Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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The next 3D Mario platformer seems like a good place for Nintendo to show they're serious about DLC.
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# ? Oct 8, 2012 21:32 |
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# ? Apr 28, 2024 12:27 |
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Bobnumerotres posted:If by that you mean it's Wii NSMB upscaled, yeah it is. It's a brand new game. If you meant that it's in its essence NSMBWii upscaled to HD, then you're half right BUT despite that, brand new game, brand new content.
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# ? Oct 8, 2012 21:39 |
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Louisgod posted:It's a brand new game. If you meant that it's in its essence NSMBWii upscaled to HD, then you're half right BUT despite that, brand new game, brand new content. The guy said Mario in HD. I was referring specifically to that part of his post, I even cut it off there. It's not the same game but the visuals are nowhere near what they could and should be.
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# ? Oct 8, 2012 22:54 |
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I feel like posting that way will only serve to confuse people at this point.
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# ? Oct 8, 2012 23:01 |
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Bobnumerotres posted:The guy said Mario in HD. I was referring specifically to that part of his post, I even cut it off there. I guess the Mario model itself does not occupy 1920x1080 pixels when rendered.
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# ? Oct 8, 2012 23:19 |
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Bobnumerotres posted:You're getting a thousand games. I'm just getting NLand and blops, maybe I'll download Nano Assault Neo. Chronojam posted:I guess the Mario model itself does not occupy 1920x1080 pixels when rendered. Yeah it's a new ("New") Mario game in HD, not being what your picture of a new Mario game in HD should be doesn't make it any less of a new game.
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# ? Oct 8, 2012 23:49 |
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Bobnumerotres posted:The guy said Mario in HD. I was referring specifically to that part of his post, I even cut it off there. As others have alluded to, it's by definition Mario in HD. I've no doubt the visuals could be improved upon, but they still look quite crisp and attractive to me, especially when compared to basically any other Mario game (though the Galaxy games certainly utilised the Wii's hardware magnificently), and the backgrounds look really nice. Not sure quite what you're expecting from a cartoony, 2D platformer which is a launch title to boot. OneSizeFitsAll fucked around with this message at 01:02 on Oct 9, 2012 |
# ? Oct 9, 2012 00:49 |
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OneSizeFitsAll posted:Not sure quite what you're expecting from a cartoony, 2D platformer which is a launch title to boot. Something that doesn't look like an up-rez'd NSMB Wii? The last two Rayman games are cartoony 2D platformers too and those games kick the visual poo poo out of NSMBU.
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# ? Oct 9, 2012 01:26 |
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Rake Arms posted:The next 3D Mario platformer seems like a good place for Nintendo to show they're serious about DLC. They already proved this with Fire Emblem 13 (Awakening) DLC. It made them something ridiculous like 5 million dollars.
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# ? Oct 9, 2012 01:32 |
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There's a little New Super Mario Bros. fatigue as well because there have never been so many Mario games with nearly the exact same gameplay. Of all Mario games, Galaxy 1 and 2 obviously are the most similar to each other. 3 and World are very close to one another in raw gameplay but differentiated a lot by a huge jump in art style. The other Mario games, 2d and 3d are quite distinct from one another, except for Mario 1 and 2(Jpn version) which is extremely similar to 1. But with the New series, four games extremely close to one another in time and extremely close to each other in gameplay, with nearly no art changes. I can see the frustration for the new one especially as jumping to the new system you have higher res and prettier backgrounds, but the models are not that distinguishable from before. Probably the most egregious thing is they've shown exactly one new power up, the squirrel suit. Now I think there are probably more somewhere in the game, but the idea that you take the previous game, add new levels and just one power up, is going to make some people mad. There's a lot of formulas in Nintendo games a lot of people get tired of. For instance in boss fights in most Nintendo games, once you figure out a weakness, who wants to bet you have to exploit that weakness exactly three times? But eh, it's not gonna bother me that much.
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# ? Oct 9, 2012 01:40 |
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Am I the only one who thinks the NSMB games look weird? All of them, I mean. Something about the art style is fundamentally unappealing to me.
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# ? Oct 9, 2012 01:43 |
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Tiny Mario was never really meant to be seen in 3D. He just looks weird and you have to see it whenever you get hit.
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# ? Oct 9, 2012 01:54 |
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Honestly, the only "ugly" NSMB game, to me, is the first one. The enemies look like washed out pre-rendered sprites, and the levels have these really boring colors. The other ones look just fine. Not great, Nintendo certainly could have done better, but the "plasticky look" has been the artstyle in nearly every 3D Mario game (main and spinoff) post-64 that doesn't include Paper or Galaxy.
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# ? Oct 9, 2012 02:05 |
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greatn posted:There's a little New Super Mario Bros. fatigue as well because there have never been so many Mario games with nearly the exact same gameplay. Of all Mario games, Galaxy 1 and 2 obviously are the most similar to each other. 3 and World are very close to one another in raw gameplay but differentiated a lot by a huge jump in art style. The other Mario games, 2d and 3d are quite distinct from one another, except for Mario 1 and 2(Jpn version) which is extremely similar to 1. It is literally the new Super Mario Bros game. If you are buying it, you expect to be getting the new Super Mario Bros game. You should expect boss fights to work a certain way, you should expect certain powerups, you should expect a whole slew of game mechanics to remain very similar to the last Super Mario Bros game.
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# ? Oct 9, 2012 02:11 |
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Does NSMBU even have online play? I feel like I shouldn't even have to ask this question but looking at a few online store descriptions it gets kind of hazy with regards to online functionality.
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# ? Oct 9, 2012 02:13 |
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It doesn't, and now that you've mentioned it you can look forward to spending the next page reading all about it!
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# ? Oct 9, 2012 02:15 |
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Aeros Wilhelm posted:This is probably a dumb question; but how does the WiiU's specs compare to the 360's and ps3's? I can understand that 2 gigs is greater than 512 megs in terms of ram; but what about its CPU and graphics card? I've heard that most of the test builds given to developers actually use a different CPU that's underclocked, or something to that affect, right? Ok from what i heard as a rough explanation from someone with the SDK, it's tri-core CPU, then a GPU that is integrated with it that has 32MB of onboard fast edRAM. Then they both share only 1GB of the RAM while the rest is reserved for system firmware. I don't think the devkits are different clockspeed but they do have 3GB onboard RAM instead. Now supposedly the cores are weaker than the tri-core 3.2GHz 360 cores, but the edRAM is double and the 1GB of ram obviously double that of 512MB in the 360. So there's a bit of a bump there but without knowing the clockspeeds hard to know if it just makes up for the CPU's relative weakness. Nintendo's plan seems to be to just get a system out on the market at the same level and probably make a profit from the beginning and the architecture designed to be cost-efficient as possible. Someone was arguing with me today about how possibly future-proof the specs will be and that they were confident it would handle future Sony and Microsoft system ports, but honestly that seems like a crazy assumption to me when it's in both of their interest to make that not the case and would imply that games are probably portable to PS3/360 as well which would be a bit silly. I wonder what this means for any future Nintendo system; would they just jump in at a later stage again or what now? Going to be kinda an unusual situation it seems, maybe go for another whole original thing like the Wii except with an upgraded Wii-U system then catch up later again. Who knows Nintendo is craazyy Chronojam posted:It is literally the new Super Mario Bros game. If you are buying it, you expect to be getting the new Super Mario Bros game. You should expect boss fights to work a certain way, you should expect certain powerups, you should expect a whole slew of game mechanics to remain very similar to the last Super Mario Bros game. Maybe so but personally i felt like the DS and Wii ones, the ones i played, were disappointing in comparison to SMB3 which felt greater in scope and just all around a big step up. Is it so bad to have expectations that a new Super Mario Bros actually be better and more extensive than the last? Otherwise these new games are more like Lost Levels onto SMB1 (and yeah i know it was the real SMB2). infinity2005 fucked around with this message at 02:27 on Oct 9, 2012 |
# ? Oct 9, 2012 02:21 |
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All I want from a New Super Mario Game are levels that are really, really, really fun. I want another god drat tank level. In my opinion, this was Peak Mario: https://www.youtube.com/watch?v=yIYyXxmmwUY The problem with new Marios is that Nintendo would never make a non-optional level anywhere near this difficulty, yet a certain amount of difficulty is necessary to make something really fun. edit: Also I agree that using a 3D Mario model in the New games has never felt right. The movement and physics are snappy but the model animates too sluggishly. Finally, the music for the New games is the worst music Mankind has Ever Produced. https://www.youtube.com/watch?v=IQHa4qindfE&t=76s Polo-Rican fucked around with this message at 02:31 on Oct 9, 2012 |
# ? Oct 9, 2012 02:20 |
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Polo-Rican posted:Also I agree that using a 3D Mario model in the New games has never felt right. The movement and physics are snappy but the model animates too sluggishly. I thought this about the first couple but the NSMB2 models animate a lot better, personally. The music, though... not only is it bewilderingly bad but they keep using the same songs in every loving game. I seriously don't get it. Every other Nintendo game has great music, even the terrible ones, so what the hell happened?
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# ? Oct 9, 2012 02:35 |
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That's a good point too the music was not memorable and overall style of the game just felt a bit.. off? Compared to the sinister-feeling, exciting later SMB3 later levels the contrast of the constantly upbeat new games is huge. And as greatn said now there's been 4 of these new ones..feel like a launch title(!!) new super mario bros should be a little more than just 'eh its a new mario get exactly what you expect'. edit: although i see the first comment on that vid is 'who thinks the song is AWSOME!' so apparently the view is not shared by all
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# ? Oct 9, 2012 02:37 |
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I really, really like the "theme" for the original NSMB, but after three iterations of the same thing I'm ready for something new. It doesn't help that they keep adding more and more bah bahs until literally the whole song is bah bahs. https://www.youtube.com/watch?v=-GK41pLUuP0 microwave casserole fucked around with this message at 02:52 on Oct 9, 2012 |
# ? Oct 9, 2012 02:49 |
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The songs in the games I've seen(I haven't seen any of 2) are all very musically distinct. They have the same flavor and usually same instruments but it isn't the same music at all. I actually like the theme in the video for NSMBU, but like all of you I really hate the "wah"s they keep putting in. It is totally unnecessary and detracting.
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# ? Oct 9, 2012 02:53 |
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That track is the only original track in the whole series that was written by Koji Kondo, and he only wrote it because he thought the track written by the other composer was "trying too hard" or something. He made the right call, but why couldn't he replace every other track, too?
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# ? Oct 9, 2012 02:53 |
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microwave casserole posted:I really, really like the "theme" for the original NSMB, but after three iterations of the same thing I'm ready for something new. It doesn't help that they keep adding more and more bah bahs until literally the whole song is bah bahs. Welcome to hell Also NSMB2 was ONLY recycled music minus Reznor and... one other song that's on the tip of my tongue, otherwise it was either direct rips or very slight variations. Edit: I find it funny this image still manages to trick people, and I find it relevant to the topic at hand. ThisIsACoolGuy fucked around with this message at 03:06 on Oct 9, 2012 |
# ? Oct 9, 2012 02:58 |
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greatn posted:The songs in the games I've seen(I haven't seen any of 2) are all very musically distinct. They have the same flavor and usually same instruments but it isn't the same music at all. I actually like the theme in the video for NSMBU, but like all of you I really hate the "wah"s they keep putting in. It is totally unnecessary and detracting. NSMB DS, Wii, and 2 have the same "world 1-1" song with minor variations. NSMBU seems to finally replaced it, judging from the trailers.
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# ? Oct 9, 2012 02:59 |
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ThisIsACoolGuy posted:Welcome to hell Jesus christ that's horrible.
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# ? Oct 9, 2012 03:00 |
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greatn posted:The songs in the games I've seen(I haven't seen any of 2) are all very musically distinct. They have the same flavor and usually same instruments but it isn't the same music at all. I actually like the theme in the video for NSMBU, but like all of you I really hate the "wah"s they keep putting in. It is totally unnecessary and detracting. NSMB2 looks, plays and sounds like a romhack of NSMB Wii. There's no original music in it as far as I can tell. Hell, I think the world layouts are ripped directly from the Wii too. Grass, desert, winter, water, lava... no surprises whatsoever. loving Madden and Call of Duty updates have more originality in them than NSMB at this point.
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# ? Oct 9, 2012 03:11 |
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TaurusOxford posted:Something that doesn't look like an up-rez'd NSMB Wii? The last two Rayman games are cartoony 2D platformers too and those games kick the visual poo poo out of NSMBU. I don't know why I put that last bit, as I also acknowledged that the visuals could be better, but it's a bit uncharitable to say it looks like "an up-rez'd NSMB Wii". From what I've seen so far, there's certainly more detail, and backgrounds are new and really beautiful. Game blatantly merits the "HD Mario" descriptor, in any case, which is all I ever said. Won't be enough to make me buy it, though.
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# ? Oct 9, 2012 03:13 |
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ThisIsACoolGuy posted:Edit: I find it funny this image still manages to trick people, and I find it relevant to the topic at hand. Are you referring to the incorrect labels on the right, or the omission of the Japanese SMB2 on the left?
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# ? Oct 9, 2012 03:26 |
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Hey I know I'm the evil rear end in a top hat that started this discussion about how NSMB U is a Wii game running at 720p but I'm cross-posting this from the MH thread! http://gematsu.com/2012/10/wii-u-version-of-monster-hunter-3-ultimate-playable-at-nycc We're gonna see gameplay of Monster Hunter 3G-U this weekend!
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# ? Oct 9, 2012 03:26 |
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Wait, NSMBU runs at 1080p doesn't it?
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# ? Oct 9, 2012 03:32 |
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Mennonites Revenge posted:Are you referring to the incorrect labels on the right, or the omission of the Japanese SMB2 on the left? The labels aren't the only thing switched
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# ? Oct 9, 2012 03:36 |
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Bobnumerotres posted:Hey I know I'm the evil rear end in a top hat that started this discussion about how NSMB U is a Wii game running at 720p but I'm cross-posting this from the MH thread! Why are you so excited? That's just a Wii game that was released in 2009 running at 720p.
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# ? Oct 9, 2012 03:40 |
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ThisIsACoolGuy posted:The labels aren't the only thing switched
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# ? Oct 9, 2012 03:50 |
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Chronojam posted:Why are you so excited? That's just a Wii game that was released in 2009 running at 720p. But with several times the content, instead of just different content and the same awful music (and it runs at 1080p).
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# ? Oct 9, 2012 03:55 |
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720p or 1080p is irrelevant for me since my TV can apparently only do 1080i; all I really hope for is that NSMBU has better music and not the same drat set of worlds as the past four games.
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# ? Oct 9, 2012 04:01 |
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Chaltab posted:720p or 1080p is irrelevant for me since my TV can apparently only do 1080i; all I really hope for is that NSMBU has better music and not the same drat set of worlds as the past four games. I honestly can't tell the difference. (I am 21 and have 20:20 vision and a 32 inch 1080p TV. I don't know what the gently caress is 1080 and what's 560. 480 on the Wii kind of looks like poo poo though.) Just poking fun with the comparisons.
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# ? Oct 9, 2012 04:09 |
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Chaltab posted:What else is switched? The Mario's are edited, the DS one is in the 3DS screenshot and likewise
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# ? Oct 9, 2012 04:16 |
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Bobnumerotres posted:But with several times the content, instead of just different content and the same awful music (and it runs at 1080p). How many new maps or music tracks?
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# ? Oct 9, 2012 04:28 |
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# ? Apr 28, 2024 12:27 |
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Chronojam posted:How many new maps or music tracks? I can't believe you're pursuing this.
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# ? Oct 9, 2012 04:33 |