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Paperhouse posted:That's great and all, but I mean if you're not going to play a game because it is ostensibly not very good, then why would you give a poo poo about watching someone else playing it and reading its retarded and convoluted plot? read a book or watch a film, games are for playing Honestly, Xenogears is more for reading. The story, setting, and music are great, they just forgot all about that pesky "game" part.
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# ? May 15, 2012 03:36 |
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# ? May 9, 2024 01:20 |
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TehGherkin posted:I'm in the exact same boat here, FM1 is one of the few SNES jRPGS I ever got round to actually finishing, but when I tried 3 (Whats the deal with 2?) I just never got into it. Do goons think its worth giving it another shot? Whats 4 like? and has anyone else got any opinions on the quality of the translation patch? I'd really like more Front Mission in my life. I haven't played FM3 in a while but it was one of my favorite PS1 SRPGs. It does start off slow but eventually builds up as you start unlocking skills and mechs and stealing people's stuff. Plus FM3 was the last game that let you eject and shoot at robots with a pistol
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# ? May 15, 2012 07:03 |
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If you didn't like FM3, then FM4 isn't going to change your mind. Really I think the main reason FM3 doesn't click with people is the glacial pace of not only the plot, but the gameplay as well. I can't even begin to replay it after playing FM5 which accelerated all the animations. Paperhouse posted:That's great and all, but I mean if you're not going to play a game because it is ostensibly not very good, then why would you give a poo poo about watching someone else playing it and reading its retarded and convoluted plot? read a book or watch a film, games are for playing
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# ? May 15, 2012 07:05 |
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voltron lion force posted:This confuses me because while there is some stuff to do on the DQ8 overworld (rare monsters, treasure chests) its all very dull visually. I guess the best way I can put it is that it felt a little more like a 'real' world to me, in as much as there was a lot of different terrain to cover. It wasn't the standard flat sphere RPG world, you were actively covering distance and hills and valleys. Possibly I'm giving it too much credit because that was about the time that world maps started going seriously out of vogue, though? SSJ Reeko posted:It's a turn based strategy RPG akin to Silent Storm about Cthuloid horrors in a WW1 setting... $5 Well, I'm sold immediately.
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# ? May 15, 2012 19:12 |
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Stelas posted:I guess the best way I can put it is that it felt a little more like a 'real' world to me, in as much as there was a lot of different terrain to cover. It wasn't the standard flat sphere RPG world, you were actively covering distance and hills and valleys. Possibly I'm giving it too much credit because that was about the time that world maps started going seriously out of vogue, though? I feel the same way about DQ8 and always hold it up as the best example of a 2D world map translated into 3D. It just feels HUGE and immersive. It's super pretty and it's fun to run to the top of a hill just to see what ou can see. I liked running to the cliff overlooking the ocean just to see how far I could look. Or on the beach, running under the huge rock formations. Just a pretty, pretty game.
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# ? May 15, 2012 19:15 |
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THE AWESOME GHOST posted:Plus FM3 was the last game that let you eject and shoot at robots with a pistol More importantly you could robo-punch someone out of their wanzer. And then take it.
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# ? May 15, 2012 21:44 |
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dis astranagant posted:Honestly, Xenogears is more for reading. The story, setting, and music are great, they just forgot all about that pesky "game" part. I wouldn't say that, the fighting system wasn't perfect but it's at least as good as other JRPGs of the time. Combos were definitely more interesting to look at than standard PS1 attacks. Xenogears is also 3d which made exploring more fun than most PS1 JRPGs.
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# ? May 16, 2012 01:09 |
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Has anyone here played Trinity Universe? I got a copy from a Sony rep along with some other rpgs and I've never even really heard of it before. It's clearly a niche NIS title but I was just curious if its worth getting into or not. e: Anything about the quality of Altier Totori would be nice as well.
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# ? May 17, 2012 03:13 |
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Ibram Gaunt posted:e: Anything about the quality of Altier Totori would be nice as well. Totori is a very good. The basis of the Atelier series is to craft items to reach various goals throughout the story. So you would go adventuring to get ingredients and fight monsters, come back to your workshop and make items, and then hand in those items for quests (or use them in adventuring). Someone else could probably explain it better since it's a game where I typically turn my brain off and just do things.
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# ? May 17, 2012 03:37 |
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Ibram Gaunt posted:Has anyone here played Trinity Universe? I got a copy from a Sony rep along with some other rpgs and I've never even really heard of it before. It's clearly a niche NIS title but I was just curious if its worth getting into or not. Trinity Universe is really not a good game in any sense of the word. It's one of the Idea Factory games before they'd even figured out how to put any gameplay in there, so the battle system and world is very lacking in content outside of repeated corridor runs that just happen to have different scenery. Totori is an awesome game, focused around time management, exploration and adventuring at your own pace. The basic idea is that your character is an aspiring alchemist who wants to hit the top rank; you get there by completing a series of goals such as exploring outdoor locations, crafting items from harvested materials, killing out of the way bosses, and so on. The game doesn't railroad you into this, it simply drops you into the world, opens up a bunch of locations, and says 'come back in 3 in-game years' and it's entirely up to you how you go about it. Along the way, you've got party members to find and butter up for their sidequests, an extremely involved crafting system, and a whole bunch of different endings available.
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# ? May 17, 2012 09:16 |
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Stelas posted:Totori is an awesome game, focused around time management, exploration and adventuring at your own pace. The basic idea is that your character is an aspiring alchemist who wants to hit the top rank; you get there by completing a series of goals such as exploring outdoor locations, crafting items from harvested materials, killing out of the way bosses, and so on. The game doesn't railroad you into this, it simply drops you into the world, opens up a bunch of locations, and says 'come back in 3 in-game years' and it's entirely up to you how you go about it. Along the way, you've got party members to find and butter up for their sidequests, an extremely involved crafting system, and a whole bunch of different endings available. Pretty much every word of this is true. About the only complaint might be the protagonist; while Totori does grow into a stronger person eventually, at first she cam come across as a real wet blanket and might get on some players' nerves at first. I actually suspect Atelier Meruru, the upcoming end to the Arland trilogy of Atelier games, will be a lot better in this regard since Meruru is way more proactive, go-getting and chipper than previous Arland heroines (and really more like the classic Salburg/Gramnad heroines, whose games we never got (grumble grumble)).
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# ? May 17, 2012 09:28 |
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SpaceDrake posted:Atelier Meruru Oh, right, I forgot that I have to choose between this, Dragon's Dogma, and Diablo 3 in about ten days or so. I get the feeling it might win, but only if I've gotten bored of endless clicking by then.
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# ? May 17, 2012 09:34 |
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Rascyc posted:If you didn't like FM3, then FM4 isn't going to change your mind. Really I think the main reason FM3 doesn't click with people is the glacial pace of not only the plot, but the gameplay as well. I can't even begin to replay it after playing FM5 which accelerated all the animations. This is a problem I've had trying to replay a lot of PS1 RPGs. I noticed it the most with Parasite Eve and FF9. In any plot scene, rather than moving and emoting as they speak like people actually do, the characters will, in this specific order: 1- Walk to their new spot in the scene 2- Animate whatever expression they're supposed to convey 3- Begin scrolling a text box. It makes every scene seem really weird and stretches the runtime out ridiculously.
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# ? May 17, 2012 10:07 |
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Defiance Industries posted:This is a problem I've had trying to replay a lot of PS1 RPGs. I noticed it the most with Parasite Eve and FF9. In any plot scene, rather than moving and emoting as they speak like people actually do, the characters will, in this specific order: Oh god this makes older RPGs impossible to play Even PS2 RPGs did it though. Anyone who played FFX-2 remembers Rikku's waving hands animation
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# ? May 17, 2012 12:13 |
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The main thing I find about older RPGs is that I absolutely have to have my hand on the emulator fast forward key at all possible times, or else I'm sitting there going 'agrrghh come on'.
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# ? May 17, 2012 12:27 |
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Yeah I was excited for FFX HD but now I realize FFX was slow as poo poo outside of fights and had long unskippable cutscenes before hard fights
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# ? May 17, 2012 15:41 |
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I'm fairly sure all the cut scenes were skippable, weren't they? I'm sure you could pause and there's an option to unpause or to skip
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# ? May 17, 2012 17:06 |
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Not in FFX, nope! Although I hope they add one for the HD remake/port/whatever.
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# ? May 17, 2012 17:09 |
Admiral H. Curtiss posted:Not in FFX, nope! Although I hope they add one for the HD remake/port/whatever. I remember the answer is no because of that Seymour fight at the end of Kimahri's mountain that had like a 10 minute cutscene right before it. gently caress that fight and gently caress that cutscene.
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# ? May 17, 2012 17:23 |
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SpaceDrake posted:Pretty much every word of this is true. About the only complaint might be the protagonist; while Totori does grow into a stronger person eventually, at first she cam come across as a real wet blanket and might get on some players' nerves at first. I actually suspect Atelier Meruru, the upcoming end to the Arland trilogy of Atelier games, will be a lot better in this regard since Meruru is way more proactive, go-getting and chipper than previous Arland heroines (and really more like the classic Salburg/Gramnad heroines, whose games we never got (grumble grumble)). Totori's a bit of a bland character, but she's inoffensive at worst. She lacks any oh-so-hilarious goofy "character traits" and usually plays the straight man to the rest of the cast's goofy anime hijinks. Just keep the voices on English, whatever you do.
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# ? May 17, 2012 17:27 |
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Troffen posted:Just keep the voices on English, whatever you do. Is this because the English voices are good, or because the Japanese voices are just that bad/insufferable? I'll be getting the game soon and I wasn't aware you could chose which language to listen to.
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# ? May 17, 2012 18:03 |
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U-DO Burger posted:Is this because the English voices are good, or because the Japanese voices are just that bad/insufferable? I'll be getting the game soon and I wasn't aware you could chose which language to listen to. Totori's Japanese voice is just reaally hard to listen to, it goes up about ten octaves. The English voice acting is solid all around, though there are a good number of scenes that have acting in Japanese but are silent in English. I tried playing with the JP voices for a while but I just couldn't take it. e: Though I do appreciate that they kept in all the Japanese voices, unlike some other games that give you a JP voice option but cut out half of it to match the amount of English acting. Troffen fucked around with this message at 18:21 on May 17, 2012 |
# ? May 17, 2012 18:13 |
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U-DO Burger posted:Is this because the English voices are good, or because the Japanese voices are just that bad/insufferable? I'll be getting the game soon and I wasn't aware you could chose which language to listen to. http://www.youtube.com/watch?v=b4ixyzmUSiE&feature=relmfu Basically her voice is really, really, insufferably high and ~delicate~ And so is Pamela's seemingly too.
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# ? May 17, 2012 18:22 |
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Any point to bothering with Rorona before playing Totori?
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# ? May 17, 2012 19:18 |
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Amppelix posted:http://www.youtube.com/watch?v=b4ixyzmUSiE&feature=relmfu oh god my ears
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# ? May 17, 2012 19:20 |
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Rascyc posted:Any point to bothering with Rorona before playing Totori? Not really. There's a few references and cameos you won't get but it's no big deal. Gameplay-wise, Totori is pretty much just a straight-up better version of Rorona.
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# ? May 17, 2012 19:27 |
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I just got the new Game of Thrones rpg today, going to try it out after work. From what I've seen it looks like a bargain bin Dragon Age Origins set in Westeros. This, paired with getting a terrible review from IGN, has me pretty excited.
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# ? May 17, 2012 19:48 |
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Interesting post from the lead designer of the Divinity series. http://www.lar.net/2012/05/17/the-grand-idea-behind-project-e/ quote:The inspiration behind project E Interesting how open he is about his disappointments with Divinity II (which was still pretty drat awesome) and his ambition for his next game, wanting to rival Ultima VII. I'm really looking forward to hearing what they're goals are.
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# ? May 18, 2012 03:32 |
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How the poo poo can you be a game journalist without knowing what Ultima is. Holy poo poo. This actually makes me angry beyond a 'dang kids' way, because this is poo poo you should know in your profession. What the christ.
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# ? May 18, 2012 03:46 |
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Morpheus posted:How the poo poo can you be a game journalist without knowing what Ultima is. Holy poo poo. This actually makes me angry beyond a 'dang kids' way, because this is poo poo you should know in your profession. What the christ. The last Ultima release of any relevance was what 1999? It's hardly relevant to the modern gaming market that you should know what Ultima is off-hand.
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# ? May 18, 2012 03:56 |
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Not knowing what it is shows a complete disinterest in the field you are reporting on. You have to be utterly removed from the fans and gaming discussion to not know what Ultima is.
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# ? May 18, 2012 04:04 |
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Morpheus posted:How the poo poo can you be a game journalist without knowing what Ultima is. Holy poo poo. This actually makes me angry beyond a 'dang kids' way, because this is poo poo you should know in your profession. What the christ. Seriously. Him saying that's like a fantasy book reviewer not knowing Tolkien is pretty dead on.
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# ? May 18, 2012 04:11 |
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theblackw0lf posted:Seriously. Him saying that's like a fantasy book reviewer not knowing Tolkien is pretty dead on. That's a poor analogy, because you're comparing an entire industry to a genre of another industry. Not to mention Tolkien has had a mass market revitalization due to the movies. Yeah, I'd expect a journalist who is focused or interested in RPGs to know about Ultima, and ideally any journalist that would be discussing Project E would have that background. However, this is the real world and the gaming industry goes beyond just RPGs. nessin fucked around with this message at 04:38 on May 18, 2012 |
# ? May 18, 2012 04:34 |
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It's more apt of a comparison than you're giving it credit for. Tolkien is as much a core classic from modern literature as is the Narnia series and it was being read very regularly by new readers in the late 90s and early 2000s before the film was even announced. I mean poo poo, I never had a PC until I was in my mid-late teens in boarding school and I grew up on console games and I still knew quite well what Ultima was. It's older, but in RPG terms it's as far from a cult classic as Donkey Kong Country is in Platformer terms; the last time Rare put out a core/good DK game was in the 90s.
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# ? May 18, 2012 04:48 |
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Yeah. Ultima is a defining RPG. Even if you've never played it you drat well should be familiar with it.
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# ? May 18, 2012 04:52 |
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The White Dragon posted:It's more apt of a comparison than you're giving it credit for. Tolkien is as much a core classic from modern literature as is the Narnia series and it was being read very regularly by new readers in the late 90s and early 2000s before the film was even announced. I think you're giving Ultima more credit as a known title outside it's field. Also by just opening this thread you had better know about Ultima, considering it's huge in the video game RPG culture. However, that still holds up my point in that there are plenty of people out there, working in the industry, who have no reason to know/care anything about video game RPGs. Ultima is a RPG cult classic, not a "video game" cult classic in the style of something like Donkey Kong, Mario, Tetris, etc...
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# ? May 18, 2012 04:55 |
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nessin posted:I think you're giving Ultima more credit as a known title outside it's field. Also by just opening this thread you had better know about Ultima, considering it's huge in the video game RPG culture. However, that still holds up my point in that there are plenty of people out there, working in the industry, who have no reason to know/care anything about video game RPGs. Ultima is a RPG cult classic, not a "video game" cult classic in the style of something like Donkey Kong, Mario, Tetris, etc... Ultima is in no way a cult classic. As far as genre-defining RPGs go, it is it. Even if you ignored every single other aspect of the franchise, Ultima Online was one of the forerunners of the modern MMO. It doesn't have the name value these days it once did, but that doesn't mean it still isn't a noteworthy part of gaming history.
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# ? May 18, 2012 04:59 |
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nessin posted:I think you're giving Ultima more credit as a known title outside it's field. This is a paid professional video game reporter we're talking about here, not some homeless using the free internet at the library. It is totally relevant to their field. I've only physically played like twenty minutes of the NES port of Ultima, but I know enough about the series to say "yeah this is what is Ultima" and I ain't gettin' paid to be witty about nintendos as I do. Fur20 fucked around with this message at 05:08 on May 18, 2012 |
# ? May 18, 2012 05:05 |
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It really isn't that strange that half of all gaming journalists (or whatever that statistic was) have never played an Ultima game, nor is it surprising that there are some gaming journalists working in the industry in the year of our lord 2012 that have never heard of the series that hasn't had a major release this century.
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# ? May 18, 2012 05:37 |
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# ? May 9, 2024 01:20 |
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If you purport to be an authority on video games, you should at least know the drat name. I could never get into the Ultima games, even though I tried. Something about the weird sideways graphics just makes it hard for me to look at.
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# ? May 18, 2012 05:46 |