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Dan Didio posted:Small addition Grunt only lives if he was loyal in ME2.
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# ? Mar 17, 2012 13:57 |
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# ? Apr 19, 2024 08:09 |
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Does the Arc Pistol actually have any useful anti-synthetics properties, or should I just ignore it and leave Tali and EDI both on the usual Carnifex/Paladin?
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# ? Mar 17, 2012 14:04 |
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Dan Didio posted:An Asari soldier shows up on the Citadel suffering from PTSD who you overhear describing her fighting the Reapers on some specific border-colony farm-land, she was forced to smother a young girl called Hillary in order to surive, along with murdering a friend of hers who turned into a Banshee. Joker later namedrops the settlement, and a farm-girl called Hillary from there as being his sister. He hasn't heard from his family there. Didn't know Joker namedropped her. Goddamn that's rough. Rutkowski fucked around with this message at 14:09 on Mar 17, 2012 |
# ? Mar 17, 2012 14:06 |
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Huragok posted:Reminds me of Anderson giving the speech in the London FOB and Shepard yelling "hoo-rah", which is wrong, because he's a naval officer and not a marine. My immersion! I don't know if I misheard him, but it sounded like 'Hooyah' when he said it. That's a US Navy SEAL thing. It could be a legacy tradition integrated into the Alliance N7 program.
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# ? Mar 17, 2012 14:21 |
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etjester posted:Some pretty unsurprising statistics: I played default male soldier because the character creator but that's because everything else looked like poo poo compared to that model, and iirc you couldn't have hybrid classes in your first play through so soldier seemed like my best bet for a space commando.
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# ? Mar 17, 2012 14:42 |
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The Atrium mission is making my Sentinel very unhappy. I tried running up the right side ramp to get some high ground but then it spawns guys directly to each side so you get sandwiched. Maybe I'll just hide by the entry door for a while.
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# ? Mar 17, 2012 14:46 |
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Dick Trauma posted:The Atrium mission is making my Sentinel very unhappy. I tried running up the right side ramp to get some high ground but then it spawns guys directly to each side so you get sandwiched. Maybe I'll just hide by the entry door for a while.
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# ? Mar 17, 2012 14:53 |
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Wow, just got the email (Post-rannoch related spoiler) about Kal'reegar dying. How completely and utterly LAME. Dude was at least as prominent of a character as Kirrahe, he deserved a real cameo rather than some lame rear end email.
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# ? Mar 17, 2012 14:54 |
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The few. The proud. The Female Sentinel Shep.
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# ? Mar 17, 2012 14:56 |
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Dick Trauma posted:The Atrium mission is making my Sentinel very unhappy. I tried running up the right side ramp to get some high ground but then it spawns guys directly to each side so you get sandwiched. Maybe I'll just hide by the entry door for a while. Here.
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# ? Mar 17, 2012 14:59 |
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Gordon Shumway posted:The Shepard has completed his task.
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# ? Mar 17, 2012 15:10 |
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THE PWNER posted:Wow, just got the email (Post-rannoch related spoiler) about Kal'reegar dying. How completely and utterly LAME. Dude was at least as prominent of a character as Kirrahe, he deserved a real cameo rather than some lame rear end email. I'm more annoyed about that than the ending.
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# ? Mar 17, 2012 15:21 |
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Aristobulus posted:They are also only the xbox360 version. Though I would imagine the numbers for PC are pretty similar. I'd have to say it's a hard call for PC players since from what I've seen, PC players tend to lean more towards the non-casual type as opposed to console players. Of course if anyone has anything stating otherwise, I'd like to read it since I'm honestly curious. I can see male soldier being most common first choice on a playthrough since if memory serves is the first click option to just get in and go. Me, it was female adept. As far as MMOs go, from what I remember of my WoW time it seemed to depend on server as to what preponderance was there. Considering this was some time back, I vaguely remember on my main server it was heavily human/belf, but if you looked at my last guild it was more like drunk zombie brigade.
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# ? Mar 17, 2012 15:33 |
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NihilCredo posted:Here. I'd actually bookmarked that and forgotten. On the second phase I wound up running about halfway down that side, getting stuck in melee and then running all the way to the last pylon. Turned out to be a good place to make a stand and I finished off the area. Thank you!
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# ? Mar 17, 2012 16:06 |
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Regarding those ME statistics: I tried making a custom face in ME1 and it looked great in the creation screen. When I saw it in game I stopped and created a new game because it looked terrible (I don't think you can move Shepard's head in the creation screen to look for problems). I didn't want to waste time making another abomination so I went with the default look (which looks good on it's own). I didn't keep the save so I imported a save from the depository that had the default appearance. I played Infiltrator in my first run of ME2. When I started another run, I switched to Soldier because I wanted to use guns (Infiltrator had a sniper, smg, and pistol; soldier had a sniper, shotgun, assault, and pistol). ME2 didn't have the combat improvements in ME3 so I spent most of my time just shooting my guns instead of spamming my powers. That was why I switched to Soldier. I stuck with it when I got to ME3. If I ever feel the need to play another class, I play multiplayer. The way I see it, Soldier has no strengths but, has no weaknesses. Also, time dilation makes you the Flash.
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# ? Mar 17, 2012 17:41 |
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RickDaedalus posted:(I don't think you can move Shepard's head in the creation screen to look for problems). You can, and boy howdy is it useful to avoid the exact situation you're describing. You can create a lot of weird monstrosities that are not obvious until you turn the head sideways.
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# ? Mar 17, 2012 17:46 |
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What is something useful I can spend my credits on? I'm about halfway in (main story wise, though I just picked up like 10 more side quests), and I have a little over 300k credits. I can't think of anything to spend them on.
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# ? Mar 17, 2012 17:48 |
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messagemode1 posted:You can, and boy howdy is it useful to avoid the exact situation you're describing. You can create a lot of weird monstrosities that are not obvious until you turn the head sideways. The problem that resulted was that the cheeks were kinda "caved in." It wasn't the only problem. ME1 was a pretty long time ago so I can't remember if I did in fact turn the head and just not notice. I don't think I did because my head is telling me that I tried to move his head with my mouse and nothing happened. I really don't remember. Doesn't matter since I think default shep is the best looking face anyone (I) can possibly make. Nigulus Rex posted:What is something useful I can spend my credits on? I'm about halfway in (main story wise, though I just picked up like 10 more side quests), and I have a little over 300k credits. I can't think of anything to spend them on. Spectre weapons in the spectre office. You can also buy weapon upgrades in the armory of the Normandy in the left terminal near the weapon bench (not weapons mods, weapons upgrade like Avenger IV).
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# ? Mar 17, 2012 17:53 |
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RickDaedalus posted:
I saw the spectre weapons but I haven't seen anything i want yet. The black widow would be nice but I primarily use an assault rifle, and so far there is the sniper, a shotgun, and something else that isn't an AR.
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# ? Mar 17, 2012 17:55 |
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Those are the only spectre weapons available. They each pack a punch but, are pretty heavy. Most of my money went towards buying weapon upgrades. I played Soldier and I used primarily my Assault Rifle, supplemented with a sniper rifle and shotgun. My loadout was: Black Widow Mattock Disciple I think you sit at around -70 or -80 weight if you haven't upgrade them at all. After I did some upgrades I got it down by a lot. I don't have the numbers from my first playthrough but, here are the numbers in my second PT: Black Widow X Mattock X Disciple VII I'm sitting at around +19 weight. You can only get up to V in upgrades on your first playthrough. The power cooldown will be pretty high if you roll with any spectre weapon (unless you upgrade). Keep in mind that other stats increase as well such as damage. I use the Black Widow for dealing damage to the tougher enemies like Brutes and Banshees. If you still have a lot of money around, try upgrading the weapons your squadmates use, you are a team after all.
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# ? Mar 17, 2012 18:06 |
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Dan Didio posted:Overlord's okay. It's got a nice little atmosphere and some decent combat and vehicle sections, stuff like that. It does feel very 'basic' though, if you don't feel comfortable paying for it it's definitely something you won't feel a particular bit of loss over. Especially if you play it 'out of order' and play through one of the better DLC's first. Speaking of which, what happens in 3 if you didn't have the DLC/didn't save David and left him hooked in at Grissom? Is he just missing or does it make any difference with getting into the room behind him. I wouldn't know because I'm not a goddamn monster, thank you very much I beat the game last night and am trying to cover up my disappointment by doing an infiltrator run and seeing how many headshots I can get. Too bad there's not a counter.
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# ? Mar 17, 2012 18:08 |
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100 Years in Iraq posted:Speaking of which, what happens in 3 if you didn't have the DLC/didn't save David and left him hooked in at Grissom? Is he just missing or does it make any difference with getting into the room behind him. I wouldn't know because I'm not a goddamn monster, thank you very much I assume you just don't get into that room/get the assets.
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# ? Mar 17, 2012 18:10 |
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NihilCredo posted:Does the Arc Pistol actually have any useful anti-synthetics properties, or should I just ignore it and leave Tali and EDI both on the usual Carnifex/Paladin?
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# ? Mar 17, 2012 18:16 |
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The Arc Pistol was supposed to be a regular version of the Arc Projector from 2. Yeah, that's a lie.
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# ? Mar 17, 2012 18:26 |
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I read through this entire thread, carefully avoiding spoilers, in order to figure out who voices Primarch Victus. I swear to god it's Alec Baldwin. His VA isn't mentioned anywhere online, though. This isn't great quality, but here's a video of him speaking: http://www.youtube.com/watch?v=-6GkFi6CyEQ
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# ? Mar 17, 2012 18:27 |
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100 Years in Iraq posted:Speaking of which, what happens in 3 if you didn't have the DLC/didn't save David and left him hooked in at Grissom? Is he just missing or does it make any difference with getting into the room behind him. I wouldn't know because I'm not a goddamn monster, thank you very much For the former, nothing's there. If the latter his brother will commit suicide when you inform him during the Cerberus defector mission.
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# ? Mar 17, 2012 18:28 |
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I just beat the game (first time) on Hardcore with a Vanguard with my Shepard I brought through ME1 -> ME2. Gonna do a new play through on Insanity with a different alignment, what would be a good class that plays opposite of a Vanguard? Infiltrator? Engineer?
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# ? Mar 17, 2012 18:41 |
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Infiltrator can be a pure sniper (so hide and take shots from far away) so that is anti-vanguard. Engineer is less involved and has turrets and stuff doing a lot of the killing, so that is also anti-vanguard.
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# ? Mar 17, 2012 18:45 |
TheSpiritFox posted:http://www.youtube.com/watch?v=PZ7bsIpEKIg Interesting. While Shepard does seem to exhibit some of the symptoms seen in the Cerberus team that got indoctrinated at the Derelict Reaper, he's missing the severe headaches, shared memory and a deep, almost existential self-doubt. Shep only exhibits the signs that are ambiguous, which are by definition, ambigious and may or may not be imagined. More importantly though, Shep passes out at the console at the end, he's only roused up by the Reaper Kid after the platform takes him up. There is virtually no reason for the Reaper Kid to do any of this, even supposing that Shep is indoctrinated, and then give Shep the means to destroy all reapers as well if its concerned with self-preservation still. Just leaving Shepard passed out and bleeding gaurentees a reaper victory, even if Shepard wakes up where he is, he has no loving clue how to activate the cruicible from that console, or get to where he needs to be. What the Reaper Kid does only makes sense if organics just getting as far as they did proves that the reaping cycle is unsustainable to its own programming. The only way to fix that issue from the AI's perspective is either to fix the parameters of the reaping (control), fix the parameters of the galaxy (synthesis) or acknowledge the hardware's obsolete and scrap it, along with nearly all tech of a similar origin (destroy). The Cruicible may have never been intended as a conventional pew-pew weapon, its just a means to access the core AI and then a transmitter for final Reaper kill-switch message, whatever that message may be.
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# ? Mar 17, 2012 18:46 |
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farfidnuggin posted:I don't know if I misheard him, but it sounded like 'Hooyah' when he said it. That's a US Navy SEAL thing. It could be a legacy tradition integrated into the Alliance N7 program. Yep, you're right. I know because I was tickled pink that they got it right. That and that's what the subtitles say too.
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# ? Mar 17, 2012 18:47 |
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Welp just finished a mission and lost all my credits, fuel and medi-gel. Nice one Bioware.
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# ? Mar 17, 2012 18:50 |
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Zedd posted:Infiltrator can be a pure sniper (so hide and take shots from far away) so that is anti-vanguard. Engineer is less involved and has turrets and stuff doing a lot of the killing, so that is also anti-vanguard. Are they all one-trick ponies? Vanguard was fun, but it was pretty much charge->nova ad nauseum. And I didn't need to bother with cover or flanking as I was just a pin ball. Sounds like either of the above two classes would allow for that.
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# ? Mar 17, 2012 18:50 |
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Does galactic readiness matter? I've completed every single side mission and I'm at the part where you go to the Cerberus base to get back the Prothean thing. I think my war assets are fairly high, I just don't think I'd be arsed with multiplayer.
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# ? Mar 17, 2012 18:51 |
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Anti-Hero posted:Are they all one-trick ponies? Vanguard was fun, but it was pretty much charge->nova ad nauseum. And I didn't need to bother with cover or flanking as I was just a pin ball. Sounds like either of the above two classes would allow for that. Sentinal is a good class, some tech some biotics, armor to either be aggressive or more durable with.
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# ? Mar 17, 2012 18:52 |
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dmccaff posted:Does galactic readiness matter? I've completed every single side mission and I'm at the part where you go to the Cerberus base to get back the Prothean thing. I think my war assets are fairly high, I just don't think I'd be arsed with multiplayer. Playing multiplayer (or the two iOS games) will raise this Readiness. So, you should play it because it will help you, and it's pretty awesome. Seriously, just try the muliplayer, I had my doubts too, but it owns.
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# ? Mar 17, 2012 18:54 |
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Question: I know Harbinger is in the game, Hackett mentions he's coming after you near the end push in London, but does he ever speak? They credit Keith Szarabajka at the end, but I didn't get a scene where Harbinger speaks. Maybe I missed out on something? Honestly I was kinda surprised that none of the Reaper forces ever yelled "ASSUMING DIRECT CONTROL" and evolved into a murderous Harbinger controlled thing.
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# ? Mar 17, 2012 18:55 |
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Gordon Shumway posted:Question: I know Harbinger is in the game, Hackett mentions he's coming after you near the end push in London, but does he ever speak? They credit Keith Szarabajka at the end, but I didn't get a scene where Harbinger speaks. Maybe I missed out on something? Honestly I was kinda surprised that none of the Reaper forces ever yelled "ASSUMING DIRECT CONTROL" and evolved into a murderous Harbinger controlled thing. Absolutely nothing. It's one of the things we're complaining about in the other thread.
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# ? Mar 17, 2012 18:56 |
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THE PWNER posted:Wow, just got the email (Post-rannoch related spoiler) about Kal'reegar dying. How completely and utterly LAME. Dude was at least as prominent of a character as Kirrahe, he deserved a real cameo rather than some lame rear end email. Yeah that one really was my key disapointment, mostly because it was totally unexpected.
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# ? Mar 17, 2012 18:59 |
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Now I want Harbinger-Banshee's.
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# ? Mar 17, 2012 19:01 |
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# ? Apr 19, 2024 08:09 |
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Sombrerotron posted:The second informs you that there appears to be some other, unknown force than the Reapers themselves responsible for the cycles. When I heard that? I honestly thought that ME3 would end up being kicking the Reapers' asses, then kicking the rear end of said "unknown force" and callin' it a day. Which of course it wasn't, even though that's what Mass Effect is about.
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# ? Mar 17, 2012 19:04 |