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Eiba posted:A vote for "A" is a vote for killing more Azeri youth. A vote against "A" is a vote to kill non-Azeris. That's not very tolerant at all. We'll send wave after wave of our own people at the Armenians until the sight of our many dead fills their heart with such sorrow they have no choice but to meet us in brotherhood.
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# ? Oct 2, 2011 08:03 |
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# ? May 13, 2024 22:15 |
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C
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# ? Oct 2, 2011 08:21 |
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I thought we were supposed to be doing a non-standard LP here, anyway? Grand Army is bog-loving standard.
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# ? Oct 2, 2011 08:22 |
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Darth Windu posted:I thought we were supposed to be doing a non-standard LP here, anyway? Grand Army is bog-loving standard. All we have available right now are military ideas. Besides, ideals need to take a backseat to practicality once in a while.
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# ? Oct 2, 2011 08:28 |
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Kavak posted:All we have available right now are military ideas. Besides, ideals need to take a backseat to practicality once in a while. Battlefield Commissions (B) is still a military choice, and is extremely practical, but is more interesting by far than Grand Army. It improves our generals' Shock value, which is very powerful. If B and C combine on B, we can beat that boring-rear end A vote. Which has been chosen in undoubtedly every Paradox LP since the beginning of time.
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# ? Oct 2, 2011 08:32 |
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It's probably been chosen in every LP because the idea of having a grand army is rad as hell.
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# ? Oct 2, 2011 08:33 |
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LordBaxter posted:It's probably been chosen in every LP because the idea of having a grand army is rad as hell. It is much radder to have badass generals with awesome lightning powers. This is indisputable.
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# ? Oct 2, 2011 08:34 |
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Darth Windu posted:Battlefield Commissions (B) is still a military choice, and is extremely practical, but is more interesting by far than Grand Army. It improves our generals' Shock value, which is very powerful. If B and C combine on B, we can beat that boring-rear end A vote. Which has been chosen in undoubtedly every Paradox LP since the beginning of time. It probably hasn't since vanilla
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# ? Oct 2, 2011 08:38 |
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uPen posted:It probably hasn't since vanilla battlefield commissions is pretty useless. So far it looks like Wiz has done a great job shoring up the weaker ideas and nerfing some of the 'must have' ones. That's what I said? It's a very powerful idea now.
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# ? Oct 2, 2011 08:39 |
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Darth Windu posted:That's what I said? It's a very powerful idea now. Yeah I meant grand army, which is 100% useless in vanilla and is now very awesome.
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# ? Oct 2, 2011 08:40 |
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Darth Windu posted:Battlefield Commissions (B) is still a military choice, and is extremely practical, but is more interesting by far than Grand Army. It improves our generals' Shock value, which is very powerful. If B and C combine on B, we can beat that boring-rear end A vote. Which has been chosen in undoubtedly every Paradox LP since the beginning of time. Changing vote. B
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# ? Oct 2, 2011 08:44 |
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Darth Windu posted:I thought we were supposed to be doing a non-standard LP here, anyway? Grand Army is bog-loving standard. You're really making me wish I'd voted for B. You know, so that I could switch my vote to A and listen to you complain about it more. I want Azerbaijan to be progressive and tolerant, but I also want it to actually matter on the world stage. Our millet system is already based on the real-life Ottomans, who were not, as I recall, military pushovers (for most of their existence, at least). I personally feel like Grand Army is a much more flavourful idea than the other two and fits the country and the time period better. Battlefield commissions seem unlikely at this point in time and have basically nothing to do with our leaders or anything we've done so far. Engineers are kind of boring and don't say much about Azeri society as whole. The idea of a grand army recruiting from all throughout Azeri society seems much more in keeping with what we've done so far, both in CK with military escapades and in EU3 with tolerance and unity within society.
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# ? Oct 2, 2011 08:49 |
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Normally, Grand Army isn't a particularly good idea, but Wiz's modding and our unique situation has made it, from what we've seen, the most important land idea. +10% land tech is a huge boon to us, as we'll probably be spending most of the game fighting against countries in better tech groups than us. We need this badly just to keep up with them. Manpower, a stat you normally don't have to pay much attention to playing as a major European power, will mean the difference between victory and defeat, as lack of it has screwed us over in the past, and since we've shrunk during Aram's reign, we've only lost manpower since then, while our enemies' armies have been getting bigger and bigger. As I said in my post earlier, Siege Engineers is a great idea, but it's not what we need right now. Consider how most of our wars against Armenia have gone. We've wagered our wars on single, decisive campaigns with the intent to eliminate the enemy army, and we've lost nearly every time because Armenia can field bigger armies than us. Being able to besiege our enemies' forts faster won't matter if we can't even get our armies to those forts. Because of the nature of siege warfare, it's most efficient to spread our armies out, sending small groups to besiege several of the enemies' forts at once. None of these small forces will receive any benefit from Siege Engineers unless we spend lots of money on commissioning new generals every war, money that could be better spent on mercenaries to bolster our armies. And as for the extra fort defensiveness siege engineers give us, a fat lot of good that'll do when we're cowering in our capital with an understrength army, manpower sitting at 0, and Armenians marching across two-thirds of the country unopposed. Pakled fucked around with this message at 09:02 on Oct 2, 2011 |
# ? Oct 2, 2011 08:58 |
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Darth Windu posted:I thought we were supposed to be doing a non-standard LP here, anyway? Grand Army is bog-loving standard. I too care deeply about a game on the internet. I must make sure everyone knows. But how...?
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# ? Oct 2, 2011 09:04 |
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Pakled posted:10% Land Tech isn't that great, since we already get 25% land tech from western arms trade and another 25% to ALL tech cost from that other modifier. We have decent manpower and army size. Army leadership will prove the bottleneck, when our huge armies have no decent generals we WILL lose wars. +1 Shock to every general is a massive bonus, one that doesn't require any upkeep, and good military tradition means we'll also get great military advisers. Rarity posted:I too care deeply about a game on the internet. I must make sure everyone knows. But how...? Make a huge post like the guy above you? I dunno man, I don't really understand that mindset.
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# ? Oct 2, 2011 09:10 |
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Darth Windu posted:Make a huge post like the guy above you? I dunno man, I don't really understand that mindset. Nah, I think I'm gonna settle for whining like a manbaby when things don't go my way.
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# ? Oct 2, 2011 09:12 |
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Rarity posted:Nah, I think I'm gonna settle for whining like a manbaby when things don't go my way. Knock yourself out bro-ny
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# ? Oct 2, 2011 09:12 |
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Edit: Actually yeah, changing my vote to C to more effectively bleed out the Armenians on our fields, take their castles and later build poo poo there cheaper. Oh and, what are the effects of owning a non-core CoT like Astrakhan in your mod, Wiz? Kuntz fucked around with this message at 10:07 on Oct 2, 2011 |
# ? Oct 2, 2011 09:24 |
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You people should be paying more attention:Wiz posted:Do you see that? Do you see where we are on offensive? We're at 2 steps towards it, that's where we are. We are moving there. And our forts suffer for it. But we can still make up for it. We can still protect our homeland, we can still make the Armenian agressors get bogged down, the the hell bogged down out of them on our furthest provinces. Perhaps scorching land isn't all that effective. But given a larger window of time, even so it can do wonders. And when the Armenians hunger, when their soldiers are mere husks out of men due to famine, we can push them out. Then, before they can be given a chance to retreat, our new siege doctrines will make sure the sun's morning light gently strokes Azeri-controlled lands. Gentlemen, look at Armenia's gains! Now look at us! What help do you think a so-called "Grand Army" will mean? A thousand, two thousand extra soldiers for our side? But won't Armenia's gains mean they'll come at us with gains many times more than ours? What do you think is better: Sending another two thousand Azeris to die, or thousands upon thousands of Armenians turned into corpses in our moats and their camps? Voting for this "Grand Army" is not an act to save Azerbaijan. It is an act of murder. So please, fellow members of the Shura! Listen to my plea! Don't turn yourselves into murderers! Vote for C! YF-23 fucked around with this message at 12:09 on Oct 2, 2011 |
# ? Oct 2, 2011 09:36 |
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B
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# ? Oct 2, 2011 10:04 |
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Why would we need to defend our homeland? Our mighty god-king comes of age in but 8 years, and then we can free the oppressed jews, christians and muslims of the world under our tolerant gaze.
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# ? Oct 2, 2011 10:11 |
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A Honestly, I think B is more in line with our narrative, but C is just awful.
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# ? Oct 2, 2011 10:19 |
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speaking of sliders: What kind of leader is it going to take to get our sliders moving towards plutocracy/centralization/free subjects/free trade wiz?
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# ? Oct 2, 2011 10:25 |
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LordBaxter posted:speaking of sliders: We're already moving towards Centralization.
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# ? Oct 2, 2011 10:43 |
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B The Catalans are doing well for themselves in this timeline. Unifying Spain, ruling Britain, I'd imagine Catalan would become the diplomatic language of western Europe for the next few centuries.
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# ? Oct 2, 2011 10:46 |
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A thousand forts will not retake our lost land! The Armenians have stolen our land from us, and you would merely conserve what we have? Is this how we took Jerusalem? Is this how we built Egypt from it's ruins? No. We took our men, filled with bravery in their hands, and charged. We of the Shura have a holy duty to retake our dignity and our lands. A thousands forts will not match the march of brave Azeris, only conserve what we have like some form of beaten beggar. Brave generals are noble indeed, but it is the soldier that marches below him that truly makes the war. And if you will not do it for the dignity of our land, then I beseech you to think of the cartographers. Oh, how they dreamed of the borders... only to have it crushed by the Armenian devils. I hear them weeping at night
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# ? Oct 2, 2011 10:49 |
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Darth Windu posted:10% Land Tech isn't that great, since we already get 25% land tech from western arms trade and another 25% to ALL tech cost from that other modifier. We have decent manpower and army size. Army leadership will prove the bottleneck, when our huge armies have no decent generals we WILL lose wars. +1 Shock to every general is a massive bonus, one that doesn't require any upkeep, and good military tradition means we'll also get great military advisers. The other modifier is 25% gov tech, not all tech.
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# ? Oct 2, 2011 10:55 |
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Kuntz posted:
+0.25 badboy/year.
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# ? Oct 2, 2011 10:57 |
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I really hope these vote things are kept to a minimum, but B is definitely the best choice here.
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# ? Oct 2, 2011 11:39 |
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sick trigger posted:
Sorry, we've got at least 7 more before this LP is over (Presuming we reach that level of technology).
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# ? Oct 2, 2011 11:48 |
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B.
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# ? Oct 2, 2011 11:51 |
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Option A. We shall crush our enemies in the field, drown their mewling soldiers under a glorious sea of Azeri manpower! Their Princes will watch on from their cities and bleat for peace! Plus they might think twice before invading.
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# ? Oct 2, 2011 11:57 |
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C Through knowledge, victory.
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# ? Oct 2, 2011 12:03 |
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sick trigger posted:
Every NI is going to be voted on. You can always sit them out if you don't like them.
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# ? Oct 2, 2011 12:08 |
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All the choices are really good and people have provided very compelling arguements for each of them. I genuinely don't know which is the best in this situation. So I'm going to vote C to keep it a tight vote.
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# ? Oct 2, 2011 12:14 |
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Option C will save us thousands of azerbaijani dollars! 10% building discount! HUGE! Vote C! Or miss the opportunity of a lifetime!
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# ? Oct 2, 2011 12:22 |
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sick trigger posted:
It looks like the votes are being used for every National Idea, which, given the extent of voting in... certain other LPs, is fairly restrained.
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# ? Oct 2, 2011 12:23 |
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Let's get A Grand Army going.
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# ? Oct 2, 2011 12:42 |
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I would prefer B, but voting for that seems like a waste now. While A and C are both useful, the -10% land tech cost sounds more useful than -10% of buildings. So i vote A
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# ? Oct 2, 2011 12:54 |
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# ? May 13, 2024 22:15 |
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A. I don't care how good you think +1 leader shock is when we're in a position where we lose defensive battles in mountains and run out of manpower in every tough war. We cannot let the Armenians out-tolerate us with their heathen territories, they must be put under our control. We will do this with a bigger and more advanced military. We'll grind the Armenians beneath our heels and after we've humiliated them sufficiently we can show them how benevolent we are.
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# ? Oct 2, 2011 12:55 |