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Dominic White
Nov 1, 2005

Ratios and Tendency posted:

I don't like fun games with great mechanics either.

At this point, I've seen the reviews fall into two main camps. Those that say that it's rough around the edges, but the core gameplay is excellent and lengthy enough to balance it out (above 80%), and those which say that the core gameplay is brought down badly by UI annoyances, voicework, etc (under 70%).

It all boils down to just how nitpicky the reviewer is, essentially. It's almost a mirror of the Monster Hunter reviews.

Dominic White fucked around with this message at 11:07 on Jun 1, 2012

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VDay
Jul 2, 2003

I'm Pacman Jones!
My favorite reviews were some of the negative ones that came out about a week before the game did that were written by people who either had no interest in RPGs to begin with, or didn't bother actually trying to learn the game and gave up 4-5 hours in. Like entire multi-page reviews complaining about the game where you honestly couldn't tell if the person even ever managed to get to Gran Soren. That's one aspect of being a game designer that I can't even imagine. I get annoyed just watching people on a stream play games poorly, it must be pretty infuriating to see someone poo poo all over a game you worked years on because they clearly couldn't grasp a basic core concept or were just too awful at it to have fun.

Blunt Force Trauma
Mar 16, 2008

No one gives a fuck about shit.
So fuck your shit.
We fuck shit up,
Cause shit's fucked anyway.
Shit is run in to the ground.

I don't wanna think about it,
I just wanna get down.
So why does every cyclops I kill drop two misshapen eyes? :colbert:

Sinatrapod
Sep 24, 2007

The "Latin" is too dangerous, my queen!

Miijhal posted:

On that note, I can't help but feel like Assassins aren't quite as good as the other two hybrid classes. I haven't tried them with swords or shields, but they don't get many decent dagger skills and all their bow skills feel really weak for their high stamina cost. It seems like they're just there for their attunements, which can be put on other classes.

The flexibility and Dire Gouge really make up for whatever other shortcomings they may have. For dropping the big monsters that matter, it does absolutely mind-bending damage.

Nahxela
Oct 11, 2008

Execution

Falcon2001 posted:

So, I've been playing Mystic Knight, because Warrior not having six special abilities is super bullshit, but I can't see how any other class could be better than MK. Having party buffs, awesome shield abilities (Riposte is amazing for most stuff that isn't a grab), and fairly decent damage makes me wonder why I would bother with something else.
What do you do against Metal Golems?

Blunt Force Trauma posted:

So why does every cyclops I kill drop two misshapen eyes? :colbert:
An eye for an eye. :rimshot:

Honest Thief
Jan 11, 2009
I seem to have missed a bunch of escort quests, there were a few on the notice boards but now they're all gone. Is there a story trigger I should have avoided ?

Honest Thief fucked around with this message at 11:50 on Jun 1, 2012

Kilometers Davis
Jul 9, 2007

They begin again

As much as I like this game, they really should have hired decent ui people, or at least had a competent person in charge of that area. The menus are awful and quest tracking (well, quests in general) are handled absolutely horribly. The base game is really enjoyable but I'm constantly feeling frustrated every time I'm doing something other than running around killing monsters. If they make a truly improved sequel then we might see the next really measuring stick for arpgs in the future.

Minorkos
Feb 20, 2010

Miijhal posted:

All three of the Hybrid classes are significantly better than the others. Part of it is due to some really good skills, and part of it is due to access to low-charge time elemental skills that give a good boost to damage output, although Assassins are fairly lacking in that regard.

On that note, I can't help but feel like Assassins aren't quite as good as the other two hybrid classes. I haven't tried them with swords or shields, but they don't get many decent dagger skills and all their bow skills feel really weak for their high stamina cost. It seems like they're just there for their attunements, which can be put on other classes.

Assassin is still probably the best class for soloing the game. He can do ranged and melee effectively, which is pretty important. The only thing he can't do is magic damage, but that can be fixed by using elemental weapons.

I'm still planning on maxing out Warrior and Fighter for those strength augmentations, but I'm probably going to stick with Assassin in the end. I've already got 3100 strength at night :v:

Dominic White
Nov 1, 2005

Kilometers Davis posted:

As much as I like this game, they really should have hired decent ui people, or at least had a competent person in charge of that area. The menus are awful and quest tracking (well, quests in general) are handled absolutely horribly. The base game is really enjoyable but I'm constantly feeling frustrated every time I'm doing something other than running around killing monsters. If they make a truly improved sequel then we might see the next really measuring stick for arpgs in the future.

The really annoying thing is that some reviews seem look at the wonky UI and knock 10-15% off the score, while Skyrim got a free pass. While it's good that they're being a little more objective, they could have picked a better time to do it than with a new property which will probably sell based upon the first big press push.

Marogareh
Feb 23, 2011
I never noticed that striders can climb monsters super fast since i started with the class and after maxing all vocations i went back to it and the difference is quite significant.

TJO
Aug 14, 2006

I had a funny feeling in my gut.
I started using a Tyrion pawn from some goon (Gyoru?) even though he was way high level because I wanted the little Game of Thrones dude running around with me.

I didn't realise the high level meant he would also know everything about everything. Wherever we went and whatever we fought he would be chatting away being a smug little know-it-all, it was perfect.

"Ogres can be distracted by a corpse or a piece of meat. Or a woman," :smug:

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Blunt Force Trauma posted:

So why does every cyclops I kill drop two misshapen eyes? :colbert:

It's from another Cyclops that they killed earlier. Every time you get a Cyclops with two misshapen eyes, they're in the middle of a very tense dramatic story involving Cyclopean society intrigue and murder that you interrupted by randomly climbing them and stabbing them in the face.

Honestly you guys have no regard for the sanctity of monster life :colbert:

*edit* if they drop three it's just a Cyclops serial killer and taking the eyes is his thing (I don't think they can ever drop three).

jerichojx
Oct 21, 2010

TJO posted:

I started using a Tyrion pawn from some goon (Gyoru?) even though he was way high level because I wanted the little Game of Thrones dude running around with me.

I didn't realise the high level meant he would also know everything about everything. Wherever we went and whatever we fought he would be chatting away being a smug little know-it-all, it was perfect.

"Ogres can be distracted by a corpse or a piece of meat. Or a woman," :smug:

Haha, I just heard it in Peter Dinklage's voice

Manatee Cannon
Aug 26, 2010



RBA Starblade posted:

What am I not getting about Catching a Thief? The thief runs just as fast as you, but turns faster so you can never catch up, is immune to damage, and flips out if you even try to get close. It's not possible to grab him either, you slip off.

e: Also it's a huge dick move having "load last checkpoint" not be "load last save". Yeah, I didn't need that last hour of play.

Old post, I know but if you accidentally do this if you quit to the main menu and load your game again you'll go back to the last save you had instead of that checkpoint. I did this once myself trying to get the Ur Dragon to spawn (I'd spent his entire alloted time looking at the room with the rankings slab) and it took me all the way back to the inn, wasting two hours of exploring the final dungeon. Just went back to the main menu and loaded up and I was back in the Ur Dragon arena.

Azraden
Oct 26, 2010

Ooh - a crevice

Ratios and Tendency posted:

If the game is fun and engaging and memorable then the flaws don't really matter much do they?

If you're a reviewer, they do.

bruno jarbridge
Jan 10, 2005
Im sure anyone who has played a Mage has realized that you only have a brief window to activate Levitate when base jumping or you're going to fall to your death. However, if you jump, Levitate, and then fire off a Light Attack, you can tackle much larger drops. More entertaining than useful, but I'll be damned if I don't launch my old man-faced child-body mage off every cliff I can.

Aries
Jun 6, 2006
Computer says no.

Sinatrapod posted:

The flexibility and Dire Gouge really make up for whatever other shortcomings they may have. For dropping the big monsters that matter, it does absolutely mind-bending damage.

Plus augments like 'bloodlust' double your damage and make you pretty much invincible come night time.

Calaveron
Aug 7, 2006
:negative:
So if I wanna be an effective assassin I gotta cultivate some time as a fighter and warrior? And should I go sword or daggers? I'm guessing I should carry one of everything but I don't wanna slow down my guy.

VanillaGorilla
Oct 2, 2003

Calaveron posted:

So if I wanna be an effective assassin I gotta cultivate some time as a fighter and warrior? And should I go sword or daggers? I'm guessing I should carry one of everything but I don't wanna slow down my guy.

I carry a pair of elemental daggers just for stuff that requires some magic damage (phantoms, for example). I don't think I've ever used a shield, so you can probably go without that.

Your Moms Ahegao
Sep 3, 2008

Koshi Inaba really is suppose to be saying 'Dragons' instead of 'Danguns'?

Right.....?

Count Bleck
Apr 5, 2010

DISPEL MAGIC!

So this game only has one save file, correct?

Which means if I start new game it'll erase my first character, yes?

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Nahxela posted:

Welp. I think I broke the Nameless Ones/Beware of Ambush quest.
At the encounter by the Waycastle, there was a person trapped in a cage, surrounded by some harpies. The encounter for the quest started, too, but I killed all the harpies first and got the rescue cutscene, then the encounter never really happened. I also ran into the Encampment one, but the sun rose and I don't think I killed all the appropriate bandits, but the music stopped. Did the other two and went to Cassardis, no Zero, went back to each of the spots and nothing happened. Hopefully this gets remedied by quitting the game or something, I don't want to go to NG++ to get that trophy :sigh:
Restart from checkpoint, it's why the checkpoint system is there.

Probably too late in your case but if you haven't slept at an inn since this happened, definitely push that option.

bruno jarbridge posted:

Im sure anyone who has played a Mage has realized that you only have a brief window to activate Levitate when base jumping or you're going to fall to your death. However, if you jump, Levitate, and then fire off a Light Attack, you can tackle much larger drops. More entertaining than useful, but I'll be damned if I don't launch my old man-faced child-body mage off every cliff I can.
It's so completely jarring that you have to levitate so very close to the ground to get it to avoid some fall damage. If you levitate even a few feet and then land, you still crash with the most horrifying sound effect like you fell 3 stories.

Manxome Foe
Apr 6, 2005

Beware the Jabberwock, my son! The jaws that bite, the claws that catch!
Now that I have intimate knowledge of the game mechanics and how leveling works, I'm thinking of deleting my thrice-game-completed, level 80-something save and starting over from scratch.

I'll max Fighter then Warrior for their Augments and then level Assassin for the rest of my time, hopefully build a melee damage powerhouse.

beanbrew
Jan 3, 2011

the way is not in the sky

the way is in the heart

Monomythian posted:

Koshi Inaba really is suppose to be saying 'Dragons' instead of 'Danguns'?

Right.....?

No. The song is called Into Free -Dangan-. It's an English version of Samayoeru Aoi Dangan.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

bear is driving! posted:

Now that I have intimate knowledge of the game mechanics and how leveling works, I'm thinking of deleting my thrice-game-completed, level 80-something save and starting over from scratch.

I'll max Fighter then Warrior for their Augments and then level Assassin for the rest of my time, hopefully build a melee damage powerhouse.
Just use the cloud storage for your second character.

I think you may be able to copy a character to the cloud and then start a new character on your internal HD as well.

Or just create a new profile on your Playstation, also painless. Basically create new profile, copy your current DD character to that profile as a backup and start anew on your main profile. Rinse/repeat if you ever want to store more characters.

[e]If you want to share your pawns with yourself, you'll need separate PSN accounts though as I understand it.

Rascyc fucked around with this message at 17:50 on Jun 1, 2012

coyo7e
Aug 23, 2007

by zen death robot

Count Bleck posted:

So this game only has one save file, correct?

Which means if I start new game it'll erase my first character, yes?
Yes. Yes. When you create your pawn on the new character, you'll probably gain some knowledge and gifts and RC from the old pawn still having been out and being used by random pubbies until you rented with your new one.

You can however, put different characters+pawns on different save devices.

veni veni veni
Jun 5, 2005


Ratios and Tendency posted:

If the game is fun and engaging and memorable then the flaws don't really matter much do they?

That just goes to show how pointless it is to attach a number to something subjective and why game reviews are dumb. I don't see a review as "how much fun did I have on a scale of 1-10" as much as an objective look at a game to help people decide if they are gonna buy it or not. Dragon's Dogma is really fun but I think throwing a bunch of 10's out for it because it strikes a chord with some people would be dishonest.

Plus game reviews tend to consistently dole out ridiculous numbers so 7/10 looks bad when it's really not.

Owl Inspector
Sep 14, 2011

The inherent relativity and unreliability of review scores has always made them an inaccurate way to judge a game and it's pretty stupid that so much of the industry still reveres Metacritic ratings. Using a number to dictate the quality of something as complex as a modern game is fairly ridiculous, at least in terms of how seriously some people take those numbers.

Blunt Force Trauma posted:

So why does every cyclops I kill drop two misshapen eyes? :colbert:

The Qurupeco from Monster Hunter is capable of dropping two Strange Beaks from one kill. Just consider the fact that MH devs worked on this to be related.

Owl Inspector fucked around with this message at 18:01 on Jun 1, 2012

see you tomorrow
Jun 27, 2009

I had a Cockatrice drop three beaks once. :stare:

After beating the game it's great that the character creator can pretty easily put together a solid Caim lookalike.

Count Bleck
Apr 5, 2010

DISPEL MAGIC!

Gestalt Intellect posted:

The Qurupeco from Monster Hunter is capable of dropping two Strange Beaks from one kill. Just consider the fact that MH devs worked on this to be related.

Any monster with a tail drop can drop two.

The Kut-Kus and their lookalikes can drop 3 or more ears.

It's kind of silly.

PunkBoy
Aug 22, 2008

You wanna get through this?
I like to think it's a joke regarding how other RPGs will not drop things that should be there. "What do you mean there's no skull? There's clearly a body here still!"

"Bad Business":

I helped Madeline escape, and even gave her traveling money. Does she actually open up shop again somewhere?

mrg220t
Mar 5, 2007

Kitty no go hungry again with finger food!!!
I accidentally failed the "Chasing Shadow" quest. What other quests am I locked out of?

Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer
Are there any magic bows that come with a base enchantment? Its not so much a concern now my main pawn has maxed sorcerer and got the final 2 augments and gone back to mage so I know she'll enchant stuff fast but it would be nice.

I'm glad to finally have a mage with all the spells I want as default. High levin (only attack spell and it was that or frazil), high anodyne, high halidom, high spellscreen and holy/fire affinity. I'm hoping the cast time boost makes a big difference.

Also I checked and the sorcerer 10% magic augment definitely affects all magic.

veni veni veni
Jun 5, 2005


Kilometers Davis posted:

As much as I like this game, they really should have hired decent ui people, or at least had a competent person in charge of that area. The menus are awful and quest tracking (well, quests in general) are handled absolutely horribly. The base game is really enjoyable but I'm constantly feeling frustrated every time I'm doing something other than running around killing monsters. If they make a truly improved sequel then we might see the next really measuring stick for arpgs in the future.

My favorite is that you can access equipment through the back button, but to actually equip it you have to either hit start or scroll down to the equip icon and it's the exact opposite process for consumables. I wonder what stream of logic got them there. Why do we even need 2 separate menus in the first place.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

NESguerilla posted:

My favorite is that you can access equipment through the back button, but to actually equip it you have to either hit start or scroll down to the equip icon and it's the exact opposite process for consumables. I wonder what stream of logic got them there. Why do we even need 2 separate menus in the first place.
Because the equipment menu is probably way more resource intensive than the consumable menu. If you ever play Fable 2, the menu system is pretty much a train wreck of slow down and constant texture fetching.

Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer
How viable is not having a fighter pawn? Tempted to go Magick Archer/Warrior/Ranger/Mage

veni veni veni
Jun 5, 2005


Why let people look at their equipment from the consumables menu then? I still try to equip poo poo from there on a regular basis and it's just like "oh wait, can't do that click click click click click click, ok now I can equip"

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

Scott Bakula posted:

How viable is not having a fighter pawn? Tempted to go Magick Archer/Warrior/Ranger/Mage
You'll be fine. Warriors can taunt too.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Count Bleck posted:

Any monster with a tail drop can drop two.

The Kut-Kus and their lookalikes can drop 3 or more ears.

It's kind of silly.

I got two eyes out of a cyclops once. :rolleye:

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ArcticZombie
Sep 15, 2010

NESguerilla posted:

Why let people look at their equipment from the consumables menu then? I still try to equip poo poo from there on a regular basis and it's just like "oh wait, can't do that click click click click click click, ok now I can equip"

Err, you just select the item and then pick 'Move to Equipment' and it will change to the equipment screen with it already selected. Dunno where you're getting all those clicks from. It takes exactly 1 extra click to equip it this way over being able to equip it straight from the select/back menu.

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