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Pyromancer
Apr 29, 2011

This man must look upon the fire, smell of it, warm his hands by it, stare into its heart

Ravenfood posted:

Dwarven seller directly across from the blacksmith should, but you can also passively gain knowledge by just killing them. It seems like ~15 kills should get you 3/3 knowledge dealies, and you only (iirc) need 2/3 to learn how to destroy their relative respawning areas.
iirc, he always attacks you at first. Smack him around a bit and he'll start talking to you.

Actually you can get nekker book in prologue - in the monastery part where you can hex priest and smack the noble. Just turn 180 after that dialog and go into pass from where you seemingly just entered in cutscene, there is a whole cellar with goodies, including that book. I only found that out on third playthrough

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Shogun Warrior
Apr 25, 2008

Ainsley McTree posted:

Did they add anything else to it?

Well, there's a lot of stuff you can miss added as part of the various quest trees. You can fight a werewolf on Roche's path if you do the right things, and find the forgotten vran sword on Iorveth's if you do a bit of exploring. But in terms of total number of quest trees, nope, that's it. Chapter 3 is basically the two mandatory story quests, the bossfight quests, the new EE quest tree for that route, and then the sidequests you can do on either route. And some of those can be easily missed or locked out based on what you did in earlier chapters, like Mystic River or From a Bygone Era (the one with the optional boss). So one way or another, Chapter 3's always going to feel much shorter than the other two.

Kaal
May 22, 2002

through thousands of posts in D&D over a decade, I now believe I know what I'm talking about. if I post forcefully and confidently, I can convince others that is true. no one sees through my facade.

FrickenMoron posted:

Apparently ubersampling renders each frame multiple times to provide even better antialiasing/filtering? Sounds kind of redundant to be honest. Oh yeah, I also couldn't activate either of the depth of field options, they absolutely killed my fps.

http://www.geforce.com/optimize/guides/witcher-2-tweak-guide/#1

Nvidia puts out some loving awesome graphics setting guides that are great for tweaking the best performance out of your PC. I used the Witcher 2 one to really improve the look of my game.

Wiseblood
Dec 31, 2000

Thinking about dabbling in the alchemy tree during my next playthrough. For the abilities that say "when poisoned", they mean toxicity from using potions, right?

Cirofren
Jun 13, 2005


Pillbug

Wiseblood posted:

Thinking about dabbling in the alchemy tree during my next playthrough. For the abilities that say "when poisoned", they mean toxicity from using potions, right?

Yes. The green and orange lines on the toxicity bar in the potion screen also seem to be meaningless beyond the bloodshot screen effect. A single tox 25 potion should be enough to activate the "while poisoned" modifiers.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

I guess I should have gone with easy difficulty after all. In ten hours I've died more than I did in the entirety of Dark Souls. When do the most basic enemies stop doing 20-30 percent of Geralt's health a blow (gently caress, a wraith did 80% at one point)? I haven't found anything better than the imported raven's armor yet.

e: I mean, I try using snares. They blow up in my face because I can't actually outrun anyone, and they're standing on it by the time I finish placing it. I can't throw bombs, because, well, Geralt doesn't want to, I guess, and by the time he does the enemies are stunlocking him to death. Riposte only seems to be an option on certain moves. Finally I got past this one part by just using aard and running away until I could instant kill the guy I hit. It's not supposed to be this hard is it?

RBA Starblade fucked around with this message at 02:31 on May 9, 2012

socialsecurity
Aug 30, 2003

Jerusalem posted:

Are snares-traps designed to make fights amusingly easy or is relying on this strategy going to come back to bite me on the rear end? After dying multiple times to an Endrega Queen, I prepped about 14 in a big bundle and then just stood back and watched it staggering amongst the traps, life-bar going down as I tossed fireballs at it whenever my vigor was high enough.

Later on I encountered some guys who don't like trolls very much (or perhaps too much!) and ended up leaving behind freeze signs to paralyze them as they pursued, dropping traps in a loop and then just ran around in circles, stopping to re-set the traps every so often.

When the battles are done, you can even collect the snares up again and they're good as new!

Yes you finally understand what being a Witcher is all about, Witchers fight to win so you fight like a dick and use every cheap shot you can get your hands on.

Namnesor
Jun 29, 2005

Dante's allowance - $100
I'll say it as many times as I have to: to a witcher, it isn't how you win, it's that you win.

Lycus
Aug 5, 2008

Half the posters in this forum have been made up. This website is a goddamn ghost town.

RBA Starblade posted:

I guess I should have gone with easy difficulty after all. In ten hours I've died more than I did in the entirety of Dark Souls. When do the most basic enemies stop doing 20-30 percent of Geralt's health a blow (gently caress, a wraith did 80% at one point)? I haven't found anything better than the imported raven's armor yet.

e: I mean, I try using snares. They blow up in my face because I can't actually outrun anyone, and they're standing on it by the time I finish placing it. I can't throw bombs, because, well, Geralt doesn't want to, I guess, and by the time he does the enemies are stunlocking him to death. Riposte only seems to be an option on certain moves. Finally I got past this one part by just using aard and running away until I could instant kill the guy I hit. It's not supposed to be this hard is it?
Try not to be moving too much when you throw a bomb. Stop, look toward the bad guys, throw. Then start moving again.

Also, have you gone to see Laredo at his house yet? It's a good idea to do that before you go out killing monsters.

Lycus fucked around with this message at 02:45 on May 9, 2012

Redeadagain
Jan 10, 2009


this shall be
humorous
Loved the little touches in this installment, such as the soldier singing the Sesame Street Theme in the whorehouse.
Shame the game is so short though...when I really got going with it after act 1, it took me next to no time, and done! Hope to see the next one.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Lycus posted:

Also, have you gone to see Laredo at his house yet? It's a good idea to do that before you go out killing monsters.

I've just gotten the Mongoose potion to take on the Kayran with. The Greater Rotfiend kicked my rear end especially hard, along with the wraiths in the mental hospital (which I slapped Specter Oil, Swallow, and some other thing on Aeondight or however the import silver sword is spelled) and Dmitrii's thugs. Geralt just feels so frail.

quote:

Loved the little touches in this installment, such as the soldier singing the Sesame Street Theme in the whorehouse.

I laughed at the guy doing the Rorschach line except he ends it with "and we'll answer "Alright!". :haw:

Shumagorath
Jun 6, 2001

Donny posted:

You can't complete Melitele's Heart until almost the end of Act 1. The earliest you can acquire the arachas eyes is when you go with Zoltan to meet Iorveth; immediately after the arachas is the encounter with Letho. You may complete Melitele's Heart between the Arachas fight (if you choose to stay in the clearing instead of following Iorveth, otherwise you have to wait until after the Letho fight) and At a Crossroads, which is a very short gap if you're just following the main quest.
I have all the loot but forgot to visit the witch.

Lycus
Aug 5, 2008

Half the posters in this forum have been made up. This website is a goddamn ghost town.

RBA Starblade posted:

and Dmitrii's thugs.
Alright, so you did that quest. Did you get the diagram for the Hunter's Armor from the troll? (You have to do a little something extra to get it.) Because I think that should be better than that imported armor. And you can get the best armor of the chapter right after the Kayran fight.

I'm gonna warn you right now, if you're finding these fights difficult, there's a fight coming up soon that's... significantly more difficult than those. Be ready.

Lycus fucked around with this message at 03:16 on May 9, 2012

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Lycus posted:

Alright, so you did that quest. Did you get the diagram for the Hunter's Armor from the troll? (You have to do a little something extra to get it.) Because I think that should be better than that imported armor. And you can get the best armor of the chapter right after the Kayran fight.

I'm gonna warn you right now, if you're finding these fights difficult, there's a fight coming up soon that's... significantly more difficult than those. Be ready.

I didn't get the diagram, but if its too late to get it after completing it, I can reload an earlier save. If the stuff I get is after the Kayran is better I may just ignore it though.

Lycus
Aug 5, 2008

Half the posters in this forum have been made up. This website is a goddamn ghost town.

RBA Starblade posted:

I didn't get the diagram, but if its too late to get it after completing it, I can reload an earlier save.
It's not too late. You can get it any time after completing the quest.

But yes, the armor you get after the Kayran is a little better.

Lycus fucked around with this message at 03:39 on May 9, 2012

Wiseblood
Dec 31, 2000

RBA Starblade posted:

I didn't get the diagram, but if its too late to get it after completing it, I can reload an earlier save. If the stuff I get is after the Kayran is better I may just ignore it though.

The Hunter's Armor is pretty comparable to the Kayran armor. The Hunter's armor has +1 armor over the Kayran armor, but the Kayran armor gives you a +30 vitality boost.

Riso
Oct 11, 2008

by merry exmarx

Lycus posted:

The Hunter's Armor is pretty comparable to the Kayran armor. The Hunter's armor has +1 armor over the Kayran armor, but the Kayran armor gives you a +30 vitality boost.

You can make an armour enhancement out of the Kayran parts for +1 armour, +5% Vigor regen in combat, and +5% bleeding/poison resistance.

Personally I prefer the Hunter armour because it has no hood and just put the enhancement on.

Jerusalem
May 20, 2004

Would you be my new best friends?

Goddammit Letho will you stop running through Yrden and pretending like it isn't there! :argh:

The best I'd managed to knock him down to so far was just a little over half his health left and he's a goddamn nightmare to fight even with the OP's tips - I looked up another guide to see if there was anything else I could do and discovered the fight ends after he loses a little over half his health! So close! :gonk:

Also I don't know if it is because of the frequent reloads or not, but it seems like the game has just turned off a few times. Not "this program is not responding and must be shut down" or anything like that, but I'll tell it to reload and suddenly the game is just not running on my computer any more and Steam starts synching the game and I have to wait for it to finish before I can load it up again.

SpRahl
Apr 22, 2008

Jerusalem posted:

Goddammit Letho will you stop running through Yrden and pretending like it isn't there! :argh:

The best I'd managed to knock him down to so far was just a little over half his health left and he's a goddamn nightmare to fight even with the OP's tips - I looked up another guide to see if there was anything else I could do and discovered the fight ends after he loses a little over half his health! So close! :gonk:

I believe if he (or any enemy for that matter) enters yrrden in the middle of an attack it will always lock onto him. Once you have Letho trapped the fight becomes alot easier, you can now coat the floor with traps, charge in and smack him in the back 3-4 times and if you're feeling gutsy once he starts turning around you can circle dodgeroll him while attacking his side.
Backing off and spamming daggers or bombs I believe is one of the easier ways to beat him as well.

Dont worry give it time and the next time you play through the game you'll wipe the floor with him and wonder why you ever found the boss hard.

Flumpus
Jul 22, 2007

SpRahl posted:

I believe if he (or any enemy for that matter) enters yrrden in the middle of an attack it will always lock onto him. Once you have Letho trapped the fight becomes alot easier, you can now coat the floor with traps, charge in and smack him in the back 3-4 times and if you're feeling gutsy once he starts turning around you can circle dodgeroll him while attacking his side.
Backing off and spamming daggers or bombs I believe is one of the easier ways to beat him as well.

Dont worry give it time and the next time you play through the game you'll wipe the floor with him and wonder why you ever found the boss hard.

Ya, I had a horrible time with him on my first playthrough (on Normal difficulty). Second time around, on Dark, had no problem at all using bombs. There were several fights that were this way, so a lot of the game is just knowing how it all works and using everything you've got available to you. Haven't really gotten into traps though, all this talk of things I didn't do or ways I didn't play makes me want to go through it a third time... I just need to uninstall it or I'll not get to another game for a long time.

FrickenMoron
May 6, 2009

Good game!

RBA Starblade posted:

I didn't get the diagram, but if its too late to get it after completing it, I can reload an earlier save. If the stuff I get is after the Kayran is better I may just ignore it though.

It kind of sounds like you have a problem with dodging enemies etc, they don't hit too hard really on normal. Still you might want to invest a point into DODGE ROLL then, it makes the dodge move super useful and allows easy access to the enemies back.

Jetfire
Apr 29, 2008
Oh what the hell, new Roche path Act 3 quest. A loving escort mission? :argh:

Also, the additions to Loc Muinne really make it feel like a new place, insofar that the new areas and people make the layout and navigation of the area significantly different. It's a little annoying that I can't find a way to the main market area without passing by those two warring Kedwaeni counts, but eh. It's pretty cool how they managed to fit all this stuff in there.

Lycus
Aug 5, 2008

Half the posters in this forum have been made up. This website is a goddamn ghost town.

SpRahl posted:

I believe if he (or any enemy for that matter) enters yrrden in the middle of an attack it will always lock onto him. Once you have Letho trapped the fight becomes alot easier, you can now coat the floor with traps, charge in and smack him in the back 3-4 times and if you're feeling gutsy once he starts turning around you can circle dodgeroll him while attacking his side.

It's weird, I never had any trouble with using Yrden on him, so I never knew there was this difference. Maybe I just always tended to stay close when I baited it.

Leinadi
Sep 14, 2009

Jetfire posted:

Oh what the hell, new Roche path Act 3 quest. A loving escort mission? :argh:

Also, the additions to Loc Muinne really make it feel like a new place, insofar that the new areas and people make the layout and navigation of the area significantly different. It's a little annoying that I can't find a way to the main market area without passing by those two warring Kedwaeni counts, but eh. It's pretty cool how they managed to fit all this stuff in there.

I think the entire Loc Muinne area feels a bit... weird and schizophrenic in some ways. Perhaps it's just me sperging out but it feels like it doesn't know if it wants to be a "town-like hub" or a sort monster ruin. Add to that that it's fairly short and the entire area just feel really strange to me.

And it's not just that it's shorter than the other act but the pacing off the game just feels so off somehow when you hit Act 3. Can't really explain it.

Jetfire
Apr 29, 2008

Leinadi posted:

I think the entire Loc Muinne area feels a bit... weird and schizophrenic in some ways. Perhaps it's just me sperging out but it feels like it doesn't know if it wants to be a "town-like hub" or a sort monster ruin. Add to that that it's fairly short and the entire area just feel really strange to me.

And it's not just that it's shorter than the other act but the pacing off the game just feels so off somehow when you hit Act 3. Can't really explain it.

It's odd when you could be chatting with politicians and bearded elf ladies in one area and then three feet away you're ambushed by gargoyles. Does no one else provoke the monsters in this place? It seems awfully dangerous for an important diplomatic meeting.

Not that this has changed in the EE.

Jerusalem
May 20, 2004

Would you be my new best friends?

Well, that's Act 1 done. Felt a little short but action-packed.



Wait... what? :stare:

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.
One of my least favourite things in RPGs is when you can sass anyone anytime with no consequences. I misclicked in the dialogue options at the elven ruins on the Roses of Remembrance quest, Geralt sassed off to Iorveth, and he pumped me and my dwarf sidekick full of arrows. :v: I love this loving game so much

I still have very little idea what is happening in this game storywise, but I don't really care

Jerusalem posted:

Goddammit Letho will you stop running through Yrden and pretending like it isn't there! :argh:
I died like ten times on him before I got pissed off, just rolled around a shitload until his quen expired, and then just spammed grapeshot bombs on him like a lunatic. I love that it worked.

Soothing Vapors fucked around with this message at 22:53 on May 10, 2012

Cassian of Imola
Feb 9, 2011

Keeping her memory alive!

Soothing Vapors posted:

One of my least favourite things in RPGs is when you can sass anyone anytime with no consequences. I misclicked in the dialogue options at the elven ruins on the Roses of Remembrance quest, Geralt sassed off to Iorveth, and he pumped me and my dwarf sidekick full of arrows. :v: I love this loving game so much

If you antagonize Roche in the opening interrogation scene then try to break free, Ves kicks in the door and puts a crossbow bolt through your spine.

Ren02
Mar 5, 2010

Soothing Vapors posted:

One of my least favourite things in RPGs is when you can sass anyone anytime with no consequences. I misclicked in the dialogue options at the elven ruins on the Roses of Remembrance quest, Geralt sassed off to Iorveth, and he pumped me and my dwarf sidekick full of arrows. :v: I love this loving game so much

Oh, that was so good. I didn't "misclick", was just expecting to hear some long speech of justifications as is usual but nope. And my first thought after was: "Wait, why kill Zoltan too? He didn't do anything! You elves are a bunch of dicks! :argh:"

I really should try out the EE.

Lycus
Aug 5, 2008

Half the posters in this forum have been made up. This website is a goddamn ghost town.
While we're on the subject of picking dialogue that you shouldn't pick if you're not trying to be an idiot, there's one I've never tried but am curious about :

Iorveth's Path, Chapter 2:What happens if you go to get the blood from Henselt but you actually tell him the truth, that you need to blood to save Saskia? What does he do?

Valen
Oct 1, 2009

Soothing Vapors posted:

One of my least favourite things in RPGs is when you can sass anyone anytime with no consequences. I misclicked in the dialogue options at the elven ruins on the Roses of Remembrance quest, Geralt sassed off to Iorveth, and he pumped me and my dwarf sidekick full of arrows. :v: I love this loving game so much

I had no idea you could do this. I tend to be a complete rear end in a top hat in games since it never has any consequence and find it funny that you can be a complete prick to someone and they end up begging you to let them do stuff for you because that's how the story is railroaded. My first attempt at this last year ended a few minutes into the game after mouthing off to Roche too much. Never change, CDPR. :allears:

limp_cheese
Sep 10, 2007


Nothing to see here. Move along.

In Flotsam, during the riot, I decided to kill a couple of guards standing around doing nothing while people were being raped and murdered. They went down easy enough with very little fight. I run into another guard who tells me "Give me 100 gold so I can buy better equipment for the soldiers or I will kill you." I told him to go gently caress himself. Cut-scene happens that shows Geralt getting peppered with arrows and dying.

During Act 3, when you can accuse those Temerian lords after you find out they wanted to kill the royal children, the game zooms in on Geralt's eyes and he envivions himself being pumped full of arrows with the accused standing over him laughing that he had the balls to accuse them. Zooms back out with Geralt just saying "nevermind."

Sometimes this game is just too drat smart.

Rollie the Guar
Sep 12, 2011

You can't change nature, Jack.

Lycus posted:

While we're on the subject of picking dialogue that you shouldn't pick if you're not trying to be an idiot, there's one I've never tried but am curious about :

Iorveth's Path, Chapter 2:What happens if you go to get the blood from Henselt but you actually tell him the truth, that you need to blood to save Saskia? What does he do?
He pretty much says "Okey dokey, as long as you lift the spectral fog so we can get on with the war".

Redeadagain
Jan 10, 2009


this shall be
humorous
Unlike in a lot of other RPGs where I am an rear end in a top hat (in space) when the big choices presented themselves, had to stop for a minute and think "What would Gerhalt do?"

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Is there any way to stop Letho from constantly going invincible through his Quen or is it just blind luck and hope he doesn't wear me down through all his damage over time effects? I've already figured out that signs and traps are useless because he goes invincible the moment before he'd be hit (except aard, where it occasionally hits or he'll do a stronger aard, knock me on my rear end, and go invincible anyway), but his bombs and ignis sooner or later kill me, especially since the bleed effect can be applied even if he misses.

e: Never mind, I didn't realize he doesn't counter aard with aard and it was just coincidence.

quote:

Sometimes this game is just too drat smart.

I had no idea that you could but I really like that you can die in cutscenes if you're a big enough idiot. Also I got the sex scene with Triss in the bathhouse and couldn't stop laughing. Somehow the trading cards were classier.

RBA Starblade fucked around with this message at 02:30 on May 11, 2012

Voxx
Jul 28, 2009

I'll give 'em a hold
and a break to breathe
And if they can't play nice
I won't play with 'em at all

limp_cheese posted:

During Act 3, when you can accuse those Temerian lords after you find out they wanted to kill the royal children, the game zooms in on Geralt's eyes and he envivions himself being pumped full of arrows with the accused standing over him laughing that he had the balls to accuse them. Zooms back out with Geralt just saying "nevermind."

Sometimes this game is just too drat smart.

:aaa: God I need to finish this second play through for all the stuff I missed.

Torsade de Pointes
Feb 14, 2006

Oh, yeah. I name all the operations that go down in Taipei, even the ones that aren't mine. Operation Latex Turtle, Operation Angry Bees, Operation AAAAAHHHH-YOOOOOOOW! Heh. That was a good one.

RBA Starblade posted:

Is there any way to stop Letho from constantly going invincible through his Quen or is it just blind luck and hope he doesn't wear me down through all his damage over time effects? I've already figured out that signs and traps are useless because he goes invincible the moment before he'd be hit (except aard, where it occasionally hits or he'll do a stronger aard, knock me on my rear end, and go invincible anyway), but his bombs and ignis sooner or later kill me, especially since the bleed effect can be applied even if he misses.

e: Never mind, I didn't realize he doesn't counter aard with aard and it was just coincidence.

He takes some getting used to, but he's not so tough when it finally clicks. One thing you can do is go after him aggressively with your sword. Just start hammering on him and don't let up. If you see him start his swing animation, block to stagger him and then keep going at it. Don't block early or you will probably get an Aard sign in your face.

He may decide to use Aard to knock you away anyways and then put up Quen. The best thing to do is either put up your own Quen and dodge around or lay down a Yrden. If he gets trapped by Yrden, wait for his Quen to drop and then start hacking away. Yrden doesn't always ensnare him so be ready to dodge if you lure him over one. To avoid the bombs, you have to stay in fairly close. If he's not swinging at you, try moving to one side or the other to dodge his Igni or Aard.

Jerusalem
May 20, 2004

Would you be my new best friends?

I ended up going with Quen and laying down traps to eat through his Quen when he approached, so I could dive in with 2-3 sword swings then rush off. Using those tactics I went from dying quickly to beating him without taking a single bit of damage myself.

So I was kind of irritated when the cutscene airs and suddenly he knocks me down with an Aard and stands over me telling me he's going to spare my life for now because I saved him in the past, then walks away scott-free despite the fact I kicked his rear end in the fight. I've always hated that type of disconnect in games and it is a little disappointing that Witcher 2 suffers from it as well, though nowhere near as bad as a game like Deus Ex: Human Revolution.

SpRahl
Apr 22, 2008

Donny posted:

If you antagonize Roche in the opening interrogation scene then try to break free, Ves kicks in the door and puts a crossbow bolt through your spine.

I always loved the line "My doppelganger was in Vizima I have three of them" as well as Geralts little interjections during Roche's "story"

Jerusalem posted:

I ended up going with Quen and laying down traps to eat through his Quen when he approached, so I could dive in with 2-3 sword swings then rush off. Using those tactics I went from dying quickly to beating him without taking a single bit of damage myself.

So I was kind of irritated when the cutscene airs and suddenly he knocks me down with an Aard and stands over me telling me he's going to spare my life for now because I saved him in the past, then walks away scott-free despite the fact I kicked his rear end in the fight. I've always hated that type of disconnect in games and it is a little disappointing that Witcher 2 suffers from it as well, though nowhere near as bad as a game like Deus Ex: Human Revolution.

Jerusalem posted:

Goddammit Letho will you stop running through Yrden and pretending like it isn't there! :argh:

The best I'd managed to knock him down to so far was just a little over half his health left and he's a goddamn nightmare to fight even with the OP's tips - I looked up another guide to see if there was anything else I could do and discovered the fight ends after he loses a little over half his health! So close! :gonk:

Well to be fair it sounds like he kicked your rear end plenty of times too :)

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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Torsade de Pointes posted:

He takes some getting used to, but he's not so tough when it finally clicks. One thing you can do is go after him aggressively with your sword. Just start hammering on him and don't let up. If you see him start his swing animation, block to stagger him and then keep going at it. Don't block early or you will probably get an Aard sign in your face.

He may decide to use Aard to knock you away anyways and then put up Quen. The best thing to do is either put up your own Quen and dodge around or lay down a Yrden. If he gets trapped by Yrden, wait for his Quen to drop and then start hacking away. Yrden doesn't always ensnare him so be ready to dodge if you lure him over one. To avoid the bombs, you have to stay in fairly close. If he's not swinging at you, try moving to one side or the other to dodge his Igni or Aard.

The problem I ran into was no matter what, after two hits he was blocking again, and if my attack didn't get through, I was knocked back, set on fire or bleeding, then he used quen again. I got into a pattern of aard, two heavy attacks, aard, two heavy attacks, then running away until I had full vigor again. And yeah the scripted loss bugged me too. I also didn't like the quick time event when fighting the Kayran, it actually killed me because my health was low and I hit the wrong button.

Is there any way to keep track of fatigue besides the little note in the bottom? I'm not sure how much it affects how much Geralt does, just that when its out he can't string attacks together. Also, I'm not a fan of changing it so you can't use potions without meditating now. A lot of fights are surprise attacks on Geralt, so it kind of throws that whole "prepare for your next encounter" thing out the window unless you save scum. How useful are the potions that reduce health/damage for the other or more regeneration, by the way?

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