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axleblaze posted:Though for Square remaking FF7 is a no win situation. If they leave the gameplay as is, it'll emphasize how underwhelming it was and people will assume they hosed something up. If they change it the purest will be pissed and never shut up about how Square hosed things up. It'll make a poo poo load of money in the short run but it's almost destined to not be liked by most of it's target audience. I think in for a penny, in for a pound, they could put in a remix mode with some different gameplay options to exploit. Even if they don't think it through very much they could fallback on "well, switch back to classic if you don't like whatever system we ripped from a more contemporary FF game". And really, if they just stole wholesale some combat options from later FF games, it would get people to buy the game regardless of whether they played it to death before.
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# ? Jun 27, 2012 01:43 |
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# ? Apr 19, 2024 14:26 |
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Am I the only one who thinks that FF7 was the ugliest FF ever, in terms if internal visual consistency? Everything just clashed so horribly in styles and colors and everything. Was I too old to really get in on the FF7 experience, I wonder? I never actually finished it, but then my little brother took over and played the poo poo out of it while I watched.
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# ? Jun 27, 2012 01:58 |
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Samurai Sanders posted:Am I the only one who thinks that FF7 was the ugliest FF ever, in terms if internal visual consistency? Everything just clashed so horribly in styles and colors and everything. Was I too old to really get in on the FF7 experience, I wonder? I never actually finished it, but then my little brother took over and played the poo poo out of it while I watched. I know exactly what you mean. In the previous games between Amano's artwork in the manuals/guides and the sprites your mind kind of created this hyper-magical landscape that made sense visually. I don't know if I was "too old" or whatever at the time but my "man I like 2D more" curmudgeonly ways were already setting in I guess. If they do re-release it beyond PSN ports, they need to actually translate it right and name him Claude instead of Cloud, the nerd rage would be glorious. Either way, a new Playstation system is on the horizon in the next year or so, which means another demo clip from Square where they recreate a cutscene from an FF game, which means another five months of Kotaku/whoever rumoring about a Final Fantasy VII remake that will never happen ever.
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# ? Jun 27, 2012 02:03 |
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Samurai Sanders posted:Am I the only one who thinks that FF7 was the ugliest FF ever, in terms if internal visual consistency? Everything just clashed so horribly in styles and colors and everything. Was I too old to really get in on the FF7 experience, I wonder? I never actually finished it, but then my little brother took over and played the poo poo out of it while I watched. That's what I meant when I said it looks like poo poo. It looked amazing when it came out but now it's hard to even look at sometimes.
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# ? Jun 27, 2012 02:05 |
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Square already gave you your HD remake. It's called FFXIII. Look at the characters. They're literally all the same. The only thing that changed was that Square went way overboard with the Japanese fashion. The plot really isn't that different if you use your imagination. Also, I'm thinking about getting more into WRPGs. I was thinking about Dragon's Dogma as I'm hearing great things, but you guys seem to be giving a lot of credit Dark/Demon's Souls? Which one's more satisfying? e; My friend even said DD is like Kingdom Hearts meets Skyrim? What? teen phone cutie fucked around with this message at 02:29 on Jun 27, 2012 |
# ? Jun 27, 2012 02:07 |
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Squirtle Squadee posted:Also, I'm thinking about getting more into WRPGs. I was thinking about Dragon's Dogma as I'm hearing great things, but you guys seem to be giving a lot of credit Dark/Demon's Souls? Which one's more satisfying? Souls. No contest.
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# ? Jun 27, 2012 02:08 |
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Squirtle Squadee posted:Also, I'm thinking about getting more into WRPGs. I was thinking about Dragon's Dogma as I'm hearing great things, but you guys seem to be giving a lot of credit Dark/Demon's Souls? Which one's more satisfying?
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# ? Jun 27, 2012 02:09 |
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Squirtle Squadee posted:Also, I'm thinking about getting more into WRPGs. I was thinking about Dragon's Dogma as I'm hearing great things, but you guys seem to be giving a lot of credit Dark/Demon's Souls? Which one's more satisfying? Dragon's Dogma is easily one of the most enjoyable games I've played in a while, I'd have to suggest that one. Although, I've not played Dark Souls but I really wasn't a fan of Demon's Souls so I'm still ambivalent on it. People seem to love it to death though.
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# ? Jun 27, 2012 02:13 |
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axleblaze posted:That's what I meant when I said it looks like poo poo. It looked amazing when it came out but now it's hard to even look at sometimes. Not even when it came out. The cutscenes were mindblowing but the actual battle graphics can get added to the ever increasing list of "games King's Field looks better then even it came out years earlier." Speaking of From Software... Dragon's Dogma, Demon's Souls, and Dark Souls are all great. I'd honestly try out Demon's Souls first, just to see if you like the basic controls and concept. It's also very cheap now, you can easily get it for less than $20. If you like it, Dragon's Dogma and Dark Souls are similar but in a more open world instead of individual levels.
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# ? Jun 27, 2012 02:16 |
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Squirtle Squadee posted:Square already gave you your HD remake. It's called FFXIII. Look at the characters. They're literally all the same. The only thing that changed was that Square went way overboard with the Japanese fashion. The plot really isn't that different if you use your imagination. I'm pretty sure I can make Burger Time look like FF7 if I think really, really hard. That still doesn't make it a remake.
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# ? Jun 27, 2012 02:44 |
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Wait wait wait... Dragon's Dogma is like Dark Souls? I thought it was like Monster Hunter. This changes my opinion of it.
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# ? Jun 27, 2012 09:46 |
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THE AWESOME GHOST posted:Wait wait wait... I liked how 1up started their (favorable) review of DD, they started by listing all the games it was not (and the list is long), just to get it out of the way before they could talk about what it is. vvv oh yeah, it definitely needs a few things polished, it's far from a perfect game. It's still a really good game though. Samurai Sanders fucked around with this message at 09:54 on Jun 27, 2012 |
# ? Jun 27, 2012 09:48 |
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Samurai Sanders posted:More so than any game I have played in years (maybe since Demon's Souls), DD is its own thing. I've gotten so used to playing sequels it was hard to accept a game being its own thing at first, but that's what DD is. Huh I guess I should give it a try, I passed it up because the reaction seemed to be that it had good ideas but needed more polish.
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# ? Jun 27, 2012 09:50 |
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Emalde posted:Souls. No contest. Dragon's Dogma is the least frustrating of the three, but the satisfaction levels after taking down a powerful enemy aren't as high as Demon's Souls. I keep trying to play Dark Souls and I do like the game but I just keep getting unbelievably frustrated at how cheap a lot of the enemies are. Did they keep MP up and running for Demon's Souls in the end? I remember reading something of the like Neo Rasa posted:Either way, a new Playstation system is on the horizon in the next year or so, which means another demo clip from Square where they recreate a cutscene from an FF game, which means another five months of Kotaku/whoever rumoring about a Final Fantasy VII remake that will never happen ever. They should either announce an ff8 remake to gently caress with fans, or announce a cel shaded ff7 remake that's only on XBLA and facebook. At this stage i don't think even the fans particularly care one way or another, i know I sure don't. I'd love to see another Final Fantasy game of the same scale as 7. A skies of arcadia style overworld chock full of secrets, loads of hidden areas, secret bosses, unlockable optional characters and an extensive and varied end game Polite Tim fucked around with this message at 10:06 on Jun 27, 2012 |
# ? Jun 27, 2012 09:59 |
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I tried both of the resident evil lightgun games. Both are worth the rebuy/double dip if you got them on wii previously. I am having a blast, though the trophy list is something to be desired. (all S rank on hard) might be a bit tough for RE:DC(?) but the rest seem rather easy. My PSMove is pretty much the only thing I have put a lot of free gaming time into recently.
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# ? Jun 27, 2012 10:14 |
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Square-Enix is kind of slacking in that although their games always look beautiful now, they have had extremely long development cycles since the move to PS2. Back on PSX, we got 7, 8, and 9 in the span of about six years. Then 10 came out a year after 9 in December 2001, making for yet another game in such a close amount of time. XI followed in Japan in early 2002, and it was a constantly evolving game. Fast forward four years to 2006, and XII is finally released after tons of delays and rumored in-house quarrels. Yasumi Matsuno became so stressed and overworked during the creation of the game that he had to take a leave of absence and ultimately leave the company. The long development cycle produced a game that, while inherently flawed in its plot at times, provided a very enjoyable experience that has become one of my favorite games of all time. And then Final Fantasy XIII comes out in 2009, much to my chagrin. Not very well received, but it did look pretty. XIV comes out months later and also bombs. Square-Enix dominated the Playstation and early Playstation 2, and then slowly lost its touch. Whether it be because of longer development cycles, growing apathy towards its fans' tastes, I don't know; they're struggling to try and remain relevant. I have to wonder how exactly they could get back on track. Maybe Square-Enix just needs to lower their graphical expectations and try to shove games out in a timelier manner? There's no real answer to their plight, but I really hope we can see them regain their former glory before the PS4 is released.
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# ? Jun 27, 2012 12:53 |
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The Grimace posted:I have to wonder how exactly they could get back on track. Take FFX's combat and leveling system and slap it into a world thats created by a western development studio. vvvvv Its like you read my mind. Cartoon Man fucked around with this message at 12:59 on Jun 27, 2012 |
# ? Jun 27, 2012 12:56 |
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Maybe Square-Enix should just stick to making game engines that look stunning and let someone more capable to create the actual RPGs. If there's something (or anything) they can do anymore is make some eye candy.
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# ? Jun 27, 2012 12:58 |
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Stare-Out posted:Maybe Square-Enix should just stick to making game engines that look stunning and let someone more capable to create the actual RPGs. If there's something (or anything) they can do anymore is make some eye candy. They are like the Japanese version of ID Software nowadays. Good game engines, but bad games that don't really utilize them very well. The Grimace posted:Square-Enix is kind of slacking in that although their games always look beautiful now, they have had extremely long development cycles since the move to PS2. Whatever happened to that one Final Fantasy XIII action game? It was suppose to have come out before XIII-2, now it appears to have been canceled? I said come in! fucked around with this message at 13:17 on Jun 27, 2012 |
# ? Jun 27, 2012 13:13 |
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Bravely Default seems to be the RPG that people want Square-Enix to make, it just happens to not have the Final Fantasy name. It's probably a good thing it doesn't, given how much that name has been dragged through the mud.
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# ? Jun 27, 2012 13:16 |
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I said come in! posted:Whatever happened to that one Final Fantasy XIII action game? It was suppose to have come out before XIII-2, now it appears to have been canceled?
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# ? Jun 27, 2012 13:22 |
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I just want them to dabble in other genres like they used to like Einhander for example.
Marogareh fucked around with this message at 13:37 on Jun 27, 2012 |
# ? Jun 27, 2012 13:31 |
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I could do away with Square entirely if IF were capable of sitting themselves down, doing away with half their 'oh japan' quotient, and finding that magical sweet spot that would make their games fun. They've got a knack for coming up with surprisingly strategic or original battle systems, just they're usually too slow or the rest of the game is pretty dire.
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# ? Jun 27, 2012 14:07 |
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They wouldn't necessarily have to put FFVII on the PS3. I'd buy the crap out of a remake on the Vita/PSP using the Crisis Core engine. I also like FFVII though so I'm in the minority here. Wacky poo poo is what makes that game memorable for me.
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# ? Jun 27, 2012 14:50 |
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Stelas posted:I could do away with Square entirely if IF were capable of sitting themselves down, doing away with half their 'oh japan' quotient, and finding that magical sweet spot that would make their games fun. They've got a knack for coming up with surprisingly strategic or original battle systems, just they're usually too slow or the rest of the game is pretty dire. One of Square Enix's best games in the last decade was The World Ends With You. Whether it was due to the handheld platform, or the creation of a completely new IP, they managed to make an incredibly fun game filled with new ideas. With their current management, I can't see a game like that being developed on a main console. They try to play it safe when there's millions of dollars invested in a game.
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# ? Jun 27, 2012 15:36 |
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All of Square-Enix's good games are on portables now. The problem with this is that they are much less inclined to localizing their portable games. Hey, Type-0 team, where's my localized version of FF Type-0 you guys said you were doing?!
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# ? Jun 27, 2012 15:37 |
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ImpAtom posted:I am fairly convinced that 90% of the people who like FFVII like a game they remember that doesn't exist. If they did a photorealistic version of all the insane cartoony poo poo that was in FFVII, it would be completely ridiculous, and I think people forget that stuff exists. I don't think they need a photorealistic version, I'd rather have it stay cartoony myself. Like knock it down a few pegs to Tales Of series style, not the hyperrealistic style the latest FF's always go for. Though I think if they kept in the whole Wall Market sequence and redid that in HD with nicer graphics it would be the best and funniest thing. I don't think any FF has ever done something as goofy as that since.
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# ? Jun 27, 2012 16:11 |
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THE AWESOME GHOST posted:Wait wait wait... The best way to describe Dragon's Dogma is more "The Elder Scrolls meets Demons Souls". You will struggle to find any resemblance to Monster Hunter other than "large monsters that you may farm" and "party of 4" (except the party is you and 3 bots!).
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# ? Jun 27, 2012 17:04 |
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Last Nier post but that Zelda tribute at the end of the Barren Temple boss was pretty drat funny
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# ? Jun 27, 2012 17:05 |
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bleep posted:Bravely Default seems to be the RPG that people want Square-Enix to make, it just happens to not have the Final Fantasy name. It's probably a good thing it doesn't, given how much that name has been dragged through the mud.
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# ? Jun 27, 2012 17:28 |
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Samurai Sanders posted:Wait, you know what Bravely Default plays like? I've watched every trailer I have seen and I still can't tell. There's a demo out today in Japan, there'll probably be some gameplay footage soon.
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# ? Jun 27, 2012 17:35 |
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Policenaut posted:There's a demo out today in Japan, there'll probably be some gameplay footage soon. I like what Square SAYS the title means, something about bravely doing your own thing, unbound by fate or responsibility. Sorry Square, even in Japan they have English dictionaries and you don't just get to make up new definitions of words all by yourself.
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# ? Jun 27, 2012 18:18 |
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Cartoon Man posted:Take FFX's combat and leveling system and slap it into a world thats created by a western development studio. Good news! You can play that game right now.
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# ? Jun 27, 2012 21:11 |
If anyone here has the PS2 Classic version of Persona 3 FES, download it again. There was a bug that made the game crash. It was fixed, but since PS2 games can't be patched like PS3 games, the game has to be downloaded and installed again.
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# ? Jun 28, 2012 06:13 |
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I was reading a review of Spec Ops: the Line, and this listed as a negative: "Relentless killing overrides moral dilemmas." Uh...welcome to the world of video games? This is why Saint's Row 2 was so great. The morality of the story matched the gameplay. In cutscenes you're a ruthless lunatic and when playing the game you're inevitably going to be a ruthless lunatic too. Mainstream games either need to move away from killing as their primary play mechanic, or be honest and simply embrace it across the entire game.
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# ? Jun 28, 2012 06:45 |
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Yechezkel posted:If anyone here has the PS2 Classic version of Persona 3 FES, download it again. Do you know if this only has to do with crashing? I hope they fixed the flickering, I can't play the game until they do and it's not worth firing up and risking a seizure over
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# ? Jun 28, 2012 06:46 |
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Samurai Sanders posted:I was reading a review of Spec Ops: the Line, and this listed as a negative: "Relentless killing overrides moral dilemmas." Uh...welcome to the world of video games? Disconnect between the characterisation of the PC and the actual situations the player gets into really bother me. It's cliche but GTA is probably the worst about this. Probably RDR too for the same reasons.
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# ? Jun 28, 2012 06:55 |
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Samurai Sanders posted:I was reading a review of Spec Ops: the Line, and this listed as a negative: "Relentless killing overrides moral dilemmas." Uh...welcome to the world of video games? There's a difference between relentless killing and relentless killing combined with trying to make the character not seem like an rear end in a top hat. Like in GTA3 your character shoots a girl for talking too much so it makes sense that he would drive a taxi off a roof into a crowd of civilians. In GTA 4 you run over 5 guys in a cop car and in the cutscene Niko is talking about how he wants to be a good guy.
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# ? Jun 28, 2012 09:01 |
rabidsquid posted:Do you know if this only has to do with crashing? I hope they fixed the flickering, I can't play the game until they do and it's not worth firing up and risking a seizure over update on UC2 loading times: I compared loading times between the Bluray version of Uncharted 2 and the download version that came out this week with the 60-minute trial. I compared the loading times of random chapters, along with the initial load time and load time for multiplayer. Although there was some improvement with load times on the download version compared to the Bluray version, it wasn't consistent across the board. Other than Chapter 6, which had a 16 second improvement, loading times on the download version either were the same as with the Bluray version or had a 1 to 7 second reduction. Not enough in my opinion to ditch the disc for the download version.
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# ? Jun 28, 2012 09:04 |
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# ? Apr 19, 2024 14:26 |
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Yechezkel posted:If anyone here has the PS2 Classic version of Persona 3 FES, download it again. Gah, that sucks, but thanks for the heads up!
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# ? Jun 28, 2012 09:59 |