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At this rate, if not right now, I won't even need a Shotgun Rail Amp II to let me click all the heads off on gold with the Crusader I. This is a good thing.
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# ? Oct 3, 2012 00:24 |
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# ? May 24, 2024 05:43 |
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Felinoid posted:You're sure about that? 396 was the SP Valiant X damage, but honestly that could make a case for either situation: whoever it was getting them confused, or Bioware deciding that it was a good starting point for MP Valiant I. It was tested by the crazy Russian guy I'm so fond of, so I'm pretty sure that's the case. The same thing happened with the Eagle and the Argus, except those were both terrible so there's official numbers from the balance changes. If DPS weren't fundamentally important, the Locust and Eagle would be popular. Regardless, Valiant or Black Widow you need multiple headshots to kill even a single guy, so it's not like there's a huge difference between them when it comes to killing mooks. I use the Black Widow mostly because I'm amused by how huge it looks.
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# ? Oct 3, 2012 00:52 |
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Dilb posted:I use the Black Widow mostly because I'm amused by how huge it looks. That's part of why I refuse to use anything else on my QFI. It looks like it should rip her arm off when she fires it. Tough little suit-rat.
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# ? Oct 3, 2012 01:39 |
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I was saving up money to spam PSPs when the next DLC dropped, but after I banked 2.5 million credits I realized that it could be a long time coming, so I went out and dropped about half the lot. Got a few (too few) ultrarares, some more gear, and the Argus from 0 to X and the Raider to IX. Tried them both in Silver to see how they ran. I didn't think the Argus showed much, except for once in a while things would come together just right and it would do a ton of damage really quickly. It really should be an uncommon. The Raider was much better. I think the weapon it compares to most directly would be the Claymore, with the key difference that it does 2000 damage over two shots instead of 1650 in one. It's also lighter and I think a bit less accurate, and it reloads just a touch faster (unless you're reload cancelling, in which case about the same). I was using it on a human soldier for adrenaline rush, and it's a lot of to just go CHK CHK CHK CHK and wipe stuff out. I've often wished that the Wraith had a faster fire rate, but after using the Raider it's clear that would be way too good.
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# ? Oct 3, 2012 02:13 |
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Felinoid posted:That's part of why I refuse to use anything else on my QFI. It looks like it should rip her arm off when she fires it. Tough little suit-rat. I do the same thing. Love staggering guys with Sabotage then blowing their heads off. Glad to see the Black Widow getting buffed. So how much better are the Argus, Black Widow and Crusader now?
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# ? Oct 3, 2012 02:22 |
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after microsoft charged my account for a gold subscrip again, tempted to get back into it. the thought of going back to my drell adept makes me go :3
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# ? Oct 3, 2012 02:40 |
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(on bronze) one hit from a crusader (II) w. extended barrel V and Shredder Mod V can kill a cerberus trooper behind cover. Bodyshots at any range will 1-shot a trooper, headshots will 1-shot a centurion. This is again on a Turian soldier specced for stability/weapon handling but without using marksman or consumables. I ran u/c/b solo a few times and the crusader is great. The argus was harder to steer but had a similar punch. One burst to the body kills a trooper, one burst to the head (easily) kills a centurion. Argus is more useful against shields/barriers due to the fire-rate.
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# ? Oct 3, 2012 02:41 |
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VJeff posted:I do the same thing. Love staggering guys with Sabotage then blowing their heads off. Glad to see the Black Widow getting buffed. If you're looking for a feel, I can't exactly give you how it'll feel for you, but I can give numbers. Black Widow got a 15% buff, the Argus got a 25% buff , and the Crusader got another 10% buff (it's been raised nearly 50% now from launch numbers starting in May).
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# ? Oct 3, 2012 02:57 |
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quote:- Melee creatures will now completely ignore pets (drones, decoys, etc.) rather than just having a chance to ignore them quote:- Krysae no longer ignores enemy shield gates quote:- Fixed Atlas rocket applying damage over time on N7 Paladins using the Omni-Shield
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# ? Oct 3, 2012 02:59 |
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FronzelNeekburm posted:Does this mean Banshees, or just Husks? I would assume it means Banshees, Brutes, and Husks.
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# ? Oct 3, 2012 03:18 |
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I guessed as much, since there's no other real reason to mess with Decoy, but it sounds like drones will be even more worthless now, if they last their usual half a second under fire and don't even distract bosses.
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# ? Oct 3, 2012 03:21 |
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The Raider seems to have a bug that lets you fire more shots than it can hold if you click really fast.
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# ? Oct 3, 2012 03:57 |
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UnknownMercenary posted:The Raider seems to have a bug that lets you fire more shots than it can hold if you click really fast. I've been playing with it a bunch, and I've noticed this, too. Usually I'll fire two staccato shots and then drop back into cover, and I'll still have one in the magazine.
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# ? Oct 3, 2012 05:09 |
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I tried the improved Argus on a Turian Soldier specced for accuracy with piercing/stability mods and it's pretty good now. Firing from cover with marksman going makes it pinpoint accurate. Still a niche weapon but it feels good for that niche now. Looking forward to the free reload when the patch hits. Haven't tried the Raider yet since my PSP's were giving me ammo and a pair of ultrarares instead of Raider levels. Glad to hear it's pretty good though.
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# ? Oct 3, 2012 05:26 |
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Something I saw in the BW forums that goes with my SP raider experience: the spread is oval shaped instead of circular. Abilities like marksman have significantly less influence on its ability to hit at range. Basically, there's no way to make it anything other than a point-blank weapon. It's very good at that range but the spread and damage dropoff are incredibly steep.
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# ? Oct 3, 2012 05:29 |
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FronzelNeekburm posted:I guessed as much, since there's no other real reason to mess with Decoy, but it sounds like drones will be even more worthless now, if they last their usual half a second under fire and don't even distract bosses. Yeah, I've been messing round with Human Engies recently. On the harder difficulties even with maxed shields your drone tends to go down within a few seconds. Occasionally they'll distract something but not for long. It's not even as though they do much damage. Same goes for Quarian Turret. Geth of course is useful because you can spec for regen and shove it somewhere safe.
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# ? Oct 3, 2012 05:40 |
Hahahaha YESSSSS please keep buffing the Crusader ALL YOU FOOLS WHO LAUGHED AT ME WHEN I SAID IT WAS GOOD WERE WRONG CRUSADER VORCHA UNITE AND GRENADE AND HEADPOP ALL OF THE ENEMIES AHAHAHAHAHAHAHAHAHAHAHA
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# ? Oct 3, 2012 06:24 |
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Raider sounds like it could be pretty badass on the GethInf, confirm/deny.
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# ? Oct 3, 2012 06:31 |
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VJeff posted:Raider sounds like it could be pretty badass on the GethInf, confirm/deny.
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# ? Oct 3, 2012 06:38 |
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It's also pretty badass on a Destroyer.
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# ? Oct 3, 2012 06:47 |
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I can't decide if I do better with the crusader or piranha with vorcha. I seem to miss the other gun when I switch between them.
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# ? Oct 3, 2012 06:52 |
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So a thing has happened, and I am not sure how to make it happen again and wasn't aware of it until my friend burst out laughing. Gentlemen, we can make him smaller, the Tinytarian is our new secret anti-reaper weapon. Feonir fucked around with this message at 10:51 on Oct 3, 2012 |
# ? Oct 3, 2012 10:44 |
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Rick posted:I can't decide if I do better with the crusader or piranha with vorcha. I seem to miss the other gun when I switch between them. Feonir posted:So a thing has happened, and I am not sure how to make it happen again and wasn't aware of it until my friend burst out laughing. You uh, might wanna [timg] that image, though.
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# ? Oct 3, 2012 10:49 |
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Yep un-tarded it, now it shouldn't be so screen rape'y.
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# ? Oct 3, 2012 10:52 |
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...did the enemies get huge from his perspective?
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# ? Oct 3, 2012 11:17 |
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Nope! On my screen I was normal size, normal height and everything seemed fine. I was no longer on the score sheet according to my buddy but on my end, I was also host I will add, everything was fine. Though to his perspective he saw an assault trooper get sync killed, an atlas spontaneously exploding and a phantom launching herself 50ft into the air and out over into the ocean by...nothing at all.
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# ? Oct 3, 2012 13:43 |
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I love it when you end up with a really special squad. Just had to revive all three teammates between rounds because they all managed to die to the same turret. Our sniper-wielding vorcha stood about 30m away trying to flamethrower it down. It was worth carrying the whole team (as a level 1 soldier) for the sheer spectacle of these morons trying to play this game. Naturally they all had 700+ N7 rating.
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# ? Oct 3, 2012 15:32 |
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Rick posted:I can't decide if I do better with the crusader or piranha with vorcha. I seem to miss the other gun when I switch between them. If you have it the Talon is also quite good on a Vorcha. It's what I'll be running when the Reeger/Flamer trick gets patched. As for your question the Crusader has the advantage of being good at range and not requiring shredder or smart choke so you can comfortably run with extended barrel and bayonet. With the Piranha being nerfed into fairness and the Crusader getting buffed I'd say go with the Crusader. Since you don't need to worry much about weight you can pack a Tempest as well since it's light and good for spraying bullets.
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# ? Oct 3, 2012 16:01 |
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Got my Raider up to 8 last night after a few rounds of platinum for money. It's not bad. I'm not sure what role it plays since the Wraith is basically the "two shot Claymore" so this is "a different two shot Claymore that reloads slower" but it's pretty good. I liked it a lot on my Batarian soldier. Ballistic blades and shotgun blasts everywhere. I can see it being awesome on a GI for single target burst damage, but the Pirhana - even at six rounds instead of eight - is still going to be ludicrous for the 2.5s cloak damage boost. What I appreciate about the Raider is that two very fast shots means I have to get my stupid rear end back into cover to reload, instead of me standing there thinking I'm Rambo and can just empty the entire Pirhana drum with no real problems. this is a personal issue, admittedly e: also I took a Crusader on an N7 Destroyer and it was hilarious. I was obliterating Reaper targets like nothing. Psion fucked around with this message at 16:18 on Oct 3, 2012 |
# ? Oct 3, 2012 16:15 |
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Psion posted:Got my Raider up to 8 last night after a few rounds of platinum for money. It's not bad. I'm not sure what role it plays since the Wraith is basically the "two shot Claymore" so this is "a different two shot Claymore that reloads slower" but it's pretty good. I liked it a lot on my Batarian soldier. The main difference are the fire rate and accuracy. The Wraith will only fire one shot every 1.25 seconds, which is painfully slow, but it's very accurate for a shotgun. The Raider will fire those two shots as fast as you like, but is pretty inaccurate.
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# ? Oct 3, 2012 16:46 |
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Based on intel recovered during Operation PATRIOT, we are anticipating a massive strike from the Reapers on multiple fronts. Our information officers and special-ops teams stationed behind enemy lines require immediate extraction. Squad Goal: Full extraction on any map at any difficulty in 20 minutes or less. Squads can be any size. Allied Goal: Complete 200,000 extraction waves on any difficulty. Squads can be any size. Full extraction not required. Special Circumstance: None Squad Goal Success: All squad members awarded a Commendation Pack Allied Goal Success: All players awarded a Victory Pack
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# ? Oct 3, 2012 21:00 |
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Elotana posted:
I predict a lot of bronze matches this weekend. By the way, did the escorts speed back up? I haven't played since the last op because of a death in the family.
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# ? Oct 3, 2012 21:09 |
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Seems easy enough. Four people can speedrun Glacier in 20 mins or less on gold, bronze is a cakewalk. Slow drones was part of the last OP only; they've been normal speed again since it ended.
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# ? Oct 3, 2012 21:10 |
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Anybody wanna do a Glacier speedrun this weekend?
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# ? Oct 3, 2012 21:13 |
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Whenever the lore fluff talks about reaper intelligence or references espionage I always picture a Batarian with cheap Cannibal makeup trying to make awkward small talk with the Reaper troops
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# ? Oct 3, 2012 21:38 |
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VJeff posted:Anybody wanna do a Glacier speedrun this weekend? I speedrun Glacier often so count me in.
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# ? Oct 3, 2012 22:05 |
PSP spending spree today and I've finally after months of playing unlocked the Harrier and Kroguard. Bought 6 PSPs and only one gold gun (though a Talon II and a Harrier I) plus two characters and everything else was gear. Plus side I'm finally levelling my gold gears to V, minus side I've got a couple of gold guns on IX and I just want to get them out the way. Now I finally have a Kroguard, and assuming the patch tomorrow fixes things, how should I spec him to do gold speed runs?
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# ? Oct 3, 2012 22:39 |
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http://forums.somethingawful.com/showthread.php?threadid=3499990&userid=0&perpage=40&pagenumber=79#post407749519
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# ? Oct 3, 2012 22:40 |
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Here's my the Kroguard I use for speedrunning Cerb/Glacier/Gold. I ignore melee and just kill everything with the Reeger. Remember to take incindiary ammo for best results. http://narida.pytalhost.com/me3/classes/#53PARPR[9@0@A@@K4L4@0@0 Lagomorphic fucked around with this message at 23:02 on Oct 3, 2012 |
# ? Oct 3, 2012 22:59 |
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# ? May 24, 2024 05:43 |
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Elotana posted:http://forums.somethingawful.com/showthread.php?threadid=3499990&userid=0&perpage=40&pagenumber=79#post407749519 You realize you'll have to change some of that once Singularity stops sucking.
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# ? Oct 3, 2012 23:42 |