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Chainclaw posted:I was confused why there was even a second Shadowrun Kickstarter, I thought it was a double dip for a while, like Star Command. I imagine I wasn't the only person in this boat. To me, Shadowrun is an RPG, not a generic IP to slap on an MMO.
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# ? Aug 3, 2012 18:18 |
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# ? Apr 25, 2024 11:51 |
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Shalinor posted:Yep. I really don't need two Shadowrun games, and in general, I loathe MMOs, and especially loathe F2P MMOs. I'd assume a lot of folks are similar. But yeah, I pledged for the first Shadowrun but not for this one because I don't like MMOs at all.
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# ? Aug 3, 2012 19:21 |
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TychoCelchuuu posted:"MMO" used to always precede "RPG," and the earlier kickstarted Shadowrun game isn't an RPG, it's a turn based tactics game, so if anything this is slightly closer to the roots than Weisman's game. ...what? You do realize that there were RPGs before MMORPGs, right? Actually nothing in your post makes sense at all except the last line so I'm just going to assume it was a very confusing troll. Anyway, I was introduced to SR by the novels and only started playing after reading them. So to me Shadowrun is more a universe than a game. So it's not that weird to see a MMO based on it rather than a standard RPG. I gave them $25 so it's no huge loss if it turns out not so great.
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# ? Aug 3, 2012 20:27 |
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Shalinor posted:Yep. I really don't need two Shadowrun games, and in general, I loathe MMOs, and especially loathe F2P MMOs. I'd assume a lot of folks are similar. I stopped hating f2p MMOs when I started thinking about them as free coop RPGs to play with my friends while we hang out and drink beer or whatever. They keep us entertained for a week or two until we move on to something else, and they're actually quite brilliant when used like that, because you don't run up against the barrier of having that one person in your circle of friends who doesn't want to spend the cash for whatever game everyone wants to play. Just move on when the novelty wears out. speng31b fucked around with this message at 20:44 on Aug 3, 2012 |
# ? Aug 3, 2012 20:42 |
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octoroon posted:I stopped hating f2p MMOs when I started thinking about them as free coop RPGs to play with my friends while we hang out and drink beer or whatever. They keep us entertained for a week or two until we move on to something else, and they're actually quite brilliant when used like that, because you don't run up against the barrier of having that one person in your circle of friends who doesn't want to spend the cash for whatever game everyone wants to play. Just move on when the novelty wears out. ... ok, I sounded really cool there until the third one. I think the issue is really just "another Shadowrun game". That game in 6 months to a year probably would have done better than that game immediately after Shadowrun got huge press for being so highly funded. In unrelated news, I am super happy that Volgarr got funded. I'm still crossing my fingers for an iOS release, though.
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# ? Aug 3, 2012 21:10 |
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Shalinor posted:Uh, I go out with friends. And drink in person. And play board games. Shadowrun Online has been in development a LOT longer that Wiseman's game, and it shows. Watch the gameplay video.
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# ? Aug 3, 2012 21:28 |
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Alkanos posted:...what? You do realize that there were RPGs before MMORPGs, right? Actually nothing in your post makes sense at all except the last line so I'm just going to assume it was a very confusing troll.
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# ? Aug 3, 2012 22:22 |
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The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic.
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# ? Aug 3, 2012 23:31 |
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I know that video made me pledge $25 for the soundtrack level.
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# ? Aug 3, 2012 23:46 |
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Thewittyname posted:The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic. I had absolutely no interest in this game until this video. The seamless music swapping is excellent.
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# ? Aug 3, 2012 23:55 |
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Thewittyname posted:The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic.
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# ? Aug 4, 2012 00:01 |
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That actually is a pretty interesting video. Platformers aren't really my thing anymore but that looks very good.
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# ? Aug 4, 2012 00:06 |
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Shalinor posted:Uh, I go out with friends. And drink in person. And play board games. Didn't somebody dig up an old press release from 2011, during the Shadowrun Returns kickstarter, that pretty much said "We're making this game only to drum up interest for our impending MMO launch". Is this that MMO or a completely different one that just happened to come along? If it is -that- MMO, it seems rather dumb to launch the kickstarter before Returns has even released a screenshot. To say the least. Rime fucked around with this message at 00:36 on Aug 4, 2012 |
# ? Aug 4, 2012 00:06 |
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Thewittyname posted:The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic. Here's the kickstarter page. Best part for people who enjoy making fun of kickstarter: quote:We've received a lot of requests about an OUYA port, and we can deliver! If we hit the stretch goal of $300,000, we will provide an OUYA version of Project Giana, to be released in the first half of 2013. More details as soon as we hear back from the OUYA team! And at the $250 level: quote:The previous reward tier plus a Giana backer T-shirt (final design will be shown in a future update) with free shipping and your name in the credits. Send us a digital picture of yourself, and you’ll get it back with Giana herself kissing you on the cheek. Cute or punk – your choice. (Inappropriate pictures will need to be resubmitted.) Still, this project looks awesome. According to the details Cute Giana's power to float and Punk Giana's fireball are available at any time, but when you activate it the world and your character automatically flips (and you can flip it yourself any time). While I'm not kickstarting this one, I'm definitely going to keep an eye on it's actual release.
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# ? Aug 4, 2012 00:19 |
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Thewittyname posted:The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic.
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# ? Aug 4, 2012 00:20 |
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The guy behind the Oculus Rift is on stage at Quakecon right now talking about it.
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# ? Aug 4, 2012 00:20 |
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Shalinor posted:Huh. My knee jerk reaction is that such a thing is stupid, but... given how bad gamer culture is on average, I suppose having an event like this to promote thought the other way might make sense. She is actually super-critical of it for the reason you half-mentioned (it seeming gay-men focused instead of all-inclusive) and despite being so close is dodging it like the plague thus far.
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# ? Aug 4, 2012 01:11 |
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A bunch of guys I used to work with just put up their Kickstarter for Eternal Fate yesterday. They're showing it at Quakecon and I'm sure they'll post in here if you have any questions about it once they get done for the night.
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# ? Aug 4, 2012 01:22 |
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Kontrabida's posted a big update talking about the improvements they're making to their animation processes and the bonus stretch goal protagonists, as well as showcasing some new voiceacting clips and Puppet Master videos.
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# ? Aug 4, 2012 06:23 |
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SupSuper posted:Wow that looks absolutely fantastic, I'm a sucker for platformers and the shifting mechanic looks really great in action, with everything smoothly changing instead of just swapping in place. Squidder posted:A bunch of guys I used to work with just put up their Kickstarter for Eternal Fate yesterday. They're showing it at Quakecon and I'm sure they'll post in here if you have any questions about it once they get done for the night. That actually looks like it could be really cool. Reminds me of that Warhammer moba-type game, but with a world, towns, etc. If they do a better job than the Warhammer guys did, it could be really cool, like a fantasy SMNC. http://www.kickstarter.com/projects/shoreboundstudios/shadow-remnants also just popped up. Looks much less polished than the best KS projects, but I'm a huge sucker for tactical RPG's like FFT & Disgaea, and if you are too you might wanna give it a look. The terrain deformation stuff looks cool, anyway. edit: http://www.kickstarter.com/projects/elizabethsampat/tales-of-fallen-london-the-silver-tree/ oh wow I guess this is a new entry in some kind of already popular flavor-rich browser-based card-story game? These guys just launched at they're already at 170%+ funded. Granted that's only $17,000 but it looks like this'll be another one to blow past their goal. XboxPants fucked around with this message at 09:27 on Aug 4, 2012 |
# ? Aug 4, 2012 09:13 |
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Some of my mates have launched a Kickstarter for their tactical roleplaying game, Expeditions: Conquistador The game was previously, and due to lack of ressources, released on Windows Phone 7 and sold reasonably. Now they want to make a proper Windows version. If anyone care about that, the game designer on Expeditions is Jonas Wæver, who was the lead designer on The Nameless Mod (an (in)famous Deus Ex mod, which is both praised for its gameplay and criticized for the setting and humor; the internet and such) Truth be told, I haven't tried the game (seeing as I don't have a Windows 7 phone), but I think it looks kinda neat.
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# ? Aug 4, 2012 10:06 |
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XboxPants posted:edit: http://www.kickstarter.com/projects/elizabethsampat/tales-of-fallen-london-the-silver-tree/ They're the same guys that run Echo Bazaar/Fallen London. If I hadn't lost interest in Fallen London, I'd be tempted by this, they do good writing.
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# ? Aug 4, 2012 14:48 |
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Rush Bros is actually starting to look pretty cool, too: https://www.youtube.com/watch?v=dG9-tMs6jtU I don't think I've really seen a music-based platformer before. I guess Bit Trip Runner would be similar to what they're doing here, and that was a pretty great game. But they got the "load in your music library" feature and level elements will then coordinate to the beat of the music. Their first level looked fairly questionable to me, but this one actually shows some promise, especially since they acknowledge that the current art they have isn't really workable. With really stylish art this game could be great, but it hasn't really gotten any attention yet. XboxPants fucked around with this message at 20:32 on Aug 4, 2012 |
# ? Aug 4, 2012 20:29 |
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Antitonic posted:They're the same guys that run Echo Bazaar/Fallen London. If I hadn't lost interest in Fallen London, I'd be tempted by this, they do good writing. Their writing is great but they don't seem to know how to make a game fun at all, plus Echo Bazaar had such a lovely "energy" system that allowed for like 5 actions that were refilled like every 20 minutes.
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# ? Aug 4, 2012 20:44 |
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Tezzeract posted:This is awesome and is pretty much the exact thing that I'd want to play. If the MTG fans and Ascension fans get onboard, it shouldn't have a difficult time getting funded. I'd love a Shandalar style game; even if it wasn't M:TG it'd be nice to see another game like it. Related to the topic (http://www.kickstarter.com/projects/1965800643/solforge-digital-trading-card-game) This looks amazing and Ascension was pretty drat fun (just picked it up for iOS, seriously considering buying the paper version as well.) They've shown that they can get some good (not top-tier, but at least professional-grade) art, interesting mechanics, and fairly simple gameplay. I'm excited. Backed SolForge for 25 bucks.
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# ? Aug 4, 2012 20:46 |
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I received The Banner Saga poster yesterday and opened the package now, preparing myself for posting a happy post but the poster was slightly damaged in the edges and even slightly torn one place. I should be able to smooth out the dents and when I put the poster up on my wall it shouldn't be noticeable at all, but this was kind of disappointing, especially considering how cool the poster is. Fake edit: After looking at the poster a second time I want to make it clear that the poster looks really good and I'm still happy that I got it. Also it's huge.
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# ? Aug 5, 2012 01:23 |
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Something from the RPG side: Expeditions: Conquistador. A "story-driven tactical roleplaying game" set in the very early Spanish exploration of the New World. The concept being that the player is a conquistador who edges out Cortez and is leading a Spanish expedition into Mexico. The developers are asking for $70,000 to finish development, they've put 6 months of work into the game already. https://www.youtube.com/watch?v=_E8CwIdCkcs
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# ? Aug 5, 2012 08:46 |
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Al! posted:Their writing is great but they don't seem to know how to make a game fun at all, plus Echo Bazaar had such a lovely "energy" system that allowed for like 5 actions that were refilled like every 20 minutes. I played Echo Bazaar for over a year, but couldn't stand more than a week of the wanky tie-in they had with some pretentious novel I can't remember the name of. That one was even worse, because the content was tiered based on the number of people you shanghaied into playing. I might have backed this one, but the exclusive additional content for higher tiers just left me cold.
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# ? Aug 5, 2012 09:14 |
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The accent pretty much won me over The game seems to be following in the footsteps of the Banner saga, which is also a good thing. Dropped $30 on this for now.
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# ? Aug 5, 2012 11:16 |
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Man, I should have linked to that video in my post above. Then it would have been noticed But it does look nice and I'm happy for these guys, that they've actually managed to get to this phase.
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# ? Aug 5, 2012 11:29 |
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On the Kickstarter page they say it's sort of a choose your own adventure thing, where you can decide to either conquer the natives or try to make peace with them. I think it's funny picturing a group of Conquistadors sailing all the way over the ocean just to tell the natives "yo, we don't want to fight you, but good luck with those infectious diseases that we've just transmitted to you, peace bro" even though they could've just stayed in Spain, but whatever.
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# ? Aug 5, 2012 17:25 |
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Old-school game designer Chris Crawford has a project up -- an environmentalist sim. The idea is to remake his old game Balance of the Planet with brutal realism, and make it available for free online. The team already has a very rough pre-alpha version running linked from the project page, plus a year's worth of design essays.
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# ? Aug 5, 2012 18:36 |
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What's the general consensus about Jack Houston and the Necronauts? I think the idea sounds pretty interesting but don't like how he spends more time talking about backer rewards and the team's background in the visual effects industry than the actual game. They have 4 days to go and it looks like they'll just make it.
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# ? Aug 5, 2012 19:17 |
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TychoCelchuuu posted:On the Kickstarter page they say it's sort of a choose your own adventure thing, where you can decide to either conquer the natives or try to make peace with them. I think it's funny picturing a group of Conquistadors sailing all the way over the ocean just to tell the natives "yo, we don't want to fight you, but good luck with those infectious diseases that we've just transmitted to you, peace bro" even though they could've just stayed in Spain, but whatever. I mean there's unclaimed territory and all sorts of goods that could be traded with the natives so I don't quite understand what you're getting at. Aside from the diseases that is
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# ? Aug 5, 2012 20:55 |
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It's just weird for me to think of a tactical combat game where you play a conquistador suddenly turning into a "let's trade goods with each other" sort of thing. "Conquistador" is not Spanish for "peaceful merchant."
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# ? Aug 5, 2012 20:58 |
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Fuschia tude posted:Old-school game designer Chris Crawford has a project up -- an environmentalist sim. The idea is to remake his old game Balance of the Planet with brutal realism, and make it available for free online. The team already has a very rough pre-alpha version running linked from the project page, plus a year's worth of design essays. Thanks! That kind of thing is right up my alley.
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# ? Aug 5, 2012 22:38 |
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TychoCelchuuu posted:It's just weird for me to think of a tactical combat game where you play a conquistador suddenly turning into a "let's trade goods with each other" sort of thing. "Conquistador" is not Spanish for "peaceful merchant." I don't know; IIRC, some priests were against the way the conquistadors treated the natives. Maybe if you RP as a goodly churchman, the game could turn out that way.
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# ? Aug 5, 2012 22:43 |
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Azure_Horizon posted:This isn't a videogame, per se, but it's gaming-related. There's a Kickstarter for a new gaming convention called Gaymercon. Dude why isn't there a time management/sim game for gaming conventions. E3Dash. I was really disappointed when this was just some "actually meeting people" thing.
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# ? Aug 5, 2012 23:21 |
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CommissarMega posted:I don't know; IIRC, some priests were against the way the conquistadors treated the natives. Maybe if you RP as a goodly churchman, the game could turn out that way. There were, it wasn't all doom and gloom and there were factions in the 'explorers' who do not fit the slaughtering stereotype. A few of them ended up as local saints in the area, but I can't remember their names out of hand. Of course, those still brought diseases.
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# ? Aug 5, 2012 23:36 |
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# ? Apr 25, 2024 11:51 |
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TychoCelchuuu posted:It's just weird for me to think of a tactical combat game where you play a conquistador suddenly turning into a "let's trade goods with each other" sort of thing. "Conquistador" is not Spanish for "peaceful merchant."
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# ? Aug 5, 2012 23:43 |