoBueno has added some new packs including electrocity streetlights.
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# ? Mar 5, 2011 17:06 |
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Flaky posted:The texture on the HK 17xxxxx handgun is not displaying. Sorry I cant be more specific, the name has HK and I think 17 and some other numbers. HK VP70? If so, one of those valid bug reports was the texture on its silenced versions being missing. She's a fixed, good sir. Naky fucked around with this message at 18:03 on Mar 5, 2011 |
# ? Mar 5, 2011 18:01 |
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A post-apocalyptic game set in Vegas (Or near it, at least) and I haven't seen one, not even one, katana-with-guitar-sheath like in Six-String Samurai. Why is this, goons? Why is this? Sadly, I don't have the skills to fix this error.
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# ? Mar 5, 2011 18:20 |
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# ? Apr 29, 2024 03:52 |
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LashLightning posted:A post-apocalyptic game set in Vegas (Or near it, at least) and I haven't seen one, not even one, katana-with-guitar-sheath like in Six-String Samurai. Sheathes are pretty hard to pull off with the current engine, but there's a six string samurai separate mod on nexus and the sword + guitar are in the melee portion of the armory. edit: ATTN: The Armory users: now is seriously the time to speak up and request any mods for weapons you like to use that don't have any. I'm serious when I say this upcoming update is the last one for a while, minus any bug fixes after release. Naky fucked around with this message at 20:09 on Mar 5, 2011 |
# ? Mar 5, 2011 19:24 |