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Paino
Apr 21, 2007

by T. Finninho

Soricidus posted:

Just do what I did: get the trainer or the debug mode patch, make yourself invulnerable to get past the stupid joyless obstacle, then go back to enjoying the amazingly fun game you've been waiting for all these years.

It's not cheating if you're not using it to get through the actual Deus Ex game, of which this strange "boss fight" minigame is not a part.

I like your style.

Also why does Barrett laughs when he hits you? He laughs at you? Really? And no Barrett, you're not "just warming up", you're killing me. See? I'm dying here.

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jackofarcades
Sep 2, 2011

Okay, I'll admit it took me a bit to get into it... But I think I kinda love this!! I'm Spider-Man!! I'm actually Spider-Man!! HA!
You can stunlock the first two bosses with the stungun. It took me about 20 darts to do the 2nd boss.

For the first boss I do stungun - throw barrel, etc. After I run out of barrels I just start shooting him with whatever I have.

Wiseblood
Dec 31, 2000

khy posted:

I have been watching it for half an hour now and I cannot stop

http://www.youtube.com/watch?v=Y414Q7vVgYU&NR=1

The part with the hazmat guy gets me every time.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Berk Berkly posted:

Even on the hardest difficulty level you don't need any Praxis points in any Augs what so ever to beat the first boss.
It's partly because Augs don't do that much to affect combat directly, with the exception of Typhoon. The most useful Augs for boss fights are probably Electricity Immunity and improved Vision, and both of those have plenty of non-combat uses.

fancy stats
Sep 9, 2009

A man's man, wears a lot of denim, tells long stories and has oatmeal saved from this morning.

Doctor Spaceman posted:

It's partly because Augs don't do that much to affect combat directly, with the exception of Typhoon. The most useful Augs for boss fights are probably Electricity Immunity and improved Vision, and both of those have plenty of non-combat uses.

Cloak is also fantastic for bosses, if you turn it on right as they're about to start firing, they lose track of where you are completely, and you have a few seconds to fire at them safely. But cloak is fantastic in general.

l33t b4c0n
Aug 19, 2000

King of E/N

Cyne posted:

I'm pretty sure I would've gotten it if I hadn't been spoilered against it. The fact that it was optional probably should've been a big red flag anyway, but hey...
Keeping in mind that it's a Deus Ex game though, by that point you're already well into the conspiracy against Sarif. The fact that Pritchard says this glitch is world wide makes it even more suspicious alongside the corporate agendas you've already encountered.Add this all up, and something is fishy about the whole thing, even without knowing the plot. By this point, Adam knows there's something different about him - he hasn't had to take the drugs to stave off rejection of his augs. While he's still experiencing the glitches, he also knows his body is, for some strange reason, more accepting of the augs and more resilient in the face of augmentation. I think it's more in-character to NOT take the upgrade chip given all that Adam should have figured out by that point.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."
Yeah.

Point being, the difference between a combat build and a stealth / hacking build really isn't much in terms of augs (and it's easy for someone who's just killing everything openly to miss the useful ones too). A stealth / hacking character isn't inherently weak for boss fights, they're just less likely to enjoy them.

l33t b4c0n posted:

I think it's more in-character to NOT take the upgrade chip given all that Adam should have figured out by that point.
He should have figured out that Zhao was playing him too.

l33t b4c0n
Aug 19, 2000

King of E/N

Doctor Spaceman posted:

He should have figured out that Zhao was playing him too.
Oh right I totally forgot you've already met Zhao by that point. But again, worldwide chip issues? You're playing a Deus Ex game. Here's a hint: IT'S A CONSPIRACY.

Fhqwhgads
Jul 18, 2003

I AM THE ONLY ONE IN THIS GAME WHO GETS LAID
Finally beat it, first run on Deus Ex, and I got Pacifist but not Foxiest. I'm convinced it's because I was too lazy to reload and failed a few computer hacking attempts early on, but to me Pacifist was harder than Foxiest, so now I can at least check out some lethal options while I try to make sure no one's around to raise an alarm.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

l33t b4c0n posted:

Oh right I totally forgot you've already met Zhao by that point. But again, worldwide chip issues? You're playing a Deus Ex game. Here's a hint: IT'S A CONSPIRACY.

I meant earlier in the penthouse at the top of Tai Yong where she pretends to be meek and helpless.

jackofarcades
Sep 2, 2011

Okay, I'll admit it took me a bit to get into it... But I think I kinda love this!! I'm Spider-Man!! I'm actually Spider-Man!! HA!

Fhqwhgads posted:

Finally beat it, first run on Deus Ex, and I got Pacifist but not Foxiest. I'm convinced it's because I was too lazy to reload and failed a few computer hacking attempts early on, but to me Pacifist was harder than Foxiest, so now I can at least check out some lethal options while I try to make sure no one's around to raise an alarm.

Yes, failing any hacking attempt (except maybe during the last boss fight) counts as an alarm. Although this might not be true in the manufacturing plant

Socialist Comrade
Jan 25, 2007

would you kindly?

Doctor Spaceman posted:

It's partly because Augs don't do that much to affect combat directly, with the exception of Typhoon. The most useful Augs for boss fights are probably Electricity Immunity and improved Vision, and both of those have plenty of non-combat uses.

Augs don't do that much to affect anything at all really.

Synthbuttrange
May 6, 2007

Drinking all the alcohol I found before the first boss fight was actually better than buying any augs. I'm too drunk to get damaged!

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

Rotten Punk posted:

I bought an 'explosive mission DLC' key off one of those shady russian sites and I seem to have all the preorder stuff...except the silenced sniper. Do you have to ask for a sniper rifle in the start to get it?

e:
Here is where I got it if you want it:
http://www.g2play.net/store/Deus-Ex-DLC-Explosive-Mission-Pack-Steam-Key.html

There has been some talk about this site in the steam thread. Some people have had problems with them, others (like myself) have had nothing but smooth sailing, so YMMV.

Sorry to dig this up from pages and pages ago, but how did they deliver your key? I bought it because that other goon flaked on the Warhammer contest, and they sent me an invoice confirming the receipt from my Paypal, but there's no code in it. I just got ripped off, didn't I. :smith:

KiloVictorDongs
Apr 12, 2007
SOME PIG

khy posted:

I have been watching it for half an hour now and I cannot stop

http://www.youtube.com/watch?v=Y414Q7vVgYU&NR=1

Honestly, why on earth would you make a dancing video and not set it to Sunglasses At Night. Too obvious a joke, perhaps?

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Socialist Comrade posted:

Augs don't do that much to affect anything at all really.

They make exploration and hacking a lot easier / actually possible.

Socialist Comrade
Jan 25, 2007

would you kindly?

l33t b4c0n posted:

Keeping in mind that it's a Deus Ex game though, by that point you're already well into the conspiracy against Sarif. The fact that Pritchard says this glitch is world wide makes it even more suspicious alongside the corporate agendas you've already encountered.Add this all up, and something is fishy about the whole thing, even without knowing the plot. By this point, Adam knows there's something different about him - he hasn't had to take the drugs to stave off rejection of his augs. While he's still experiencing the glitches, he also knows his body is, for some strange reason, more accepting of the augs and more resilient in the face of augmentation. I think it's more in-character to NOT take the upgrade chip given all that Adam should have figured out by that point.

It is absolutely NOT in Adam's character to have figured it out, Adam doesn't figure anything out. He spends the entire game acting like a tough guy goon and being blindsided by the obvious.


Doctor Spaceman posted:

They make exploration and hacking a lot easier / actually possible.

I don't think there are many places that doesn't have at least one no-aug entrance. Not even significantly more difficult ones either, just like, there is a vent in that room over there if you don't want to jump over the fence. Maybe two more points in hacking and the arm lifting aug? I doubt you need more than that to get to every location in the game.

Socialist Comrade fucked around with this message at 03:25 on Sep 7, 2011

Phelan
Dec 23, 2004
Slightly off the current topic,

Does anyone recognize the floor and desk lamps in the Sarif building? I'm sure I've seen the design before but I can't find them anywhere. Or are they DX originals and I'm going mad?

Phelan fucked around with this message at 03:50 on Sep 7, 2011

HyperHopper
Aug 12, 2011

The Diggle Commandos need you! Are you brave enough to join the Diggle Commandos?

Socialist Comrade posted:

It is absolutely NOT in Adam's character to have figured it out, Adam doesn't figure anything out. He spends the entire game acting like a tough guy goon and being blindsided by the obvious.


I don't think there are many places that doesn't have at least one no-aug entrance. Not even significantly more difficult ones either, just like, there is a vent in that room over there if you don't want to jump over the fence. Maybe two points in hacking and the arm lifting aug? I doubt you need more than that to get to every location in the game.

Hes not into the whole science thing.

gary oldmans diary
Sep 26, 2005

khy posted:

I have been watching it for half an hour now and I cannot stop
http://www.youtube.com/watch?v=Y414Q7vVgYU
This belongs in the op.

Wiseblood posted:

The part with the hazmat guy gets me every time.
Yet tastefully brief.

Berk Berkly
Apr 9, 2009

by zen death robot

Soricidus posted:


I don't what you mean by "robustness" here. The hallmark of the boss fights in the original Deus Ex was that they were completely unrobust: two of them you could literally just run away from, two of them could be skipped completely by hacking the right computers, one could be cheesed by team-killing the boss several levels earlier while you were still on their side ... there wasn't a single spot in the original Deus Ex where you were locked into a tight arena with a bullet sponge and forced to shoot at them until they fell over (that guy in the missile silo doesn't count, seeing as how he goes down with a single bullet).

I like how you say you don't know what I mean when I say robust and then go on to describe exactly what I mean by it. I guess we are just in disagreement with the use/definition of "robust" in this context.

quote:

It's partly because Augs don't do that much to affect combat directly, with the exception of Typhoon. The most useful Augs for boss fights are probably Electricity Immunity and improved Vision, and both of those have plenty of non-combat uses .

This is true in a lot of ways. There are no "get better with pistol" skills in HR, just some damage mitigation, some immunities, and of course "trivialize some fights" Typhoon. Explosives were amazingly powerful as usual and should be abused whenever possible.

The game really does punish you for not taking your time and being both meticulous as possible. Hacking everything(even if you have the codes or a auto-tool), taking down every enemy in the level (via non-lethally with headshot/expedient/two-vs-one bonus).

The early Praxis points are what really matter. The last ~10 are pretty superfluous. The "stealth enhancement" augs and such are a joke. Those early hacking levels and heavy-lifting makes such a huge difference in early bonus XP availability, with nods to the other mobility ones to eek out their nooks and crannies.

The Ghost bonus at end of mission should have been based on the number of enemies you left standing and unaltered. This would have given some balance to going around and knocking everyone out for the bonus XP AND getting the +500 bonus at end at the same time. I like the bonus xp from the explorer acknowledgements. There should have been a bloodthirsty bonus too for killing everyone in the level just for that inner psychopath that enjoys headshotting and grenade lobbing.


I think I had around 25k cred left over and I bought every last Praxis point wasn't shy on the weapon upgrades/ammo/candy.

Berk Berkly fucked around with this message at 03:39 on Sep 7, 2011

VAGENDA OF MANOCIDE
Aug 1, 2004

whoa, what just happened here?







College Slice

HyperHopper posted:

Hes not into the whole science thing.

Pop pheromones on the Hive manager conversation battle and he's pretty smart.

Fhqwhgads
Jul 18, 2003

I AM THE ONLY ONE IN THIS GAME WHO GETS LAID

jackofarcades posted:

Yes, failing any hacking attempt (except maybe during the last boss fight) counts as an alarm. Although this might not be true in the manufacturing plant

I thought it was OK because this was outside of any major plot story and the music never changed nor did any actual alarms get set off. By the time I learned that it was not, I was too far to bother going back. Oh well, time to speedrun on easy or something to get Foxiest.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."
It bugs me that it's still worth hacking even if you've got the code. It'd be better if using the code gave you the various rewards as well (possibly after purchasing an aug). I like the minigame, but it meant that obtaining codes was largely pointless.

Socialist Comrade posted:

I don't think there are many places that doesn't have at least one no-aug entrance. Not even significantly more difficult ones either, just like, there is a vent in that room over there if you don't want to jump over the fence. Maybe two more points in hacking and the arm lifting aug? I doubt you need more than that to get to every location in the game.

Fairly sure you need the Icarus aug to get a few places, and breaking down walls is really inefficient without the aug. Higher hacking really pays off in XP and cash terms, and you don't get codes for everything. It's more about getting secrets and bonuses than beeating the game.

Socialist Comrade
Jan 25, 2007

would you kindly?

Doctor Spaceman posted:

It bugs me that it's still worth hacking even if you've got the code. It'd be better if using the code gave you the various rewards as well (possibly after purchasing an aug). I like the minigame, but it meant that obtaining codes was largely pointless.


Fairly sure you need the Icarus aug to get a few places, and breaking down walls is really inefficient without the aug. Higher hacking really pays off in XP and cash terms, and you don't get codes for everything. It's more about getting secrets and bonuses than beeating the game.

Seriously, if you had the code you should receive the databases (this should be done anyway, is it? I never didn't hack anything) + the hacking bonus in the form of another name.

Hacking is probably the only one you really need. I don't think you need Icarus to get anywhere, if you did, how would you get out? But Icarus was good to get anyway because otherwise I'd just die alot for slipping my hand, it just spared me tedium. I saved up all my praxis until I got to a point where I'd think "this is the aug I need" and it never happened. I didn't really need to be a robot man to do any of this stuff I did. I could just be a regular dude with a gun.

Socialist Comrade fucked around with this message at 03:50 on Sep 7, 2011

Berk Berkly
Apr 9, 2009

by zen death robot
They really missed a huge opportunity for an "Irony" Achievement in the Upper Heng/Factory level.

Remember the pair of guards chatting away once you actually get to the upper decks? One of them is telling a 'joke' about how he almost died by nearly tipping a vending machine over on himself?

I was so inspired by his near-death experience that I ran down the hall to the nearest vending machine, picked it up, ran back and killed them both with it.

Berk Berkly fucked around with this message at 03:51 on Sep 7, 2011

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Socialist Comrade posted:

Hacking is probably the only one you really need. I don't think you need Icarus to get anywhere, if you did, how would you get out?
A vent with a fall afterwards. Or similar.

Incoherence
May 22, 2004

POYO AND TEAR

Berk Berkly posted:

They really missed a huge opportunity for an "Irony" Achievement in the Upper Heng/Factory level.

Remember the pair of guards chatting away once you actually get to the upper decks? One of them is telling a 'joke' about how he almost died by nearly tipping a vending machine over on himself?

I was so inspired by his near-death experience that I ran down the hall to the nearest vending machine, picked it up, ran back and killed them both with it.
Taken to its logical conclusion, you get this video:
http://www.youtube.com/watch?v=0l3wOT9cSg4

Socialist Comrade
Jan 25, 2007

would you kindly?

Doctor Spaceman posted:

A vent with a fall afterwards. Or similar.
Theoretically possible, but does such a place exist in the world of Human Revolution?

I don't think so, because the idea that you needed some specific aug to get to a place seems contrary to the design of the game, which is so hung up on being able to have an alternate route anywhere that you can do everything with any loadout.

e: welp

Socialist Comrade fucked around with this message at 04:01 on Sep 7, 2011

Berk Berkly
Apr 9, 2009

by zen death robot

Doctor Spaceman posted:

A vent with a fall afterwards. Or similar.

I remember that. Wasn't that in the Heng-factory level? I remember looking up and seeing a body on the grate above but not being able to reach it until I got to a higher level and dropped down. Afterward you drop down another vent to get back to that previous point.

quote:

Taken to its logical conclusion, you get this video:
http://www.youtube.com/watch?v=0l3wOT9cSg4

Thats it! :black101: I thought I was so clever when I thought of it too.

But this... THIS is brilliant. :clint:

Berk Berkly fucked around with this message at 04:02 on Sep 7, 2011

Razeam
Jul 13, 2004

Nya~
The Icarus aug is required to reach one of the XP books, yep.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Socialist Comrade posted:

Theoretically possible, but does such a place exist in the world of Human Revolution?

I don't think so, because the idea that you needed some specific aug to get to a place seems contrary to the design of the game, which is so hung up on being able to have an alternate route anywhere that you can do everything with any loadout.
There are alternate routes for all the important plot stuff. Lots of secrets require some specific stuff, and there are 4 & 5 hacks that don't have codes.

I'm fairly certain one of the ebooks requires Icarus, for instance.

Doctor Spaceman fucked around with this message at 04:04 on Sep 7, 2011

etalian
Mar 20, 2006

Berk Berkly posted:

I remember that. Wasn't that in the Heng-factory level? I remember looking up and seeing a body on the grate above but not being able to reach it until I got to a higher level and dropped down. Afterward you drop down another vent to get back to that previous point.


Thats it! :black101: I thought I was so clever when I thought of it too.

But this... THIS is brilliant. :clint:

Also sort of fun to use the item spawner dev mode and then toss big items off the top of the Detroit apartment buildings to kill off random hobos below in the alley.

Cassian of Imola
Feb 9, 2011
Probation
Can't post for 26 minutes!

Socialist Comrade posted:

I don't think you need Icarus to get anywhere, if you did, how would you get out?

Off the top of my head, I can think of three stealth routes through levels that require Icarus: a maintenance shaft in Tai Yong Medical, an empty elevator shaft in Picus Headquarters, and a turbine intake in Panchaea. Yes, you can reach those areas by backtracking, but it's easy to miss the hidden areas once you're past the "entrance." In at least one case (TYM), it's more or less necessary to accomplish a no-alarm run.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Razeam posted:

Yeah, I read on an achievement guide that both Kevorkian Complex and The Fall keep you from getting Pacifist. I plan on abusing saves, myself.

I got Kevorkian on my Pacifist run, so that's debunked.

42069
Aug 28, 2011

by T. Finn
:nms: http://i.imgur.com/DqGgY.jpg

(USER WAS PUT ON PROBATION FOR THIS POST)

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


^^^gently caress you^^^


Goddamn it. I'm on chapter 12 and my saves won't load anymore. It just idles at the loading screen.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

Yeah that was not an adequate enough warning.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

42069 posted:

:nms:

Glad it's not the [img] version now.

Also I'm fairly sure they did ask for that.

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Synthbuttrange
May 6, 2007

FUUUUUUCK YOUUUUUUUU.

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