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doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!

havenwaters posted:

Poise is the most important stat if you're going heavy armor, though you only need so much poise. I don't know how much is too much though.

I believe the magic number is 76. It seems high, but Havel's, Giant's, and other ultra-heavy sets will get you there pretty fast.

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MMF Freeway
Sep 15, 2010

Later!
76 is the breakpoint that allows you to not be staggered by even the heaviest weapons. 53 is another important breakpoint that prevents stagger from greatswords and axes. IMO its definitely not mandatory to hit 76, but hitting 53 is very useful.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
53 is also a whole lot easier to get without wearing a ring like Havel's. Throwing one heavy piece with some medium pieces will almost always get you to 53, no sweat.

melon farmer
Oct 28, 2009

My boy says he can eat fifty eggs, he can eat fifty eggs!
If you want to get detailed as gently caress, all this poise chat is based off of PhantomEWGF's in-game-testing summarized here:

http://www.gamespot.com/dark-souls/forum/more-poise-science-w-ewgf-61722542/

if you haven't seen his backstab videos on youtube they're also mandatory viewing

of course if you just care about PVM then don't micromanage any of this and just block/counter allday errday

Fiction
Apr 28, 2011
Somebody said that Squint was planning to have a Dark Souls LP where multiple people could show their own playthroughs. I was going to do one of my own, but does anybody have a link to where he actually says his plans to do that? Because if so, I'll just wait for that to happen.

ivantod
Mar 27, 2010

Mahalo, fuckers.

Fiction posted:

Somebody said that Squint was planning to have a Dark Souls LP where multiple people could show their own playthroughs. I was going to do one of my own, but does anybody have a link to where he actually says his plans to do that? Because if so, I'll just wait for that to happen.

What I could find...

Before the game came out: http://forums.somethingawful.com/showthread.php?threadid=3439963&userid=120319#post396240683.

A few months later: http://forums.somethingawful.com/showthread.php?threadid=3381923&pagenumber=248&perpage=40#post399997633.

Last one is from January so I guess it's been a couple of months.

Kite Pride Worldwide
Apr 20, 2009


poo poo, if that's going to be happening I need to get some kind of recording device. I want to show off my ridiculous sequence breaking run :(

EC
Jul 10, 2001

The Legend
I decided to take a break from PVP and join the Sunbros for awhile, and Solaire was hanging out at the altar. He gave me some dialog I've never heard before, about people making fun of him for his quest. :( He also referred to Blighttown as "Twilight Blighttown". Does anyone else call it by that name?

Edit: the new dupe thing totally works! You have to have at least 100x of whatever consumable you're trying to dupe, but it does work. I guess people will be grinding 99 humanity up and then never worrying about it again.

EC fucked around with this message at 16:56 on May 5, 2012

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
So you're telling me the guy in that video actually got 99 boss souls legitimately. :psyduck: There's no way, there's just no way.

blowingupcasinos
Feb 21, 2006
Ok, so I'm on my way to beating this son of a bitch! Finally got past Sen's Fortress with my Enduro Knight. That lightning spear you get from the mimic is crazy good. I also never thought about it, but I have a lot of game left to go and I'm already at 40 endurance. I guess some people go over for heavier armor? I don't find heavier armor to be that much more useful... I have been putting a lot more points into faith/vitality instead.

Btw, what is up with that heavy knight at the beginning of Anor Londo? He takes almost zero damage from both my lightning spear and my divine sword...

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
You saw how big his shield is, right? It's a pretty big shield. I daresay, the biggest you will see in this game.

Try getting behind him or poking him while his shield's on the ground.

(Also I think they're resistant to lightning and divine. Not sure about that one.)

EC
Jul 10, 2001

The Legend

doomfunk posted:

So you're telling me the guy in that video actually got 99 boss souls legitimately. :psyduck: There's no way, there's just no way.

Probably not, no. I have no idea how one would do get that many boss souls without hacking. It's possible through trade I guess, I have three or four Iron Golem souls that I don't have a use for.

I'm just glad it's not a straight dupe glitch that would allow you get 99 of every consumable off the bat.

It is fun dropping a host 50 sunlight medals, though!

lesbian baphomet
Nov 30, 2011

blowingupcasinos posted:

Ok, so I'm on my way to beating this son of a bitch! Finally got past Sen's Fortress with my Enduro Knight. That lightning spear you get from the mimic is crazy good. I also never thought about it, but I have a lot of game left to go and I'm already at 40 endurance. I guess some people go over for heavier armor? I don't find heavier armor to be that much more useful... I have been putting a lot more points into faith/vitality instead.

Btw, what is up with that heavy knight at the beginning of Anor Londo? He takes almost zero damage from both my lightning spear and my divine sword...
Anyone who wants heavier armor than an 80 weight limit allows is probably going to go for Havel's Ring or Dark Wood Grain Ring (or both!) rather than putting more points into endurance, at least if they know what they're doing. Heavier armor is good mostly because of how poise works than because of any of the resistances, at least until you reach the poise break points mentioned earlier.

Also, with regards to already having 40 End, now that you're at Anor Londo, you should have access to most if not all of the heaviest armors in the game. And with both rings, you could wear them and maintain full mobility if you wanted to. The way it does gear access is actually one of the things I love most about Dark Souls -- that you can effectively get "end game" gear by roughly the mid point in the game.

With a lot of RPGs, it seems like the game is either over before a build really comes together, or it comes together so close to the end that you never really get a chance to see just how well it can do. Dark Souls lets you get the "best" gear for what you're trying to do just past the halfway point of the game, and then it challenges you even after you've maxed it all out. And then it gives you the New Game+ system if you thought your build was making things too easy.

GrickleGrass
Dec 18, 2011

I speak for the trees.
Is it worthwhile to have poise higher than 76 even for the purposes of PvM? Are there attacks by mobs/bosses that hit harder than the 76 break-point? I ask because I have a couple of characters who have more than 76 poise, and though I don't really care that they fatroll (it makes more sense aesthetically to me, anyway), I'm curious if there's even a PvM benefit to having that much poise.

Obviously it puts me at a slight disadvantage in PvP when I go up against someone who has 76 poise and is flipping around me-- but I guess I'm more concerned about stylish armor on my big pimpin' juggernauts than I am about maximizing the efficiency of all of my characters.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
Honestly, for PvE stability is more important than poise. Any boss attack that is going to pack enough poise break to shoot through 76 is also going to chum your health.

As far as I've preferred to play, for PvE, poise is best for the goons between bosses, stability is always important.
...And this still benefits the juggernaut playstyle because the most stable shields are freakin' tower shields. :black101: Artorias mode, baby.

GrickleGrass
Dec 18, 2011

I speak for the trees.
Yeah, the juggernaut-types of mine all use greatshields. My first character I pumped STR and END exclusively for quite a long time for the purposes of using equipment and having enough equip weight for big armors. I was the "stone soldier" for a while, wearing all the stone stuff with the stone greatsword and greatshield. Now that character is rocking Havel's with a man-serpent greatsword and gravelord sword.

He was an interesting character because I've only started to really put points into VIT now at SL80, as his STR is now 50 and END 40. Right now his VIT is 18 I believe, but it's all I really have left to invest into so it'll catch up.

Until this point it's been fun to play, though. It's like my endurance is really my health bar, as fighting comes down more to a matter of managing my stamina and ensuring I never get to a point where my guard can be broken as though I hit like a tank and can shrug off strong attacks, I'm vulnerable once hit in that I don't have much health.

So the quick stabby lightning guys plink away at me pretty quickly if I can't crush them first. They're getting much easier to deal with as time goes on, though. Still not much I can do against people that effectively identify I'm a slow fatass target with no ranged attacks to counter their magic.

Cat Machine
Jun 18, 2008

God why is Bed of Chaos such a terrible boss :(

Alteisen
Jun 4, 2007

by FactsAreUseless

Cat Machine posted:

God why is Bed of Chaos such a terrible boss :(

Because it is the ultimate exclamation point to the shittiest area in the game.

Cat Machine
Jun 18, 2008

Yeah, my main disappointment with Dark Souls is that the areas post-Lordvessel are all kinda short and weakly designed in comparison with the rest of the game. The difficulty in Demon Ruins, Izalith, Ash Lake, etc. seems to be more 'HAHAHAHA GOTCHA BITCH' than the gradual and fair development the rest of the game has.

AlternateNu
May 5, 2005

ドーナツダメ!
I've been getting the most entertainment from making low-level character-specific gimmick builds. Stuff like Simon Belmont, Berserk, King Arthur; that kind of stuff. Lately, I've been going through all of the servants from Fate/Zero, and some of them are pretty neat. (Rider with Lord Gwyn's cloak, Dark Sword, Iron Bracelets, and launching lightning. Assassin with Mask of Mother, black trousers, Bandits Knife, Fog Ring and Slumbering Dragon. Berserker as a mixed weapons master with Knight's Helmet, Black Knight's Armor, and whatever weapon the local enemies use. Stuff like that.)

Anybody have any other interesting ideas? I'm looking for some variety that doesn't necessarily take game mechanics into play.

ivantod
Mar 27, 2010

Mahalo, fuckers.

Cat Machine posted:

Yeah, my main disappointment with Dark Souls is that the areas post-Lordvessel are all kinda short and weakly designed in comparison with the rest of the game. The difficulty in Demon Ruins, Izalith, Ash Lake, etc. seems to be more 'HAHAHAHA GOTCHA BITCH' than the gradual and fair development the rest of the game has.

Don't forget Duke's Archives which seems like it should be better but somehow is not. Except for the bit in the big circular library hall just after the first Seath fight. Items that you find there give some disturbing implications about the origin of Pisaca monsters... :(

a foolish pianist
May 6, 2007

(bi)cyclic mutation

The crystal cave was a really nice area, I thought.

Fyuz
Dec 15, 2004

a foolish pianist posted:

The crystal cave was a really nice area, I thought.

Like you, I quite liked it, but that seems to be a minority opinion.

I've only just really started helping people defeat bosses, and I am concentrating on O+S. Is there an 'accepted' order for which one goes down first?

Dewgy
Nov 10, 2005

~🚚special delivery~📦

Fyuz posted:

Like you, I quite liked it, but that seems to be a minority opinion.

I've only just really started helping people defeat bosses, and I am concentrating on O+S. Is there an 'accepted' order for which one goes down first?

Whoever's armor you want to be able to purchase, kill them second.

ivantod
Mar 27, 2010

Mahalo, fuckers.

Fyuz posted:

Like you, I quite liked it, but that seems to be a minority opinion.

I've only just really started helping people defeat bosses, and I am concentrating on O+S. Is there an 'accepted' order for which one goes down first?

I guess watch what the host is doing. Normally there is three of you (host + 2 phantoms) so host and one of the phantoms should attack whoever host starts to attack and the second phantom distracts the other boss away. Which one of these you end up doing depends on circumstances, so as I said, observe what is going on.

Sometimes host will send you a message, but I don't get that often.

Doom Rooster
Sep 3, 2008

Pillbug
I am watching Nerthernlion's LP, and oh god I have missed so many shortcuts. :psyduck:

Meowjesty
Oct 23, 2009

Friends depend on each other.

a foolish pianist posted:

The crystal cave was a really nice area, I thought.

I really liked that area too. It's very pretty and has amazing atmosphere.

...but loving invisible bridges, man.

RADmadness
Feb 17, 2011
Goddamit Sony. Where the hell are my Demons Souls and Dark Souls ports for the PS Vita. Considering how many games it is lacking, I am really surprised by how little Sony is pushing companies to re release successful games.

MisterZimbu
Mar 13, 2006
For the rare weapon achievement, do you have to have all the weapons at one time? Or is obtaining them just enough? I've gotten a bunch of these on my first playthrough but have sold most of them.

EC
Jul 10, 2001

The Legend

MisterZimbu posted:

For the rare weapon achievement, do you have to have all the weapons at one time? Or is obtaining them just enough? I've gotten a bunch of these on my first playthrough but have sold most of them.

It's a bit buggy. It unlocked for me even though I still had two items to check off, but I'd only had one of those items on that character. If you're actively pursing it, I'd recommend having them all at one time.

CerebralDonut
Mar 5, 2004

Fyuz posted:

Like you, I quite liked it, but that seems to be a minority opinion.

I also loved the area, but mostly for how short it was.

a kitten
Aug 5, 2006

Huh, I haven't played for roughly a month when suddenly the inspiration to play as a Two Hand Sword All The Time character came up. Naturally I blew through everything and took out the Bell gargoyles without even breaking a sweat. The funny thing is: it's still so much fun to do just that, even though I've done this part of the game way more times than I really care to admit.

More than likely I'll kill O and S and then get tired of it again, that seems to be the spot where I lose interest on my re-plays. Ah well, still fun.

I was having a grand old time being a sun-bro and murderizing everything in the church for someone who seemed genuinely new to the game, had the gargoyles down to a sliver of health when the guy who summoned me got carried away rolled off the roof. Sorry buddy, gravity is the one thing I can't tank for you.

EC
Jul 10, 2001

The Legend

CerebralDonut posted:

I also loved the area, but mostly for how short it was.

I liked the dramatic shift from the Archives to the Caves. After feeling cramped in the tiny hallways and constantly getting sniped by archers and Channelers, it was good to get some fresh air.

The area before the Caves was sort of disappointing, though. There's just nothing interesting there except for Sieg's daughter and some crystal dudes. Feels unrealized.

Alteisen
Jun 4, 2007

by FactsAreUseless
The whole game after O&S feels unrealized, it goes from interesting areas to dumb gimmicks(lava floor, complete darkness, be cursed to hurt the enemies there).

Meowjesty
Oct 23, 2009

Friends depend on each other.
Are you suggesting that the poison swamp with poison inflicting enemies, the sewer level, and the trap fortress with a single bonfire are not dumb gimmicks? :v:

ivantod
Mar 27, 2010

Mahalo, fuckers.

Alteisen posted:

The whole game after O&S feels unrealized, it goes from interesting areas to dumb gimmicks(lava floor, complete darkness, be cursed to hurt the enemies there).

To be honest, to me New Londo more or less feels like a 'normal' part of the game, and is probably the favourite of mine of all four lord soul areas. I would rank them this way in order of preference

1. New Londo
2. Tomb of Giants (it's really not that bad and darkness problem can be solved in at least 3 different ways)
3. Duke's Archives/Crystal Cave (kind of meh.)
4. Demon Ruins/Lost Izalith (Yeah it's pretty bad. Starting with the three bosses in a row thing in Demon' Ruins and it just gets worse from there).

EC
Jul 10, 2001

The Legend

ivantod posted:

To be honest, to me New Londo more or less feels like a 'normal' part of the game, and is probably the favourite of mine of all four lord soul areas. I would rank them this way in order of preference

1. New Londo
2. Tomb of Giants (it's really not that bad and darkness problem can be solved in at least 3 different ways)
3. Duke's Archives/Crystal Cave (kind of meh.)
4. Demon Ruins/Lost Izalith (Yeah it's pretty bad. Starting with the three bosses in a row thing in Demon' Ruins and it just gets worse from there).

Completely agree. New Londo feels like the Undead Burg or Upper Blighttown: it takes skill and patience to make a path, and running like hell through it really isn't an option. Tomb of Giants is similar, although I understand there are methods for running straight through.

LI especially isn't challenging. You literally don't have to fight any enemies to get to the fog door, except for one octopus monster (and I'm pretty sure you can skip that dude).

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
I think the problem with Seath's area is the caves. The Archives themselves are really cool, and I enjoy the death->prison->escape element. The caves are just... well, they fit for story reasons, I guess.. they're just very short and kind of boring.

New Londo and ToG are great. Izalith, I love the aesthetic of the architecture of, but it's just so unformed and poorly-realized.

Cat Machine
Jun 18, 2008

ivantod posted:

4. Demon Ruins/Lost Izalith (Yeah it's pretty bad. Starting with the three bosses in a row thing in Demon' Ruins and it just gets worse from there).
I do like the part of Demon Ruins where you fight Capra and Taurus Demons as regular enemies - it really showed how far you'd come as a player. gently caress those little stone fire-breather guys though. They're no fun to fight and just take up time when you're on your way to your inevitable 10493th retry of Bed of Chaos/Demon Firesage.

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EC
Jul 10, 2001

The Legend

Cat Machine posted:

I do like the part of Demon Ruins where you fight Capra and Taurus Demons as regular enemies - it really showed how far you'd come as a player. gently caress those little stone fire-breather guys though. They're no fun to fight and just take up time when you're on your way to your inevitable 10493th retry of Bed of Chaos/Demon Firesage.

Even my puny sorcerer can take those out with two melee hits, and the you don't have to kill a single one in LI.

Still, worst enemy in the game. So dumb.

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