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Mr Right
Dec 17, 2006
First name... 'Always'

Vanderloo posted:

Am I the only one who can only add 3 items to the cart? Are they really just not going to take my money?

edit: Now they have to review my payment. "Your transaction will require review by a Customer Service Agent." I should have known to not use anything that's not Steam.

edit 2: And they also defaulted to save my CC info without asking!

Yeah, three purchases per 24 hours. What a poo poo idea D2D.

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RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

bbcisdabomb posted:

I would disagree, I played through it and had a blast. Get four people together and it can be a lot of fun.

It does have some major problems, though. I'd give it a 6 or 7 out of 10. Maybe a 5 if I was grumpy.

e. also shut the gently caress up ductile escapist, you're easily the worst poster in this thread.

Many games can be fun in co-op, simple matter is theres better options for co-op too.

Essobie
Jan 31, 2003

WHAT? THIS IS MY REGULAR SPEAKING VOICE.
Is this better?

Mr Right posted:

Yeah, three purchases per 24 hours. What a poo poo idea D2D.

That... doesn't make any sense at all.

Content: Anyone tried Sanctum? They are selling two-pack pre-orders that unlock the beta on Steam (a concept I am loving) and I'm curious if it is worth :10bux:

Mr Right
Dec 17, 2006
First name... 'Always'
"Hi Mr Right!

Thank you for contacting us (Direct2Drive) and I'm sorry for any delay in our response.

In order to protect your card from unauthorized internet purchases our system does not permit more than 3 purchases within a 24 hour period.

I apologize for the inconvenience, but this is to protect your account.

My sincerest apologies,

Crystal Claussen
Customer Support Specialist
Digital Distribution"



It doesn't you morons. All it does is make me take my business elsewhere! :argh:

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
No offense but why do you need to purchase more than 3 video games in 24 hours?

Fil5000
Jun 23, 2003

HOLD ON GUYS I'M POSTING ABOUT INTERNET ROBOTS

RagnarokAngel posted:

No offense but why do you need to purchase more than 3 video games in 24 hours?

Well, presumably to take advantage of the coupon code.

It shouldn't matter to D2D how many games I want to buy anyway - restricting me to 3 games at a time doesn't prevent fraud, it just drives a fraudster to spend their ill gotten gains elsewhere.

Taffer
Oct 15, 2010


kiph posted:

In the past their drivers have been lacking, but that's completely changed in the past few years. Their latest 11.4 drivers are easily their best drivers ever.

Maybe for DX. Last ATI card I had was a 4850 and the drivers were terrible then, but I can't really speak for the current drivers. But all the communities for games that use OpenGL as well as various 3D apps that use OpenGL that I'm involved in still regularly complain about the glaring incompatibilities. Granted that's second hand but considering my own previous experiences I'm inclined to believe it.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

Taffer posted:

Maybe for DX. Last ATI card I had was a 4850 and the drivers were terrible then, but I can't really speak for the current drivers. But all the communities for games that use OpenGL as well as various 3D apps that use OpenGL that I'm involved in still regularly complain about the glaring incompatibilities. Granted that's second hand but considering my own previous experiences I'm inclined to believe it.

Maybe because OpenGL is old and busted. Even Carmack, one of the staunchest supporters of OpenGL, said DirectX is by far superior to OpenGL these days, but his team is stuck with it for now because all their custom tools at id are designed for and around OpenGL.

Spatial
Nov 15, 2007

Bloody Hedgehog posted:

Maybe because OpenGL is old and busted. Even Carmack, one of the staunchest supporters of OpenGL, said DirectX is by far superior to OpenGL these days, but his team is stuck with it for now because all their custom tools at id are designed for and around OpenGL.
Carmack is speaking from the perspective of a user, not the guy who has to implement driver support. If it's stagnating that only makes it easier to support, surely.

VVVVV: Ah, I see what you mean.

Spatial fucked around with this message at 18:31 on Mar 26, 2011

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

Spatial posted:

Carmack is speaking from the perspective of a user, not the guy who has to implement driver support. If it's stagnating that only makes it easier to support, surely.

It's not a question of being easier over time to implement because it's stagnating, it's that it can't do a lot of the new tricks that DirectX can, and the few new things it can do are bitch to program for because you're doing things rear end backwards and jumping through hoops to do things that are much easier with DirectX.

Sure, ATI could be doing more to better support OpenGL, but at some point you just have to cut your losses for a standard very few people outside of 3D graphics artists use anymore.

I was going to see if I could find any modern OpenGL games to see how bad it's doing, but besides Rage, I can't find any.

Taffer
Oct 15, 2010


Bloody Hedgehog posted:

Maybe because OpenGL is old and busted. Even Carmack, one of the staunchest supporters of OpenGL, said DirectX is by far superior to OpenGL these days, but his team is stuck with it for now because all their custom tools at id are designed for and around OpenGL.

And yet it's still a vital engine because it's the only proper multi-platform one. Nearly all graphics-intensive multi-platform games/engines use OpenGL, and myself and tons of others use those apps or play those games regularly, so it makes ATI a complete non-option. I'm not even exaggerating, anyone who uses a 3D modeling app will tell you that getting ATI is a horrible idea, getting it to work properly at all is a matter of luck, and even then getting it to perform comparably to nVidia is a near impossibility.

I don't keep up with the development of OpenGL, but from what I can tell it looks just as good and usually performs better than DX, and considering its multi-platform status, not supporting it properly is not only stupid but excessively annoying, regardless of whether or not it's stagnating.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

Taffer posted:

And yet it's still a vital engine because it's the only proper multi-platform one. Nearly all graphics-intensive multi-platform games/engines use OpenGL, and myself and tons of others use those apps or play those games regularly, so it makes ATI a complete non-option. I'm not even exaggerating, anyone who uses a 3D modeling app will tell you that getting ATI is a horrible idea, getting it to work properly at all is a matter of luck, and even then getting it to perform comparably to nVidia is a near impossibility.

I don't keep up with the development of OpenGL, but from what I can tell it looks just as good and usually performs better than DX, and considering its multi-platform status, not supporting it properly is not only stupid but excessively annoying, regardless of whether or not it's stagnating.

Sure it's multi-platform, but who's using it? Any AAA titles, or even AA, or just A? I couldn't find anything really, so if it's still being used outside of 3D apps, I can only assume it's for portable 3D games on handhelds and phones?

Does anyone actually know if any new games besides Rage are using OpenGL?

Mr Right
Dec 17, 2006
First name... 'Always'

RagnarokAngel posted:

No offense but why do you need to purchase more than 3 video games in 24 hours?

Because when it's a tetralogy, I don't want just 3 of the titles. Yes I could wait 24 hours and just buy the final game, but why should I have to?

Crosscontaminant
Jan 18, 2007

Bloody Hedgehog posted:

Sure it's multi-platform, but who's using it? Any AAA titles, or even AA, or just A?

Where did this AAA/AA/A system of categorising games by the number of zeroes in their development budget come from, anyway? I've only started hearing it relatively recently (probably connected with me starting to watch things like Extra Credits and the Game Overthinker) and I wondered where it came from.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
It's existed for a while, before games even. One can't deny that there are certain tiers of polish. I mean polish doesnt mean "good", I like some less than polished titles like Vampire Bloodlines or Alpha Protocol, and dislike some "AAA" titles like black ops even if theyre polished well.

microwave casserole
Jul 5, 2005

my god, what are you doing

Bloody Hedgehog posted:

Sure it's multi-platform, but who's using it? Any AAA titles, or even AA, or just A? I couldn't find anything really, so if it's still being used outside of 3D apps, I can only assume it's for portable 3D games on handhelds and phones?

Does anyone actually know if any new games besides Rage are using OpenGL?

Every Mac game uses OpenGL, including Starcraft 2 and Valve's games.

In general it runs a little slower than Windows on the same system, but it's hard to tell whether that's an OpenGL thing, an Apple thing, or the fact that the games were programmed for DirectX first. Every new OS and game update seems to improve frame rates a little, though.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

microwave casserole posted:

Every Mac game uses OpenGL, including Starcraft 2 and Valve's games.

In general it runs a little slower than Windows on the same system, but it's hard to tell whether that's an OpenGL thing, an Apple thing, or the fact that the games were programmed for DirectX first. Every new OS and game update seems to improve frame rates a little, though.

Interesting, I never knew that. I wonder what the developers take on it is though. Do they just give their title to 3rd party company to do the transition, or do they like/bemoan the fact that they have to switch the engine to OpenGL to get it work on a Mac.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

Mr Right posted:

Because when it's a tetralogy, I don't want just 3 of the titles. Yes I could wait 24 hours and just buy the final game, but why should I have to?

microwave casserole
Jul 5, 2005

my god, what are you doing

Bloody Hedgehog posted:

Interesting, I never knew that. I wonder what the developers take on it is though. Do they just give their title to 3rd party company to do the transition, or do they like/bemoan the fact that they have to switch the engine to OpenGL to get it work on a Mac.

Blizzard has always done in-house Mac versions of their games. I haven't read any interviews or statements about Valve bemoaning the process, and they're usually pretty vocal if something isn't going their way.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

microwave casserole posted:

I haven't read any interviews or statements about Valve bemoaning the process, and they're usually pretty vocal if something isn't going their way.

"We hate the PS3! Also, our next game is on the PS3. We love the PS3!"

Taffer
Oct 15, 2010


microwave casserole posted:

Blizzard has always done in-house Mac versions of their games. I haven't read any interviews or statements about Valve bemoaning the process, and they're usually pretty vocal if something isn't going their way.

ID only does OpenGL too, as far as I know, and now that Valve has ported Source to OpenGL that pretty much covers 3 of the biggest PC developers. So yeah, while OpenGL is a lot smaller than DX, it's still pretty big.

microwave casserole
Jul 5, 2005

my god, what are you doing
It's been so long since a big ID release that I forgot about them for a second there. :( On the iPhone side ID has been doing quite well though, their Rage rail-shooter runs ten times smoother and looks the same if not better than the Unreal-powered Infinity Blade.

BIFF!
Jan 4, 2009

Mr Right posted:

It doesn't you morons. All it does is make me take my business elsewhere! :argh:

We are a no card present merchant and have to take higher precautions to protect your credit card. Your card shows an address which does not match your physical location.

We want to protect your credit card from unauthorized internet purchases. May we inquire about this information not matching? Can you verify the city you are located in while trying to purchase?

Regards,
Kat Ullrich

Yep, not loving around with this. They lost my business.

IEatBabies
Sep 17, 2004

Bloody Hedgehog posted:

Interesting, I never knew that. I wonder what the developers take on it is though. Do they just give their title to 3rd party company to do the transition, or do they like/bemoan the fact that they have to switch the engine to OpenGL to get it work on a Mac.

'OpenGL still works fine,' said Carmack, 'and we wouldn’t get any huge benefits by making the switch, so I can’t work up much enthusiasm for cleaning it out of our codebase. If it was just a matter of the game code, we could quite quickly produce a DirectX PC executable, but all of our tool code has to share resources with the game renderer, and I wouldn’t care to go over all of that for a dubious win.'

http://www.bit-tech.net/news/gaming/2011/03/11/carmack-directx-better-opengl/1

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender

Vanderloo posted:

We are a no card present merchant and have to take higher precautions to protect your credit card. Your card shows an address which does not match your physical location.

We want to protect your credit card from unauthorized internet purchases. May we inquire about this information not matching? Can you verify the city you are located in while trying to purchase?

Regards,
Kat Ullrich

Yep, not loving around with this. They lost my business.

The three purchase per day is stupid, but what you're talking about isn't bullshit at all. Credit card fraud is easy to do and loving annoying when it happens to you.

BIFF!
Jan 4, 2009

Node posted:

The three purchase per day is stupid, but what you're talking about isn't bullshit at all. Credit card fraud is easy to do and loving annoying when it happens to you.

I hear you, but it's just the combination of all the other crap that really turns me off of wanting to support this company. I've used the same card with Steam and never had a problem ordering from a location that wasn't where my billing address is.

Cheezymadman
Mar 29, 2010

by Fistgrrl
The better question is why you were using D2D in the first place, instead of defaulting to Steam?

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Bloody Hedgehog posted:

"We hate the PS3! Also, our next game is on the PS3. We love the PS3!"

That really was a comical series of events.

Red Baron
Mar 9, 2007

ty slumfrog :)
Is it possible to use Keepass while within another program? Like when I'm playing Crysis 2 can I use Keepass to fill in my login information for me?

~Coxy
Dec 9, 2003

R.I.P. Inter-OS Sass - b.2000AD d.2003AD

Bloody Hedgehog posted:

Interesting, I never knew that. I wonder what the developers take on it is though. Do they just give their title to 3rd party company to do the transition, or do they like/bemoan the fact that they have to switch the engine to OpenGL to get it work on a Mac.

There's quite a few different ways.

Companies can build their game form the ground up with an OpenGL renderer and ship their own Mac ports. This is probably the most expensive option, but the most performant by far. However, Blizzard is really the only one that does it anymore - Epic and Id have unfortunately stopped.

"Porting houses" can buy the rights to a PC game and do the work on an OpenGL engine themselves, selling the Mac version as a separate box/publisher and making all the money from their sales. This used to be the most common way you'd see Mac games, eg. Civ4 and Bioshock.

Translation technology basically converts every DX call into an OpenGL call. Valve rolled their own native to Mac OS X, while Cider is a technology like WINE that wraps a complete Windows .exe and provides a fake Mac interface to the game. These are "quick and dirty" ports that run pretty badly, but are the cheapest way to get your game on the Mac. Unfortunately they are by far becoming the most popular way to port your title and get an extra few quick sales.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Vanderloo posted:

I hear you, but it's just the combination of all the other crap that really turns me off of wanting to support this company. I've used the same card with Steam and never had a problem ordering from a location that wasn't where my billing address is.

Steam isn't as touchy about it, but if the address shifts severely enough you'll sure as poo poo need to get in touch with customer support to make it actually go through.

Basically I've noticed that if the address is inside N. America and your IP is in a N. American/US range things are OK. Get outside the US and things go downhill fast. I'm in Germany for a year and had to do the customer service dance at one point.

Devil Wears Wings
Jul 17, 2006

Look ye upon the wages of diet soda and weep, for it is society's fault.

Taffer posted:

ID only does OpenGL too, as far as I know, and now that Valve has ported Source to OpenGL that pretty much covers 3 of the biggest PC developers. So yeah, while OpenGL is a lot smaller than DX, it's still pretty big.

I wouldn't really consider iD a "big PC developer" anymore since all of their games as of late have been multiplatform, and not really worth playing besides.

And I've never, ever had a problem running OpenGL games using an AMD/ATI card.

Devil Wears Wings
Jul 17, 2006

Look ye upon the wages of diet soda and weep, for it is society's fault.
New releases time! And... it's kind of a boring week. But we've still got some Mass Effect 2 and COD:BLOPS DLC and a digital release of Might & Magic 8!

:siren: SURPRISE RELEASES THIS PAST WEEK :siren:









:siren: RELEASING THIS WEEK :siren:





MASS EFFECT 2: ARRIVAL DLC



:siren: DEMOS, DOWNLOADS, AND FREEBIES :siren:

-IMPROVISO: A free, experimental social game based around improvisational acting

-DEAD MEETS LEAD: "The Challenge" Free Demo

-STALKER CLEAR SKY: "Absolute Nature 2" Hi-Res Texture Pack

Devil Wears Wings fucked around with this message at 14:52 on Mar 28, 2011

The Gunslinger
Jul 24, 2004

Do not forget the face of your father.
Fun Shoe
Thanks for keeping the thread up to date and doing those info posts, saves me a bunch of time clicking on random other sites and whatnot.

averox
Feb 28, 2005



:dukedog:
Fun Shoe
Gotta give you my thanks too. Besides what's in the media and what's on Steam, I really don't keep a radar on new PC releases. Not that I've bought anything yet but it has brought things to my attention.

darkhand
Jan 18, 2010

This beard just won't do!
The problem with OpenGL is that the code base is old as poo poo, and a lot of deprecated API just sticks around. So you get guys that have programmed OpenGL for years and they keep using the same methods of API interaction. Or they have a multi-franchise engine that still uses old methods that can't easily be converted.

So even if ATI supports the newest OpenGL, you still can't be sure if those old hooks and methods will support your card. (Atleast that's how I come to understand it.)

The thing DirectX is doing that got Carmack's attention is that they are squashing deprecated methods and forcing developers to use the new stuff; which is a good thing if you're building a new engine from the ground up, but not so much if you have an old multi-franchise engine that you need to stick around.

It's kind of weird to think that Microsoft is "streamlining" things these days. Going to be a pretty interesting times when these engines need to be written for "next-gen" consoles again.

darkhand fucked around with this message at 20:42 on Mar 28, 2011

DoctorOfLawls
Mar 2, 2001

SA's Brazilian Diplomat
I tried asking this in SH/SC but no one replied. Here goes:

I might hook up my gaming system to a big HDTV. Are these good wireless keyboard/mouse combos if I intend to game from the couch (using a tray or something)? Is there anything else recommended for gaming with a wireless keyboard and mouse and a HDTV?

http://www.amazon.com/dp/B0011FQUQG

http://www.amazon.com/dp/B001DJ9GOS

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender
I hate IKEA but they have the only piece of furniture like this.

http://www.ikea.com/us/en/catalog/products/20078234

It's a notebook desk that has feet that will slide under your couch so you can pull the desk far into the couch. It gives the mouse a nice flat surface with adjustable height. It's only twenty bucks too. The problem is that its IKEA so you need to be ready for it to spontaneously disintegrate or catch on fire at all times.

teh_Broseph
Oct 21, 2010

THE LAST METROID IS IN
CATTIVITY. THE GALAXY
IS AT PEACE...
Lipstick Apathy
As long as you can get comfortable I think you'd be pretty set with one of those key/mouse sets. Newer released is generally better I think for wireless stuff since they usually work out some little kinks with the connection-especially Logitech, who is awesome and updates their stuff. I typically see what's newest by just going on their site and seeing what's for sale. If you're /really/ picky about how good the wireless on the mouse is for gaming you can drop $100-125 or so for a Razer Mamba or Madcatz Rat9 for wireless that's (99.9%) as good as wired. I can testify on the Mamba, and am assuming on the Rat9.

Another cool thing I know works well for emulation/etc. is the PS3 controller I posted earlier: http://www.logitech.com/en-us/gaming/controllers/devices/848. 360 controllers are better for compatibility (some new games only support 360 without work on your end) but I think you have to pay a few bucks more for an accessory and the controller to do PC wireless? I know Logitech's cheap cheap ($12) controllers are crap, don't know about the others besides assuming they'll be better and I'd personally avoid the ones with the square joystick thing, but I can confidently recommend their PS3 controller for PC use.

The mice in those two packages ya posted feel a helluva lot different. I'm a firm believer in testing out mice as close as possible to the model you're looking at in a store (Best Buy etc.), and typically put comfort as one of the biggest factors in deciding on a keyboard and mouse setup. I have a crazy awesome mouse but only buy cheap piece of poo poo keyboards and wouldn't have it any other way :).

I don't know much about wireless headsets/headphones but it's something else ya may be interested in. These are cool too and I see 'em on sale online periodically: http://www.amazon.com/Lenovo-Multimedia-Remote-with-Keyboard/dp/B0036VO67I

If it's reassuring I only had a 720p TV in my apartment connected via VGA for a long time and still played in the BIOS and a buncha games and movies with drat near no setup/tweaking mess or problems-go for it :hfive:.

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thetrin
May 4, 2009

I pull down the curtain, wantin to do me some dirtin aint nuthin better then jerkin my gerkin so I start with some flirtin

But my magic find aint working so I can't do no spurtin its got Wirt's feelins all hurtin, and his wooden leg stops all perking
I'm building a new PC, and I'm going to be hooking up to my HDTV, which sits in my room close enough to my computer desk that I can use my computer chair, but angled far away enough that I can't just keep the keyboard and mouse on my computer desk.

Does anyone have any good recommendations for a small table I can use for a keyboard and mouse that can also be folded and put in a closet when not in use?

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