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I have to say of all the patches and tweaks the game's had in the last few months, the changes to armor may be my favorite. I was so tired of even diamond armor becoming almost useless after enough hits, and having fresh iron armor be so much better. Suits of any material had to be regularly recycled or tossed out. A lot of the time I passed up on wearing armor because any damage I took on the way to my goal or whatever would just mean less damage resisted later. Even falling off a short drop could mean my armor now sucked that much more. But now that armor protects the same no matter how damaged it is, I don't go anywhere without at least an iron suit. It's so useful!
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# ? Jan 7, 2012 15:32 |
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# ? Apr 18, 2024 13:54 |
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Armor repair is also great. There's no more junk armor at two durability.Jin Wicked posted:I just downloaded and installed the snapshot. Hostile mobs spawned from eggs seem to be persistent. If true, then that makes building a mob zoo feasible. Schwarzwald fucked around with this message at 03:10 on Jan 8, 2012 |
# ? Jan 8, 2012 03:08 |
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Started building a thing. Loving the new flat worlds. edit again: Chunderstorm fucked around with this message at 21:44 on Jan 8, 2012 |
# ? Jan 8, 2012 05:52 |
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For those of you playing the iOS/Android version:Daniel Kaplan at Mojang posted:Where is My Update for Minecraft - Pocket Edition? I'm frankly surprised that no one wanted a lower price for the drat thing, as 7 dollars for pure Creative mode seems a bit excessive...
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# ? Jan 8, 2012 19:14 |
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Yeah seven bucks is ridiculous for not being survival and being single player.
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# ? Jan 8, 2012 19:16 |
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It could cost 50 bucks and people would still fall all over themselves to by this mound of tepid feces.
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# ? Jan 8, 2012 19:19 |
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Iacen posted:For those of you playing the iOS/Android version: It was more expensive to "preorder" when it was in Alpha on PC and there was no Survival. There were also like 20 fewer blocks useable in Creative.
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# ? Jan 8, 2012 19:34 |
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CJacobs posted:It was more expensive to "preorder" when it was in Alpha on PC and there was no Survival. There were also like 20 fewer blocks useable in Creative. And yet I still played creative for months before survtest even came out
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# ? Jan 8, 2012 19:39 |
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CJacobs posted:It was more expensive to "preorder" when it was in Alpha on PC and there was no Survival. There were also like 20 fewer blocks useable in Creative. All I know is I got it on sale for 10¢ and at that price point it's worth it. For that matter, I could say the same thing about my alpha purchase of Minecraft itself. Right now though, neither are worth the full price. Notch should have had his big party for going beta, because that's where we're at if you ask me. That and he should just never tweet another thing about bugs=features and "why should I let competent programmers work on ~*my baby*~." The guy just has zero business acumen. That said I've played Minecraft more than any other single game ever, and still love the hell out of it. A whole lot of that nowadays is the community on the server I frequent and some amazing bukkit plugins that add a ton to the game. vv
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# ? Jan 8, 2012 19:42 |
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I found gravel in the Nether. Does that mean anything? Like, does it mean I'm near anything of importance or is it just "Yeah, there's gravel in the Nether. It's just there in places." and I shouldn't get excited? Been running around exploring the place as best I can, but still can't find any nether fortresses. Not even any netherwart. Oh, and I died. I think the wiki said dropped items persist in the Nether, but I have no idea where I died at so oh well. Only things I'd really want back would be my pretty-useless map and a bunch of harvested glowstone dust.
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# ? Jan 8, 2012 19:46 |
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Iacen posted:For those of you playing the iOS/Android version: I bought it for 10 cents on the Android market sale in December, personally. I think most of the other people who bought it did too. This is the sales chart on the Android market site: At the very left is the last day the sale for 10 cents was valid, I'd imagine almost everyone who was aware of it bought then.
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# ? Jan 8, 2012 19:47 |
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Boat posted:All I know is I got it on sale for 10¢ and at that price point it's worth it. I wasn't saying the price it's at now is justified, I'm just pointing out that on PC it was basically twice that price and there were half the features there are now (Survival aside). I was agreeing that seven bucks is probably overpriced for a mobile version. CJacobs fucked around with this message at 19:58 on Jan 8, 2012 |
# ? Jan 8, 2012 19:54 |
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CJacobs posted:I wasn't saying the price it's at now is justified, I'm just saying that on PC it was basically twice that price and there were half the features there are now (Survival aside). I was agreeing that seven bucks is probably overpriced for a mobile version. Back in alpha when notch didn't have his swimming pool of money lots of people (including me) just bought the game to support him, which included the amazing prize of being able to change your skin, but now that he's coining it, I definitely agree that the mobile version is overpriced for the amount of content it delivers.
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# ? Jan 8, 2012 20:02 |
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Jamesman posted:I found gravel in the Nether. Does that mean anything? Like, does it mean I'm near anything of importance or is it just "Yeah, there's gravel in the Nether. It's just there in places." and I shouldn't get excited? Re: Gravel- It's the latter. If you die far away from your spawn point, your items will persist as long as no one enters the chunk you died in. The timer only activates if the chunk is loaded. I've had a couple instances where I will die to something stupid, ragequit, and sign on later to have one of my friends tell me that he found a pile of items and put them in a chest because he figured they were mine.
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# ? Jan 8, 2012 20:08 |
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Well, I meant in single player. According to the wiki, items don't despawn in the Nether. But after finding the place I died by sheer luck, I can confirm the wiki is wrong. Also, I can't seem to make Nether maps anymore. Even when I craft the compasses in the Nether, they're all coming out as Overworld maps. Can I fix this at all? And I think I found a Nether fortress. It's a big black mass of land in a vague castle shape, and I can get close enough that the draw distance SHOULD change it texture to netherrack if it were netherrack. Problem is it's still too far away and far down for me to actually visit, unless "jumping to my death" counts as visiting. I kind of know where it is though, so I might be able to go back with a shitton of gravel and hopefully get down there without a ghast loving me over.
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# ? Jan 8, 2012 21:52 |
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Jamesman posted:Well, I meant in single player. According to the wiki, items don't despawn in the Nether. But after finding the place I died by sheer luck, I can confirm the wiki is wrong. It would probably be a lot easier to calculate where to build a portal on the Overworld to put the other one where you want it in the Nether than to dungeoneer a path.
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# ? Jan 8, 2012 21:54 |
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redmercer posted:It would probably be a lot easier to calculate where to build a portal on the Overworld to put the other one where you want it in the Nether than to dungeoneer a path. Easier, but not nearly as satisfying.
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# ? Jan 8, 2012 23:01 |
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EricFate posted:Easier, but not nearly as satisfying. If you don't feel like doing it that way, it's still much easier to tunnel through netherrack than it is to grab the two dozen stacks of gravel it would take to make a bridge like that. Safer, too, as long as you're careful to not dig right under/above yourself.
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# ? Jan 8, 2012 23:08 |
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Jamesman posted:I found gravel in the Nether. Does that mean anything? Like, does it mean I'm near anything of importance or is it just "Yeah, there's gravel in the Nether. It's just there in places." and I shouldn't get excited? I always felt that gravel is at it's natural habitat in the Nether.
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# ? Jan 8, 2012 23:44 |
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I've noticed this thread has slowed down A LOT compared to last year. New posts, where there are any, tend to be about complaints or the latest silly thing notch has said. Screenshots of neat castles or cool in-game finds are now the exception rather than the rule. Seems a lot of people, myself included, have burned out on the game itself, but are still interested in following it's development to the (hopefully comedic) end. I this sentiment unique to Somethingisawful.com or is the same thing happening elsewhere?
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# ? Jan 9, 2012 00:29 |
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Skull Servant fucked around with this message at 20:11 on Oct 17, 2012 |
# ? Jan 9, 2012 00:37 |
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Jamesman posted:Been running around exploring the place as best I can, but still can't find any nether fortresses. Not even any netherwart. Netherwort is only naturally found in Nether Fortresses, so yeah. a starwar betamax posted:I've noticed this thread has slowed down A LOT compared to last year. New posts, where there are any, tend to be about complaints or the latest silly thing notch has said. Screenshots of neat castles or cool in-game finds are now the exception rather than the rule. Seems a lot of people, myself included, have burned out on the game itself, but are still interested in following it's development to the (hopefully comedic) end. I think a lot of it is that people have gravitated to multiplayer and/or modded singleplayer, and all the fun stuff gets posted/talked about in those threads. I know all our cool builds and stuff get posted in the server's thread, so that means not here.
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# ? Jan 9, 2012 02:12 |
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I finally went through a portal in my primary world after so much worrying I'd have trouble finding a Nether Fortress. Instead I came out in possibly the best starting spot I've ever had in the Nether. Speaking of the Nether, I wish Netherwart would grow in the overworld. If I've taken the time to go get the soulsand, they don't have to make me sit on my rear end in the nether waiting for it to grow.
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# ? Jan 9, 2012 04:04 |
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Vib Rib posted:I finally went through a portal in my primary world after so much worrying I'd have trouble finding a Nether Fortress. Is that a stone brick fortress, or is that just your texture pack?
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# ? Jan 9, 2012 04:07 |
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Schwarzwald posted:Is that a stone brick fortress, or is that just your texture pack?
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# ? Jan 9, 2012 04:08 |
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redmercer posted:It would probably be a lot easier to calculate where to build a portal on the Overworld to put the other one where you want it in the Nether than to dungeoneer a path. redmercer posted:If you don't feel like doing it that way, it's still much easier to tunnel through netherrack than it is to grab the two dozen stacks of gravel it would take to make a bridge like that. Safer, too, as long as you're careful to not dig right under/above yourself. It's hard to say how much better this would be compared to building a bridge towards to fortress, to be honest. I actually do think it'll be easier to just set up a stairway down and build a bridge across the lava toward it. Now if I could just make nether maps again, this would all go much smoother.
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# ? Jan 9, 2012 07:01 |
Minecraft Chain World The attempts at doing some kind of chain world failed miserably, in the first one i never saw the world and in the second one it died after 3 or 4 turns. But the idea is interesting so let's try it again. This time it will be different. The first round of the chain world will be 5 players, myself not included, and each one will have one week to do what he wants with the world. I don't care how many times each player dies but you only have one week. After that week the world will go to the next one. If it works then after those 5 there will be 5 new players. People interested in doing this post saying so, the first five are the ones who will play this first round.
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# ? Jan 9, 2012 12:49 |
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I moved my portal in the Nether into my base. It wasn't that far, but it ended up creating a new portal in the overworld anyway. My original overworld portal links to the relocated nether portal, but teleporting back to the overworld sends me to the new portal. Is there anything I can do about this, or am I just kind of screwed and will have to make a longer trek back home each time now?
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# ? Jan 9, 2012 13:23 |
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Jamesman posted:I moved my portal in the Nether into my base. It wasn't that far, but it ended up creating a new portal in the overworld anyway. Kinda, yeah. Because the nether is so compressed, shifting your netherside portal will probably take you out of range of the overworld portal. And overworld portals will much more easily link up to netherside portals.
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# ? Jan 9, 2012 13:50 |
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a starwar betamax posted:I've noticed this thread has slowed down A LOT compared to last year. New posts, where there are any, tend to be about complaints or the latest silly thing notch has said. Screenshots of neat castles or cool in-game finds are now the exception rather than the rule. Seems a lot of people, myself included, have burned out on the game itself, but are still interested in following it's development to the (hopefully comedic) end. I'm just busy building my plane. I'll drop some screenshots whenever I get it done.
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# ? Jan 9, 2012 14:52 |
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a starwar betamax posted:I've noticed this thread has slowed down A LOT compared to last year. That's because, except for a half dozen new features and lots of Notch drama, almost nothing has happened for a year. Also, this: http://www.youtube.com/watch?v=P4ScqDxH0f4#t=5m20s
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# ? Jan 9, 2012 15:28 |
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ironically enough it seems the release killed it more then anything. once the "its still in beta" excuse vanished and people saw what an idiot notch was at minecon, i think everyone just abandoned in disgust. I shut down my mulitplayer server shortly after the release (no one was really playing), and am now just waiting for the mod api to happen, so more compentent coders can make minecraft fun again. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jan 9, 2012 19:56 |
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Tengames posted:and am now just waiting for the mod api to happen, so more compentent coders can make minecraft fun again.
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# ? Jan 9, 2012 21:44 |
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Tengames posted:ironically enough it seems the release killed it more then anything. once the "its still in beta" excuse vanished and people saw what an idiot notch was at minecon, i think everyone just abandoned in disgust. I shut down my mulitplayer server shortly after the release (no one was really playing), and am now just waiting for the mod api to happen, so more compentent coders can make minecraft fun again. Don't forget that in the midst of all this, Minecraft now costs $30. vvvv , basically. PalmTreeFun fucked around with this message at 22:16 on Jan 9, 2012 |
# ? Jan 9, 2012 22:14 |
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Whatever became of the plan to turn ssp into a client side server? I remember there being talk of doing this and I was looking forward to it because it meant ssp mods would work on smp.
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# ? Jan 9, 2012 22:15 |
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ANAL_CUNT posted:Whatever became of the plan to turn ssp into a client side server? I remember there being talk of doing this and I was looking forward to it because it meant ssp mods would work on smp. But you see that sounds like a sensible and worthwhile thing worth implementi-OOOH LOOK DRAGONS!
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# ? Jan 9, 2012 22:18 |
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PalmTreeFun posted:Don't forget that in the midst of all this, Minecraft now costs $30. This is the best part. I don't know anyone in their right mind who'd pay $30 for the game as it is right now. Maybe, if it was the game pitched during alpha and beta with actual reasons to play, but right now it's glorified internet lego and I wouldn't pay twenty dollars if I had to buy in now, let alone thirty.
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# ? Jan 9, 2012 22:31 |
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This looks like a beautiful city. It's too bad that I'm never, ever going there.
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# ? Jan 10, 2012 00:22 |
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Schwarzwald posted:This looks like a beautiful city. What is that?
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# ? Jan 10, 2012 00:28 |
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# ? Apr 18, 2024 13:54 |
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Majestic Bear Song posted:What is that? The Ghast?
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# ? Jan 10, 2012 00:33 |