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buttopticor posted:Isn't that what the Prediction (not the "Trending") that pops up after the first few days is? Or did they get rid of that? By the looks of it, the prediction is just taking the naïve linear calculation stuffed into an equally naïve log function or, at best, trying to make sure the prediction curve's shape matches the actual pledge curve — it still doesn't seem to take into account how projects tend to develop over time, with early and late peaks and a slump inbetween. I'm thinking about something that's more along the lines of Evidence-based Scheduling: taking into account how accurate previous estimates have been at any given time during a funding round and feeding that information back into the formula for calculating those estimates.
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# ? Jul 28, 2012 19:35 |
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# ? Apr 25, 2024 11:08 |
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buttopticor posted:That's definitely false, because they have two "predictors". If you go to a page like the kicktraq for Castle Story, you can see four tabs, two of which are labeled "[Exp] Projection" and "[Exp] Trend". Huh. Last I was on the site was a month ago so either I missed it, forgot it, or it's new since then. Sorry.
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# ? Jul 28, 2012 19:47 |
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I'm a little confused on the Castle Story tiers. Do I get the beta when it comes out or do I get a discount on the beta when it becomes available?
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# ? Jul 28, 2012 20:22 |
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Dr. VooDoo posted:I'm a little confused on the Castle Story tiers. Do I get the beta when it comes out or do I get a discount on the beta when it becomes available? You straight-up get the beta and the game. I think they got a little English Second Language on the description; they clarified on their twitter.
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# ? Jul 28, 2012 20:35 |
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MikeJF posted:
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# ? Jul 28, 2012 21:43 |
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Normally it would annoy me, but Knock Knock's mystery tier intrigues me. You just know these guys will come up with something interesting. In other news Legends of Eisenwald guys sent out retranslated Discord Times . It has pretty surprising file size. Edit: Died in the tutorial Edit 2: Died within 30 seconds of starting a scenario I picked at random. I like this game's spirit. Mq fucked around with this message at 19:38 on Jul 29, 2012 |
# ? Jul 29, 2012 16:31 |
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Mq posted:Edit 2: Died within 30 seconds of starting a scenario I picked at random. I like this game's spirit. Hah, was it the one where you start out at sea? And all you have is one fighter dude, with every enemy stack being waaaay overpowered? I'm trying out the 'proper' campaign, and while it is easier going, the fact that you have to pay the goons that follow you from mission to mission, and their pay rises in rank, really limits you to picking just a few dudes (or maybe even a single due) to follow you each mission.
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# ? Jul 29, 2012 22:26 |
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Been following Castle Story for months and was waiting for their Kickstarter, I went out for the week-end and it is already funded. I gave them money anyway. This looks great and aren't those guys Quebecois (French Canadians?) would explain the approximative English in some description :p EDIT: The guys behind the game posted a thing on their website : http://www.sauropodstudio.com/kickstarter-diary-number-one/ quote:In the meantime, We’d like to announce some of the new things we’re going to do with the extra funding. The 80,000$ we had put in as our goal, was really just the bare minimum to keep going for a few months more intil a beta release. But now that we have exceeded that goal, her’s what we plan on doing in the near future: Le0 fucked around with this message at 08:04 on Jul 30, 2012 |
# ? Jul 30, 2012 07:12 |
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Ouya is partnering with Square-Enix apparently, along with news that they're releasing FF3 outside Japan for !the first time ever! that's not on a DS or actually a different game. The original, Famicom version, except with graphics "updated to exploit OUYA’s high-definition resolution in glorious graphic detail". Admittedly, this does make it more interesting.
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# ? Jul 31, 2012 15:00 |
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The original, without all the gameplay modifications added to the DS version that were sometimes worse than they were before? Color me interested.
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# ? Jul 31, 2012 15:14 |
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Antitonic posted:Ouya is partnering with Square-Enix apparently, along with news that they're releasing FF3 outside Japan for !the first time ever! that's not on a DS or actually a different game. The original, Famicom version, except with graphics "updated to exploit OUYA’s high-definition resolution in glorious graphic detail". Square shits out so many lovely ports, even if this does happen all they'll do is add some button mappings to the game they already have out and scale it up. loving poo poo, come on. Square would port Final Fantasy to anything if they thought they could make a profit on it.
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# ? Jul 31, 2012 15:26 |
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100 HOGS AGREE posted:You mean the android port of FF3 that was released recently and is already on Google Play? I imagine they mean with new 2D sprite work. Or the press release is just clunkily worded.
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# ? Jul 31, 2012 15:32 |
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Harlock posted:That's still the DS port. I don't see anything to indicate that this is the case. They do mention HD graphics for TV but that probably just means uprezzed assets. Use some common sense, why would they choose 3 to announce for the Ouya? Because they already have an Android version of the game. All they would need to do is throw some uprezzed assets and controller support and they've got a new game. Doesn't really matter, though. This is more of a marketing push than anything.
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# ? Jul 31, 2012 15:40 |
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Yeah, the wording of that release/update seems to have been distorted the more that the news came out. "This will be the first time gamers outside of Japan can play FFIII on their televisions through a console."
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# ? Jul 31, 2012 15:45 |
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Furthermore, I assume (perhaps charitably) that Square Enix has people running who are smart enough to know that the Ouya isn't even a thing but realize that this is literally free advertising for their game as gaming news sites slavishly reprint their press release and point out that the game is already available for sale on your chosen mobile device.
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# ? Jul 31, 2012 15:50 |
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Detective Grimoire is $1105 short with 55 hours left. It seems like a decent little game so I hope they make it! The game is only $4 so they need a couple hundred more backers....
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# ? Jul 31, 2012 16:17 |
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Antitonic posted:Ouya is partnering with Square-Enix apparently, along with news that they're releasing FF3 outside Japan for !the first time ever! that's not on a DS or actually a different game. The original, Famicom version, except with graphics "updated to exploit OUYA’s high-definition resolution in glorious graphic detail". Didn't they just release FF3 for regular Android, like a couple of weeks ago? edit: Beaten, but yeah, still not taking that with more than a grain of salt.
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# ? Jul 31, 2012 16:23 |
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Renoistic posted:Detective Grimoire is $1105 short with 55 hours left. It seems like a decent little game so I hope they make it! The game is only $4 so they need a couple hundred more backers.... Well now they have one more, that looks really cool.
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# ? Jul 31, 2012 16:30 |
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Just found the Project Giana Kickstarter. It's a new Giana Sisters game made by a team that used to work for the guy who stole/made the original, and featuring artwork and design made by the guy who worked on the decent Nintendo DS Giana Sisters game. It's PC only. The gimmick is that the sisters have different abilities, and you can change between the sisters at will, and when you do, the background and music do as well. The constant switching of music seems like it might get annoying fast, but I'm a sucker for old-school platformers and the background transformations look awesome. EDIT: What the hell. PLEDGE $250 or more (9 backers) The previous reward tier plus a Giana backer T-shirt (final design will be shown in a future update) with free shipping and your name in the credits. Send us a digital picture of yourself, and you’ll get it back with Giana herself kissing you on the cheek. Cute or punk – your choice. (Inappropriate pictures will need to be resubmitted.) Est. delivery: Oct 2012 Renoistic fucked around with this message at 16:53 on Jul 31, 2012 |
# ? Jul 31, 2012 16:47 |
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Renoistic posted:PLEDGE $250 or more (9 backers) Hey, they gotta appeal to the "waifu" crowd somehow. Game looks interesting - I'll hold off and see how it goes first.
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# ? Jul 31, 2012 16:56 |
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I'm not gonna lie, if I had 1000 bucks, I'd love a pillowl. I like those owls and a pillowl would own.
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# ? Jul 31, 2012 16:57 |
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Renoistic posted:Just found the Project Giana Kickstarter. It's a new Giana Sisters game made by a team that used to work for the guy who stole/made the original, and featuring artwork and design made by the guy who worked on the decent Nintendo DS Giana Sisters game. It's PC only. The gimmick is that the sisters have different abilities, and you can change between the sisters at will, and when you do, the background and music do as well. The constant switching of music seems like it might get annoying fast, but I'm a sucker for old-school platformers and the background transformations look awesome. ... and those pillowls are definitely the bee's knees.
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# ? Jul 31, 2012 17:04 |
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Renoistic posted:Just found the Project Giana Kickstarter. It's a new Giana Sisters game made by a team that used to work for the guy who stole/made the original, and featuring artwork and design made by the guy who worked on the decent Nintendo DS Giana Sisters game. It's PC only. The gimmick is that the sisters have different abilities, and you can change between the sisters at will, and when you do, the background and music do as well. The constant switching of music seems like it might get annoying fast, but I'm a sucker for old-school platformers and the background transformations look awesome. drat, this game looks almost as pretty as Trine. Take my
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# ? Jul 31, 2012 17:27 |
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Great Giana Sisters was a profoundly obvious Super Mario Brothers knockoff for the Commodore 64 and Amiga (and probably many other computers of the era, but not for my precious Atari 8-bit so I never cared). A lot of people claimed that other than being slower than the "real thing" it was still a lot of fun, and there are I think literally hundreds of remixes of the game's music floating around out there, so clearly it resonated with a certain population. Pillowl. Edit: "made by the now-deceased founder of our company in the eighties." Oh no Edit: but those owls with helmets are the cutest things ever Edit: I am glad I did not tout the Machinae Supremacy remixes all knowledgeable and haughty when they are actually part of the core game and I would have sounded like an idiot. Dr. Quarex fucked around with this message at 17:44 on Jul 31, 2012 |
# ? Jul 31, 2012 17:40 |
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Giana looks like a legitimately cool game.
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# ? Jul 31, 2012 17:50 |
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Quarex posted:Great Giana Sisters was a profoundly obvious Super Mario Brothers knockoff for the Commodore 64 and Amiga (and probably many other computers of the era, but not for my precious Atari 8-bit so I never cared). Yep, getting Giana Sisters was the ONLY way for Amiga 500 owners, such as myself, to play something similar to Super Mario without buying this: http://en.wikipedia.org/wiki/Pegasus_%28console%29 Game was really fun and it came on only two 880 kB floppy disks. This remake looks really cool, too.
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# ? Jul 31, 2012 18:01 |
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Yeah Project Giana looks pretty loving rad and I'm looking forward to it. I'll probably end up backing it.
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# ? Jul 31, 2012 18:46 |
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I backed Giana Sisters. Couldn't resist retro platforming and some sweet music!
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# ? Jul 31, 2012 19:14 |
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There was a remake done on DS a few years back, wasn't there?
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# ? Jul 31, 2012 22:23 |
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raditts posted:There was a remake done on DS a few years back, wasn't there? Yeah and it was really mediocre. Well, so was the original game, so I guess the remake was at least consistent.
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# ? Jul 31, 2012 22:53 |
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The Moon Intern guys reached their goal with 6 days to go. They posted some stretch goals. quote:$40,000: More in-depth character creator. This character creator allows players to design their avatar down to specific attributes rather than just picking from a vast assortment of faces. I'm really starting to consider upgrading my pledge and becoming a moon scientist.
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# ? Aug 1, 2012 03:46 |
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That highest stretch goal sounds pretty good.
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# ? Aug 1, 2012 05:00 |
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Dr. Video Games 0031 posted:Yeah and it was really mediocre. Well, so was the original game, so I guess the remake was at least consistent. Yeah, I have a lot of nostalgia for Giana Sisters, but compared to SMB, it wasn't actually a good game and neither was the remake. This one looks really pretty, but there's no way I'm paying up front for it.
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# ? Aug 1, 2012 07:57 |
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TychoCelchuuu posted:That highest stretch goal sounds pretty good. Can we make it in time though? That's the real question.
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# ? Aug 1, 2012 08:08 |
So the Carmageddon devs started up a closed forum for their kickstarter backers. Has anyone registered and checked out what they've posted there? Anything of interest? I did back them myself but didn't register because
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# ? Aug 1, 2012 13:19 |
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Captain Scandinaiva posted:I did back them myself but didn't register because Hah, same here. I'm not even really interested in being a tester for any of these Kickstarter games I'm supporting. I don't want to burn out playing broken poo poo and then never even play the final. I'm just going to wait until they come out.
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# ? Aug 1, 2012 13:35 |
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Not really, to be quite honest. I check maybe once every couple of weeks and nothing interesting has been posted yet.
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# ? Aug 1, 2012 13:41 |
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Renoistic posted:Just found the Project Giana Kickstarter. It's a new Giana Sisters game made by a team that used to work for the guy who stole/made the original, and featuring artwork and design made by the guy who worked on the decent Nintendo DS Giana Sisters game. It's PC only. The gimmick is that the sisters have different abilities, and you can change between the sisters at will, and when you do, the background and music do as well. The constant switching of music seems like it might get annoying fast, but I'm a sucker for old-school platformers and the background transformations look awesome. Neat, a new Klonoa game
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# ? Aug 1, 2012 13:52 |
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Renoistic posted:Just found the Project Giana Kickstarter. It's a new Giana Sisters game made by a team that used to work for the guy who stole/made the original, and featuring artwork and design made by the guy who worked on the decent Nintendo DS Giana Sisters game. It's PC only. The gimmick is that the sisters have different abilities, and you can change between the sisters at will, and when you do, the background and music do as well. The constant switching of music seems like it might get annoying fast, but I'm a sucker for old-school platformers and the background transformations look awesome. Machinae Supremacy are lending their skills as well, and it's worth noting their music is pretty drat fantastic: https://www.youtube.com/watch?v=XKkmyMKbPKE They also did the music for the Bionic Commando platformer remake.
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# ? Aug 1, 2012 14:03 |
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# ? Apr 25, 2024 11:08 |
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Didn't see it mentioned so I apologize if it was, but Star Command convinced at least 3,408 people to give them an extra 100k to finish their game and port it to PC. http://www.kickstarter.com/projects/starcommand/star-command-kickstart-part-2-the-pc-mac-space-adv?ref=home_spotlight Edit: Not to sound too much like a jackass, but does anyone else feel kind of insulted over their taking a picture of Bob Ross and overlaying text over it as their advertisement for the Joy of Pixel Art videos? nessin fucked around with this message at 14:18 on Aug 1, 2012 |
# ? Aug 1, 2012 14:15 |