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I don't get the love for ichor wellspring. Yea its a cool concept, but you either need to have a profitable bounce or sac outlet to make it good, which basically makes it red and white. Poison has no use for it (except for a throne of geth), neither does blue or black except as a cheap metalcraft enabler or if you're lucky enough to have a Tezzerett to animate it. I guess its good, but would anyone here take it first pick over a phryexian vatmother, or a thopter assembly - a creature which if you can untap it with, gives you 5 evasive bodies on the board with the option to play your 5/5 flyer again.
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# ? Mar 7, 2011 04:40 |
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# ? Apr 29, 2024 05:56 |
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The thing about the wellspring is that it is such a perfect fit for this limited block. It has interactions with so many cards. If you look at it in a vacuum, yeah it's pretty bad. It cycles for 2, and maybe gets you a draw if it somehow dies. But with the amount of ways to kill it for benefit, it's absolutely amazing. That said, I wouldn't pick it over bombs like Vatmother or Thopter Assembly. Those are both immediate threats that need to be dealt with, forcing your opponent to make certain plays or lose. But I'm also not a magic pro, so he probably knows something I don't.
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# ? Mar 7, 2011 05:11 |
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Ultima66 posted:EDIT: Not saying I agree with him, but this is what Chapin thinks of the card. He made a bet with a bunch of other pros that within a month, they'd all agree with him that Wellspring went from their opinion of a 5-7th pick card to a 1-3 pick card, and he said that by the end of the day all of them agreed it was a 1-3 pick card already. Wasn't LSV trying to do the same thing with Razor Boomerang?
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# ? Mar 7, 2011 05:16 |
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e:^^ wellspring isn't the MOST AMAZING CARD but it's a very playable card in a lot of decks. In comparison, Razor boomerang was never playable for about half a dozen reasons, the major ones being mana cost and the fact that 1 toughness doesn't exist in Zendikar block, where everything is a 2/2 for 2, unless it's a 2/2 for 1. I come from the day where you would play any cantrip in IPA because it cantripped, so the notion a 2 colorless mana cantrip is playable already, and the fact that there are so many sacrifice outlets where ichor wellspring becomes gas makes it very playable. We had a draft where a guy picked up 3 wellsprings and 4 of that 4/1 that sacs an artifact to regenerate and his deck was sickhouse. Only through careful play and good luck did I beat that horseshit card advantage machine.
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# ? Mar 7, 2011 05:28 |
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Sigma-X posted:e:^^ wellspring isn't the MOST AMAZING CARD but it's a very playable card in a lot of decks. In comparison, Razor boomerang was never playable for about half a dozen reasons, the major ones being mana cost and the fact that 1 toughness doesn't exist in Zendikar block, where everything is a 2/2 for 2, unless it's a 2/2 for 1. Er, the reason people had any hopes for Boomerang was that 2/1 was so prevalent in zzw.
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# ? Mar 7, 2011 07:06 |
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Ichor Wellspring as a pack one card goes for players that Want to beat you with metalcraft (red, white, some blue) Want to beat you with poison (black, green, some blue) seems like most of the format, yes? Think about just the pack 2 uncommons, you picked up a few infect dudes and you see Throne of Geth, you slam throne of geth. You picked up the decent red cards and you see Barrage ogre, you slam barrage ogre. You picked decent white cards and you see Glimmerpoint Stag or Razor Hippogriff, you slam them. Save for the crazy rares, your first two or three picks in the second pack (that you have cut from pack 1) can be very, very strong for you. In a pack of Ichor Wellspring + cards that sets down stream into a color = you know what power cards are open for pack 2.
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# ? Mar 7, 2011 09:15 |
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The basic idea is that instead of running 2x loxodon wayfarer as deck filler you are running ichor wellsprings that have the potential to draw you two much better cards than the one loxodon wayfarer that would have been in the deck, while also maybe shuffling your piston sledge over to something much better.
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# ? Mar 8, 2011 04:59 |
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LCQC posted:Er, the reason people had any hopes for Boomerang was that 2/1 was so prevalent in zzw. yeah I had a brain fart. I recalled it being a bears on bears format, but there are 7 common 1 toughness dudes in Zendikar and I didn't bother checking worldwake. Still 5 mana and tapping a dude is a horrific cost for 1 telegraphed damage.
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# ? Mar 8, 2011 06:53 |
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Sigma-X posted:yeah I had a brain fart. I recalled it being a bears on bears format, but there are 7 common 1 toughness dudes in Zendikar and I didn't bother checking worldwake. Oh yeah, its a card i actively dislike. It really could have been more aggressively costed considering Sparkmage was in the set at uncommon as well.
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# ? Mar 8, 2011 09:02 |
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Inspired by the Momir tournament, and because this thread need some new life, I present you: Goon League Season 1: Budget Edition The rules in a nutshell: I’ll generate a initial 5 booster pool for each participant, which must be used to build your standard minimum 40 cards deck, with up to the entire pool as the sideboard. Once you are ready, you have a week to challenge 5 different people from the league to a 2 of 3 match. For each round of the match won you get one point (so if you lose 1-2 you still get one point). At the end of the week a new booster is added to the existing cards pools, and a new round of challenges begin. This go on for 4 rounds, and at the end the players with the most points are declared the winners. Since the primary reason of this is for fun and practice (and because I don't want to have to track decks on top of pools) you are free to change your deck as much as you want between matches. Budget Edition: In order to get as many people as possible interested in this first season, there will be a small twist: there will be no mythics in the pools, just rares. That way even new people to MODO can get in the action with a minimum cost. If there is a second season we could always change the rules. Prizes: To get things going, I’ll donate the following prizes: 1st place: 1 SOM block draft set 2nd place: 1 SOM booster and 1 MBS booster And a special gateway prize of 1 MBS booster to a random player that didn’t win but remained active during the whole season. Any donations to the prize pool will be welcome, or if the majority agree we could do a small 1 or 2 tickets entry fee that would go directly to the prize pool. Any suggestions for the rules are welcome, and lets see how many people are interested!. Cazador fucked around with this message at 20:44 on Mar 11, 2011 |
# ? Mar 11, 2011 20:29 |
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Is this going to be from SOM or across all sets? Also, if it's going to be like sealed, might as well do 6 packs. How are you going to generate the packs? If it's rares, some of them arent that budget. Stoneforge mystics are at like $15, fetch lands, black suns zenith etc. Otherwise, consider me interested.
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# ? Mar 11, 2011 21:18 |
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This sounds fun! I want in!
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# ? Mar 11, 2011 21:25 |
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Think this is something I'd be into if I can scrape up the extra cash. Totally needs its own thread, though.
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# ? Mar 11, 2011 21:39 |
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I'm interested! Is there an entry fee?
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# ? Mar 11, 2011 21:40 |
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Sounds awesome; I'm in!
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# ? Mar 11, 2011 21:50 |
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The Nastier Nate posted:Is this going to be from SOM or across all sets? For now it is going to be SOM only, because, as you say, rares from older sets can get pretty expensive, and I'll prefer this one to be as accessible as possible to all players. The Nastier Nate posted:Also, if it's going to be like sealed, might as well do 6 packs. I believe that leagues always started with just 5, mostly because a new booster is added each week and you don't want people ending with way too crazy pools. But I'm open to change it to 6 if most people prefer it that way. The Nastier Nate posted:How are you going to generate the packs? I'm actually still looking into that and I'm open to suggestions about good sealed generators. I originally was thinking of using the one at ccgdecks.com, but after some test runs the randomization seems a bit off (it once gave me 3 Victory's Heralds in a row). Right now I'm testing some stand alone programs.
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# ? Mar 11, 2011 22:09 |
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That sounds cool, count me in for a couple tix. Will everyone be able to see everyones pool?
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# ? Mar 11, 2011 22:13 |
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The Nastier Nate posted:Will everyone be able to see everyones pool? Yes, unfortunately it has to be that way as to prevent cheating. If you play against someone with a crazy deck you can just go and check that he actually have those cards.
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# ? Mar 11, 2011 22:52 |
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I'm in for this. So you're using MWS to generate boosters and we have to go buy the cards we don't have?
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# ? Mar 12, 2011 02:18 |
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So in. Can throw in a SOM and a MBS booster I've got lying around into the pool.
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# ? Mar 12, 2011 02:20 |
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Sounds fun.TheNateLaw posted:I'm in for this. So you're using MWS to generate boosters and we have to go buy the cards we don't have? Is it this or just an entry with you handing over the pools?
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# ? Mar 12, 2011 03:14 |
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Sounds like fun. Meanwhile, I drafted FangrenMarauder.dek tonight and faced three Infect decks.
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# ? Mar 12, 2011 06:11 |
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I'd definitely be down for the sealed league.
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# ? Mar 12, 2011 06:50 |
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TheNateLaw posted:I'm in for this. So you're using MWS to generate boosters and we have to go buy the cards we don't have? Not exactly MWS, but yeah that is the idea. I only give you a list of cards that you must use, you have to get by yourself any cards that you need to build your deck.
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# ? Mar 12, 2011 07:05 |
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I'd love to play in the league, although I'm not sure I entirely understand it. Basically you're giving us a list of cards to pick up? Also I've never built a deck on modo before (I only draft and play momir...), so I guess I should start figuring that out.
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# ? Mar 13, 2011 17:33 |
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Has there been any official or unofficial word from WotC on league play returning...ever?
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# ? Mar 14, 2011 03:47 |
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I might do it too, it would be fun!
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# ? Mar 14, 2011 04:20 |
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Worm? posted:Has there been any official or unofficial word from WotC on league play returning...ever? Yeah, they say leagues were too resource-intensive. They do want to bring them back, but they need to fix some of the infrastructure so it won't be a problem. They've been saying this for a long-rear end time now, though, so I dunno.
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# ? Mar 14, 2011 05:47 |
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The list so far: The Nastier Nate jialiangzhong Dross (need confirmation) iloverice Imaduck TheNateLaw Cynic Jester LCQC Pinwiz11 Lord Of Texas And My Fax! factorialite If anyone is missing tell me so. I'm hoping to reach at least 15 before we start. And My Fax! posted:I'd love to play in the league, although I'm not sure I entirely understand it. Basically you're giving us a list of cards to pick up? Also I've never built a deck on modo before (I only draft and play momir...), so I guess I should start figuring that out. Yes, I only give a list of cards. You load it into MODO and build your deck and sideboard with it, just like it was an actual sealed event. After you are done, you need to get yourself any cards that you are missing to actually use the deck. The games will be played as "Freeform" so you can acutally leave up to the entire pool as your sideboard. I'll post more detailed rules before the league start, probably in it's own thread.
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# ? Mar 14, 2011 21:18 |
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Cazador posted:Dross (need confirmation) Yeah I'm in.
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# ? Mar 14, 2011 21:32 |
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I'd like to do this too
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# ? Mar 14, 2011 21:51 |
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I'm going to have to pull out. I won't have the time to schedule 5 games a week with my current workload.
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# ? Mar 14, 2011 21:57 |
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I might do it if I can give you some packs to open on my behalf. If you send me a Tezzeret and a Sword of F&F on a list, I'm not gonna shell out that kinda cash.
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# ? Mar 14, 2011 21:58 |
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Nemico posted:I might do it if I can give you some packs to open on my behalf. If you send me a Tezzeret and a Sword of F&F on a list, I'm not gonna shell out that kinda cash. No mythics in the lists.
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# ? Mar 14, 2011 22:02 |
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I'd be OK with a league where we buy real packs (online) and report them to a TO but I realize the point of this is to avoid having to spend a bunch of money.
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# ? Mar 14, 2011 23:28 |
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Oh crap, when were you planning to start this? I'll be on a fishing trip this Thursday and Friday, so if the first game has to be done before then, I probably need to pull out. If we'll have until the end of the weekend for round one, though, I'm definitely in.
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# ? Mar 14, 2011 23:34 |
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I vote for starting with 6 packs. Having played a lot of 4-pack sealed, those decks tend to be really shaky with little wiggle room and over-reliance on bombs, and that's with 30 card decks. Making 40 card decks with 5 packs seems like it would be a disaster for most, and even with a chance of really good decks towards the end I think it's better to err on the side of "options" and "playability".
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# ? Mar 14, 2011 23:42 |
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Actually, cancel my interest in this tourney. I'll be too busy with moving
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# ? Mar 15, 2011 00:34 |
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I'm still happy to play, but I'm on NZ time so it may be difficult to get in 5 or so games a week.
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# ? Mar 15, 2011 10:34 |
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# ? Apr 29, 2024 05:56 |
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Well there is no need to be strict about the time, as long as people remain active we can always wait for them. Also I may be reducing the number of required games to 4, since I was originally expecting about 15 or more and currently there are less people than that. I'll also be implementing a catch up rule like the one at the Coalition League (which rules I'm using as a base for this league) : At the last days of the week if you have not played all your games you may play players who have already played their five games for the week. You both record you scores as normal the player who has played 5 or more games must put a note on their result page to show it as a "catch up game”. you may still only play a player once for each week even if it’s a catch up game.
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# ? Mar 15, 2011 18:49 |