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nucleicmaxid posted:Is the steam store page, and the http://deusex.com/ screwed up for anyone else? When the timer ticked to zero (about half an hour ago) both broke. There's still about 6 and a half hours on the timer though?
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# ? Aug 23, 2011 01:37 |
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# ? Jun 11, 2024 03:32 |
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DivisionPost posted:Hey, I'm all in on this game, but a friend of mine has some reservations because of Deus Ex 2. I brought up that the early reviews have been extremely positive, he says so were the DX2 reviews. I guess it's not a big deal, but is there anything else I can tell him to assure him this won't be DX2 all over again? Or are you guys dealing with similar fears? Here's how I'm planning to deal with this: Play it as it releases in like three hours... then when someone asks I'm going to be all "Hey dude this isn't like Deus Ex 2"
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# ? Aug 23, 2011 01:39 |
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DivisionPost posted:Hey, I'm all in on this game, but a friend of mine has some reservations because of Deus Ex 2. I brought up that the early reviews have been extremely positive, he says so were the DX2 reviews. I guess it's not a big deal, but is there anything else I can tell him to assure him this won't be DX2 all over again? Or are you guys dealing with similar fears? Tell him fans have already played a big chunk of the game and love it, it's not just paid reviewers saying these things.
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# ? Aug 23, 2011 01:39 |
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Fans were skeptical when DX:HR was first announced, and rightly so, but that skepticism is pretty much gone at this point, mostly thanks to the leak.
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# ? Aug 23, 2011 01:43 |
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Deus Ex 3 teaser came, people screamed. Things got announced, new info came about, people screamed more. The first third of the game leaked. People did this: That's the entire story of Deus Ex: Human Revolution's negativity. It's definitely not Invisible War. oversteps fucked around with this message at 01:50 on Aug 23, 2011 |
# ? Aug 23, 2011 01:46 |
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Looks like I'm stuck waiting until at least Wednesday. Stupid Gamestop/Canada.
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# ? Aug 23, 2011 01:58 |
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Hmmm... Link to said post: http://forums.eidosgames.com/showpost.php?p=1654142&postcount=24
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# ? Aug 23, 2011 01:58 |
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Console commands? Please tell me that I can kill Barret by raining vases and cats on him!
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# ? Aug 23, 2011 02:00 |
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I'm wondering what sort of customization options the dual monitor support has. Most of the time, games do it wrong if you only have two monitors, and put the screen right in the middle of the the two, making it unplayable. I'm hoping with Deus Ex, I can have my HUD on the left monitor, and the right monitor is just for seeing extra bits of the world around me.
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# ? Aug 23, 2011 02:03 |
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sqrrl101 posted:Console commands? Please tell me that I can kill Barret by raining vases and cats on him! "Commandline" likely refers to the Steam command line (read: launch options). Whether this means you can enable an in-game console needs to be seen. e: That said, English is clearly not that guy's forte so I guess you could interpret his statement in a different way. Liberatore fucked around with this message at 02:07 on Aug 23, 2011 |
# ? Aug 23, 2011 02:04 |
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I said come in! posted:I'm wondering what sort of customization options the dual monitor support has. Most of the time, games do it wrong if you only have two monitors, and put the screen right in the middle of the the two, making it unplayable. I'm hoping with Deus Ex, I can have my HUD on the left monitor, and the right monitor is just for seeing extra bits of the world around me. The game supports up to 5 monitors so I think they probably accounted for that.
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# ? Aug 23, 2011 02:05 |
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I said come in! posted:I'm wondering what sort of customization options the dual monitor support has. Most of the time, games do it wrong if you only have two monitors, and put the screen right in the middle of the the two, making it unplayable. I'm hoping with Deus Ex, I can have my HUD on the left monitor, and the right monitor is just for seeing extra bits of the world around me. I read an online article somewhere that said it does exactly that; most UI + crosshairs on one monitor, peripheral vision on the other.
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# ? Aug 23, 2011 02:06 |
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So I played the HR preview build when it leaked out, and I was flat-out amazed and instantly preordered and bought the previous games having never played them. While the gameplay of the older games haven't aged very well, I really enjoyed the stories and their tie-ins with philosophy and not just giving you the regular 'black and white' or good and evil moral choices. I was super geeked out at just how much the developers put so much effort into creating an experience that made you think, rather than say, "I'll just do the good things because I want too, then when I play through it a second time I'll kill everyone because I want to be a jerk in a computer game". I really have no idea because I'm trying to stay away from any spoilers, but does anyone has a clue if the game sticks with this kind of philosophical story direction? Saucepan Man fucked around with this message at 02:16 on Aug 23, 2011 |
# ? Aug 23, 2011 02:07 |
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bartkusa posted:I read an online article somewhere that said it does exactly that; most UI + crosshairs on one monitor, peripheral vision on the other. Finally. Thank you for the info.
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# ? Aug 23, 2011 02:08 |
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Saucepan Man posted:While the gameplay was a bit stale I in no way mean to start an argument but is this on Deus Ex difficulty?
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# ? Aug 23, 2011 02:10 |
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Efexeye posted:I in no way mean to start an argument but is this on Deus Ex difficulty? He's talking about the originals.
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# ? Aug 23, 2011 02:11 |
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Pretentious Turtle posted:He's talking about the originals. As a side note...play the game on the hardest difficulty every time, am I right? vvv Sorry, misread yer post vvv
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# ? Aug 23, 2011 02:13 |
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Efexeye posted:I in no way mean to start an argument but is this on Deus Ex difficulty? Nah, more just the clunky movement, shooting, stealth and enemy AI. I thought the RPG mechanics were great, but that kind of stuff just comes with a 11 year old game. I also should note I never played it in the past, so I have absolutely no nostalgia for the game either, making it a little hard to get into in the first place.
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# ? Aug 23, 2011 02:14 |
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Tecman posted:Hmmm... Does...does this mean we'll have Adam Tentson?
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# ? Aug 23, 2011 02:28 |
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Efexeye posted:As a side note...play the game on the hardest difficulty every time, am I right? it depends, with modern games, you have the danger of the difficulties being nothing but changes to enemy and player health, which is the easiest, and worst way to make games more or less difficult
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# ? Aug 23, 2011 02:32 |
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Saucepan Man posted:I really have no idea because I'm trying to stay away from any spoilers, but does anyone has a clue if the game sticks with this kind of philosophical story direction? I haven't even played the preview build, so I don't know what you'll have seen, but this is really supposed to really be one of the deeper ideas in the game. I'd imagine it'll really go places. Plus all the crazy conspiracies of course. It is a Deus Ex game, after all.
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# ? Aug 23, 2011 02:32 |
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I'm really really glad this is going places with a brand new dev team, it just shows that Deus Ex wasn't a product of some brilliant minds making a masterpiece that can never ever be equaled, it was a perfectly good formula for Good Games that people have ignored up until now for some reason
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# ? Aug 23, 2011 02:34 |
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Y2JMatrix94 posted:I pre-ordered the STEAM Augmented version, where do I find the soundtrack? Do I need to wait until the game releases? I couldn't find it in the game's directory, so I guess it comes out tomorrow.
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# ? Aug 23, 2011 02:35 |
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Rhymenoserous posted:Here's how I'm planning to deal with this: Play it as it releases in like three hours... then when someone asks I'm going to be all "Hey dude this isn't like Deus Ex 2" I'm going to add a 2nd shortcut as a non-steam game and rename it Deus Ex: Invisible War and play it all day on tuesday for all my steam friends to see.
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# ? Aug 23, 2011 02:45 |
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Fag Boy Jim posted:it depends, with modern games, you have the danger of the difficulties being nothing but changes to enemy and player health, which is the easiest, and worst way to make games more or less difficult Or you have games that improve the AI or increase the number of enemies on higher difficulties making the hardest the one true way of playing them. That is not the case for Deus Ex: HR. I don't know about health/damage, but as far as I could tell, enemy accuracy, stealth detection, hacking difficulty and possibility availability of supplies were all altered by the difficulty settings. Or maybe it was just perception, as I can't stand not playing any game that isn't intended to be challenging (shmups) from the get-go on anything but the highest difficulty, regardless of how it is handled.
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# ? Aug 23, 2011 02:45 |
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Stump Truck posted:I'm going to add a 2nd shortcut as a non-steam game and rename it Deus Ex: Invisible War and play it all day on tuesday for all my steam friends to see.
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# ? Aug 23, 2011 02:46 |
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Fag Boy Jim posted:I'm really really glad this is going places with a brand new dev team, it just shows that Deus Ex wasn't a product of some brilliant minds making a masterpiece that can never ever be equaled, it was a perfectly good formula for Good Games that people have ignored up until now for some reason Maybe we'll get lucky and Human Revolution will do well enough to get more Immersive Sims made.
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# ? Aug 23, 2011 02:47 |
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Pope Guilty posted:Maybe we'll get lucky and Human Revolution will do well enough to get more Immersive Sims made. While that would be great, I'd settle for more AAA games that dare to not treat you like an idiot baby from start to finish. That was pretty much the most refreshing thing about HR for me.
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# ? Aug 23, 2011 02:50 |
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Fag Boy Jim posted:it depends, with modern games, you have the danger of the difficulties being nothing but changes to enemy and player health, which is the easiest, and worst way to make games more or less difficult This is literally how DX1 handled it.
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# ? Aug 23, 2011 02:53 |
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The soundtrack is amazing.
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# ? Aug 23, 2011 02:54 |
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Does anyone have any info about Gamestop doing midnight releases?
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# ? Aug 23, 2011 02:56 |
I would love it if they re-imagined Deus Ex itself. And completely re-wrote and re-made Invisible War.
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# ? Aug 23, 2011 02:57 |
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Kilometers Davis posted:Does anyone have any info about Gamestop doing midnight releases? Depends on the store. Mine's doing one even though the only people interested are the employees and me.
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# ? Aug 23, 2011 02:57 |
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Woozy posted:This is literally how DX1 handled it. Yeah, and DX1 wasn't perfect.
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# ? Aug 23, 2011 02:58 |
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keyframe posted:The soundtrack is amazing. Yeah, between the HR soundtrack and the Bastion soundtrack I've pretty much been in hog heaven today. Soundtrack renaissance itt.
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# ? Aug 23, 2011 02:58 |
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Fag Boy Jim posted:Yeah, and DX1 wasn't perfect. It's also not "modern", which is why what you said is kind of an odd thing to say.
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# ? Aug 23, 2011 03:02 |
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Fag Boy Jim posted:Here's another nice (though pretty critical) review from BitTech, who I've always liked. Wow, that is a little hardcore. I wonder, is the plot not thicker than the Witcher or bloodlines? If so, what the hell happened their Eidos?
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# ? Aug 23, 2011 03:05 |
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arioch posted:I would love it if they re-imagined Deus Ex itself. And completely re-wrote and re-made Invisible War.
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# ? Aug 23, 2011 03:10 |
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Just watched the launch trailer- wow I'd really like to get a copy of the music at the end of it. The remixed theme of the game.
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# ? Aug 23, 2011 03:11 |
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# ? Jun 11, 2024 03:32 |
l33t b4c0n posted:Considering how popular the original Deus Ex still is among gamers, it's suprising they haven't remade it already. I mean they could literally do the same game with a different engine and graphics and people would shell out tons of money for it. I would pay full retail price for a graphically updated version of Deus Ex. I am not alone.
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# ? Aug 23, 2011 03:12 |