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Dr. Video Games 0031 posted:You can give collectables to party members as gifts to raise the affinity between two of them. This is the quickest way, just gift spam with all your useless collectables taking up space. Never sell them.
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# ? Apr 15, 2012 00:41 |
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# ? Apr 29, 2024 02:54 |
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Samurai Sanders posted:I've been reading the Japanese response on 2ch to the game being so well received here. Like me, they're very happy and hope that games like this can revitalize the genre. There's a whole lot of "Are you watching this, Square-Enix??" This makes me unreasonably happy to read. Just a small hope that maybe the current atmosphere can break a few more thick skulls in Japanese game development, I guess.
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# ? Apr 15, 2012 00:54 |
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Strange Matter posted:There are so many systems in this game that it would probably be possible to play through the entire game without catching them all. It's crazy how few people know about giving gifts. I don't think the game ever tells you that you can do this at any moment. I don't remember how I found out, either someone mentioned something in the old thread or I stumbled upon it while just sifting through the items menu. Each gift raises or lowers affinity by a certain amount for each character. Their personalities show a little bit here, it's nice. Reyn likes food and critters such as lizards and frogs, Shulk likes technology, etc.
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# ? Apr 15, 2012 00:57 |
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Violen posted:This makes me unreasonably happy to read. Just a small hope that maybe the current atmosphere can break a few more thick skulls in Japanese game development, I guess.
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# ? Apr 15, 2012 01:03 |
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Bussamove posted:That makes an awful lot of sense. I think I'm just terrible at this game. Or I'm too used to thinking inside the box with how RPGs work these days. Nah, it's definitely the latter. Playing RPGs for nearly two decades has conditioned me to always have a dedicated healer in my party because damage races pretty much never go in your favor. In my first playthrough I ran Sharla in my party almost the entire time. In my second playthrough I ditched her the moment I got Dunban and was amazed at how much more enjoyable and fast-paced the battles were. Sharla just has no synergy with any of the other party members, and it's not something you really notice until you try switching her out.
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# ? Apr 15, 2012 01:04 |
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Samurai Sanders posted:There are some thick loving skulls in charge of the FF franchise, and they kind of define the genre. As good as this is it may very well be too little, too late. Instead of trying to appeal to Square-Enix, they should say "are you watching this??" to Nintendo. It seems like they're only barely aware of what they have in Xenoblade and Monolith.
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# ? Apr 15, 2012 01:10 |
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Strange Matter posted:This much I have figured out, and only through trial and error basically. Crystals are dropped by most enemies, and generally have a relatively low % on one or two qualities, like Strength, Muscle or Ether. Thanks for this. Do percentages above 100 matter at all? I'm guessing yes.
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# ? Apr 15, 2012 01:13 |
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Ledneh posted:Thanks for this. Do percentages above 100 matter at all? I'm guessing yes. Dr. Video Games 0031 posted:Instead of trying to appeal to Square-Enix, they should say "are you watching this??" to Nintendo. It seems like they're only barely aware of what they have in Xenoblade and Monolith. Strange Matter fucked around with this message at 01:22 on Apr 15, 2012 |
# ? Apr 15, 2012 01:19 |
Ledneh posted:Thanks for this. Do percentages above 100 matter at all? I'm guessing yes.
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# ? Apr 15, 2012 01:21 |
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Ledneh posted:Thanks for this. Do percentages above 100 matter at all? I'm guessing yes. Higher percentage means more stat gain, and if you break 200% you get HEAT, which increases the gems rank by one. You can go further than that and get 300% for MEGA HEAT as well, which gives you two gems of a higher rank with max values for that rank. Edit: Beaten like Dunban at a handstand contest.
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# ? Apr 15, 2012 01:22 |
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The implication being that a gem's rank is also determined by something besides the percentage being 200%+?
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# ? Apr 15, 2012 01:22 |
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Ledneh posted:The implication being that a gem's rank is also determined by something besides the percentage being 200%+?
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# ? Apr 15, 2012 01:24 |
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Okay so for gem crafting, here's what I figured out from the game and from just doing it. Time for an effortpost: First thing you should notice is that every shooter-engineer combo has a minimum and maximum spread for the number of actions they will take; this is based on affinity/friendship, e.g. Shulk and Reyn should generally grant you a higher number of rounds. If your spread is 5-10, you will have at least 5 actions and at most 10 actions-- unless you get lucky. Much like combat damage spreads, there is also the chance for a critical roll nicknamed a "Fever" which gives you several freebie actions in a row! Next thing you should notice is your engineer's action likelihood for each round. So if the stronger flame is "average" and the weaker flame is "poor," it's more likely you will see strong flame selected as an action for any given round. After that, look at the shooter's bonus. For example, off the top of my head, I think Reyn has the bonus to make a strong flame action more powerful if that action is selected; naturally that means you ought to pair him with an engineer who has good odds of selecting strong flame (e.g. not "poor" or "average") so you can capitalize on his bonus. Shulk has a bonus to enter "Fever" more often, earning you several free rounds. To be "successful" at gem crafting, you need to raise at least one category of ability to 100%. If you hit 100%, you get a gem corresponding to the level of materials. That means using level I materials makes level I gems. So for your first attempts, pick some materials that give you one or two bonuses you want; the game will auto-highlight other materials that also give those bonuses. At any time after selecting 2 materials you can try to craft; or, if you hit 100% or above in any category, it's time to craft. Assuming you haven't put materials to get 100%, we need to worry about raising it to 100%, or catching the leftovers into cylinders so we can try again later. It's pretty easy: Red (strong flame) gives you a high percentage boost to one category Blue (weaker flame) gives you a small percentage boost to multiple categories Green gives you capacity towards bottling up leftovers (cylinders) Also if you have at least 3 party members and they have strong affinity, there's a chance for party support event which gives you another quality bonus. At the end of crafting, anything that hit 100% or more turns into a gem. As your green bar fills up, you gain cylinders to store leftovers-- this lets you store the results of your craft that didn't hit 100% for later use. Going over 100% by a lot also makes a better version of your gem (sort using Y while fitting gems by ability; you'll notice that not all gems of a level have the same stat boost, it can vary). Sometimes you don't want to win though: So if we think for a moment, we might notice that this means you could end up storing cylinder leftovers worth perhaps 90%. Your first instinct might be to pair that up with a crystal that'll give you the missing 10%. Don't do this because there's more. Any time you craft and hit 200%, you get "HEAT" status listed and gain a gem one level higher (eg level I materials forming level II gems). You could hit 100% really easily in that case I gave, but instead, try to form another cylinder worth say 80%! Then you can combine your 90% cylinder, and your 80% cylinder, and begin crafting with 170%. From there, with Shulk as a shooter (increases Fever, high affinity with Reyn) and Reyn as the engineer (best odds of strong flame, high affinity with Shulk), we've got drat fine odds of hitting 10+ rounds of single-category percentage boosts. This means it's trivial to get the remaining 30%, and get yourself a fancy Strength II or Lightning II gem. Also, "failure" doesn't really mean much. You jar up your leftovers into as many cylinders as you've earned, and because each cylinder only contains one category of ability, it makes the above easy. Sharla has good odds for green-cylinder-building and blue-category-boosting, so you can sometimes just throw a whole pile of random gems together and collect up refined materials even though it says "crafting failure" and your guys shrug. Sure, you didn't get a gem, but you got progress towards a an up-leveled gem. The worst that happens is you don't have enough jars for the number of desirable ability categories.
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# ? Apr 15, 2012 01:40 |
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Chronojam posted:Sharla has good odds for green-cylinder-building and blue-category-boosting, so you can sometimes just throw a whole pile of random gems together and collect up refined materials even though it says "crafting failure" and your guys shrug. Sure, you didn't get a gem, but you got progress towards a an up-leveled gem.
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# ? Apr 15, 2012 01:46 |
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Louisgod posted:I need to compile these quotes so that when people question the hype the game's receiving, can point out tat I'm not alone in this sentiment. Truly is a fantastic game. Well let me know if you need any more, as I am sure I could come up with plenty. This has turned in to a "just one more..." game for me. Last night I was told to save the brother of someone as part of the story. I decided he could wait, as I wanted to head back to Colony 9 and see what's up! I was able to turn in a few quests when I arrived. However, it seemed that whenever I turned a quest in, someone nearby would have that familiar icon appear over their head. "I suppose it wouldn't hurt to see what they want..." I would tell myself. Well this pattern repeated indefinitely and then it was 2 AM. I also ended up with 100% item completion for the first three areas. Best part was, it wasn't boring sidequesting at all. I even found a quest that I have to make a tough decision for! It is the love triangle one. I've had visions of both outcomes, and it has left me hanging, because I don't know what one is better. In short, take this comic but replace Minecraft, trees, wood and sticks with Xenoblade, quests, rewards, and rear end kicking:
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# ? Apr 15, 2012 01:56 |
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Bussamove posted:Xenoblade Chronicles is the best RPG I've played since Persona 4. The only way it could be better is if Kanji Tatsumi parachuted onto the Bionis Head with a crate full of Topsicles and hand-sewn stuffed animals for everyone in the party. Kanji could defeat the Mechon by telling them to Get Bent. I'm about 47 hours in and loving it. I just got the finial companion and I am stoked to see where the plot goes from here.
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# ? Apr 15, 2012 02:33 |
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First of all, I apologize for being out of the loop on this one - I JUST discovered this thread and Xenoblade. I NEED this game. (image removed) My quesiton is... I am shopping around online, trying to find a copy for sale - it's either backordered, sold out, or overpriced. Literally everywhere. What's the deal with that? Where did you guys pick it up? ffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu!~ (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Apr 15, 2012 02:43 |
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I just visited the second Capital City and my save game timer is getting close to three digits. It's time to ditch the story yet again (the big bad can wait) and build up my favorite town again.
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# ? Apr 15, 2012 02:44 |
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I like how the game remembers what equipment you were wearing when it does flash backs. Any other game probably wouldn't bother.
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# ? Apr 15, 2012 03:03 |
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discgolferguy posted:First of all, I apologize for being out of the loop on this one - I JUST discovered this thread and Xenoblade. I NEED this game. You basically needed to pre-order it to get a copy. There was whole big campaign and everything! Run out to your nearest Gamestop though...the one I went to had plenty extra in stock and everyone else I've talked to who pre-ordered the game said the same thing. Like seriously, go now if you can, there's no guarantee that any more than the initial shipment will be printed.
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# ? Apr 15, 2012 03:04 |
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Pomale posted:You basically needed to pre-order it to get a copy. There was whole big campaign and everything! Run out to your nearest Gamestop though...the one I went to had plenty extra in stock and everyone else I've talked to who pre-ordered the game said the same thing. Oh, wow.. that's good to know. Yeah, I have no idea how I missed that one. It's been so long since I played Xeno-anything. The good news is, it's stocked in all the gamestops around my area. The bad news is, they just closed at 9pm and I have to wait until tomorrow That's kind of silly though, I mean it's a bestseller on gamestop - why would they only do one shipment if it's such a popular game? I'm tempted to buy a couple copies if they're only doing one run....
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# ? Apr 15, 2012 03:18 |
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discgolferguy posted:Oh, wow.. that's good to know. Yeah, I have no idea how I missed that one. It's been so long since I played Xeno-anything. The good news is, it's stocked in all the gamestops around my area. The bad news is, they just closed at 9pm and I have to wait until tomorrow Because it's probably not that popular to actual people. Us reclusive anime club weeaboos aren't a particularly good metric to base the stock of a game on.
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# ? Apr 15, 2012 03:27 |
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discgolferguy posted:
Because everyone involved in releasing it thought there was no way it would be well received. I'm not kidding.
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# ? Apr 15, 2012 03:27 |
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I sorta wish the achievement list didnt just basically give away that Fiora totally isnt dead. I kind of assumed as much since they wouldnt develop a whole unique character and fighting style just to kill her in an hour, but its still sorta lame its in the list e: sorry, party spoilers I guess. KoB fucked around with this message at 04:04 on Apr 15, 2012 |
# ? Apr 15, 2012 03:41 |
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KoB posted:I sorta wish the achievement list didnt just basically give away that Massive Spoiler Oh guy that is not a very well telegraphed spoiler, just saying. It could be anything then you kinda drop the bomb.
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# ? Apr 15, 2012 03:50 |
Welp, just spoiled myself. Though aren't all unknown achievements just "???". It shouldn't show until it happens. Edit: That said, yo add context to spoilers. I kind of assumed it for similar reasons as you but still. Sankis fucked around with this message at 03:58 on Apr 15, 2012 |
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# ? Apr 15, 2012 03:51 |
Sankis posted:Welp, just spoiled myself. Though aren't all unknown achievements just "???". It shouldn't show until it happens.
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# ? Apr 15, 2012 03:53 |
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Can someone help me out here? I'm stuck on the Arachnid Queen, and I don't seem to be able to do anything but get my rear end kicked. I get that I'm supposed to do...something with the future sight, but I can't figure out what. I tell whoever to use guard, then I get hit and die anyway. I use that guard Manado move, but it doesn't seem to actually help and I still end up getting nickled and dimed to death by all the little spiders since I can't loving heal.
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# ? Apr 15, 2012 04:03 |
Evil Mastermind posted:Can someone help me out here? I'm stuck on the Arachnid Queen, and I don't seem to be able to do anything but get my rear end kicked.
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# ? Apr 15, 2012 04:20 |
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Are quests automatically completed without having to go back to the questgiver? Also, I assume I shouldn't ever sell collectibles?
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# ? Apr 15, 2012 04:49 |
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Cbouncerrun posted:Are quests automatically completed without having to go back to the questgiver?
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# ? Apr 15, 2012 05:00 |
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How is the story in this game? That has always been my number one thing. My favourite JRPGs are probably Xenogears, FF9, and Chrono Trigger (in that order), with some others right behind those. I played and beat almost all the other JRPGs worth playing, even modern ones like FF13 and Lost Odyssey. I hated the story in 13, waited until the end for anything to happen in the plot. I loved Lost Odyssey although it got way too grindy towards the end. Anyway without going into much more detail, its the story and the world that draws me in, not so much the gameplay. I really enjoyed playing 13 but oh my god the story and characters were god awful. Can anyone give me an honest jrpg veteran's opinion on what to expect from the plot without spoiling much? Use analogies or references from other games if you have to. After FF13 I decided I'm done with these things for good so please goons, change my mind.
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# ? Apr 15, 2012 05:04 |
Cbouncerrun posted:Are quests automatically completed without having to go back to the questgiver?
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# ? Apr 15, 2012 05:05 |
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Evil Mastermind posted:Can someone help me out here? I'm stuck on the Arachnid Queen, and I don't seem to be able to do anything but get my rear end kicked. As for the mobs, the best thing to do is use things like Monado Buster and Airslash to damage multiple targets at once.
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# ? Apr 15, 2012 05:07 |
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Firaga posted:How is the story in this game? That has always been my number one thing.
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# ? Apr 15, 2012 05:08 |
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Chaltab posted:If the Spider uses Red arts, you need to use Monado Speed. Ah, that's what you do for red arts? I've been getting a lot of those lately and I knew Monado Shield wouldn't work on them, so I was a bit at a loss. I just started having Reyn taunt when I saw it come up.
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# ? Apr 15, 2012 05:09 |
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It just occurred to me that you can warn ANYONE about future doom in battle, not just the intended victim. So Shulk can go 'hey Sharla that shield on Reyn would be really great like right now' That is so awesome
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# ? Apr 15, 2012 05:31 |
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I just cleared the mines and holy poo poo this game is a rollercoaster. The tension just kept building and building in that section. The writing and voice for the boss were pitch perfect, I wanted him DEAD for taunting me in his amazing accent. I really like that the big boss fights aren't just damage races, having to think and use your Arts is really fun. I'm also totally stealing the Monado idea for a D&D character. Radiant damage, prescience, buffing? Sounds pretty fun.
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# ? Apr 15, 2012 05:33 |
Chaltab posted:If the Spider uses Red arts, you need to use Monado Speed.
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# ? Apr 15, 2012 05:33 |
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# ? Apr 29, 2024 02:54 |
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Zereth posted:Don't you not have it yet by that point? Edit: Huh, wow, never mind. I'm completely wrong. In my defense, it's been well over six months since I played that segment of the game. Chaltab fucked around with this message at 05:37 on Apr 15, 2012 |
# ? Apr 15, 2012 05:35 |