|
IT'S OFFICIAL, KILLING FLOOR 2 IS A THING AND WILL BE EARLY ACCESS Highlights from that article: -A loving CO-OP LOBBY. -Improved melee system. Includes Combos! -25 levels for each perk -Blood. Lots and lots of blood. -Branching skill choices, a la XCOM: Enemy Unkown. -Launch-day mod support via Steam Workshop, including a Day 1 SDK -Destructible dynamic environments. BEGINNER TIP #1: REMEMBER, THIS IS A TEAM GAME. DO NOT GO OFF ALONE TO RAMBO poo poo UP AND EXPECT TO LIVE. YOU. WILL. DIE. A LOT. BEGINNER TIP #2: TAKE OUT SIRENS AS SOON AS YOU SEE THEM, THEY CAN WIPE YOUR TEAM EASILY IF YOU DON'T PAY ATTENTION. BEGINNER TIP #3: DO NOT ATTACK FLESHPOUNDS/SCRAKES IF YOU SEE A BERSERKER, MEDIC, OR SHARPSHOOTER KITING THEM, YOU'LL ONLY MAKE IT WORSE. RESIDENT EXPERT TAKES NO DAMAGE SHOWS HOW TO TROLL A BUNCH OF PUBBIES FOR BEING BAD AND IGNORING THE TEAMWORK PART OF THIS GAME. CLICK HERE! DOWNLOAD THE IJC WEAPONS PACK V2.7 FOR THE GOON SERVER HERE!!!! CLICK HERE FOR A CUSTOMIZATION TUTORIAL. IT CONTAINS ALL THE MODDING INFO IN THE OP FOR QUICK EASY ACCESS. Click here for the CURRENT Goons On The Killing Floor Custom Maplist! Complete GOTKF map pack for easy access. Simply download and install. Too lazy to move files? Try this instead! It installs the maps for you! New Metal Music Pack! Having trouble getting your game to work? Verify your files! If that don't work, then ask away! Christmas Event is over, and the Magnum bug has been fixed. Everything is now back to normal, at least until the summer update hits. The other KF thread's OP hasn't been edited in over a year and is lacking some information, and with the impending weapons update it seemed like a good time to start a new thread. Official Website Steam Page Official Tripwire Forums Killing Floor Wiki Killing Floor Goon Group 2011 Twisted Christmas 2 Trailer Summer Sideshow Trailer 2010 Twisted Christmas Trailer Launch Trailer What is this? Killing Floor is a multiplayer survival game developed by Tripwire Interactive and released in 2009 and originally started as a UT2004 mod. It plays similar to Valve Software's Left4Dead series, but is less focused on objectives and more focused on killing anything that moves. The premise is simple, you and 5 other players are dumped in a starting position, and have to survive wave after wave of mutated specimens (Zeds), and face a final boss (The Patriarch). In between waves you must make your way to the weapons trader on the map, whose location will vary throughout the match, to buy better guns, more ammo, and armor. Chopsticks put it best in his original OP: Kill zombies, get money, buy guns, smoke trees. Wisdom. Ok, cool, I wanna get in on this. Holy poo poo classes, what do I pick? Killing Floor is a class based game, with 7 different classes, known as perks, with their own individual traits, bonuses, weapons, and downsides. The 7 perks are: (Click for more information) • Berserker: Melee/Close Combat Specialist +++ Pros: Has the fastest running speed, has increased melee damage, the highest natural damage resistance, and cannot be grabbed by clots. Also one of the only classes capable of stunning Scrakes. --- Cons: Needs a medic to survive the harder levels, as it does the majority of the bloody combat, can be hard to play if not done properly. *** Weapons: Knife, Machete, Fire Axe, Claymore, Katana, Chainsaw • Medic: The Team Healer +++ Pros: Increased healing with medical syringes, has the highest armor rating in the entire game, second fastest class. --- Cons: No other offensive bonuses, medic gun is underpowered and eats up ammo like crazy, damage resistance is shot once their armor is blown. *** Weapons: MP7M Medic Gun, MP5M Medic Gun • Commando: The "Team Leader" +++ Pros: Can see enemy health, can detect hidden Stalkers early enough, large ammunition reserves, increased reload speeds with all weapons. Good for taking out the trash mobs while the team focuses on the larger threats. --- Cons: Assault rifle damage is mediocre. *** Weapons: Bullpup, AK-47, M4 Carbine, SCARMK17 • Support Specialist: The Damage Dealer +++ Pros: Increased damage with shotguns, increased grenade capacity, faster welding speed, can carry the most equipment out of all the classes. --- Cons: Expensive weapons, slow reload time, poor shot selection can lead to quick ammunition depletion. *** Weapons: Shotgun, Combat Shotgun, Hunting Shotgun, AA-12 Assault Shotgun • Demolitions: The Guy With The Bombs +++ Pros: Increased explosive damage, increased grenade capacity and damage, can deal out massive damage to large groups of zeds. Can make use of pipe bombs to protect vulnerable points on the map. --- Cons: Limited close range offense, Expensive ammunition, low ammunition reserves. *** Weapons: Grenades, Pipe bombs, M79 Grenade Launcher (Single Shot), M4 w/M203, M32 Grenade Launcher (Multi-Shot), L.A.W. Rocket Launcher. • Sharpshooter: Headshot Specialist +++ Pros: Deals the highest spike damage in the game through headshots, increased headshot damage with perk weapons and all other weapons, increased reload speed with perk weapons, can one/two shot most if not all specimens. --- Cons: Landing headshots can be difficult at times, no damage bonuses for bodyshots. Somewhat limited options for dealing with multiple enemies. *** Weapons: 9mm, Handcannon, .44 Magnum Revolver, Lever Action Rifle, M14 EBR, Crossbow • Firebug: Fire Damage Specialist +++ Pros: Increased fire damage, increased resistance to all fire damage (total immunity at level 6), incendiary grenades. --- Cons: Somewhat mediocre damage, fast ammo consumption, can injure self with fire at low levels. *** Weapons: MAC-10, Flamethrower, Husk Cannon If you're relatively new to the game, recommended starting classes are Commando and Sharpshooter. Commandos have a high ammo capacity and can deal with most enemies moderately. Everyone starts a match with a 9mm so racking up headshots as a sharpshooter is relatively easy as well. Zeds, what are those? Zeds are the main enemies/targets/cannon fodder you'll be murdering with your weapons of mass destruction. The canon states that they were failed cloning experiments meant to be destroyed but their creator let them loose upon London. In Killing Floor, the amount of zeds that spawn and how much health they spawn with is determined by the number of players on the server and the difficulty level. More players + higher difficulty = higher count + higher hp. The Zeds are:
*Clots - Your average "zombie." If they grab you they will hold you in place until you break free by killing them, jumping away, or dying. Do not let yourself get swarmed by these. *Gorefasts - Similar to clots, but have a bladed arm and will charge once they are in close proximity to you. Beware of them sneaking up as well *Bloats - Fat bastards with moderately high amounts of health. They're similar to L4D's boomers as they have a spit attack whose damage will endure for a while. Can be very dangerous at higher difficulty levels. Medics and Berserkers have resistance to their bile. *Stalkers - Invisible zeds. Commandos can see them from a distance, but they're not too hard to see, just look for a faint humanoid outline. Not very threatening. *Sirens - Ranged attack zeds. These can be a threat, as they like to sneak in behind larger specimens. Once in range they will emit a scream that will deal direct damage to your health, bypassing armor. Take these out as soon as you see them. *Husks - Another ranged specimen. Launches fireballs at a distance, can also detonate mid-air explosives with said fireballs. *Scrakes - Chainsaw wielding specimens. They have high HP and can take a good deal of damage. Once their health dips below 25% they will charge their current attacker. Be careful with these, if they get their chainsaw on you, expect to have a hard time getting away. Leave these to berserkers and sharpshooters, it's a cakewalk for them. *Fleshpounds - The most powerful non-boss specimen in the game. They have a natural headshot resistance. If you see one of these, DO NOT unload all your ammo on it. you will only piss it off. If they take too much damage in a short amount of time, they will fly into a rage and charge you, dealing a massive amount of damage if they connect at all. Leave these to Zerks, Supports, and Demolitions. Sharpshooters have trouble with these at higher difficulties due to the increased headshot resistance. *The Patriarch - The boss specimen. You face him at the end of a match. Has 3 methods of attack: A chaingun, a rocket launcher, and melee. They are all very dangerous to deal with and will leave you hurting if they connect. The rockets are particularly dangerous as they will set off any pipebombs in their explosion radius, damaging and killing anyone that is near them, even if they don't own them. A common tactic of dealing with the Patriarch is to have everyone on the team go berserker, equip chainsaws, and surround him while using the chainsaw's heavy attack, making short work of him. Downloadable Content Killing Floor's DLC is simply different player skins, so there's no impending need to buy them. However they do provide a break from the usual military/police skins that come stock with the game. Steampunk Character Pack 2 Steampunk Character Pack London's Finest Character Pack Post-Mortem Character Pack Nightfall Character Pack Outbreak Character Pack Ok cool I'm in. Is there anyway I can play with other goons, such as a goon server or Steam Group? Also, join the Steam Group. We'll be organizing map runs throughout the winter event and afterwards, for people interested in seeing some good KF action. The group is public so there's no need to ask for an invite. MAP DOWNLOADS! Click here if you need to download a map that's on a server or something. It's a complete whitelist of all the KF maps that is constantly updated. Installing Maps - Windows -Find the desired map and download it. -If it's zipped or stuck in a .rar or .7z format, extract it to an easy-to-find location. -Open up your killingfloor folder by going to the following directory: code:
-If the Map includes texture, static mesh, system, or music files, follow the same procedure as installing the map, replacing the Maps pathway with the appropriate pathway (i.e. Textures for Texture Files, System for System Files, etc.) -Boot up Killing Floor -Go to Solo. Check to make sure your new map is installed. It is normally at the bottom of the maplist. Installing Maps - Macs -Find the desired map and download it. -If it's zipped or stuck in a .rar or .7z format, extract it to an easy-to-find location. -Open up your killingfloor folder by going to the following directory: code:
-If the Map includes texture, static mesh, system, or music files, follow the same procedure as installing the map, replacing the Maps pathway with the appropriate pathway (i.e. Textures for Texture Files, System for System Files, etc.) -Boot up Killing Floor -Go to Solo. Check to make sure your new map is installed. It is normally at the bottom of the maplist. Modding! Custom Music - Thanks to Takes No Damage for this It's super easy to change the game music, simply replacing the existing music files with other files of the same filename does the trick. Here are some links to a few of my favorite packs. 1) To use these, browse to steamapps/common/killingfloor. 2) Rename your Music folder to something else, MusicORIGINAL or the like. 3) Unzip your desired pack into /killingfloor and rename the folder to Music. 4) Load the game and rock the gently caress out Random Metal - Someone from the first thread put this together (who?), it's the one with the Pat song replaced with Slayer's Raining Blood. some random goofy metal, nice for a change of pace when you're tired of the default soundtrack. This won't have files for the more recent maps. Prog Metal - I put this together for a friend. It's very different than the standard rock/metal music the game comes with but I think it works surprisingly well if you're into prog at all. This won't have files for the more recent maps. Death Metal - I made this one as well, death metal and grindcore. Not for the faint of heart, but I think it came out really well and fits with the game perfectly. I've been using this for like a year now and have absolutely no desire to go back to the default tunes. I've kept this one up to date so all stock maps will have different music. Comedy Option DMX - Another goon from the first thread (who?) made this. Good for a laugh, but I couldn't keep using it after a few hours. If you're actually into rap YMMV. This won't have files for the newer maps. Creating Binds Basic Binds Here's a quick run-down on binding stuff to keys, mostly simple commands. In your Killing Floor folder in the Steam Folder, there's a folder called System, open that up and look for User.ini. this contains all the information for binding and stuff. You can also set it in the console, but it's best to do it in the .ini file so you don't accidentally overwrite any previous binds. Example: Let's add a bind that says "FP" whenever press the the H key. Here's what you do: Open up User.ini. Scroll down to where you see this: code:
When you're done, it should read like this: code:
Open up Killing Floor Test it out. Enjoy. Binding Specific Weapons To A Key To bind a specific item to a key, you follow the same steps as creating a basic bind, and use the weapon's specific code instead. Example: code:
Here's a list of all the weapon codes up to before the latest Christmas Update: code:
Any questions you have that aren't covered in this OP can usually be answered by other Killing Floor veterans in the thread. Failing that, you can resort to the KF Wiki or Tripwire's Killing Floor forums, both of which are linked at the top of the page. Screenshots and Videos Killing Floor Money Song DJ Scully Wants Drugs Masterson tries to watch TV Killing Floor Theme Song - Thanks Insert name here Synthwave Crusader fucked around with this message at 14:56 on May 8, 2014 |
# ? Dec 2, 2011 21:06 |
|
|
# ? May 7, 2024 17:03 |
|
More Useful Gameplay Information Fellow KF Veteran Alteisen made a really good post regarding how to play each class well: Alteisen posted:Class descriptions ahoy. Here's a post I made in the old thread with other tips and tricks: Scyantific posted:ANOTHER WALL OF TEXT Synthwave Crusader fucked around with this message at 18:02 on Dec 3, 2011 |
# ? Dec 2, 2011 21:07 |
|
Current-est Puzzle Piece for discussion/wild speculation:
|
# ? Dec 2, 2011 21:13 |
|
You're missing what is clearly the Killing Floor theme song
|
# ? Dec 2, 2011 21:14 |
|
Seems like you could've actually waited until the weapons were announced/added in and the free weekend started before making this thread
|
# ? Dec 2, 2011 21:20 |
|
Good point. But it seems that people are getting more into KF now that the free weekend/weapon update has been announced, so why not get them up to speed before it starts?
|
# ? Dec 2, 2011 21:27 |
|
If anyone is interested in admin rights in the steam group (to organize games or whatever), hit me up on Steam, Russian Guyovitch. I'll probably hop on for a few games at least but I don't feel like doing anything special.
|
# ? Dec 2, 2011 21:29 |
|
This game owns and everyone should have it. It truly is the perfect zombie apocalypse simulator. Zombies are dumb and people are smart, if people work together it should be no problem right? It's hilarious to have a round where everyone is sticking close and shooting zombies dead and then you can pinpoint the exact moment when something goes slightly wrong, snowballs quickly, people panic and it quickly becomes every man for himself. They should use this game in a study of group dynamics or something. There are a ton of custom maps and the general amount of content in the game is ridiculous for the price(even more when it goes on sale). e:also the best music to play killing floor to is DMX, it really encompasses the 'ooh trying hard to be hardcore but really isn't, so relax'. Then you throw 6 pipe bombs on your head and suicide bomb the boss while DMX barks like a dog Captain Beans fucked around with this message at 21:49 on Dec 2, 2011 |
# ? Dec 2, 2011 21:37 |
|
Arg we're going to have to wait a week for this update to hit don't we. I want my guns now
|
# ? Dec 2, 2011 21:39 |
|
Wait so the weapons update is going to be released at the same time as the free weekend thing?
|
# ? Dec 2, 2011 21:42 |
|
That would make the most sense yes.
|
# ? Dec 2, 2011 21:46 |
|
Does anybody like playing with friendly fire on? Because it sure annoys the hell out of me. Always some idiot who either kills you, or runs in front of your gun when you're shooting.
|
# ? Dec 2, 2011 22:04 |
|
Juanito posted:Does anybody like playing with friendly fire on? Because it sure annoys the hell out of me. Always some idiot who either kills you, or runs in front of your gun when you're shooting.
|
# ? Dec 2, 2011 22:08 |
Insert name here posted:I prefer to play with it off; the only time I turn it in is when I play with this one guy I know who loves going Berserker and always somehow manages to run towards the zeds in a path that blocks my shots. Like I don't even think he does it on purpose he always just ends up perfectly in line between me and the zombies. After me and my friend telling him off several times and he would keep doing it I just whacked FF on and every time he does it now he gets mowed by a hail of bullets. I don't think you understand the thought process of someone playing berserker: Q) Are there zombies around? Yes- Run towards them with a fireaxe. No- Find some, then see above. Things like "Where are my allies? Am I blocking their shots?" doesn't really factor into it.
|
|
# ? Dec 2, 2011 22:23 |
|
President Ark posted:I don't think you understand the thought process of someone playing berserker: Of course I'm a terrible Berserker so there's that
|
# ? Dec 2, 2011 22:29 |
|
Someone in the old thread mentioned that in a game like this turning friendly fire on does nothing other than force everyone to go sharpshooter. Yeah pretty much. Plus running around at the start of rounds smacking everyone with a knife is pretty much mandatory. Especially as we are all apparently made of concrete.
|
# ? Dec 2, 2011 22:51 |
|
Is that a harpoon gun in that picture? Because holy poo poo if there is a harpoon gun, I am using that non-stop.
|
# ? Dec 2, 2011 22:56 |
|
Saint Freak posted:Current-est Puzzle Piece for discussion/wild speculation: This genuine? As far as I can see: - M1014 Auto shotty - M4 + red dot - MP5 w tac light - M4 w Grenade Launcher - Revolver of some description - Claymore sword - no idea what that is in the bottom right. Hopefully it's a cannon. lot of tacticlol stuff but goddamn, a claymore
|
# ? Dec 2, 2011 23:05 |
|
Aliginge posted:- no idea what that is in the bottom right. Hopefully it's a cannon. Looks like a minigun maybe.
|
# ? Dec 2, 2011 23:38 |
|
Holy poo poo new guns. Time to reinstall KF. Seriously though, this is a great loving game to play with bros over VOIP.
|
# ? Dec 3, 2011 02:07 |
|
Man, the revolver has me way more excited than I really should be. I roll crossbow/handcannon and even though though the meat-headed gratuity of desert eagles match the aesthetics of KF, a revolver would be loving tops. gently caress me, I hope it's a Webley. The frame doesn't look right for a top-break, but it's Britain! Here's hoping.
|
# ? Dec 3, 2011 02:09 |
|
Eikre posted:Man, the revolver has me way more excited than I really should be. I roll crossbow/handcannon and even though though the meat-headed gratuity of desert eagles match the aesthetics of KF, a revolver would be loving tops. gently caress me, I hope it's a Webley. The frame doesn't look right for a top-break, but it's Britain! Here's hoping. Doesn't look like a webley to me, the hinge at the mid point of the gun looks too angled in the picture, the webley is more rounded off in that area. It's probably going to be something generic like a S&W or something, I don't have that strong a grasp of revolvers but it doesn't look like a typically meaty videogame hand cannon like a Python either.
|
# ? Dec 3, 2011 02:35 |
|
Don't dash my dreams. That's Tripwire's job.
|
# ? Dec 3, 2011 02:48 |
|
I just realized something. If that's a claymore and a minigun in the picture then HOLY poo poo, it's another TF2 tie-in Introducing the Heavy and Demoman into KF and some sort of promo items for TF2 players who own Killing Floor.
|
# ? Dec 3, 2011 03:47 |
|
Given how effective and useful the pistol is, it would take a pretty good new weapon to make me switch
|
# ? Dec 3, 2011 03:49 |
|
My copy of Killing Floor has been "unavailable" for the past couple of days? Anybody have any ideas on what is going wrong?
|
# ? Dec 3, 2011 04:32 |
|
joneswt posted:My copy of Killing Floor has been "unavailable" for the past couple of days? Anybody have any ideas on what is going wrong? Did you use something to modify your perks?
|
# ? Dec 3, 2011 04:37 |
|
joneswt posted:My copy of Killing Floor has been "unavailable" for the past couple of days? Anybody have any ideas on what is going wrong?
|
# ? Dec 3, 2011 04:56 |
|
Deargodalion posted:Did you try verifying the game cache. Worked like a charm! Thanks!
|
# ? Dec 3, 2011 05:23 |
|
joneswt posted:Worked like a charm! Thanks! Anytime! In other news I saw this on my internet journeys and though to share this http://imgur.com/Y7Hun
|
# ? Dec 3, 2011 05:51 |
|
Aliginge posted:This genuine? As far as I can see: FYI that crazy looking thing at the bottom is totally the Husk's arm cannon.
|
# ? Dec 3, 2011 08:06 |
|
Orange Crush Rush posted:FYI that crazy looking thing at the bottom is totally the Husk's arm cannon.
|
# ? Dec 3, 2011 08:23 |
|
Scyantific posted:This happens to me far too often.
|
# ? Dec 3, 2011 08:28 |
|
Also I really hope the Claymore is better then the Katana in everyway because you know what, gently caress Katanas.
|
# ? Dec 3, 2011 08:57 |
|
Orange Crush Rush posted:Also I really hope the Claymore is better then the Katana in everyway because you know what, gently caress Katanas. Honestly I'd love for Tripwire to go over all of the melee weapons in the game and balance them out a bit, so there could be some incentive to wield a machete or axe instead of Katanas all freakin' day. Maybe Also make the knife throwable for beserkers
|
# ? Dec 3, 2011 09:50 |
|
ChickenHeart posted:Honestly I'd love for Tripwire to go over all of the melee weapons in the game and balance them out a bit, so there could be some incentive to wield a machete or axe instead of Katanas all freakin' day. Maybe Actually the melee weapons in the game don't feel very fun to use at all; there just isn't enough proper feedback IMO like when you slash a zombie it makes a really quiet hit sound and that's it. Compare to something like L4D2 where melee weapons feel totally .
|
# ? Dec 3, 2011 10:05 |
|
Insert name here posted:Add back the Knife animations they removed when they added a secondary attack to Machete and Fire-axe (one of the primary fire animations used to be a stab, and the secondary animation used to be your guy inverting the Knife in his hand and slashing across the screen). That's a good point. Melee weapons are consiberbly worse in L4D2 compared to going Beserker, yet I go melee way more often in L4D2 because holy poo poo I just cut that zombie in half with a guitar and her intestines are everywhere now this is amazing
|
# ? Dec 3, 2011 10:22 |
|
Man, I've been hoping for some new weapons for a while now, so this really couldn't have come at a better time.
|
# ? Dec 3, 2011 10:41 |
|
Was just about to post this in the old thread, saw this one, and saw you already have tips for each class. Good on ye Was just going to point out that Alteisen made a post like that once... in fact this should be it. One of the most common noob questions seems to be 'o god how do I play <class> well?' so that's definitely good OP material. Custom Music It's super easy to change the game music, simply replacing the existing music files with other files of the same filename does the trick. Here are some links to a few of my favorite packs. 1) To use these, browse to steamapps/common/killingfloor. 2) Rename your Music folder to something else, MusicORIGINAL or the like. 3) Unzip your desired pack into /killingfloor and rename the folder to Music. 4) Load the game and rock the gently caress out Random Metal - Someone from the first thread put this together (who?), it's the one with the Pat song replaced with Slayer's Raining Blood. some random goofy metal, nice for a change of pace when you're tired of the default soundtrack. This won't have files for the more recent maps. Prog Metal - I put this together for a friend. It's very different than the standard rock/metal music the game comes with but I think it works surprisingly well if you're into prog at all. This won't have files for the more recent maps. Death Metal - I made this one as well, death metal and grindcore. Not for the faint of heart, but I think it came out really well and fits with the game perfectly. I've been using this for like a year now and have absolutely no desire to go back to the default tunes. I've kept this one up to date so all stock maps will have different music. Comedy Option DMX - Another goon from the first thread (who?) made this. Good for a laugh, but I couldn't keep using it after a few hours. If you're actually into rap YMMV. This won't have files for the newer maps.
|
# ? Dec 3, 2011 11:29 |
|
|
# ? May 7, 2024 17:03 |
|
Seeing that berzerker is terribly easy and can solo every unit, I'm sure the Claymore will allow zerks to finally solo the Patriarch.
|
# ? Dec 3, 2011 12:52 |