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RBA Starblade posted:Fallout: Detroit. The twist is it has become a Utopia. I'm actually imagining the Detroit of the Fallout universe to have been a booming city even pre-war. It'd be like if the automobile/arms industry there never crashed and instead Detroit remained at the top of the car and military technology trade. I'm pretty sure that a big factor in the fall of Detroit was the rise of the import automobile, and I'm picturing the fiercely nationalistic world of pre-war Fallout America to be against foreign trade to that degree. So that would, of course, mean that Detroit after the war of 2077 is just like the modern Detroit we have now.
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# ? Oct 2, 2011 23:01 |
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# ? Apr 25, 2024 20:02 |
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Mercury Crusader posted:Well, now I know where I want the next Fallout game to take place. Possibly make it take place in the Appalachians. Get involved with all the feudin' between different families, have an abundance of moonshine, maybe meet some hillbilly squids what talk like they is Unknown Hinson. Throw some references to "The Hills Have Eyes" (preferably the 1977 version) and some jokey Petticoat Junction stuff and we're golden. They already kind of did that with Point Lookout.
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# ? Oct 2, 2011 23:16 |
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Dead Man Posting posted:Yeah, I actually kinda want this. Not unless they FINALLY add some goddamned mounted combat. I don't want to have to park and get off my motorcycle to shoot at a cazador.
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# ? Oct 2, 2011 23:23 |
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If anyone has finished the Lonesome Road I have a question: How do you get the lonesome road perk? Do you have to leave ED-E in the repair/stasis chamber? Or can you get it by having him disarm the nukes?
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# ? Oct 2, 2011 23:28 |
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BigRoman posted:If anyone has finished the Lonesome Road I have a question: You have to leave him.
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# ? Oct 2, 2011 23:30 |
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Wolfsheim posted:All the official announcements show up on Bethesda's blog, but its all just kinda generic marketing talk. Well maybe they'll at least keep the ammo reloading bench.
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# ? Oct 2, 2011 23:33 |
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Huh, guess I was wrong.
Mulva fucked around with this message at 23:50 on Oct 2, 2011 |
# ? Oct 2, 2011 23:47 |
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Assumethisisreal posted:Not unless they FINALLY add some goddamned mounted combat. I don't want to have to park and get off my motorcycle to shoot at a cazador. If this is a sequel and we don't have the Heartless perk, I wouldn't even try. I'd just keep rolling and hope to Christ I have enough gas to get to the nearest BoS compound.
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# ? Oct 2, 2011 23:50 |
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nevermind ignore me.
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# ? Oct 2, 2011 23:51 |
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Democrazy posted:Hey guys, I played Fallout New Vegas and pretty much loved the game. Would getting Fallout/Fallout 2 be a good decision, or are they too dated to really be enjoyed these days? In other words, have they aged well for someone who is playing them +10 years later? Fallout 1 is a different story - I have tried to get into that game at least 3 times and I always get super bored in the starting town.
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# ? Oct 2, 2011 23:52 |
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I *thought* I got it when I disarmed, but deleted my saves when I started over and for the life of me can't find another source saying you can. I may have been whacked out on goofballs and no sleep.
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# ? Oct 2, 2011 23:52 |
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So... I just got this game, and now I'm in the process of dreaming up a character concept. I really like the concept of the cowboy perk, but I was also thinking about a NINJER! build of mostly stealth, melee weapons and light armour. How idiotic is this on a scale from 1 to 10?
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# ? Oct 3, 2011 00:11 |
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Bobfly posted:So... I just got this game, and now I'm in the process of dreaming up a character concept. I really like the concept of the cowboy perk, but I was also thinking about a NINJER! build of mostly stealth, melee weapons and light armour. How idiotic is this on a scale from 1 to 10? You can definitely do this, light armour like Sierra Madre Security and Josh Graham's give you high DT on light armour. You'll want to hook up guns or energy weapons for killing stuff like Deathclaws though. Maybe incorporate guns and be a sniper ninja?
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# ? Oct 3, 2011 00:14 |
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I could be a cowboy ninja! It's like being 10 again! Thanks. I was mostly wondering if you needed massive armour to stand a chance at succeeding in close combat. Incidentally, is there a cheesy stealth armour equivalent in this game? Or if not, how realistic is sneak attacking dudes from melee? Bobfly fucked around with this message at 00:18 on Oct 3, 2011 |
# ? Oct 3, 2011 00:15 |
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Bobfly posted:So... I just got this game, and now I'm in the process of dreaming up a character concept. I really like the concept of the cowboy perk, but I was also thinking about a NINJER! build of mostly stealth, melee weapons and light armour. How idiotic is this on a scale from 1 to 10? Combine them. Make a Ninja Cowboy. It's not really idiotic, the game is meant to be winnable by any build (Unlike Fallout 3, where the only real way to play was to have 2 of your 3 tag skills be repair and small guns).
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# ? Oct 3, 2011 00:17 |
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Jury rigging, hand loader and .45's forever.
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# ? Oct 3, 2011 00:19 |
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If you absolutely love a certain idea, but are stuck against the fact that certain weapons become unworkable later on, you can always get the Signature Weapons mod. It's unbalanced as poo poo if used on a powerful weapon, but if you use it on a straight razor you can legitimately have a dude that kills Deathclaws with one.
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# ? Oct 3, 2011 00:22 |
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Boogaleeboo posted:If you absolutely love a certain idea, but are stuck against the fact that certain weapons become unworkable later on, you can always get the Signature Weapons mod. It's unbalanced as poo poo if used on a powerful weapon, but if you use it on a straight razor you can legitimately have a dude that kills Deathclaws with one. I've done this for my shovel run. One man, one shovel.
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# ? Oct 3, 2011 00:23 |
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We're not gonna go quietly, our big irons jingle jangle so much we hope for a nuclear winter.
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# ? Oct 3, 2011 00:30 |
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Brace posted:We're not gonna go quietly, our big irons jingle jangle so much we hope for a nuclear winter. Where the Legion and The Kings reference?
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# ? Oct 3, 2011 00:34 |
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CommanderCoffee posted:Where the Legion and The Kings reference? ... the legion can count on that.
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# ? Oct 3, 2011 00:47 |
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CommanderCoffee posted:Where the Legion and The Kings reference? The line's delivered by a Legionaire who hunts you down to give you seven bullets, courtesy of the King.
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# ? Oct 3, 2011 00:50 |
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J Bjelke-Postersen posted:You can definitely do this, light armour like Sierra Madre Security and Josh Graham's give you high DT on light armour. You'll want to hook up guns or energy weapons for killing stuff like Deathclaws though. Maybe incorporate guns and be a sniper ninja? My usual strategy for unarmed/melee characters is to pump up explosives as my secondary weapon skill. Most enemies can be bludgeoned or stabbed to death, and the tougher or more dangerous ones can be showered in carefully hoarded high explosives. And it just feels thematically appropriate for a big, thick punchy type to also like things that go boom. Sniper ninja is cool too, though. The stealth system is kind of poo poo for close-in work, but it's very effective for sneaking up on the edge of a camp and sniping it clean with sneak crits.
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# ? Oct 3, 2011 00:50 |
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Wingnut Ninja posted:My usual strategy for unarmed/melee characters is to pump up explosives as my secondary weapon skill. Most enemies can be bludgeoned or stabbed to death, and the tougher or more dangerous ones can be showered in carefully hoarded high explosives. And it just feels thematically appropriate for a big, thick punchy type to also like things that go boom. I never take explosives so I made my melee guy explosives as a secondary skill. However with the DLC I know have melee, unarmed, guns and explosives to choose from with energy climbing up. My only other skills are repair and science. Feels good to pick up any weapon in the game and kill things, but I've got a hundred missiles currently, I figure those will last me a good while. Explosives is really fun and I'm sad I never took it before for fear of running out of ammo and hauling heavy guns around. Sneak crit missile against whole camps of dudes is awesome. Also against those gross Centaurs at the north east of the map in a big pit, that was a Memorable Missile.
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# ? Oct 3, 2011 00:54 |
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Brace posted:True to Caesar, we're not gonna go quietly. Our big irons jingle jangle so much we hope for a nuclear winter, baby. Fixed for Legion and King references.
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# ? Oct 3, 2011 00:55 |
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Goofballs posted:Those are still good games but going back can be kind of rough. The combat is in comparison brutally slow. It improves as your guns get better and you can kill people faster but at the start you are more or less hitting one to two shots a turn probably without even killing the other guy and then the other enemies take their turns which with ten or more enemeis is painful to wait through. It isn't even that tactical when compared to other turn based games like jagged alliance. Its just dull. When you have good guns its much more bearable so if you do go back be prepared for a few bad hours. Well the slow turn-based style of combat is kinda a let-down (it's part of the reason why I never got into the Final Fantasy series), but I suppose I'll be able to deal with it if it has as good a story as people say. One of the things I liked about New Vegas was all the story options it had using the karma and reputation systems. Does Fallout 2 get in-depth with that? I heard it was a lot more like New Vegas than Fallout 3 in that respect.
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# ? Oct 3, 2011 00:57 |
Bobfly posted:I could be a cowboy ninja! It's like being 10 again! Here is a mod I think you will like. If you can, try and fiddle with the GECK so you can wear the mask and a cowboy hat at the same time.
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# ? Oct 3, 2011 00:57 |
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SeanBeansShako posted:Here is a mod I think you will like. If you can, try and fiddle with the GECK so you can wear the mask and a cowboy hat at the same time. I like how the mod gives you a spiny ridge Rarrr! I'm a ninja dino.
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# ? Oct 3, 2011 01:14 |
boo_radley posted:I like how the mod gives you a spiny ridge Rarrr! I'm a ninja dino. Apparently, despite the awesome throwing stars those Ninjas are allergic to Plasma death.
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# ? Oct 3, 2011 01:15 |
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Is there a way not to start with the preorder pack items? Even when I uncheck the .esms for the packs, I still start the game with the items.
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# ? Oct 3, 2011 01:33 |
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TastyLemonDrops posted:Is there a way not to start with the preorder pack items? Even when I uncheck the .esms for the packs, I still start the game with the items. http://www.newvegasnexus.com/downloads/file.php?id=39776 This allows you to either integrate the DLC into the game better so you don't start off with everything or to disable the preorder DLC altogether.
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# ? Oct 3, 2011 02:33 |
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Yeah the .NAM files will make the DLC's files load whether you want them to or not, and if you delete the .NAM files Steam will just redownload them. The mod in the post above is your best bet.
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# ? Oct 3, 2011 02:35 |
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Democrazy posted:Well the slow turn-based style of combat is kinda a let-down (it's part of the reason why I never got into the Final Fantasy series), but I suppose I'll be able to deal with it if it has as good a story as people say. One of the things I liked about New Vegas was all the story options it had using the karma and reputation systems. Does Fallout 2 get in-depth with that? I heard it was a lot more like New Vegas than Fallout 3 in that respect. The karma and reputation systems are actually a bit more complicated in Fallout 2 than in Fallout: NV. Karma is more important, though it still takes second place to reputation. Certain activities like grave robbing and killing children can permanently effect the way some people think of you. Different towns each have their own separate reputation value for you, so slaughtering everybody in one town won't immediately make everybody hate you in the next, but word of your actions spreads - if you are hated in one town and the next one over still likes you, after a few days your reputation will start going down in the next town as people hear about your exploits. You can find yourself in the fun situation of having to outrun your reputation (and that gets a lot easier when you get a car). Drugs are still powerful, but a lot more dangerous due to the lack of Fixer - I'm not sure if there's even a way to remove addictions, but if there is, it's not as easy. I had a mentat-addict who would start talking like a caveman if he didn't get his fix, first thing to do when I rolled into a new town was try and buy some mentats before people found out about how evil I was.
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# ? Oct 3, 2011 02:41 |
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I'm pretty sure that grave robbing has no effect other than making "Grave Digger" appear in your karma section.
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# ? Oct 3, 2011 02:42 |
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ClearAirTurbulence posted:Drugs are still powerful, but a lot more dangerous due to the lack of Fixer - I'm not sure if there's even a way to remove addictions, but if there is, it's not as easy. I had a mentat-addict who would start talking like a caveman if he didn't get his fix, first thing to do when I rolled into a new town was try and buy some mentats before people found out about how evil I was. You can go cold turkey for a week to fix all addictions except Jet. And you can find a Jet Antidote in some places.
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# ? Oct 3, 2011 02:59 |
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Buffout is the best addiction. Even at strength 10 I need to get that pump on.
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# ? Oct 3, 2011 03:09 |
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Psycho and Jet abuse with a high AGL character is the best. Eat two Vindicator bursts in one rounds bitches!
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# ? Oct 3, 2011 03:42 |
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closeted republican posted:Psycho and Jet abuse with a high AGL character is the best. Eat two Vindicator bursts in one rounds bitches! Also, med-x and slasher together when you want to go toe-to-toe with deathclaws.
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# ? Oct 3, 2011 03:48 |
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Democrazy posted:Well the slow turn-based style of combat is kinda a let-down (it's part of the reason why I never got into the Final Fantasy series), but I suppose I'll be able to deal with it if it has as good a story as people say. One of the things I liked about New Vegas was all the story options it had using the karma and reputation systems. Does Fallout 2 get in-depth with that? I heard it was a lot more like New Vegas than Fallout 3 in that respect. FO1 has much better story and atmosphere then FO2, but FO2 is bigger. FO1 is to FO2 as NV is to FO3, to some extent. Which isn't to say FO2 is a bad game. Get both, play the first then the second.
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# ? Oct 3, 2011 03:56 |
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# ? Apr 25, 2024 20:02 |
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I'm surprised to hear folks say there's a qualitative dip between Fallout 1 and Fallout 2. If anything, I found Fallout 2 to take everything that is great in Fallout 1 and improve upon it. It's a vastly larger game, full of more things to do, and you can do it without a ticking clock plot effect. You should definitely get both and play them, especially for the price. They're too good to ignore.
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# ? Oct 3, 2011 04:18 |