|
GreatGreen posted:Dead Souls: A Roguelike by From Software I would buy this immediately if there was a way to have open world pvp that was evenly matched. I like that feeling of seeing a guy and you both stop and think 'oh poo poo, can I do this?' Maybe having items that increased the frequency of human opponents and the distance from your level (based on other factors like what level/area zone you were in etc).
|
# ? Apr 22, 2012 11:07 |
|
|
# ? Apr 28, 2024 00:46 |
|
Meiteron posted:All you're really doing if you need to walk back a raw weapon is giving up whatever titanite you've sunk into upgrading it past +5 at this point. As long as you don't max out a raw weapon that's completely fine. Even if you DO max out a raw weapon in the grand scheme of things it's a pretty tiny fraction of your souls used up. I'd say just fully upgrade the thing anyway if you care about trophies/achievements. It's not a huge deal and raw is the only upgrade tree that doesn't require a slab. TheMostFrench posted:I would buy this immediately if there was a way to have open world pvp that was evenly matched. I like that feeling of seeing a guy and you both stop and think 'oh poo poo, can I do this?' Maybe having items that increased the frequency of human opponents and the distance from your level (based on other factors like what level/area zone you were in etc). I think this would be really cool if, instead of just being hostile to everyone ever it was up to the two (or more) of you. So you can attack each other, but you can decide not to. It'd be interesting to walk in on other groups just exploring, or a fight between a few people already in progress. I think the running into people exploring thing is the most interesting thing in a way, because I'd like a world where there's more than one destination. To you it looks like another group is going backwards, but to them it's the destination. Just makes the world feel more alive to me. Manatee Cannon fucked around with this message at 11:14 on Apr 22, 2012 |
# ? Apr 22, 2012 11:10 |
|
Manatee Cannon posted:I think the running into people exploring thing is the most interesting thing in a way, because I'd like a world where there's more than one destination. To you it looks like another group is going backwards, but to them it's the destination. Just makes the world feel more alive to me. Yeah, they do go on about Dks/Des being these impossible and hard games all the time, but once you get into them there's the whole aspect of JOLLY COOPERATION which you don't hear about before hand, and people are always hanging out for help.
|
# ? Apr 22, 2012 11:18 |
|
Manatee Cannon posted:I'd say just fully upgrade the thing anyway if you care about trophies/achievements. It's not a huge deal and raw is the only upgrade tree that doesn't require a slab. What if they used the old virtue / honor system from the early days of Ultima Online? That way you could tell from someone's outward appearance what they were more likely to do. i.e. "Dark Lord XxNinjaStabxX" will probably kick you off a ledge, while "Great Lord SirYorick" wants to help with a boss kill. It gets tougher with lower notoriety players, you don't know what they're about yet.
|
# ? Apr 22, 2012 11:46 |
|
Ok need some suggestions, I really like the Drake Sword, should I upgrade it now that I've taken down a Hydra and gotten some drake scales or whatever, or should I find a better weapon? I'm pretty much up to Blight Town, having opened up the door after killing the Drake/Dragon thing in The Depths. I dont really have a specific build per se, mostly geared towards a melee style build I guess.
|
# ? Apr 22, 2012 12:38 |
|
The drake sword is going to be showing it's age pretty soon. Upgrade a weapon that scales with you best stat or use the cool little weapon that you'll find when you open up Sen's Fortress shortly.
|
# ? Apr 22, 2012 12:46 |
|
freeranger posted:Ok need some suggestions, I really like the Drake Sword, should I upgrade it now that I've taken down a Hydra and gotten some drake scales or whatever, or should I find a better weapon? I'm pretty much up to Blight Town, having opened up the door after killing the Drake/Dragon thing in The Depths. I'm not very far along in the game myself, but I've read that you should keep your dragon scales for NG+ and ++ for a really good weapon. The drake sword doesn't scale at all, so you should pick a build first then find a weapon that suits it.
|
# ? Apr 22, 2012 12:47 |
|
freeranger posted:Ok need some suggestions, I really like the Drake Sword, should I upgrade it now that I've taken down a Hydra and gotten some drake scales or whatever, or should I find a better weapon? I'm pretty much up to Blight Town, having opened up the door after killing the Drake/Dragon thing in The Depths. While the Drake Sword is good at the beginning for it's high physical damage, it doesn't scale off any stats and upgrading it is generally not worth it. It'll be useful until right after the second bell, but won't help you much after that. If you like it's move set then, aside from the two-handed R2, it's the same as the broadsword.
|
# ? Apr 22, 2012 12:51 |
|
Thanks all, I might have a mess about with some of the other weapons and see if I can easily adjust to them.
|
# ? Apr 22, 2012 14:55 |
|
freeranger posted:Thanks all, I might have a mess about with some of the other weapons and see if I can easily adjust to them. Farm a balder side sword, if you like Drake Sword that one is going to be pure tits. Also try the Claymore. It's found under the red dragons butt. The R2 on that thing is great.
|
# ? Apr 22, 2012 15:09 |
|
Ah yes, Forest Hunting! Unlimited action with Havel-flipping WOG-TWOPping spawn-jumping derp-a-derps!
|
# ? Apr 22, 2012 16:40 |
|
Under no circumstances should any reasonable, right thinking human go hunting in the forest. Anor Londo and the Kiln are way more fun times.
|
# ? Apr 22, 2012 16:49 |
|
Nemesis Of Moles posted:Under no circumstances should any reasonable, right thinking human go hunting in the forest. Anor Londo and the Kiln are way more fun times. Anor Londo has too many places to hide, and Dark AL decreases the lock on distance so much it makes magic useless. Kiln is better, but I get locked out of using the red orb by people attempting to invade me, then failing. The only downside to the forest is the Havel-flippers, which are incredibly satisfying to kill.
|
# ? Apr 22, 2012 17:08 |
|
EC posted:Anor Londo has too many places to hide, and Dark AL decreases the lock on distance so much it makes magic useless. Kiln is better, but I get locked out of using the red orb by people attempting to invade me, then failing. The only downside to the forest is the Havel-flippers, which are incredibly satisfying to kill. It's funny you use that as a downside for Anor londo. I love loving with people more than killing anyone so hunting them, scraping a little then running off to hide somewhere then jumping them again. I got lucky a few times and ended up stalking a few people through the whole stage. edit; Dressed, as usual, in the weirdest things I can find that the average person in their first AL run won't have seen. Nemesis Of Moles fucked around with this message at 17:15 on Apr 22, 2012 |
# ? Apr 22, 2012 17:12 |
|
Fuckdamn I hate the capra demon boss fight. Even on NG+ it's pretty much the same "walk in, take 2 steps, die horribly" cycle that it was my first time through e: I am not worthy of this game for not knowing that just slapping on some armor with more poise would make this fight a cakewalk nominal fucked around with this message at 17:29 on Apr 22, 2012 |
# ? Apr 22, 2012 17:16 |
|
Kiln is not fun the 9/10 times you invade a threesome of pickle lickers. I love New Londo, though: you can drop a white sign, kill 10/11 of the darkwraiths for chunk/slab farming, and if you haven't been summoned for 4 kings by that point you can either red orb, go kill the last DW by the drakes, or bone out...it's probably the most fun you can have farming.
|
# ? Apr 22, 2012 17:18 |
|
And the game is a lot faster if you start by ringing Quelag's bell...
|
# ? Apr 22, 2012 17:36 |
|
nominal posted:Fuckdamn I hate the capra demon boss fight. Even on NG+ it's pretty much the same "walk in, take 2 steps, die horribly" cycle that it was my first time through The key to Capra is a high stability shield (i.e. a great shield with stability improved to over the 78pt heavy-weapon break - eagle shield being the best lightweight greatshield option). You will be able to block all of his attacks, and his one-handed swings will even bounce off allowing you to counter attack.
|
# ? Apr 22, 2012 17:44 |
|
buzzsaw.gif posted:Kiln is not fun the 9/10 times you invade a threesome of pickle lickers. Nuh-uh. 420 drop your sign outside Nito and farm skeleton babies errday
|
# ? Apr 22, 2012 18:07 |
|
Oh goody, I'm in Blighttown without the rusted iron ring. How do I get back to Firelink Shrine quickly?
|
# ? Apr 22, 2012 18:31 |
|
Cakes posted:Oh goody, I'm in Blighttown without the rusted iron ring. How do I get back to Firelink Shrine quickly? Go up the elevators and take the shortcut through the Valley of Drakes (provided you have the Master Key to open the gate in the Valley.) Take the elevator in New Londo Ruins and you'll be back at Firelink.
|
# ? Apr 22, 2012 18:36 |
|
Thanks, I'll be glad to leave. I was kind of missing sunlight.
|
# ? Apr 22, 2012 18:39 |
|
The Duke posted:Go up the elevators and take the shortcut through the Valley of Drakes (provided you have the Master Key to open the gate in the Valley.) Take the elevator in New Londo Ruins and you'll be back at Firelink. Don't even need the Master Key, assuming you're coming from Blighttown. The actual key for that is in a chest in Blighttown just between the fat guys and the water mill thing.
|
# ? Apr 22, 2012 18:45 |
|
http://www.gametrailers.com/video/additions-interview-dark-souls/729217 Dunno if this was posted, but there's a little bit of explanation about the new content. The new areas are set in the past, so reaching them will involve time travel. Specifically he mentioned the Painted World as having a similar method of access, so presumably there'll be an object or objects in the world that will send us to the new areas.
|
# ? Apr 22, 2012 18:58 |
|
Category Fun! posted:http://www.gametrailers.com/video/additions-interview-dark-souls/729217 That dude sure pulled a when asked about Oolacile. Poor guy doesn't look comfortable giving interviews, though. The new bosses look great, and I really dig the idea of traveling through time to a previous version of Darkroot, which is hopefully Oolacile. Now if they would just go ahead and announce the new content as DLC...
|
# ? Apr 22, 2012 19:06 |
|
EC posted:
http://www.360magazine.co.uk/interview/dark-souls-game-director-apologises-to-console-players/ Doesn't look like it's going to happen. Maybe you could start a petition?
|
# ? Apr 22, 2012 19:08 |
|
Paolomania posted:The key to Capra is a high stability shield (i.e. a great shield with stability improved to over the 78pt heavy-weapon break - eagle shield being the best lightweight greatshield option). You will be able to block all of his attacks, and his one-handed swings will even bounce off allowing you to counter attack. Does this mean with >78 stability I can block all large weapon attacks like the Demon's Greataxe? I beat the Capra demon with ~63 stability on a Tower Kite Shield, but I also had a lot of endurance built up so I had more stamina to burn on a block. Does the more stability a shield have equate to less stamina used up in blocking an attacking? How do the btreakpoints work?
|
# ? Apr 22, 2012 19:08 |
|
I actually think it will come out as DLC. Miazaki is basically a huge dickheel but he knows how to pick his words, observe;A poo poo posted:Hidetaka Miazaki: It’s completely understandable that people who bought the original version would ask about the additional content, however, as the director of Dark Souls I cannot say right now about whether or not this content will ever be available as DLC. But, I want to emphasis my sincere apologise to those players that bought the console version that we don’t have any news for them at this point. He's saying he's sorry that he doesn't have any news at this time, and he sees that we want that junk. I'll bet any money within a few months we'll either hear about Prepare to Die Edition360/ps3 or DLC.
|
# ? Apr 22, 2012 19:18 |
|
Category Fun! posted:http://www.360magazine.co.uk/interview/dark-souls-game-director-apologises-to-console-players/ I'm still hopeful that they can't say anything not because it isn't happening, but because Namco is still working with MS/Sony to make it happen. Obviously releasing the new stuff as DLC will cut into sales of the PC version, so they have to balance it, but at $10 or even $15 hopefully it'll balance out. Don't get me wrong, I've already started pricing out parts to convert my HTPC into a gaming machine. I figured it would be nicer to play it on the 55" with a game pad as opposed to my relatively small monitor. I just really don't want to spend $600 if I don't have to. obviously no one is forcing me but my addiction must be fed
|
# ? Apr 22, 2012 19:18 |
|
I had my first victory over an invader last night, but I felt bad about it. Instead of some boring build, the invader was a big-boned lady named Maneater Mabel (or something like that) with a sack over her head, a big-rear end butcher's clever, and nothing else on.
|
# ? Apr 22, 2012 19:21 |
|
Mastiff posted:I had my first victory over an invader last night, but I felt bad about it. Instead of some boring build, the invader was a big-boned lady named Maneater Mabel (or something like that) with a sack over her head, a big-rear end butcher's clever, and nothing else on. Do you guys want to tell him, or shall I?
|
# ? Apr 22, 2012 19:22 |
|
Mastiff posted:I had my first victory over an invader last night, but I felt bad about it. Instead of some boring build, the invader was a big-boned lady named Maneater Mabel (or something like that) with a sack over her head, a big-rear end butcher's clever, and nothing else on. That's Maneater Mildred, she's an NPC invader. The good news is that now you've defeated her, you can summon her to help fight Quelaag!
|
# ? Apr 22, 2012 19:23 |
|
Nemesis Of Moles posted:Do you guys want to tell him, or shall I? No its better that he never knows.
|
# ? Apr 22, 2012 19:23 |
|
Mastiff posted:I had my first victory over an invader last night, but I felt bad about it. Instead of some boring build, the invader was a big-boned lady named Maneater Mabel (or something like that) with a sack over her head, a big-rear end butcher's clever, and nothing else on. That's an NPC (Maneater Mildred). Once you beat her, you'll be able to summon her for the bossfight in that level. Edit: gently caress, y'all are fast.
|
# ? Apr 22, 2012 19:23 |
|
You guys ruined it
|
# ? Apr 22, 2012 19:24 |
|
If it doesn't say that you're invaded by something like 'xXfaGoTkillUXx' then it's an NPC. There's a few.
|
# ? Apr 22, 2012 19:26 |
|
If it helps you feel any better Mildred handed my face to me and I faced Quelaag alone.
|
# ? Apr 22, 2012 19:54 |
|
Xanzar posted:Does this mean with >78 stability I can block all large weapon attacks like the Demon's Greataxe? You will find that hits on a high stability shield take far less stamina. I believe that the break points determine what attacks get "broken" or interrupted (i.e. the attack bounces off the shield and you have a chance to counter-attack). I believe that the best you can do is break 1H ultra-great-weapon chains. 2H ultra-great-weapon attacks are blockable but never "breakable" (i.e. even with a >78 stability shield someone wielding an ultra-great-weapon with two hands can always continue their R1 attack sequence even if you block each blow, whereas any other attack would bounce off). This is why Capra's 1H attacks will bounce off but not his 2H attacks.
|
# ? Apr 22, 2012 19:59 |
|
Bellend Sebastian posted:If it doesn't say that you're invaded by something like 'xXfaGoTkillUXx' then it's an NPC. There's a few. Aww I thought it was a cool gimmick.
|
# ? Apr 22, 2012 20:12 |
|
|
# ? Apr 28, 2024 00:46 |
|
Paolomania posted:You will find that hits on a high stability shield take far less stamina. I believe that the break points determine what attacks get "broken" or interrupted (i.e. the attack bounces off the shield and you have a chance to counter-attack). I believe that the best you can do is break 1H ultra-great-weapon chains. 2H ultra-great-weapon attacks are blockable but never "breakable" (i.e. even with a >78 stability shield someone wielding an ultra-great-weapon with two hands can always continue their R1 attack sequence even if you block each blow, whereas any other attack would bounce off). This is why Capra's 1H attacks will bounce off but not his 2H attacks. So if I'm using an ultra-greatweapon two-handed and my opponent is an awful riposter, all I need to do is chain R1s and their stamina will break? I've been attacked by a dude with the demon greataxe before and he ate my entire stamina bar in one hit. I don't remember if that was before or after I pumped up my stamina or even which shield I was using. I'm using katanas now for both looking cool and since they are much faster than the black knight sword (a great weapon) that I was using before. Too many times I would block and before I could even attack the opponent had already sent another swipe cancelling mine. I'm hoping that with lightning and/or fire katanas I can be more effective in PvP. Since those (lightning and fire versions) don't have attribute modifiers, it would make sense to only point-up to the minimum reqs, right? That way I can skill up vitality or faith, maybe? Is there a reason to incrase faith beyond what is required to equip the miracles? Does the damage scale with the attribute on spells? Xanzar fucked around with this message at 20:21 on Apr 22, 2012 |
# ? Apr 22, 2012 20:18 |