|
So I finally wound up with a Vita for Christmas, meaning I got to bust open Persona 4, throw the sexy decal on and get into it. 26 hours later, I just beat Shadow Teddie, and I had forgotten how loving cool that thing looks. Also, is there an ideal party member line-up, or does it basically not matter?
|
# ? Jan 3, 2013 03:57 |
|
|
# ? Apr 28, 2024 16:10 |
|
HarkToTheLoons posted:So I finally wound up with a Vita for Christmas, meaning I got to bust open Persona 4, throw the sexy decal on and get into it. 26 hours later, I just beat Shadow Teddie, and I had forgotten how loving cool that thing looks. Also, is there an ideal party member line-up, or does it basically not matter? I adamantly believe that the ideal plan is to level up your entire party so you can match any challenge. (This is not a difficult task like it sounds, low leveled dudes gain exp super fast) But really, no, just use who you want. The MC can fill any holes in your set up, so you really don't have to put a lot of thought into it.
|
# ? Jan 3, 2013 04:01 |
|
So long as you have one of the two dedicated healers in your party you're fine. Sure, you could go with a straight damage line-up and have your MC healing, but the fact of the matter is with the right persona it's hideously easy for him to outstrip the damage of everyone else, so you don't really want him wasted on healbot duty.
|
# ? Jan 3, 2013 04:25 |
|
Endorph posted:So long as you have one of the two dedicated healers in your party you're fine. Sure, you could go with a straight damage line-up and have your MC healing, but the fact of the matter is with the right persona it's hideously easy for him to outstrip the damage of everyone else, so you don't really want him wasted on healbot duty. Not that it's a bad plan to have a Mediarahan handy anyway. Hell, the protagonist can do a lot with his Personas and switch on the fly.
|
# ? Jan 3, 2013 04:37 |
|
An argument has been made for pretty much every possible party in this thread at the very least. First decision is Chie or Kanji, then later whether Teddie is worthwhile despite having a limited S. Link, and then finally whether you want to insert Naoto in somewhere.
|
# ? Jan 3, 2013 04:46 |
|
HarkToTheLoons posted:Also, is there an ideal party member line-up, or does it basically not matter? Like others have said, you can totally beat the game with any party composition. But I always found it's safe to go with something like... Group A: Yosuke or Naoto (All-rounded supporters) Group B: Chie or Kanji (Physical damage dealers) Group C: Teddie or Yukiko (Dedicated healers) Pick one character from each group, whichever character you prefer, and you'll be able to tackle anything.
|
# ? Jan 3, 2013 04:47 |
|
HarkToTheLoons posted:So I finally wound up with a Vita for Christmas, meaning I got to bust open Persona 4, throw the sexy decal on and get into it. 26 hours later, I just beat Shadow Teddie, and I had forgotten how loving cool that thing looks. Also, is there an ideal party member line-up, or does it basically not matter? Everyone is usable, but I would recommend a party with a dual attack. Yosuke and Teddie, Chie and Yukiko and Kanji and Naoto have one. I suppose they're not really necessary, but they are pretty cool. I always got pumped when Beauty and the Beast came out.
|
# ? Jan 3, 2013 04:48 |
|
Not having Twin Dragons is probably the only thing I regret about using Kanji. I guess you could argue that they're mostly useful for cleaning up golden hands, though.
Nate RFB fucked around with this message at 05:25 on Jan 3, 2013 |
# ? Jan 3, 2013 05:16 |
|
Nessa posted:Everyone is usable, but I would recommend a party with a dual attack. Yosuke and Teddie, Chie and Yukiko and Kanji and Naoto have one. I suppose they're not really necessary, but they are pretty cool. I always got pumped when Beauty and the Beast came out. They are pretty cool until the 30th time you've seen the same animation and you just want to skip it because it takes too long. Still worth it to bring a viable combination along though, for the extra damage.
|
# ? Jan 3, 2013 05:26 |
|
I brought Chie and Kanji for most of my hard run so far. There's just something about Yosuke where he just sucks a ton through the mid game for me.
|
# ? Jan 3, 2013 05:31 |
|
Endorph posted:Sure, you could go with a straight damage line-up and have your MC healing Can, did, will do it again. Chie/Kanji/Naoto for life.
|
# ? Jan 3, 2013 05:54 |
|
DarkHamsterlord posted:They are pretty cool until the 30th time you've seen the same animation and you just want to skip it because it takes too long. Still worth it to bring a viable combination along though, for the extra damage. Not me! My two favourite characters making a giant skull come out of the ground to kill things never gets old.
|
# ? Jan 3, 2013 07:10 |
|
Nessa posted:Not me! My two favourite characters making a giant skull come out of the ground to kill things never gets old. Personally I love their roll+poses to start it off. But yeah Just finished Jan and I've been rocking Yukiko, Kanji, and Naoto.
|
# ? Jan 3, 2013 07:16 |
|
My first runthrough I did every dungeon in one day and used Chie/Yukiko/Kanji the whole time. Chie and Kanji just loving destroyed everything, and Yukiko made the team all but invincible, though Chie got a little weak at the end. Not so weak that I didn't have much trouble with the final boss though. Some of the enemy groups in the last dungeon are annoying with such a phys-heavy team but I still managed to plow through. That said for shits and giggles on NG+ I got the best weapons available and put my damage to low and damage taken to high and holy hell is the Chie's Persona fight at the beginning of the game suddenly hard! It seems your level matters way more than the weapon does.
|
# ? Jan 3, 2013 07:29 |
|
I personally never used Teddie and stopped using Yosuke after I got Kanji. Not that I don't like Teddie but Chie and Yukiko can easily cover his function well enough (ice moves + healing moves) and have better attacks as you level them up. After Shadow Mitsuo I managed to beat every boss battle on the first try and spend no more than two game days doing it by just using Chie+Yukiko+Kanji (sometimes swapped with Naoto). I also find that as soon as Yukiko gets the better healing moves she can pretty much work as a healer on her own, providing the occasional fire move if need be. Naoto is especially great for doing quick battle sweeps with her maha+mudo moves and since she resists both light and dark there is no chance the attack might backfire and kill her. Not to mention beginning on your team with Megido and powerful single hit fire and wind moves. She's much better as a rounded character than Yosuke by far. Chie starts of in the beginning of the game as a glass canon (high attack, low defense) but when you get past level 40 with her she becomes a tank. I like Kanji too but his hit rate is not really that great in my opinion. That said the Naoto+Kanji team move does way better damage than the Yukiko+Chie team move from my experience and I think looks way cooler.
|
# ? Jan 3, 2013 07:45 |
|
Throwing my hat in for Chie/Yukiko/Kanji. Two physical based party members really helps a lot mid to late game, especially with clearing golden hands letting everything else become kind of a joke. Yukiko is just ridiculously good. What she lacks in one category (Physical attack) she makes up for with an insane move set and ridiculous amounts of SP. Seriously, one day I should try playing without her but she's just so drat good. ShadeofDante fucked around with this message at 08:21 on Jan 3, 2013 |
# ? Jan 3, 2013 08:18 |
|
Yosuke/Kanji/Teddie was a solid party for me. Yosuke's Garu spells did pretty good damage, his physical moves were useful, and the Sukukaja spells helped a lot with hitting golden hands. Teddie was a good healer and buffer, and Kanji just wrecked everything with Power Charge and Primal Force. I rotated between all of the characters though, thanks to the overabundance of golden hands.
|
# ? Jan 3, 2013 09:35 |
|
My first run settled with Chie/Kanji/Naoto. MC had to do surprisingly little healing, aside from bosses. (Though I did lose my nerve on the November dungeon and brought in a under-leveled Yukiko for healing. Not that it helped any, she dropped like a rock almost every round.) But for NG+ I roped in Yukiko/Teddie/Naoto. There's no bonus almighty combo, but a Yukiko built solely for damage is the stuff of dreams. Amagidyne all day, e'rry day.
|
# ? Jan 3, 2013 09:49 |
|
SO I'm stuck in a weird conundrum in game. It's early December. I'm trying to finish the Moon S. Link. I was already in a relationship going into this, and I apparently inadvertently ended up in a relationship with Ai? Is it possible to max this link and then fix things before Christmas? Also, only in a loving Japanese high school RPG sim game would this poo poo occur. Absolutely love the game though.
|
# ? Jan 3, 2013 10:22 |
|
kirbysuperstar posted:Can, did, will do it again. Chie/Kanji/Naoto for life. This is seriously Team The Best Characters. You don't need a healer if nothing lives long enough to damage you. Edit: ShadeofDante posted:It's early December. I'm trying to finish the Moon S. Link. I was already in a relationship going into this, and I apparently inadvertently ended up in a relationship with Ai? Is it possible to max this link and then fix things before Christmas? In cases where you have more than one relationship, you'll get a choice. Mailer fucked around with this message at 10:34 on Jan 3, 2013 |
# ? Jan 3, 2013 10:23 |
|
ShadeofDante posted:SO I'm stuck in a weird conundrum in game. Ai's friend route is different in that you have to agree to be her girlfriend at rank 4. Things eventually don't work out, and you eventually end up just being friends at Rank 8 or 9. If you don't want to be her girlfriend early in the link, then...well...yeah. Let the sparks fly, friend.
|
# ? Jan 3, 2013 10:48 |
|
lotus circle posted:She's much better as a rounded character than Yosuke by far. E: However one strategy that I can see working quite well with Naoto is having her on exclusive Heat Riser duty. I know I was just down on Heat Riser earlier, but if you aren't using Masukukaja it kind of makes sense. Since she has no weaknesses she's probably going to last longer than the others anyway. That way Kanji wouldn't have to waste a turn on Matarukaja, so you could just have her cast Heat Riser when either he or the MC are Power Charging/Debilitating. Nate RFB fucked around with this message at 13:30 on Jan 3, 2013 |
# ? Jan 3, 2013 13:10 |
|
Oh my God, the beach trip is the absolute best. If Kanji wasn't already my favorite character, he drat well would be now.
|
# ? Jan 3, 2013 13:41 |
|
I'm literally on the last day (of the true end) and I'm wondering if I should try and complete the bulk of the compendium before going on to a new game + playthrough? Because I'm thinking that it would be less grinding/time considering that all my social links are maxed out now. I'm thinking it's a better idea to get that out of the way so I don't have to waste time in the next playthrough doing social links to gain bonus exp or being unable to fuse due to a low level. What do you guys think?
|
# ? Jan 3, 2013 14:15 |
|
FauxGateau posted:I'm literally on the last day (of the true end) and I'm wondering if I should try and complete the bulk of the compendium before going on to a new game + playthrough? Because I'm thinking that it would be less grinding/time considering that all my social links are maxed out now. I'm thinking it's a better idea to get that out of the way so I don't have to waste time in the next playthrough doing social links to gain bonus exp or being unable to fuse due to a low level. What do you guys think? In NG+ you can adjust how much money/exp you earn. So it's waaay easier to do crazy fusions then.
|
# ? Jan 3, 2013 14:20 |
|
FauxGateau posted:I'm literally on the last day (of the true end) and I'm wondering if I should try and complete the bulk of the compendium before going on to a new game + playthrough? Because I'm thinking that it would be less grinding/time considering that all my social links are maxed out now. I'm thinking it's a better idea to get that out of the way so I don't have to waste time in the next playthrough doing social links to gain bonus exp or being unable to fuse due to a low level. What do you guys think?
|
# ? Jan 3, 2013 14:26 |
|
FauxGateau posted:I'm thinking it's a better idea to get that out of the way so I don't have to waste time in the next playthrough doing social links to gain bonus exp or being unable to fuse due to a low level. You'll need to farm a lot of hands. It's a pretty big slog, even with Yoshi and everyone maxed. Magatsu Mandala 3 is your friend for hand farming. I'd say it took four hours just doing that plus the sale of all but a small portion of equipment/items/materials to fill out the compendium. Depending on how complete your compendium is this may be easier or harder for you. Unless you have video game ocd it won't matter and all you'll get is a summoning discount and a trophy with the promise of another trophy on NG+.
|
# ? Jan 3, 2013 14:35 |
|
Larsson posted:Ai's friend route is different in that you have to agree to be her girlfriend at rank 4. Things eventually don't work out, and you eventually end up just being friends at Rank 8 or 9. If you don't want to be her girlfriend early in the link, then...well...yeah. loving hell I just passed this part and I said she ought to think about it because I'm already in a relationship with Marie! I wanted to max all the Social Links this playthrough Rasamune fucked around with this message at 15:20 on Jan 3, 2013 |
# ? Jan 3, 2013 15:17 |
|
Rasamune posted:loving hell I just passed this part and I said she ought to think about it because I'm already in a relationship with Marie! Well, I believe you can have Marie as a girlfriend and not get in trouble if you're dating someone else on Valentine's Day, so you might actually be in luck. Marie is the only one this rule applies to, though. Also, I don't see why it would gently caress up your social links.
|
# ? Jan 3, 2013 15:43 |
|
Larsson posted:Well, I believe you can have Marie as a girlfriend and not get in trouble if you're dating someone else on Valentine's Day, so you might actually be in luck. Marie is the only one this rule applies to, though. Isn't the only choice to go Lovers or Broken at the end of this route in Ai's S-Link? Can you repair a broken S-Link?
|
# ? Jan 3, 2013 15:46 |
|
Rasamune posted:Isn't the only choice to go Lovers or Broken at the end of this route in Ai's S-Link? Can you repair a broken S-Link? Well, if you're on the Lovers route then I'm not quite sure (I've only done the friend route, but I remember it being possible to break the link then). I believe Marie's Valentine date is separate from everyone else's so I don't believe you would get hosed on 2/14. I understand if you want to break it off (ye old faithful) but I'm not sure it would damage you. Then again, you might want someone else to confirm for you. corn on the cop fucked around with this message at 15:53 on Jan 3, 2013 |
# ? Jan 3, 2013 15:50 |
|
Remember that this isn't Persona 3, there are no real repercussions for dating everyone at once. E: Also I'm pretty sure you can reject her in the final social link event on the Lovers route and it won't break/reverse.
|
# ? Jan 3, 2013 15:53 |
|
Rasamune posted:Isn't the only choice to go Lovers or Broken at the end of this route in Ai's S-Link? Can you repair a broken S-Link? You're never forced to choose between Lovers and Broken with Ai's route you can end up friends with both paths. If you made the choice early then it'll happen by itself and if you went into the route that leads to Lovers later on you can just turn her down and still max out the link. I may be remembering wrong but getting Broken on that link requires you to make a specific, avoidable choice so you shouldn't worry about it.
|
# ? Jan 3, 2013 15:55 |
|
Strange, I don't remember it being that way in the original. Guess I'll see for myself in a few days.
|
# ? Jan 3, 2013 16:00 |
|
Meiteron posted:You're never forced to choose between Lovers and Broken with Ai's route you can end up friends with both paths. If you made the choice early then it'll happen by itself and if you went into the route that leads to Lovers later on you can just turn her down and still max out the link. I may be remembering wrong but getting Broken on that link requires you to make a specific, avoidable choice so you shouldn't worry about it. All right, thanks for the clarification. The online guide I've been using is really confusing about this S-Link
|
# ? Jan 3, 2013 16:04 |
|
If there's one thing I do remember you have to be completely loving dense in order to pick the choice that breaks the link.
|
# ? Jan 3, 2013 16:06 |
|
If you're worried about the lover event in February, I would like to point out that the only hearts you break are your party members. You can freely date Sun, Moon and Aeon and then ignore them on Valentine's and you don't have to see them cry or whatever I of course know this because I dated everyone like a real dog.
|
# ? Jan 3, 2013 16:43 |
|
I always feel like scum anyway when I turn down every single request to go out on Sundays. And Nanako is always looking at me with puppy dog eyes when I won't hold her hand every time I talk to her.
|
# ? Jan 3, 2013 16:53 |
|
I'm still kind of upset that missing one drat choice early in Naoto's link kept her from being dateable. Still, because of it I got to have those fun 'bromance' moments with the guys instead of the date events, plus I ended up with Marie which feels like the right choice. Sometimes things just work out. (Plus you can just youtube the couple of dating events for all the characters. Chie has the slickest kimono.)
|
# ? Jan 3, 2013 16:58 |
|
|
# ? Apr 28, 2024 16:10 |
|
Rascyc posted:I always feel like scum anyway when I turn down every single request to go out on Sundays. It's easy enough for me because of one shining beacon. Yes I know I have more times to watch it but he sold me a Growth 2 card! How could I not but from him ASAP?
|
# ? Jan 3, 2013 18:47 |