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ImperialGuard posted:So... I beat the game for the first time. Because you didn't try hard enough. You monster.
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# ? Sep 19, 2011 22:58 |
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# ? May 25, 2024 00:52 |
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ImperialGuard posted:So... I beat the game for the first time. The Darrow ending and splodey ending are always there. To get Sarif's and Taggart's endings, you have to find and talk to them in Panchaea before you take the big elevator down to wrap things up.
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# ? Sep 19, 2011 22:59 |
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404notfound posted:The Darrow ending and splodey ending are always there. To get Sarif's and Taggart's endings, you have to find and talk to them in Panchaea before you take the big elevator down to wrap things up.
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# ? Sep 19, 2011 23:04 |
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ImperialGuard posted:WHY DID YOU HAVE TO DIE MALIK Gonna blow your mind here. Get ready. She doesn't have to die. Boom.
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# ? Sep 19, 2011 23:23 |
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GreatGreen posted:Gonna blow your mind here. Get ready. I was a hero, all it took was 5 sniper rounds about 20 combat rifle rounds an emp grenade and an energy bar. Thats the best one man army moment in the entire game.
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# ? Sep 20, 2011 00:51 |
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http://www.elecplay.com/watch/21/191/3/14 Has this been posted yet? It's an interview with the Devs (seperate company) that made the boss fights. I'm guessing this interview was done before the game came out. So much irony you could cut it with a knife.
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# ? Sep 20, 2011 02:56 |
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Hahaha just found the "hacktheplanet" email from "Zerocool" I love the little tidbits in this game.
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# ? Sep 20, 2011 03:40 |
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Spaceman Future! posted:I was a hero, all it took was 5 sniper rounds about 20 combat rifle rounds an emp grenade and an energy bar. Thats the best one man army moment in the entire game. I love scarfing down on all the energy bars I'm carrying, whipping on cloak, and running into the fray doing takedowns on everybody. Really nice to have a section like that where I can just unload on everybody. Shame the end of the game isn't as cathartic. Why couldn't you have gone to a killer robot factory or infiltrated a secret Illuminati kung-fu training center, Adam?
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# ? Sep 20, 2011 03:44 |
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Crappy Jack posted:I love scarfing down on all the energy bars I'm carrying, whipping on cloak, and running into the fray doing takedowns on everybody. Really nice to have a section like that where I can just unload on everybody. Shame the end of the game isn't as cathartic. Why couldn't you have gone to a killer robot factory or infiltrated a secret Illuminati kung-fu training center, Adam? Splinter Cell: Conviction does a good job of making you feel like an utter badass at the end: you get unlimited usage of the mark-and-execute mechanic, so you're effortlessly headshotting guys left and right .
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# ? Sep 20, 2011 05:38 |
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404notfound posted:Splinter Cell: Conviction does a good job of making you feel like an utter badass at the end: you get unlimited usage of the mark-and-execute mechanic, so you're effortlessly headshotting guys left and right . I remember being very lukewarm toward Conviction until that point. I understand it'd totally ruin the balance of the game, but I really wished they'd included that as a cheat code for a replay so I could just run through the game like a badass. More games need a climax that just lets you utterly decimate your opponents as a way of saying "We know you busted your rear end playing the game up until now, so here, have fun".
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# ? Sep 20, 2011 05:40 |
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GreatGreen posted:Does gibbed's debug menu let you play through the Tong pre-order mission? Yeah, use the map select. It's just a sewer level with a lot of Belltower people.
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# ? Sep 20, 2011 06:11 |
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Offkorn posted:That sounds terrible. Not really - you could easily work a storyline angle in there which made sense of it. What if they just couldn't find you after that encounter? That's not entirely illogical, and with some actual half decent writing around that, it could be properly justified in line with the story. It wouldn't be hard. GreatGreen posted:Gonna blow your mind here. Get ready. Are you loving joking? I presumed that was something you couldn't change. GAH. On the above note, I was a bit confused that when I found Malik's body in that butchers / operating room in Tong's base that I couldn't bring it up in conversation. Does Jensen not give a poo poo that they're cutting up his friend for her augs, like she were a prize cow that had been slaughtered? Seems a bit stupid. I dragged her into Tong's room as if to say "look at that, look, you oval office. It didn't work, though. Obviously.
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# ? Sep 20, 2011 09:03 |
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Gazmachine posted:Are you loving joking? I presumed that was something you couldn't change. GAH. There are two ways she can get killed in the Hengsha attack, and if you save her, she'll help you out at the last part of Singapore Just finished my first run of the game. It was a great ride, although I do wish that Montreal and Singapore were hubs offering more gameplay. The boss fights were a little disappointing (and knowing that they're outsourced, even more so) especially as the trailer shows them shooting people in what looked like the Detroit riots. Was expecting crazy MGS-like expositions but instead it's "yeah I'll let her bleed out like a pig for a sec while I talk to you". Still, it took up almost 26 hours on me so I can't really complain. Am I the only person who found it hilarious that in Hengsha, the major character Tong Sr appears to be the only person who can't speak Chinese properly The Saddest Rhino fucked around with this message at 10:28 on Sep 20, 2011 |
# ? Sep 20, 2011 10:26 |
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Gazmachine posted:On the above note, I was a bit confused that when I found Malik's body in that butchers / operating room in Tong's base that I couldn't bring it up in conversation. Does Jensen not give a poo poo that they're cutting up his friend for her augs, like she were a prize cow that had been slaughtered?
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# ? Sep 20, 2011 10:31 |
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ImperialGuard posted:
you can save her, if you kill all the attackers
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# ? Sep 20, 2011 10:36 |
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coolskillrex remix posted:Huh? it says a lot when you say its NOT worth exploring stuff, and then other guys are trolling me when i say i wasted time looking in drawers or hacking certain computers (durr "give me halo of duty LOL"). Everyone needs to make up their mind coolskillrex remix posted:Anyways i wanted to explore. Exploration = game content. Hacking = not game content, and only stands in the way of it. Period. quote:Dont bother responding to my posts if you dont read the bolded line. You loving child. I read it. Now what? Is it a deep meaning to your lovely bolded line? Is it supposed to make me go into an epiphany and say "oh poo poo that's what he meant I'm such a loving idiot"? Because it just makes you sound like an entitled troll who can't communicate without putting an ultimatum behind your posts. gently caress you. Also, everything in the game is "game content", sorry, you lose. coolskillrex remix posted:I never failed any hacking games, i ended the game with something like 15 nukes, and 20 stop worms, because it was a waste of time to even use them. 99% of the hacks dont require using any of that if you simply go straight for the hub, thats how mindless they were.
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# ? Sep 20, 2011 10:41 |
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Cardboard Box A posted:They probably just found the body dumped in a ditch, it's nothing personal. I suppose, but even so, you'd think he might have said something like "I'm taking her back with me - she's a friend" or something. This way it's like he thinks it's fair game.
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# ? Sep 20, 2011 10:50 |
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Offkorn posted:That sounds terrible. For me, an ideal scenario, if the player manages to avoid every boss, would be to have them all appear at the Omega Ranch in Singapore, like Walton Simons in Area 51. I'm sure some reason could be contrived in-game. Also, rather than having a special cutscene-introduced "boss battle", it'd be nice for the game to just treat them as badass normal enemies. Being able to kite Barrett or Namir around the map into some exploding barrels or hacked robots/turrets would be more interesting than what we got, I think.
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# ? Sep 20, 2011 11:23 |
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Gazmachine posted:I suppose, but even so, you'd think he might have said something like "I'm taking her back with me - she's a friend" or something. I'll take that arm too, that was also a friend!
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# ? Sep 20, 2011 11:26 |
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Well, if you knock out Nasir he turns up again and again throughout the game, with more money on his body each time you do it. The final time he had at least 1000 credits on him.
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# ? Sep 20, 2011 11:28 |
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Gazmachine posted:Not really - you could easily work a storyline angle in there which made sense of it. What if they just couldn't find you after that encounter? That's not entirely illogical, and with some actual half decent writing around that, it could be properly justified in line with the story. It wouldn't be hard. Um... they all work for the same organization and are part of the same team. If one can find you, they all can find you. You don't think Typhoon-girl was just hanging out at Picus on her day off do you? Barring the first boss, they are all deliberately sent after you. Ghost of Babyhead posted:For me, an ideal scenario, if the player manages to avoid every boss, would be to have them all appear at the Omega Ranch in Singapore, like Walton Simons in Area 51. I'm sure some reason could be contrived in-game. I thought about something like that. Don't kill the first? Fight two during the second encounter. Don't kill either of them then? Have to fight all three the third encounter. Unfortunately (for those that want to play the game like Thief), that would magnify the 'difficulty of defeating them with a non-combat build' issue quite a bit. If people are complaining about not being able to kill Typhoon-girl now, just image how hard they would be raging if they had to fight both her and chain-gun-guy at the same time. Offkorn fucked around with this message at 11:43 on Sep 20, 2011 |
# ? Sep 20, 2011 11:36 |
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The Saddest Rhino posted:Just finished my first run of the game. It was a great ride, although I do wish that Montreal and Singapore were hubs offering more gameplay. "Wah lau, your augs drat solid one!" "Eh, look at that ang moh, wearing sunglasses at night. So blur..." quote:Am I the only person who found it hilarious that in Hengsha, the major character Tong Sr appears to be the only person who can't speak Chinese properly
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# ? Sep 20, 2011 12:18 |
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That'd be like dropping Jensen in the middle of Just Cause 2. My god. Imagine the possibilities.
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# ? Sep 20, 2011 12:19 |
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Offkorn posted:Um... they all work for the same organization and are part of the same team. If one can find you, they all can find you. You don't think Typhoon-girl was just hanging out at Picus on her day off do you? I know, I know, obviously they would write something that would make more sense - I was just making the point that you could easily write something which would rationalise you being able to non-lethally take out the bosses yet not have you need to fight them again. I wasn't offering up "they can't find you now" as a viable solution. Quick and cheesy option - seeing as all the chips in augs' heads are freaking out, they could have manual killswitches in there, like in the first Deus Ex, which are triggered by whoever's behind all this, because he finds them unworthy due to not being able to take you out, and therefore an inferior prototype, unworthy of keeping. Or whatever. I'm just saying it would be easy to rationalise not fighting them again.
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# ? Sep 20, 2011 12:28 |
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Ahahahaha I just started a pacifist run and met Letitia for the first time. How did I miss her? She's like a sassy fat black woman trapped in a slim girl's body, constantly grabbing a hot dog from the trash can and putting it back in.Tupperwarez posted:Oh my god a Singapore hub would be amazing. "My name is Bolo Santosi." Just thinking of that voice in Deus Ex brings tears to my eyes. quote:Is this because he called Jensen 'gwailo' in one scene, and then 'laowai' in another? Maybe his brain is stuck in 一国两制 mode To be specific, it's this scene http://www.youtube.com/watch?v=b7T-1qcdJaI&feature=related (Hengsha spoilers) at about 1.18. "Let us dang mu dang e here" It sticks out because all the incidental Chinese dialogue are usually pretty good, like the prostitute asking to "help you relieve stress" and the beggar telling you to burn and die. Then there's dang mu dang e here.
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# ? Sep 20, 2011 12:57 |
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You could have 3 basic options for boss fights: 1) Kill them. Game continues as it currently does. 2) Run away. They return later on for extra fun. 3) KO them. Take them to Sarif Industries where they're taken apart and interrogated. Later on you get an infodump with bonus information or goodies. Or, they could simply blow up like MiBs from the first game no matter how you take them down.
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# ? Sep 20, 2011 13:08 |
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Not in this thread as such, but are there really people calling the game racist because Tong rips the piss out of you with his 'ancient Chinese secret' line? I mean of all the things to get worked up over...
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# ? Sep 20, 2011 13:11 |
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Gorilla Salad posted:You could have 3 basic options for boss fights: Yeah, this is the sort of thing I mean, although my brain was being stupid dumb. Option 3 is simple, makes sense, and would have simply needed one line of dialogue to explain what was happening. In fact, this is exactly what happens in the side missions where you are given the option to deal with people lethally or non-lethally. I guess that's what happens when you outsource the boss fights to a team who are known for creating crowd scenes. I mean who made that decision? poptart_fairy posted:Not in this thread as such, but are there really people calling the game racist because Tong rips the piss out of you with his 'ancient Chinese secret' line? I mean of all the things to get worked up over... When I first heard it I did a bit of a double take, but then put it in context - it's clearly meant as Tong commenting on Westerners stereotyping Easterners, as in "oh I don't know, it must have been crazy foreign magic". Anyone getting upset eithe rhasn't played it in context and heard the quote independently, or is very stupid. I would argue it's a comment attacking prejudiuces, albeit a totally throwaway one. It's like an aussie going "oh I don't know, I found it in a kangaroo's pouch". Or something.
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# ? Sep 20, 2011 13:21 |
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Gazmachine posted:it's clearly meant as Tong commenting on Westerners stereotyping Easterners, Precisely how I read it. Tong's a dick, so he's going to say something suitably dickish. The 'you lackeys all look the same' thing seems to be getting similar momentum in similar areas. I mean yes the context is questionable, but it's clearly not intended as a racial thing. I mean c'mon, there's Laticia in the game there's no need to go warping everything else.
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# ? Sep 20, 2011 13:29 |
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poptart_fairy posted:Not in this thread as such, but are there really people calling the game racist because Tong rips the piss out of you with his 'ancient Chinese secret' line? I mean of all the things to get worked up over... Detroit, on the other hand... sheeeeeeeeeiiiiiit
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# ? Sep 20, 2011 13:32 |
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I liked the Ancient Chinese Secret line. His mangling of the line though, that's probably due to the voice actor actually being japanese I guess.
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# ? Sep 20, 2011 13:40 |
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poptart_fairy posted:
I missed this line I think - could someone elaborate?
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# ? Sep 20, 2011 13:54 |
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Well - Jensen gets an option to annoy someone, and the line is something like 'I dunno, you guys all look the same to me' and considering the guy is asian it seems a bit racist, but when you hear the delivery it really is just for the purpose of antagonizing him.
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# ? Sep 20, 2011 13:58 |
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Tong's "ancient Chinese secret" quip absolutely cracked me up.
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# ? Sep 20, 2011 14:02 |
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The Supreme Court posted:Tong's "ancient Chinese secret" quip absolutely cracked me up. It was hilarious and anyone who thinks it was meant to be offensive has no ability to read people or understand context.
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# ? Sep 20, 2011 14:04 |
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I thought Tong was kind of awesome. Especially the bit when you find out what happened to Sevchenko.
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# ? Sep 20, 2011 14:15 |
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Gorilla Salad posted:You could have 3 basic options for boss fights: 4) Kill switch behind a level 5 security terminal without a passcode or hidden someplace necessarily difficult to get to. As far as "Jensen doesn't say anything about Malik" goes, I think that's more indicative of the devs cutting their losses after the branch where you can save her or not by not dedicating much time, money, or effort to the results of either decision. It already seems like they were strapped for time by the end so having to pull double-duty by coming up with two separate endings for what's essentially a sidequest probably ranked pretty low on the priority list. Or if you want to be really optimistic it's actually a clever callback to Paul in the first Deus Ex! Cowcaster fucked around with this message at 14:28 on Sep 20, 2011 |
# ? Sep 20, 2011 14:17 |
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The Deadly Hume posted:I thought Tong was kind of awesome. Especially the bit when you find out what happened to Sevchenko. Especially the shock if you remember the arm aug from the intro level of the game. I also like the small detail If you fail to save Malik you find her corpse in the process of getting sawed up for augs in the Harvester hideout
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# ? Sep 20, 2011 14:21 |
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Seriously, the return to Hengsha is what a proper Deus Ex 'boss fight' should be. A high pressure situation with high stakes and a million ways to gently caress up, but you can walk out of it having killed everyone, or take them out with a fuckload of bruises or run away like a goddamn coward and wondering how you're going to live with yourself.
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# ? Sep 20, 2011 14:35 |
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# ? May 25, 2024 00:52 |
The Supreme Court posted:Tong's "ancient Chinese secret" quip absolutely cracked me up. It was the perfect crowner for the running gag of Jensen getting bothered about unfamiliar people talking in his head.
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# ? Sep 20, 2011 14:49 |