Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
SamBishop
Jan 10, 2003

Mechanigma posted:

Any chance if you can tell me whether or not they added camera config options to this game? Jak & Daxter is one of my favourite games of all time, but the last time I tried to go back to the PS2 version I couldn't get past the fact that I couldn't invert the camera.

Hmmm... I don't think I checked (and I was fighting them too; I just don't rotate stuff like that). We should be getting code in the next couple days or so, and I'll happily check for you then.

Adbot
ADBOT LOVES YOU

Crows Turn Off
Jan 7, 2008


the_american_dream posted:

Are you serious? How does that work
It is best described in the PSN Game Sharing thread...
http://forums.somethingawful.com/showthread.php?threadid=2912547

PSN account game content can be shared on two systems (barring a few examples). You just share the PSN account information between two people, and both of their PS3s have full access to that game content (such as Kane & Lynch).

It used to be 5 systems per game content, meaning you could share a game with 4 other people and each pay 1/5th the price, but they recently dropped it down to only 2 people.

Crows Turn Off fucked around with this message at 00:11 on Feb 2, 2012

Dominic White
Nov 1, 2005

And to clarify on sharing - the CEO of Sony America actually said it was a deliberate feature, and an incentive to buy a PS3 in the early days of the console. Publishers must have grumbled later on, and they tightened it from 5-way sharing to only 2.

Still, yeah - it was known (and is known) by Sony, and was once billed as a feature. People thought they had found a loophole and were being clever, though.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Sony kneecapped the PS3/PSP account activation number right around the time PS3's Games on Demand program entered maturity. So yeah it was definitely a publisher thing.

With the way Sony handled accounts on Vita, I doubt PS4 will even have easily switchable accounts.

Mechanigma
Apr 17, 2007

ur already ded

SamBishop posted:

Hmmm... I don't think I checked (and I was fighting them too; I just don't rotate stuff like that). We should be getting code in the next couple days or so, and I'll happily check for you then.

That would be awesome, thanks! It's kind of weird how just that one detail is going to influence if I buy this thing or not. I'm sure I'll get it eventually anyway though. It'll be nice to have a platinum trophy for J&D after having earned it three or four times back in the day.

Harlock
Jan 15, 2006

Tap "A" to drink!!!

The PSN store (account services/sign up) is going to be down for all of tomorrow for maintenance. Online play shouldn't be affected.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Question Mark Mound posted:

Anyone interested in Starhawk should check this out:
https://twitter.com/#!/1up/status/164830115426082817


I didn't really want a code since my internet connection is horrible but I entered anyway since I figured some goon might want one, so the first person to grab it gets it!
JBRN-MMN7-PQ64
Cheers.

SamBishop
Jan 10, 2003

Harlock posted:

The PSN store (account services/sign up) is going to be down for all of tomorrow for maintenance. Online play shouldn't be affected.

That's too bad, as we're getting a few Starhawk codes that I was just going to give out here or on Twitter or something. Oh well, that probably means the Vita stuff will be at least partially live after the maintenance is all finished up. I'm pretty sure Sony's going to start sending out review units to the press soon, so that makes sense.

L-O-N
Sep 13, 2004

Pillbug
Development on Journey is complete! One of my most anticipated games of the year is finally coming out.

http://www.psnstores.com/2012/02/development-on-journey-is-complete/

Boris the Blade
Jun 10, 2005
The Bullet-Dodger
First shots of "The Last of Us".





Impressive Naughty Dog.

Samurai Sanders
Nov 4, 2003

Pillbug

Boris the Blade posted:

First shots of "The Last of Us".





Impressive Naughty Dog.
What I want most from this is a slower pace, with general survival stuff and not just shooting. It looks so good I don't want it to be over in a flash like the Uncharted games.

Boris the Blade
Jun 10, 2005
The Bullet-Dodger

Samurai Sanders posted:

What I want most from this is a slower pace, with general survival stuff and not just shooting. It looks so good I don't want it to be over in a flash like the Uncharted games.

Should have included the captions, as they address one of your concerns.

Game Informer posted:

  • Combat includes both gunplay and melee attacks. Weapons will break after repeated use, so you'll have to scavenge around for new items frequently.
  • Most post-apocalyptic worlds are bleak and gray. Naughty Dog utilizes natural growth to spice up the color palette and add a sense of the abnormal. Notice the yellow bridge in the background? Yep, this is Pittsburgh.
  • The developers stress that The Last of Us is not one long escort mission. Although you won't control Ellie in the game, her AI is one of the team's primary areas of focus. In our demo she always managed to keep up, yet stay out of the way. She didn't seem to need any babysitting at all.

Szmitten
Apr 26, 2008
Laaame I wanted to be the girl.

Don't look into it.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

You just know there's going to be sequences where the guy is in trouble or something and you have to play as the girl to save him.

Pyruvate
Apr 4, 2008

by Y Kant Ozma Post

Boris the Blade posted:

First shots of "The Last of Us".





Impressive Naughty Dog.

I'll believe it when I see it.

But if anyone could, it'd be Naughty Dog

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Policenaut posted:

You just know there's going to be sequences where the guy is in trouble or something and you have to play as the girl to save him.
I would pay good money for a sequence in which you control the little girl, but she has all of the standard Uncharted moveset. Diving into cover as a little girl, popping out with a flare gun, running forward, Iron Fist combo'ing a survivor - that would be awesome.

... but no, you're right, they probably will do that, but it'll be dull and the little girl will only do little girl things :(

Samurai Sanders
Nov 4, 2003

Pillbug

Policenaut posted:

You just know there's going to be sequences where the guy is in trouble or something and you have to play as the girl to save him.
Yeah this is what I assumed too. Either that or letting you control either one and just having them both be functionally the same except that she can crawl into small spaces and he can knock things over, or something like that.

The biggest and most important question is though, can she die? Or is it the pattern established in HL2 where your companion is invincible and you don't need to worry about them at all.

edit: its possible that you can't control the girl simply because they decided from the beginning that there would be no scenes of her dying in the game no matter what, and if she was a player character that would certainly happen.

Samurai Sanders fucked around with this message at 00:50 on Feb 3, 2012

Feenix
Mar 14, 2003
Sorry, guy.
Uncharted meets Enslaved.


Only (most likely) done way better.

Mrs. Badcrumble
Sep 21, 2002
The texturing on the truck in the third screenshot is terrible, but the game's like a year from release and still in heavy development. The important thing is the style, and that looks fantastic.

zachol
Feb 13, 2009

Once per turn, you can Tribute 1 WATER monster you control (except this card) to Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
Would be pretty cool if you were playing as the girl, had a limited (but still very capable) moveset, and then there was also this big NPC guy that couldn't die. Like a reverse escort mission. Most of the game would be sneaking around, opening doors for the NPC, and occasionally avoiding enemies while they stream in and he kills them all. Then there'd be a boss battle where he's fighting against this thing, and you have to climb up to a vantage point and snipe its weak point.
Is there a game like that? I feel like I've played sequences like that and a lot of games have a "here's an all-powerful NPC, hang around it while it kills things" part, but for the whole game?

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

zachol posted:

Is there a game like that? I feel like I've played sequences like that and a lot of games have a "here's an all-powerful NPC, hang around it while it kills things" part, but for the whole game?

Amy :geno:

well you kinda kill stuff sometimes but the little kid is the one with all the magic mind powers

I said come in!
Jun 22, 2004

I'm worried about the little girl being really annoying. Games where you have to hand hold a A.I. character are really tough to pull off, and more often then not, frustrate players to the point where they aren't having fun.

the truth
Dec 16, 2007

zachol posted:

Would be pretty cool if you were playing as the girl, had a limited (but still very capable) moveset, and then there was also this big NPC guy that couldn't die. Like a reverse escort mission. Most of the game would be sneaking around, opening doors for the NPC, and occasionally avoiding enemies while they stream in and he kills them all. Then there'd be a boss battle where he's fighting against this thing, and you have to climb up to a vantage point and snipe its weak point.
Is there a game like that? I feel like I've played sequences like that and a lot of games have a "here's an all-powerful NPC, hang around it while it kills things" part, but for the whole game?

That sounds like it would be one of the worst games ever.

Samurai Sanders
Nov 4, 2003

Pillbug

I said come in! posted:

I'm worried about the little girl being really annoying. Games where you have to hand hold a A.I. character are really tough to pull off, and more often then not, frustrate players to the point where they aren't having fun.
Really? I haven't had that problem in a long time with games, except for Bethesda's and they are kind of in their own category as far as AI bugs go.

zachol
Feb 13, 2009

Once per turn, you can Tribute 1 WATER monster you control (except this card) to Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
I could imagine it going bad really fast. I'd say "it would be so cool if they could make it work" but there are a lot of ideas like that.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Samurai Sanders posted:

Really? I haven't had that problem in a long time with games, except for Bethesda's and they are kind of in their own category as far as AI bugs go.

I had that problem just yesterday with a Dynasty Warriors game of all things. 7 has a bunch of escort mission levels in the mission mode and if you run too far away from your escortee then they get lost and sometimes they get hung up on geometry or distracted by random enemies. It kind of becomes a terrible gamble as to whether or not they'll follow you or decide to turn around and kill that one dude 50 yards away.

Artix
Apr 26, 2010

He's finally back,
to kick some tail!
And this time,
he's goin' to jail!

zachol posted:

Would be pretty cool if you were playing as the girl, had a limited (but still very capable) moveset, and then there was also this big NPC guy that couldn't die. Like a reverse escort mission. Most of the game would be sneaking around, opening doors for the NPC, and occasionally avoiding enemies while they stream in and he kills them all. Then there'd be a boss battle where he's fighting against this thing, and you have to climb up to a vantage point and snipe its weak point.
Is there a game like that? I feel like I've played sequences like that and a lot of games have a "here's an all-powerful NPC, hang around it while it kills things" part, but for the whole game?

Majin and the Forsaken Kingdom might be up your alley.

Overlord K
Jun 14, 2009
Aw, I'm kind of disappointed that pretty much confirms it's not a co-opable experience. I was looking forward to possibly enjoying a full Naughty Dog game with a friend.

It still looks drat pretty though. Naughty Dog folks are seriously wizards with the PS3 graphics. :allears:

Samurai Sanders
Nov 4, 2003

Pillbug

Policenaut posted:

I had that problem just yesterday with a Dynasty Warriors game of all things. 7 has a bunch of escort mission levels in the mission mode and if you run too far away from your escortee then they get lost and sometimes they get hung up on geometry or distracted by random enemies. It kind of becomes a terrible gamble as to whether or not they'll follow you or decide to turn around and kill that one dude 50 yards away.
As far as I know only enemy officers slow down your officers, they run right through enemy grunts same as you do. As for getting caught up on geometry I haven't seen that happen, but I usually run far enough in front of them that I don't think they are being rendered anyway.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

zachol posted:

Would be pretty cool if you were playing as the girl, had a limited (but still very capable) moveset, and then there was also this big NPC guy that couldn't die. Like a reverse escort mission. Most of the game would be sneaking around, opening doors for the NPC, and occasionally avoiding enemies while they stream in and he kills them all. Then there'd be a boss battle where he's fighting against this thing, and you have to climb up to a vantage point and snipe its weak point.
Is there a game like that? I feel like I've played sequences like that and a lot of games have a "here's an all-powerful NPC, hang around it while it kills things" part, but for the whole game?

Maybe Haunting Ground? You have a dog with you and its your primary means of attack and its controlled by AI. Although, I wouldn't call the dog all powerful though,

Baggot
Sep 9, 2009

Hail to the King, baby.

Why are people worried about the girl in The Last of Us? Firstly, we don't even know anything about how the game plays, and secondly, has everyone forgotten that significant portions of all three Uncharted games feature one or more AI companions? In fact, that AI was so unproblematic I think most people don't even think about it.

sentrygun
Dec 29, 2009

i say~
hey start:nya-sh

Baggot posted:

Why are people worried about the girl in The Last of Us? Firstly, we don't even know anything about how the game plays, and secondly, has everyone forgotten that significant portions of all three Uncharted games feature one or more AI companions? In fact, that AI was so unproblematic I think most people don't even think about it.

Sully wasn't a little girl. I haven't played all of Uncharted 2 or any of 1/3, but of course a grown adult character holding a gun who can't die isn't going to be a big deal. I think the two or three NPCs who followed me in what I did play weren't capable of death and were well armed enough to take out enemies alongside me. I think that guide in the ice cave was even mostly scripted, though I can't quite recall it.

Feenix
Mar 14, 2003
Sorry, guy.

sentrygun posted:

Sully wasn't a little girl. I haven't played all of Uncharted 2 or any of 1/3, but of course a grown adult character holding a gun who can't die isn't going to be a big deal. I think the two or three NPCs who followed me in what I did play weren't capable of death and were well armed enough to take out enemies alongside me. I think that guide in the ice cave was even mostly scripted, though I can't quite recall it.

The point though, is that clearly Uncharted devs "get" it and aren't likely to gently caress that up. They know what works in this very arena.

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Seconding the wish that little girl plays something like Alyx from Half Life - A companion who adds to the story rather than the gameplay.

On the other hand, as for her only having little girl actions, in the video she had a knife and was psyching herself up to fight.

TheMostFrench
Jul 12, 2009

Stop for me, it's the claw!



L-O-N posted:

Development on Journey is complete! One of my most anticipated games of the year is finally coming out.

http://www.psnstores.com/2012/02/development-on-journey-is-complete/

Every time I see something about Journey I get it confused with The Last Guardian for some reason. You got me pretty loving excited to say the least.

I said come in!
Jun 22, 2004

Baggot posted:

and secondly, has everyone forgotten that significant portions of all three Uncharted games feature one or more AI companions?

You weren't playing with a child in those games. I can guarantee you the dynamics are going to be completely different in this. You'll have to defend this character.

Feenix
Mar 14, 2003
Sorry, guy.

I said come in! posted:

You weren't playing with a child in those games. I can guarantee you the dynamics are going to be completely different in this. You'll have to defend this character.

I don't think you actually know that. I could just as easily tell you that I guarantee you that the dynamics are going to be completely the same as in Uncharted with Elena in UC1. But who knows, right?

Also, unless Naught Dog are idiots, they realize that a kid of that age in a Post-Apocalyptic world isn't a kid. They're fighting and struggling and being toughened.

Crows Turn Off
Jan 7, 2008


Will you guys quit saying "little girl"? How old do you think she is? Not only does it sound creepy, she's clearly not a "little girl" in the sense that she's clearly not a child.

jabro
Mar 25, 2003

July Mock Draft 2014

1st PLACE
RUNNER-UP
got the knowshon


I said come in! posted:

You weren't playing with a child in those games. I can guarantee you the dynamics are going to be completely different in this. You'll have to defend this character.

Did you even watch the trailer? She grew up knowing almost nothing but zombies and surviving. And the way she handled the knife leads me to believe she can take care of her own. You make it sound like she is Princess Toadstool.

Adbot
ADBOT LOVES YOU

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

She looks to be pretty obviously right around early 20's, late teens. She's not some wilting baby flower you have to drag by the hand.

  • Locked thread