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I said come in! posted:I'll always remember 300 as that movie that revolutionized making films accessible to the blind. I've never seen a movie with so much narration in it before, that explains everything the audience is seeing.
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# ? Apr 30, 2012 19:03 |
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# ? Apr 24, 2024 07:27 |
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Samurai Sanders posted:Well, comic books have narration like that, and it was emulating the comic like crazy. Also I often wonder how long the movie would be if you sped up all the slow motion parts to normal speed, about 30 minutes long I bet. 300 should have just stayed a graphic novel. I hope someone who made decisions at Warner Brothers, had a really hard time justifying turning it into a movie. The dollar signs were obviously what pushed it into getting approved. They took the most uncreative, and lazy path they could to adapting it to film. Crows Turn Off posted:Really? You must not watch very many movies then. You're probably thinking of exposition, which is not the samething. Although I can't really begin to guess what you might have meant by this. Logical thinking must not be a strong skill of yours. I said come in! fucked around with this message at 19:07 on Apr 30, 2012 |
# ? Apr 30, 2012 19:03 |
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Oh god I am (was?) excited about God of War Multiplayer but watching a little gameplay vid and it's GROSS! I'm not sure I'm down with more eyeball hooking. :\
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# ? Apr 30, 2012 19:14 |
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I said come in! posted:You're probably thinking of exposition, which is not the samething. Although I can't really begin to guess what you might have meant by this. Logical thinking must not be a strong skill of yours.
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# ? Apr 30, 2012 19:19 |
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Crows Turn Off posted:Wow, you took this personally. Sorry if it hit a nerve or something. The point is that there are a ton of movies out there with narration, even going so far as to "explain everything the audience is seeing." You're using tired, overused logical fallacy to make a point. That poo poo is annoying. I've seen a "ton" of movies with narration, but I can't recall any where it's used for virtually the whole film. Perhaps if you listed a couple? Is that something you can do?
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# ? Apr 30, 2012 19:23 |
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I said come in! posted:300 should have just stayed a graphic novel. I hope someone who made decisions at Warner Brothers, had a really hard time justifying turning it into a movie. The dollar signs were obviously what pushed it into getting approved. They took the most uncreative, and lazy path they could to adapting it to film. Not to get too CineD or anything, but it's hard to imagine combining lazy with 300. Especially coming off of the recent trend to grounding everything and making them more accessible (ala successfully de-yellowing and de-spandexing of X-Men to make them more acceptable), making a movie about shirtless homoeroticism is a pretty big gamble considering Sin City didn't break $100 mil and it had stars and directors that people recognized. I can't say I see where you think these dollar signs were going to come from a movie headlined by a hard to recognize Gerard Butler (you know, that guy from Timeline and second fiddle in the second Tomb Raider movie) and a giant gold encrusted RuPaul. It's not a great movie but I wouldn't call it lazy. It was a better than decent literal translation of a graphic novel and led to us getting Watchmen. That's cool in my book. Ape Agitator fucked around with this message at 19:29 on Apr 30, 2012 |
# ? Apr 30, 2012 19:23 |
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The only big problem I have with 300 is the scenes back home with what's her name, THAT is what they did to try to couch the movie for a broader audience, and it was awful. plus it makes for the most enjoyable drinking game I have ever played, every time someone says "SPARTA!!" or any variation thereof. edit: wait hold on, that movie was already about 3/4 of the way to being a video game already graphically, why did no one make a game of it? Samurai Sanders fucked around with this message at 19:33 on Apr 30, 2012 |
# ? Apr 30, 2012 19:26 |
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I said come in! posted:You're using tired, overused logical fallacy to make a point. That poo poo is annoying. I've seen a "ton" of movies with narration, but I can't recall any where it's used for virtually the whole film. Perhaps if you listed a couple? Is that something you can do? Not movies, but Dexter and Burn Notice.
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# ? Apr 30, 2012 19:30 |
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Ape Agitator posted:It's not a great movie but I wouldn't call it lazy. It was a better than decent literal translation of a graphic novel and led to us getting Watchmen. That's cool in my book. I guess I see your point that making it a very literal translation doesn't necessarily make it a lazy movie. There were parts about it, like the artistic style used (the coloring choice), that I really liked. I do agree with you that it bringing us Watchmen was a nice pay off. That was a good movie in my opinion. Anyways, PS3 games thread, we should probably get back on track.
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# ? Apr 30, 2012 19:33 |
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Aphrodite posted:Not movies, but Dexter and Burn Notice. I would play the poo poo out of a Burn Notice game. Make it like the new Bond games where stealth is an objective, but just killing the gently caress out of everyone is easier, faster, and more likely to let you succeed at your objective.
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# ? Apr 30, 2012 19:37 |
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bbcisdabomb posted:I would play the poo poo out of a Burn Notice game. Make it like the new Bond games where stealth is an objective, but just killing the gently caress out of everyone is easier, faster, and more likely to let you succeed at your objective. The best Burn Notice game would be to take Dead Rising 2's workbench and just explode the hell out of it. Just litter every level with a metric ton of random stuff and a million hidden recipes to put things together with. Then drop Michael at point A and tell him to get to point B. Oh, and make a bonus mode with a skin change to Fiona where all you get is C4 and a shotgun and every time you shoot a guy an annoyed voice clip of Michael goes "Fiona.."
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# ? Apr 30, 2012 19:48 |
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Not really related, but I still want a Breaking Bad/Cooking Mama cross over.
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# ? Apr 30, 2012 19:51 |
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Policenaut posted:Oh god, yeah. Having done both, UC1 Crushing is just irritating compared to the sheer hellscape that is WaW's campaign on Veteran. The Reichstag stage is enough to give me horrible game PTSD just thinking about how awful it is.
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# ? Apr 30, 2012 19:52 |
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ChetReckless posted:Remember how PS+ members are supposed to get Awesomenauts for free tomorrow? Now, maybe not so much. Apparently the developer -- DTP Entertainment -- is going bankrupt. No PS is for sure getting awesomenauts tomorrow. That's confirmed by Sony. Xbox may or may not get released.
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# ? Apr 30, 2012 20:15 |
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Sounds like PS+ people should grab it regardless, in case it gets delisted when they go under. Like when IREM went bankrupt and they pulled most of their content from all the game networks.
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# ? Apr 30, 2012 20:17 |
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Is there even any buzz if this is a good game or not? It looks like it could go either way, you know?
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# ? Apr 30, 2012 20:18 |
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Feenix posted:Is there even any buzz if this is a good game or not? It looks like it could go either way, you know? Awesomenauts? I've heard nothing but good things about it. I know a couple of DOTA-addict writers who are hooked.
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# ? Apr 30, 2012 20:20 |
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Dominic White posted:Awesomenauts? I've heard nothing but good things about it. I know a couple of DOTA-addict writers who are hooked. Oh that's cool, then. I certainly didn't mean to sound snarky about it. I know NOTHING about it. If there are any good writeup/previews you are aware of, please share.
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# ? Apr 30, 2012 20:22 |
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Cab posted:No PS is for sure getting awesomenauts tomorrow. That's confirmed by Sony. Xbox may or may not get released. I'm happy that preliminary reports were wrong. Normally I probably wouldn't look at the game unless it was free, but this guarantees I'll probably at least give it a shot. Having a good online community is usually pretty tough for downloadable console games, so if the game is any good this will probably give it a real shot in the arm. Hopefully its properly balanced out of the gate.
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# ? Apr 30, 2012 20:25 |
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ChetReckless posted:I'm happy that preliminary reports were wrong. Normally I probably wouldn't look at the game unless it was free, but this guarantees I'll probably at least give it a shot. Having a good online community is usually pretty tough for downloadable console games, so if the game is any good this will probably give it a real shot in the arm. ... but the whole publisher fallout thing, I suppose, means that patches may never happen. Meh. I hope they get it all sorted out.
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# ? Apr 30, 2012 20:38 |
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I read a snippet that said they had 6 characters at launch and then would release more via DLC. Hope you guys like 6 characters! Also, confession time. Being a console-only gamer, I have no idea what a DOTA style game even is. Like, in a sentence, what kind of game is this? Is a DOTA game kinda like Battlefield (Control points) only rather than FPS it's RPG Diablo-ish little dudes running around?
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# ? Apr 30, 2012 20:47 |
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Feenix posted:I read a snippet that said they had 6 characters at launch and then would release more via DLC. If I were to compare the gameplay of DOTA games and Battlefield, I would probably say it's more like a Rush style map. Where there's 3 lanes that you go on with other back paths for ambushes and other such things.
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# ? Apr 30, 2012 20:51 |
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Fair enough. I think I get it. It's basically a Capture-Node Push. Sounds cool.
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# ? Apr 30, 2012 20:56 |
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Feenix posted:Also, confession time. Being a console-only gamer, I have no idea what a DOTA style game even is. Like, in a sentence, what kind of game is this? When I think DOTA, as a non-DOTA player, I think of a mix of PvE and PvP with characters who RPG style level up mainly via PvE. So you control territory mainly as a means to control access to PvE level up material. Player death is strongly discouraged because it gives resources to the enemy team and your team will bitch at you about it. So the PvE RPG arms race continues until you can beat the enemy team into retreat back to their base and win the game.
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# ? Apr 30, 2012 20:58 |
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Feenix posted:Oh that's cool, then. I certainly didn't mean to sound snarky about it. I know NOTHING about it. If there are any good writeup/previews you are aware of, please share. http://www.youtube.com/watch?v=ya9Uk0eI21Y&feature=fvst Is a full match with developer commentary. Got me interested. Also gives you a good idea what a DOTA is, though this twists that formula into a 2d sidescroller.
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# ? Apr 30, 2012 21:01 |
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When I think of God of War, I don't think "This is a game that translates well to competetive multiplayer deathmatch and co-op gameplay." But it looks like it does. Really drat well, actually. So this ISN'T God of War 4, but another spin-off. I'm kind of bummed because I want GoW4 already to find out what happens after GoW3, but also not bummed because I really want to play this.
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# ? Apr 30, 2012 21:25 |
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God of War co-op would be cool, but I can't see competitive multiplayer.
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# ? Apr 30, 2012 21:26 |
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Watch the gameplay demo, then.
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# ? Apr 30, 2012 21:27 |
But turn it off before the eye-jabbing, cause that's really gross.
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# ? Apr 30, 2012 21:30 |
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Jamesman posted:Watch the gameplay demo, then. I've seen it, i'm still on the fence.
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# ? Apr 30, 2012 21:31 |
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Edit: Nevermind, meant to post this in the PS3 General thread.
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# ? May 1, 2012 00:42 |
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This is interesting. I just started up Prototype 2 and it tells me that System Software 4.11 is mandatory to play the game. I've been running 4.10 since forever because 4.11 is an optional update. Fortunately, the update was on the disc because it would have been a huge pain in the rear end to have to download it on this slowass connection. Probably would have taken all night. Seriously, what the gently caress? What's so awesome about 4.11 that 4.10 just won't do if I'm to play Prototype 2?
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# ? May 1, 2012 05:18 |
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I said come in! posted:God of War co-op would be cool, but I can't see competitive multiplayer. It's been a while since I played a God of War game, but can't you cancel all attacks into block or roll? Imagine a fighting game where you could cancel any attack you did into a block or back dash, it would turn into an incredibly turtley game where you can make any offense safe or bait out attacks after briefly starting your own. I'm guessing there will be some serious overhaul to the combat system if they want it to be any good, I personally don't have much faith in them doing this though. I won't play it as I find the gore and general attitude of the God of War series bizarre and off putting, but I am curious how they would tackle player vs player combat in a game like that.
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# ? May 1, 2012 11:52 |
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bleep posted:It's been a while since I played a God of War game, but can't you cancel all attacks into block or roll? Imagine a fighting game where you could cancel any attack you did into a block or back dash, it would turn into an incredibly turtley game where you can make any offense safe or bait out attacks after briefly starting your own. I'm guessing there will be some serious overhaul to the combat system if they want it to be any good, I personally don't have much faith in them doing this though.
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# ? May 1, 2012 12:02 |
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I want The Last of Us :O
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# ? May 1, 2012 12:08 |
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Stare-Out posted:The combat system in general will be more 'modernized' and simplified. Uhhh... This doesn't sound good at all. A lot of people complain that GOW is too simplified, making it any simpler is a recipe for a boring game.
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# ? May 1, 2012 12:10 |
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Is gameplay trailer of new GoW out yet?
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# ? May 1, 2012 12:12 |
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THE AWESOME GHOST posted:Uhhh... So far I'm really liking what I'm hearing, even though "reports" claim that the singleplayer campaign will be shorter than that of GoW3 which has already caused considerable nerd-rage across the board. It's kind of bizarre how much opposition a new God of War game has gotten so quickly after its initial reveal; it's one of the most high-ranking franchises in modern gaming and the team seems to be really adamant on improving the formula. Currently the vibe isn't too different from when Assassin's Creed: Brotherhood was first revealed, what with multiplayer being a new thing for the franchise with that entry, yet there was a fantastic singleplayer as well. Granted, Ubisoft's marketing screwed the pooch a bit on that front and apparently did their best to keep that fact a secret, but hopefully SMS are a bit wiser. RaDaMaNt posted:Is gameplay trailer of new GoW out yet?
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# ? May 1, 2012 12:24 |
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THE AWESOME GHOST posted:Uhhh... They must mean for the multiplayer, not the whole game. How can you even make the single player simpler?
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# ? May 1, 2012 12:26 |
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# ? Apr 24, 2024 07:27 |
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The concept of GoW combat being simpler sounds awful unless they completely redesign combat from the ground up. The only way I can really see it going well is if they make it something more akin to Arkham Asylum where the combat is more about stringing together simple moves that counter specific things instead. It's entirely possible they'll surprise me but I don't know. "Let's do another prequel to a time when Kratos is at his weakest and most boring, simplify everything and tack-on multiplayer" isn't a great first impression, even if it ends up being a good game. The GoW games have never been exactly balanced either, which makes me hesitant about competitive multiplayer. It sounds (and looks) like it is five seconds away from being "everyone uses the broken combo, gently caress you otherwise." If they don't put an abnormal amount of effort into balancing it, I imagine they're going to run into a lot of frustrated people. ImpAtom fucked around with this message at 13:33 on May 1, 2012 |
# ? May 1, 2012 13:29 |