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What is Halo 4? Halo 4 is 343 industries first go at making their very own Halo game. Since Bungie has moved on to bigger and better things we count on 343i to take up the reigns. We pick up in Halo 4 where we left off in Halo 3. The Master Chief is stranded on half of Forward Unto Dawn approaching an ominous Forerunner planet. The date is now 2557 - four years, seven months and ten days after the split. The main action of Halo 4 will take place on this planet. Uncovering the ruins of this forerunner planet and the machines that maintain it. The covenant does make a return as a rogue faction. The best news of all, no flood. Waypoint Terminal Codes Welcome to HaloCustoms.com! Your source for all things relating to Halo Customs. For too long it's been a difficult task to find and host custom games. 100 Friends and metatags can only go so far to bringing in Spartans. Now you can use HaloCustoms.com to organize your games and find other like minded individuals to play them! Learn more about HaloCustoms.com by watching our announcement video: https://www.youtube.com/watch?v=5QkSayqUtWk We look forward to seeing you online! MAP PACKS December 10th, February 25th, and April 1st. IRC #halo4goons irc.synirc.net Mibbit link for the lazy HOW TO USE THE METATAG (for those of you who haven't done this before)
USE THIS METATAG! Halo4Goons halo4goons@yahoo.com, password: lljklljk Don't use this one GT Goons 4 Halo goons4halo@live.com lljk1234 AUSTRALIAN / NZ METATAG HOW TO USE THE METATAG (for those of you who haven't done this before)
UK/EUROGOON METATAG HOW TO USE THE METATAG (for those of you who haven't done this before)
Gallery of skins and emblems What's new? Here's the best repository for the latest and greatest news Display
Multiplayer
Cooperative
Loadouts
Armor Abilities
Tactical Packages
Support Upgrades
Gametypes
Weapons
Spartan Points Spartan Points is the new currency system in Halo 4. They will buy things such as armor, armor abilities, Spartan Ops missions, and more Game Mechanics
Customization
Forge Forge mode makes a return with all new features and funtions. The full scale of the new forge is still not known but we are seeing things like:
Previous Thread: Halo 4 Methathread: We've come full circle at last MickRaider fucked around with this message at 00:35 on Feb 6, 2013 |
# ? Sep 3, 2012 22:53 |
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# ? Apr 20, 2024 04:37 |
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MickRaider fucked around with this message at 03:12 on Dec 24, 2012 |
# ? Sep 3, 2012 22:54 |
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I'm still waiting for the highly anticipated 'giant purple dildo as a weapon' announcement EDIT: are we gonna attempt to have a metatag again or did that fail miserably last time? InfinEight fucked around with this message at 23:02 on Sep 3, 2012 |
# ? Sep 3, 2012 22:58 |
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Excellent thread. Halo 4 is shaping up to be pretty good, and I can't wait to pick up my copy on launch day after voting in the people who will gently caress up America for the next 4 years.
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# ? Sep 3, 2012 23:01 |
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The best part of Reach (and ODST maybe?) was the fact that there was no Flood segments. Halo 4 continuing this trend bodes well for expletives per minutes while playing.
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# ? Sep 3, 2012 23:02 |
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Someone closed the old thread. Now how will I bitch about the new game and not get yelled at for it?
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# ? Sep 3, 2012 23:08 |
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InfinEight posted:are we gonna attempt to have a metatag again or did that fail miserably last time? They worked reasonably well. I don't think it's worth making them until the game is actually out otherwise they'll fill up with people too soon. xzzy posted:Someone closed the old thread. I can reopen it if you really want...
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# ? Sep 3, 2012 23:13 |
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Party Plane Jones posted:The best part of Reach (and ODST maybe?) was the fact that there was no Flood segments. Halo 4 continuing this trend bodes well for expletives per minutes while playing. The lack of Flood is the reason why ODST and Reach are the only Halo games I actually like.
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# ? Sep 3, 2012 23:14 |
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Fantastic writeup OP.
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# ? Sep 3, 2012 23:17 |
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Bungie really wanted us to love alien zombies, but it just wasn't meant to be. The flood really was a terrible idea, and should have never made it into Halo 2 and 3.
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# ? Sep 3, 2012 23:17 |
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Gamertag is sig so add me RIP old thread 2010–2012 ----------------
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# ? Sep 3, 2012 23:28 |
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I said come in! posted:Bungie really wanted us to love alien zombies, but it just wasn't meant to be. The flood really was a terrible idea, and should have never made it into Halo 2 and 3.
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# ? Sep 4, 2012 00:05 |
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I said come in! posted:Bungie really wanted us to love alien zombies, but it just wasn't meant to be. The flood really was a terrible idea, and should have never made it into Halo 2 and 3. I liked the idea of the flood. The whole weird parasite with a centralized hive intelligence is pretty cool, especially in Halo 2 when they bring the Gravemind into it. The problem is that the flood you fight in game is so completely separate from that idea that they might as well be different factions. The only time in the game it seems like the individual flood forms might actually have some intelligence is the end of Halo 3 when they don't fight you for all of 2 minutes.
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# ? Sep 4, 2012 00:11 |
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Glad this thread got made, I'm so pumped for this game. I haven't heard a single thing yet that concerns me, though I will miss Martin O'Donnell as composer. One thing I'm wondering about, and I hope they make some sort of announcement soon, is whether you can set different armor suits for different loadouts. Like, can I pick for example a big, Grenadier-type armor with a female Spartan for my character with the Gunner support ability and AR and a sleeker, Operator-type armor on a male Spartan for the character with Awareness and a BR? Probably not, because you'd need a default one for the playlists that don't use loadouts, but as a big dumb dork who likes playing dress-up with his cyborg supersoldiers it would be pretty cool to me if you could do that.
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# ? Sep 4, 2012 00:56 |
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WeaponGradeSadness posted:Glad this thread got made, I'm so pumped for this game. I haven't heard a single thing yet that concerns me, though I will miss Martin O'Donnell as composer. I imagine your armor settings are completely independent of your loadout, but as long as the armory stuff is as streamlined as it is in Reach, or more, and assuming time between matches remains pretty consistent, it shouldn't be a problem to switch your armor around when you feel like playing a different "class." I doubt you'll be able to change armor mid-game, of course, but that could cause issues for other reasons. Anyone else annoyed at the proximity between this and BLOPS 2? I know there isn't a lot of crossover between fandoms here, but BLOPS 2 looks like just enough of a thematic departure that I'm interested in jumping in to see what it's all about, but drat if I'm going to stop playing Halo for it, and gently caress joining in after a month when everyone has everything unlocked and knows all the overpowered builds. Guess I'm gonna have to juggle games, which is never easy to do for me. Funkmaster General fucked around with this message at 01:03 on Sep 4, 2012 |
# ? Sep 4, 2012 01:01 |
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The concept behind the Flood was cool. It just brought a ton of bad gameplay choices together in one level. Enemies which come back to life, low ammo counts and obscure level design. It didn't help that most times when the Flood attacked, you were on your own. It would have been cool to watch a Flood/Covenant fight. I'm hopeful for Halo 4 though. I think I'll have to get back into Reach since 4 will be my goto shooter for the time being.
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# ? Sep 4, 2012 01:05 |
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FrenzyTheKillbot posted:I liked the idea of the flood. The whole weird parasite with a centralized hive intelligence is pretty cool, especially in Halo 2 when they bring the Gravemind into it. The problem is that the flood you fight in game is so completely separate from that idea that they might as well be different factions. The only time in the game it seems like the individual flood forms might actually have some intelligence is the end of Halo 3 when they don't fight you for all of 2 minutes. I...I actually liked the flood best in Halo 1. I know the Library gets ragged on alot (rightfully so), but when I was younger and running through Legendary for my very first time on CE, the flood actually felt like they lived up to the name: a flood of mindless vicious killers, with every fight expending huge chunks of your ammo stocks. Also, fighting them off with the Assault Rifle and the Shotgun just felt awesome, especially for the old Aliens-fan in me who loved the old Assault Rifle with 60 rounds in every mag. There was tension to fighting the old flood that just did not get matched in the sequels. Despite my love of the Halo 1 flood, Reach iss probably my favorite of the Bungie Halo campaigns. No terrible implementation of the flood, atmospheric as hell, a genuine sense of just how screwed you were. Excited as hell to see what 343 bring to Halo 4.
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# ? Sep 4, 2012 01:09 |
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I disliked the Gravemind. STOP RECITING BAD POETRY AT ME AND FIGHT. It put too cliche and "human" a face on the Flood. The Halo 1 Flood spoke for themselves. That and the Covenant had the THEE THY THOU DO IT DO IT DO IT angle down already.
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# ? Sep 4, 2012 01:12 |
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I think I first discovered Porn around the same time that I got Halo and an Xbox like 11 years ago. I'm considering going on a pretty decent fap hiatus and commence wailing on that sucker/read Halo 4 previews shortly before 4 comes out and hopefully trigger some sort of never before experienced nostalgia trip that puts me in an adolescent state thats just long enough to re experience the beauty of exploring the Halo universe for the 1st time again.
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# ? Sep 4, 2012 01:12 |
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Funkmaster General posted:I imagine your armor settings are completely independent of your loadout, but as long as the armory stuff is as streamlined as it is in Reach, or more, and assuming time between matches remains pretty consistent, it shouldn't be a problem to switch your armor around when you feel like playing a different "class." Yeah, I'll bet you're right, I was more thinking out loud than anything else. As long as there are plenty of armor options I'll be happy. quote:Anyone else annoyed at the proximity between this and BLOPS 2? I know there isn't a lot of crossover between fandoms here, but BLOPS 2 looks like just enough of a thematic departure that I'm interested in jumping in to see what it's all about, but drat if I'm going to stop playing Halo for it, and gently caress joining in after a month when everyone has everything unlocked and knows all the overpowered builds. Guess I'm gonna have to juggle games, which is never easy to do for me. I feel like this too, considering I've got them both preordered. I think they're different enough that it won't be too big a challenge. BLOPS 2 is a more realistic game (relatively speaking) so if I finish class and feel like the kind of combat where you get up in one person's face and have a one-on-one fight with them personally, where each individual showdown is a test of skill and forethought, I'll play Halo. If I want a fast-paced, bullets-flying-everywhere, hit him first or you're dead sort of experience, I can play Black Ops 2. Hopefully, anyway. I know there's a good chance I'll be staring wistfully at the two games struggling to decide. Although BLOPS has Nuketown 2025 since I preordered it, that's going to be a huge argument in its favor.
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# ? Sep 4, 2012 01:28 |
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Bush-Glycerine.mp3 posted:I think I first discovered Porn around the same time that I got Halo and an Xbox like 11 years ago. I'm considering going on a pretty decent fap hiatus and commence wailing on that sucker/read Halo 4 previews shortly before 4 comes out and hopefully trigger some sort of never before experienced nostalgia trip that puts me in an adolescent state thats just long enough to re experience the beauty of exploring the Halo universe for the 1st time again. What if something goes horribly wrong and you never come out of that state?
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# ? Sep 4, 2012 01:30 |
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Kifisonfire posted:It didn't help that most times when the Flood attacked, you were on your own. It would have been cool to watch a Flood/Covenant fight. This literally happened on every level from Two Betrayals onward in the original game. They'd tear each other apart and you could either ignore them and leg it past or mop up the survivors. The dual bridges bit where the Elites are taking on dozens of the bastards, the tunnels between the canyons and the exit point thereof, the mass brawl by the final set of Banshees, the Spec Ops teams on Keyes and The Maw (especially the latter, where the Hunters are going apeshit firing fuel rod rounds everywhere). The best things about the original game that none of the later ones seemed to understand most of the time was the freedom and openness of Halo and the Silent Cartographer; big grenade explosions bouncing around the place and mad physics to play around with; the fun to be had on Attack on the Control Room where you save the marines as you find them then charge into the penultimate canyon with a dozen of them them backing you up, and the chaos that ensues; the Elites on Legendary having enough health for their AI to shine, making them tough but fair; the three-way battles between the Flood, Covenant and yourself; and no boss battles, just a mad, frantic rush in a jeep to get the gently caress out before everything blows up. Those were the best things about the single player but instead we got invisible walls and no freedom whatsoever ("RETURN TO THE BATTLEFIELD"); nerfed grenades for the sake of boring balance; lovely Drones and boring Brute bullet sponges that lacked the gunplay ballet finesse of hiding behind a rock waiting for your shield to recharge knowing there was an Elite the other side of that rock in exactly the same position, and that his pals were probably flanking you right that second; lovely dual-wielding because 'it's badass'; being limited to three, maybe four marine buddies max (though to be fair, being able to tool them up with sniper rifles, rocket launchers and fuel rod cannons loving owned); instant death snipers when the developers themselves had previously said walking into an area and dying instantly to something you can't see was no fun, hence never used in the first game; interminably poo poo and conventional boss battles; and, in the last two games, no Flood because all the games' faults seemed to mistakenly get placed on them instead of the aspects of design where Bungie really dropped the ball. The Flood really were among the least of the series problems, it baffles me as to why everything else gets ignored because "yay guyz, there's no Flood in this one!!!11". Seriously, to me, the Brutes hosed the series far worse than the Flood ever did.
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# ? Sep 4, 2012 01:37 |
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Funkmaster General posted:Anyone else annoyed at the proximity between this and BLOPS 2? I know there isn't a lot of crossover between fandoms here, but BLOPS 2 looks like just enough of a thematic departure that I'm interested in jumping in to see what it's all about, but drat if I'm going to stop playing Halo for it, and gently caress joining in after a month when everyone has everything unlocked and knows all the overpowered builds. Guess I'm gonna have to juggle games, which is never easy to do for me.
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# ? Sep 4, 2012 01:53 |
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gently caress yes, Halo 4. I don't know about how the new tech guns look like, though. Halo has always had this visual style thing about it I liked but couldn't quite place my finger on, sort of like Valve's games. The blocky floaty stuff kind of gets in the way of that for me.
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# ? Sep 4, 2012 01:59 |
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Just pre-ordered the LE and the price came out to 117.
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# ? Sep 4, 2012 02:14 |
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Sentinel Red posted:The best things about the original game that none of the later ones seemed to understand most of the time was the freedom and openness of Halo and the Silent Cartographer; I think you have a bit of rose tint going on, man. That's just personal opinion, though, so don't take it harshly.
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# ? Sep 4, 2012 02:18 |
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What's the general opinion on that live action web mini-series, Forward Unto Dawn? I don't believe it's out yet, but is soon. From what i've seen of the trailers, it might actually be kinda cool.
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# ? Sep 4, 2012 02:20 |
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So the Limited Edition basically gives you a film (any idea whether it'll be an HD download thing or on a DVD?), a nice metal box, and a bunch of random multiplayer / BTS stuff for $100? The Reach Limited Edition was $20 cheaper ($40 if you bought it off Amazon) and it came with a pretty neat ONI package.
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# ? Sep 4, 2012 03:11 |
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Pretty sure you also get a season pass type thing (at a discount rate) for the first three multiplayer map packs, unless you're including that in "random multiplayer stuff."
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# ? Sep 4, 2012 03:32 |
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Yeah, the value in the pack for me is the early access multiplayer stuff and the DLC pass. I'm gonna throw money at them for it anyway, may as well do it up front so that it feels like it's free later.
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# ? Sep 4, 2012 03:54 |
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Master Chief's new helmet looks stupid, I'm not buying this. Oh who am I kidding I preordered the most expensive version months ago.
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# ? Sep 4, 2012 03:58 |
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This is the first Halo game I haven't preordered since Halo 2. I'll probably end up buying it anyway since I'm a sucker like the rest of you.
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# ? Sep 4, 2012 04:16 |
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TheGreatGildersneeze posted:Half of Halo 3's levels were massive, open affairs and/or the same nice balance between indoor and outdoor combat that Halo CE set up. Tsavo Highway, The Storm, The Ark, and The Covenant are pretty much textbook Halo. And Halo, the final level, is not only a solid re-visit of final battle in Assault on the Control Room, but ends in a warthog (or chopper, or mongoose, or ghost) escape with twice the crazy-driving-while-jumping-through-explosions action. H3/ODST have the best campaigns, and that is absolutely, positively, unquestionably objective fact. All of Reach's levels felt small by comparison, which is odd for a game set in a planetary war. Also I hope 4's campaign takes a lot of cues from Metroid Prime, even though that will never happen.
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# ? Sep 4, 2012 04:30 |
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No flood? Well poo poo, might have to give this a go then.
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# ? Sep 4, 2012 04:44 |
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Oddball/Grifball looks like it will be really fun with the ball-throwing. Also, I like how the flag carrier can shoot now. I dunno about the continuation and expansion of armor abilities, I never really liked them much in Reach.
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# ? Sep 4, 2012 05:09 |
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I preordered this one, but I don't know why people are getting the legendary edition these days.
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# ? Sep 4, 2012 05:16 |
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Bush-Glycerine.mp3 posted:I think I first discovered Porn around the same time that I got Halo and an Xbox like 11 years ago. I'm considering going on a pretty decent fap hiatus and commence wailing on that sucker/read Halo 4 previews shortly before 4 comes out and hopefully trigger some sort of never before experienced nostalgia trip that puts me in an adolescent state thats just long enough to re experience the beauty of exploring the Halo universe for the 1st time again. Good luck, Chief.
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# ? Sep 4, 2012 06:53 |
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Booties posted:I preordered this one, but I don't know why people are getting the legendary edition these days. Because the price for the game and dlc alone almost comes out even to the price of legendary, and you get a cool medium length movie, and a weird art book. Mostly it's the free avatar items though. I never understood why people liked getting bonus things with video games until I pre-ordered skyrim and got a fancy papyrus paper map in the game case. I wasn't expecting that at all, and it was amazing.
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# ? Sep 4, 2012 14:09 |
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So, do we have a confirmed list of vehicles? I mostly care about ruining people with the Banshee.
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# ? Sep 4, 2012 14:12 |
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# ? Apr 20, 2024 04:37 |
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Coq au Nandos posted:So, do we have a confirmed list of vehicles? I mostly care about ruining people with the Banshee. Here's what Halo Nation has to say: http://halo.wikia.com/wiki/Halo_4#Vehicles So Banshees (or Type-26 Ground Support Aircraft as the sperglords at Halo Nation call it) are in. There haven't been any videos of players controlling one, but you can see them in the campaign demo from the latest E3 so I can't imagine they wouldn't let you fly them.
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# ? Sep 4, 2012 14:22 |