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  • Locked thread
Magrov
Mar 27, 2010

I'm completely lost and have no idea what's going on. I'll be at my bunker.

If you need any diplomatic or mineral stuff just call me. If you plan to nuke India please give me a 5 minute warning to close the windows!


Also Iapetus sucks!

SPERMCUBE.ORG posted:

52 Europa may have high accessibility for the elements that are there but it doesn't have a very high quantity for any of them. So any mines we send there would only be of any use for a short while. Iapetus and Mars both, on the other hand, have decent accessibility and a huge amount of elements. So any mines put there are a long term kind of thing.

The mineral reserves of Duranium, Boronide, Vendarite and Corundium will only be depleted in over 10 years, considering the productivity of 93 CMCs. The productivity of 52 Europa will remain higher than Iapetus for the remainder of the Treaty of Saturn lease period, even disregarding the 20% tax to the federation, so Iapetus is not a realistic destination for those mines.

But your point stands. I went back to my spreadsheets, and compared the production of 90 mines in 52 Europa vs Mars. 90 mines in Mars will surpass the productivity of 90 mines in 52 Europa after 6 years, so in the long term, those 90 mines will be better placed in Mars.

Caveat 1: Mars have low accessibility, so those mines will produce a lower amount of every type of minerals over a long time. If we want to focus on the production of Boronide, Vendarite or Corundium, the mines should still be places in 52 Europa, for it'd take 94, 52 and 38 years respectively for 90 mines placed on Mars to produce more of those minerals than those same mines placed in 52 Europa would produce in just 18 years.

Caveat 2: What's the cost of relocating 90 mines?

Magrov fucked around with this message at 00:31 on Jan 17, 2013

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General Antares
Sep 5, 2011

There be corundium up in them thar asteroids!!!

Volmarias posted:

TO: Dr. Thanatz, UNGS
FROM: Deputy Volmarias, UNRA
SUBJECT: Next object to survey


Dr. Thanatz,

Thank you for your great work in surveying 16 Psyche. Unless General Antares has any objections, I would ask that your next destination be Earth for 1 month's R&R, and afterwards the asteroid Wodan.

I have no objections, Approved.

LLSix
Jan 20, 2010

The real power behind countless overlords

Magrov posted:

Caveat 2: What's the cost of relocating 90 mines?

90 round trips by one of the largest existing freighters. Since there are currently, what, 5 of them? The opportunity cost is huge. Imagine all the infrastructure not being shipped.

Thanatz
Nov 4, 2010

General Antares posted:

I have no objections, Approved.

Can't I just go work in a nice cozy lab somewhere instead?

Alternatively I have one of the highest promotion scores in the UN. Give me a spaceship.

Raw_Beef
Jul 2, 2004

We know what you been up to and my advice on that little venture is to pack it in. It won't work. It will all end in tears.
CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B - the killa b's
Situation Report


Despite the utter lack of military activity in the recent period, the multinational-non gender specific crew of Offshore Missile Complex B stands ready to "defend" the United Nations.
Apparently I've been rated with a high fleet initiative and crew training. I like to think this means we'll get our kills in before their missiles come down on us, but really nobody is sure if the missiles even work anymore. Their propellants all have issue dates from the 20th century, and nobody has live fire tested in a decade. Either way, we'll turn our keys and push our buttons and hold this position until relieved if the balloon goes up.


Personal note: The UNIN rumor mill is going crazy with the leak of what appears to be parts of a Fed war plan to secure Saturn. Most people say its bullshit, but I knew those Feds were willing to fight a war for their evil plans.
I hope I'm not at retirement age before a real command opens up, I dont care if its commies, aliens, pirates or rebels, i want to blow something up.

Ynkling
Mar 22, 2012

For these reasons I vote for granting UN membership to our moon.
From: Councilor Ynkling, Director of UNSA
To: Dr. MagicBoots, Deputy Director of UNSA, Head of JPC, ISEI-C, and TNDSI
Subject: JPC, ISEI-C, and TNSDSI


Great news! I was told that Stockholm syndrome should have kicked in by now, so the following news won't feel so terrible. I will be permanently removing 5 labs from your JPC for a new UNSA derivative. It'll be finalized once I can sort out the specifics.

Secondly: ISEI-C. It's rubbish. Fix it.

Thirdly: I am giving you a limit of three (3) committees. You'll have to disband one of your own creation before creating a new one. It is getting ridiculously tedious to type.

To: UNEC
Subject:Maintenance Facilities and One More Thing


I would like to pose the idea that it would be good to have maintenance facilities somewhere near our shipyards (Earth). I find that this could count doubly so since the nascent Callistan population isn't nearly adequate to man the required facilities for Project ZEUS.

Also we should look into the lamentably late SPERMCUBE.ORG's new Gotcha! proposal. KRONOS proves that the Federation has no qualms about using military force to gain an edge - up to and including a Last World War. I would feel safer if we had a Corondium blanket to hide under should push come to nuclear devastation.

Coolguye
Jul 6, 2011

Required by his programming!
Question: When we refit a ship with new parts, such as a new engine, are we able to keep the old engine or is it lost to the ether?

TildeATH
Oct 21, 2010

by Lowtax

Coolguye posted:

Question: When we refit a ship with new parts, such as a new engine, are we able to keep the old engine or is it lost to the ether?

Johnny Cash is building his own spaceship using those. One piece at a time.

Dr. Snark
Oct 15, 2012

I'M SORRY, OK!? I admit I've made some mistakes, and Jones has clearly paid for them.
...
But ma'am! Jones' only crime was looking at the wrong files!
...
I beg of you, don't ship away Jones, he has a wife and kids!

-United Nations Intelligence Service

To: Councilor Added Space
From: Operative Dr. Snark
Re: Proen


Councilor, I would like to ask permission for a private chat with our good friend, Mr. Proen. I have a few questions that I believe he would be willing to answer.

Of course, I would inform you of any new developments. If anything comes up involving his release, I will defer responsiblity of that to you.

Coolguye
Jul 6, 2011

Required by his programming!

TildeATH posted:

Johnny Cash is building his own spaceship using those. One piece at a time.

Every time I think I've seen a really cool possibility...

From: Administrator's Assistant Coolguye, Detroit City Hall
To: UNIEB Overseer jimmy4400nav
Subject: Wealth exploitation

Sir, I'm loathe to tell anyone how to do their job when I'm still just learning my own, but I have heard depressingly little about some of our more immediate fixes for our standing problems. When was the last time we engaged McKiernan about their aging York freighters? I realize they will not solve our distribution problem, but they would certainly be quite a bit better than the situation we have now. I know a few McKiernan representatives have been lobbying us passively at the local level again for more subsidies. I detest the idea due to their ridiculous mismanagement of the funds they've been given in the past, but this could be more palatable.

Alternately, have we ever engaged the Federation about opening consumer good trading rights? The Fed's news blackouts leave me with little information on the potential of such routes, but we could possibly make a modest amount of wealth from tariffs assessed by consumer good traffic, which we could then earmark for re-investment into the civilian economy. Subsidies for McKiernan or, more hopefully, a theoretical competitor of theirs.

From: Administrator's Assistant Coolguye, Detroit City Hall
To: UNIEB Research Department
Subject: Shell company?
I'm really starting to get tired of McKiernan representatives down at the Ford plants I help oversee sashaying around for a handout because they're the only civilian company with a void presence. Are there any avenues we can pursue for kickstarting one or more competitors to hopefully put their feet to the fire? Even dabbling into the Federation state capitalism model? We could potentially use a member state with a history of a planned economy (Argentina comes to mind) as a sort of 'shell company' for void haulers that we can prop up. I realize this is...unconventional, but I am starting to suspect McKiernan of some quiet anti-competitive practices and I'd like to see how they do with a little pressure.

Coolguye fucked around with this message at 06:44 on Jan 17, 2013

reignonyourparade
Nov 15, 2012
The important thing about where we move our mines is that every ton of Trans-Newtonian elements WE grab from mars is a ton of Trans-Newtonian elements the feds DON'T. 52 Europa is, unless I'm mistaken, ours and ours alone, we can mine it at our leisure.

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

Ynkling posted:

From: Councilor Ynkling, Director of UNSA
To: Dr. MagicBoots, Deputy Director of UNSA, Head of JPC, ISEI-C, and TNDSI
Subject: JPC, ISEI-C, and TNSDSI


Great news! I was told that Stockholm syndrome should have kicked in by now, so the following news won't feel so terrible. I will be permanently removing 5 labs from your JPC for a new UNSA derivative. It'll be finalized once I can sort out the specifics.

Secondly: ISEI-C. It's rubbish. Fix it.

Thirdly: I am giving you a limit of three (3) committees. You'll have to disband one of your own creation before creating a new one. It is getting ridiculously tedious to type.

From: Dr.MagicBoots, Deputy Director of UNSA, Head of JPC, ISEI-C, and TNDSI
To: :argh:Councilor Ynkling, Director of UNSA :argh:



Fine! After Dr. Scribbleykins finishes his JP research re-assign 7 of his remaining labs into my armor research. The remaining 3 labs are to be given to Dr.unwantedplatypus for research into figuring out how to stabilize these jump wormholes permanently. The ISEI-C is to be consolidated, all of it's labs are to be given to Dr. Scribbleykins for shipbuilding optimization work (unless UN admin deems another project more pressing).

So the timeline will be this:

Before Dr. Scribbleykins finished his JP research
ISEI-C: Dr.unwantedplatypus - 8 Labs - Shipbuilding optimization
TNDSI: Myself - 3 labs - Duranium armor
JPC: Dr. Scribbleykins - 10 labs (assuming you appropriate 5 of the current 15) - Jump radius research

After Dr. Scribbleykins finished his JP research
ISEI-C: Dr. Scribbleykins - 8 Labs - Shipbuilding optimization
TNDSI: Myself - 10 labs - Duranium armor
JPC (effectively on the back-burner): Dr.unwantedplatypus - 3 labs - Jump "Gates" research

Also out of curiosity who is overseeing Dr.Eumenides' tractor beam research?

MagicBoots fucked around with this message at 07:19 on Jan 17, 2013

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!

Dr. Snark posted:

To: Councilor Added Space
From: Operative Dr. Snark
Re: Proen


Councilor, I would like to ask permission for a private chat with our good friend, Mr. Proen. I have a few questions that I believe he would be willing to answer.

Of course, I would inform you of any new developments. If anything comes up involving his release, I will defer responsiblity of that to you.

To: Dr. Snark
Re: Ghosts


He's a complete madman. "Other people want me" indeed. Why does he THINK we don't want him on Mars? Upon reading his latest note I was debating whether or not to give him the oxygen deprivation brain damage along with a new face. However, torturing even a murderous madman would set bad precedent. So if you think that you can get something out of him, go ahead. Just let him know if I end up closing up his cell he'll now be subjected to a sixteen-hour-a-day looped broadcast of his life history, so he doesn't forget.

quote:

(Bringing along a survey team) will have no effect on the survey speed of the ships. Only the survey task group's SO and the survey task group's parent task force's survey officer make a difference.

It would speed things up a bit if we found a candidate world in our system survey, to land a mineral team right after the geosurvey. This is a bit down the line, of course.

TLM3101
Sep 8, 2010




From: CMDR TLM3101, CO:ILB MC SNOWSHOVEL
To: CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B - the killa b's
Subject: Live fire tests


Someone dropped off a note saying that you were contemplating live fire tests of the missiles stationed at your complex. I would advise against it. If you do decide to go ahead, however, I would respectfully offer three reminders:

1) The missiles were, as has been pointed out, built in the mid-to-late 20th century. By the lowest bidder.
2) So were most of the electronics in these facilities.

and

3) Missile fuselages make excellent hydroponics bays (as Ensign Yamamori can attest to).

This, incidentally, explains where my crew got the grain for the still in this desolate wasteland, but as it's blown to kingdom come now and no-one got hurt, all we can do is mourn the loss consider it water under the bridge and move on.

Ynkling
Mar 22, 2012

For these reasons I vote for granting UN membership to our moon.

MagicBoots posted:

Also out of curiosity who is overseeing Dr.Eumenides' tractor beam research?

Dr. None-of-your-business. :colbert:

berryjon
May 30, 2011

I have an invasion to go to.

TLM3101 posted:


From: CMDR TLM3101, CO:ILB MC SNOWSHOVEL
To: CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B - the killa b's
Subject: Live fire tests


FROM: The desk of Lt. General berryjon
TO: CMDRs TLM3101, Raw_Beef
RE: Live Fire

No, no, no!

The fireworks are only to be deployed after we're drunk. Not before!

berryjon fucked around with this message at 09:55 on Jan 17, 2013

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
From U.N Industrial Command
Subject: Yet Another One of My Omnibus Pamphlets


Well with Jump Engines just on the horizon things are looking fairly good in our neck of the woods, however, as we all know another fleet expansion is coming in a few years, and I've received a number of proposals which will be detailed later on in this pamphlet, first onto other matters.

Coolguye we already are trading with the Federation, we signed a trade agreement several years ago, so that avenue has already been explored. As for McKiernan, we've already agreed to buy their York fleet once one more Aberdeen is built. That money will basically be one big subsidy for McKiernan who can then build more Aberdeens. As for building shell corporations, unfortunately, due to the fluid dynamic of the economy, us trying to front a company will have it be inevitably forced into stagnation by the tides of the free market (ooc. While we could in theory have Bgremen SM a new company, it won't grow at all, so it will just kind of do nothing).

As for the Callisto Factories, I've heard some very convincing arguments from several very reliable people, so I've changed my position, "The Callisto factories are to be temporarily shutdown so the population can fill the other economic sectors.

Dr. Magicboots Don't forget once all the necessary research is done, we still need to actually research the engine design it's elf, so you might want to reevaluate your research priorities and changes.

As for Titan, I'm fine with the sale and letting BP control the mines, less hassle for us and more good guy free market points.

Now onto Proen...I have no clue what we should do with him. Releasing him on Mars during this turmoil would be fortuitous, but what would he do? Still give him a facial reconstruction (with consent, remember we're the good guys, we wouldn't force a face transplant on a prisoner, that's just getting to sci-fi shadow villainy for our tastes) and setting him loose might be our best bet to git info on the Feds, hell he might have the technical plans for their warships (given that he knew how to take out one of their corvettes with one bomb), which would be a windfall for us.

Now onto future fleet proposals:


Research Summery:
Meson Focusing Rank 2 (2000 RP)
Turret Tracking Speed 2000 (1000 RP)
Turret Tracking Speed 3000 (2000 RP)
Beam Fire Control Range 16,000 (2000 RP)
Capacitor Recharge Rate 2 (2000 RP)
Missile Launcher Reload Rate 2 (2000 RP)
Reduced-size Launcher 0.75 Size / 2x Reload (1000 rp)
Flag Bridge (1000 RP)

Components:


code:
 Reduced Size 1 Launcher
Maximum Missile Size: 1     Rate of Fire: 30 seconds
Launcher Size: 0.75 HS    Launcher HTK: 0
Cost Per Launcher: 3.75    Crew Per Launcher: 8
Materials Required: 0.9375x Duranium  2.8125x Tritanium

Development Cost for Project: 38RP
code:
 Size 1 Launcher Improved Maximum Missile Size: 1     Rate of Fire: 15 seconds
Launcher Size: 1 HS    Launcher HTK: 0
Cost Per Launcher: 5    Crew Per Launcher: 10
Materials Required: 1.25x Duranium  3.75x Tritanium

Development Cost for Project: 50RP
[code] Maximum Missile Size: 4     Rate of Fire: 60 seconds
Launcher Size: 4 HS    Launcher HTK: 2
Cost Per Launcher: 20    Crew Per Launcher: 40
Materials Required: 5x Duranium  15x Tritanium

Development Cost for Project: 200RP
code:
Improved Size 8 Launcher Maximum Missile Size: 8     Rate of Fire: 120 seconds
Launcher Size: 8 HS    Launcher HTK: 4
Cost Per Launcher: 40    Crew Per Launcher: 80
Materials Required: 10x Duranium  30x Tritanium

Development Cost for Project: 400RP
code:
 Warbler Mark 2
Active Sensor Strength: 60   Sensitivity Modifier: 50%
Sensor Size: 6 HS    Sensor HTK: 1
Resolution: 1    Maximum Range vs 50 ton object (or larger): 3,000,000 km
Range vs Size 6 Missile (or smaller): 326,700 km
Range vs Size 8 Missile: 480,000 km
Range vs Size 12 Missile: 1,080,000 km
Chance of destruction by electronic damage: 100%
Cost: 60    Crew: 30
Materials Required: 15x Duranium  45x Uridium

Development Cost for Project: 600RP
code:
Sunset Serch Sensor Active Sensor Strength: 60   Sensitivity Modifier: 50%
Sensor Size: 6 HS    Sensor HTK: 1
Resolution: 100    Maximum Range vs 5000 ton object (or larger): 30,000,000 km
Range vs 1000 ton object: 1,200,000 km
Range vs 250 ton object: 75,000 km
Chance of destruction by electronic damage: 100%
Cost: 60    Crew: 30
Materials Required: 15x Duranium  45x Uridium

Development Cost for Project: 600RP
code:
Radium Sensor Active Sensor Strength: 80   Sensitivity Modifier: 50%
Sensor Size: 8 HS    Sensor HTK: 1
Resolution: 30    Maximum Range vs 1500 ton object (or larger): 21,900,000 km
Range vs 1000 ton object: 9,733,333 km
Range vs 250 ton object: 608,333 km
Chance of destruction by electronic damage: 100%
Cost: 80    Crew: 40
Materials Required: 20x Duranium  60x Uridium

Development Cost for Project: 800RP
code:
Strontium Thermal Sensor Thermal Sensor Sensitivity: 40
Sensor Size: 8 HS    Sensor HTK: 1
Chance of destruction by electronic damage: 100%
Cost: 40    Crew: 40
Materials Required: 10x Duranium  30x Uridium

Development Cost for Project: 400RP
code:
 Bofors 12cm Meson Cannon
Max Range 40,000 km     Rate of Fire: 10 seconds     Focus Modifier: 2
Meson Cannon Size: 4 HS    Meson Cannon HTK: 2
Power Requirement: 4    Power Recharge per 5 Secs: 2
Cost: 5    Crew: 40
Materials Required: 1x Duranium  1x Boronide  3x Corundium

Development Cost for Project: 600RP
code:
Bofors 12cm Meson Turret
Damage Output 1x1      Rate of Fire: 10 seconds     Range Modifier: 4
Max Range 40,000 km    Turret Size: 5.33    SPW: 5.33    Turret HTK: 2
Power Requirement: 4    Power Recharge per 5 Secs: 2
Cost: 12    Crew: 40
Maximum Tracking Speed: 10000km/s
Materials Required: 7.65x Duranium  1x Corbomite  3x Corundium  

Development Cost for Project: 120RP
code:
Close Meson Targeting Array
50% Accuracy at Range: 4,000 km     Tracking Speed: 8000 km/s
Size: 1 HS    HTK: 1    Cost: 5    Crew: 5
Chance of destruction by electronic damage: 100%
Materials Required: 1.25x Duranium  3.75x Uridium

Development Cost for Project: 50RP
code:
 Meson Ship Targeting Array
50% Accuracy at Range: 48,000 km     Tracking Speed: 2000 km/s
Size: 3 HS    HTK: 1    Cost: 14    Crew: 15
Chance of destruction by electronic damage: 100%
Materials Required: 3.5x Duranium  10.5x Uridium

Development Cost for Project: 140RP
code:
Pebble Bed Reactor Technology PB-1
Power Output: 3     Explosion Chance: 5
Reactor Size: 1 HS    Reactor HTK: 1
Cost: 9    Crew: 5
Materials Required: 2.25x Duranium  0x Neutronium  6.75x Boronide

Development Cost for Project: 90RP
SHIPS!!!!

code:
 Swiftsure class Command Ship    5,400 tons     417 Crew     797 BP      TCS 108  TH 280  EM 0
2592 km/s     Armour 5-27     Shields 0-0     Sensors 40/1/0/0     Damage Control Rating 5     PPV 0
Maint Life 6.61 Years     MSP 461    AFR 46%    IFR 0.6%    1YR 18    5YR 274    Max Repair 150 MSP
Flag Bridge    

Nuclear Pulse Engine E10 (7)    Power 40    Fuel Use 100%    Signature 40    Armour 0    Exp 5%
Fuel Capacity 200,000 Litres    Range 66.7 billion km   (297 days at full power)

Sunset Serch Sensor (1)     GPS 6000     Range 30.0m km    Resolution 100
Warbler Mark 2 (1)     GPS 60     Range 3.0m km    Resolution 1
Radium Sensor (1)     GPS 2400     Range 21.9m km    Resolution 30
Strontium Thermal Sensor (1)     Sensitivity 40     Detect Sig Strength 1000:  40m km

This design is classed as a Military Vessel for maintenance purposes
code:
 Saratoga class Cruiser    7,350 tons     722 Crew     890.4 BP      TCS 147  TH 320  EM 0
2176 km/s     Armour 3-33     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 4     PPV 30
Maint Life 5.56 Years     MSP 303    AFR 108%    IFR 1.5%    1YR 17    5YR 248    Max Repair 42 MSP
Magazine 436    

Nuclear Pulse Engine E10 (8)    Power 40    Fuel Use 100%    Signature 40    Armour 0    Exp 5%
Fuel Capacity 250,000 Litres    Range 61.2 billion km   (325 days at full power)

Reduced Size 1 Launcher (40)    Missile Size 1    Rate of Fire 30
Arquebus Targeting System (5)     Range 20.5m km    Resolution 30

Jove (1)     GPS 1275     Range 11.6m km    Resolution 30

This design is classed as a Military Vessel for maintenance purposes
code:
 Saratoga-PD class Cruiser    7,350 tons     654 Crew     943.4 BP      TCS 147  TH 320  EM 0
2176 km/s     Armour 3-33     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 4     PPV 20
Maint Life 4.19 Years     MSP 321    AFR 108%    IFR 1.5%    1YR 29    5YR 440    Max Repair 60 MSP
Magazine 416    

Nuclear Pulse Engine E10 (8)    Power 40    Fuel Use 100%    Signature 40    Armour 0    Exp 5%
Fuel Capacity 300,000 Litres    Range 73.4 billion km   (390 days at full power)

Size 1 Missile Launcher Mark 2 (20)    Missile Size 1    Rate of Fire 15
Aegis (10)     Range 3.0m km    Resolution 1

Warbler Mark 2 (1)     GPS 60     Range 3.0m km    Resolution 1

This design is classed as a Military Vessel for maintenance purposes
code:
 Iron Duke class Cruiser    7,350 tons     750 Crew     838.6 BP      TCS 147  TH 320  EM 0
2176 km/s     Armour 4-33     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 4     PPV 40
Maint Life 4.72 Years     MSP 285    AFR 108%    IFR 1.5%    1YR 21    5YR 314    Max Repair 42 MSP
Magazine 376    

Nuclear Pulse Engine E10 (8)    Power 40    Fuel Use 100%    Signature 40    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 36.7 billion km   (195 days at full power)

Size 4 Missile Launcher Improved (10)    Missile Size 4    Rate of Fire 60
Arquebus Targeting System (2)     Range 20.5m km    Resolution 30
Dyrnwyn Mark 2 (94)  Speed: 15,500 km/s   End: 21.8m    Range: 20.2m km   WH: 4    Size: 4    TH: 51 / 31 / 15

Jove (1)     GPS 1275     Range 11.6m km    Resolution 30

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes
code:
 Horizon class Escort    3,600 tons     381 Crew     340 BP      TCS 72  TH 200  EM 0
2777 km/s     Armour 2-20     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 2     PPV 21.32
Maint Life 5.37 Years     MSP 118    AFR 51%    IFR 0.7%    1YR 7    5YR 103    Max Repair 20 MSP

Nuclear Pulse Engine E10 (5)    Power 40    Fuel Use 100%    Signature 40    Armour 0    Exp 5%
Fuel Capacity 100,000 Litres    Range 50.0 billion km   (208 days at full power)

Single R4/C2 Meson Cannon Turret (4x1)    Range 40,000km     TS: 10000 km/s     Power 4-2     RM 4    ROF 10        1 1 1 1 0 0 0 0 0 0
Ship Engagement System (1)    Max Range: 96,000 km   TS: 2000 km/s     90 79 69 58 48 38 27 17 6 0
Close Targeting Array (4)    Max Range: 8,000 km   TS: 8000 km/s     0 0 0 0 0 0 0 0 0 0
Pebble Bed Reactor Technology PB-1 (4)     Total Power Output 12    Armour 0    Exp 5%

This design is classed as a Military Vessel for maintenance purposes
code:
 Alexander class Missile Cruiser    10,450 tons     1250 Crew     1160.4 BP      TCS 209  TH 440  EM 0
2105 km/s     Armour 3-42     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 6     PPV 80
Maint Life 3.88 Years     MSP 416    AFR 145%    IFR 2%    1YR 44    5YR 656    Max Repair 40 MSP
Magazine 476    

Nuclear Pulse Engine E10 (11)    Power 40    Fuel Use 100%    Signature 40    Armour 0    Exp 5%
Fuel Capacity 250,000 Litres    Range 43.1 billion km   (236 days at full power)

Size 8 Missile Launcher Improved (10)    Missile Size 8    Rate of Fire 120
Missile Fire Control FC20-R30 (2)     Range 20.5m km    Resolution 30

This design is classed as a Military Vessel for maintenance purposes

catfry
Oct 9, 2012

by Azathoth
I suspect it might be a good idea to get a overview of our ships maintenance clocks. from reading bgremans writeup on ship maintenance it seems like we should optimally have ships spending one fourth their time in maintenance, or more precisely, on station at a body with sufficient maintenance facilities.
Since we do not currently have anywhere with enough maintenance facilities to service the 'Berlin' class presumably this type has been flying around for years and racking up a significant maintenance 'debt'.

a related mechanics question; does a refit, like the upgrade of the 'berlin' class, reset the maintenance clock?

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!

catfry posted:

a related mechanics question; does a refit, like the upgrade of the 'berlin' class, reset the maintenance clock?

Repairs and refits reduce the maintenance clock but generally not all the way.

Really, I'm somewhat shocked there hasn't been more maintenance breakdowns. I guess because they have less parts then most ships I design.

Let's stir the pot:

Official UNCAO Statement
For Broadcast by All Martian Media


Regarding the "Free Mars Movement":

The UNCAO recognizes all territorial claims not currently in dispute, and forbids UN colonies from making conflicting claims in the future. The UNCAO will resolve any territorial claims currently in dispute by neutral arbitration.

UN citizens may visit and trade with Free Mars territory without restriction, except those set by local laws.

UN citizens may be seized, tried, and sentenced for crimes committed in Free Mars territories by relevant authorities within those territories. They will be entitled to legal representation from the UN Consulate, but otherwise travel to Free Mars territory at their own legal risk. Free Mars citizens who commit crimes in UN territory will be seized, tried, and sentenced by UN authorities as per relevant law.

The UNCAO unilaterally forbids interference with Free Mars mining operations, with the understanding that interference with legitimate UN mining operations will not be tolerated.

The UNCAO recognizes that Free Mars shares the rights and responsibilities of the Treaty of Mars with regards to the Belnar ruins and resolves to work cooperatively with them to understand and preserve those ruins.

Added Space fucked around with this message at 12:56 on Jan 17, 2013

Hostergaard
Sep 14, 2012
Still alive, just been on vacation, what did I miss? What are the current important issues (Sorry, read the bgreman updates, but haven't had time to read all the other posts from everyone)?


Anyway, can one rename the ship they are commanding? If so I would like to rename my ship "Tordenskiold" (Was the name of a famous Norwegian/Danish naval hero, it translates to "Thundershield"). Just so its easier to recognize in updates, if you prefer you can use the English variant.

Volmarias
Dec 31, 2002

EMAIL... THE INTERNET... SEARCH ENGINES...

Jimmy4400nav posted:

(ooc. While we could in theory have Bgremen SM a new company, it won't grow at all, so it will just kind of do nothing).

Seriously? That's pretty unfortunate. Is that a bug or a design limitation or what?

Of course, McK seems to not grow unless we give them a constant injection of subsidies...

Speaking of which, I'm surprised that, given our dire transportation needs, we haven't been giving them even fatter subsidies than we are already. We could always space-narrative this away by saying that the UN is purchasing partial ownership of McK with a $100B capital injection.

TLM3101
Sep 8, 2010



berryjon posted:

FROM: The desk of Lt. General berryjon
TO: CMDRs TLM3101, Raw_Beef
RE: Live Fire

No, no, no!

The fireworks are only to be deployed after we're drunk. Not before!


From: CMDR TLM3101, CO:ILB MC SNOWSHOVEL
To: CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B - the killa b's, Lt. General berryjon
Subject: Live Fire


Lest I be misunderstood, neither my crew nor I are 'drunk'. Drinking on duty is, after all, a serious offense. However, the situation being what it is here at Snowshovel, some ratings might be forgiven if they were, hypothetically, to engage in certain experiments in the ancient and noble art of distilling, as there is bugger all not much to do when not on watch.

PS: My chief of maintenance, Ensign Ruprecht, would like to requisition approximately four yards of coiled copper tubing and a spare fuel-tank for our snow coach. It's rather antiquated, and he has made a project out of it.

Innocent_Bystander
May 17, 2012

Wait, missile production is my responsibility?

Oh.
From: Innocent Bystander, Director of Defense
To: Jimmy4400nav
Re: Fleet Modernisation


In general, I agree with your proposal, however there are a few points I'd like clarification on.

The Saratoga has anti-ship fire control layout, with a range of 20m km, but is only capable of firing size 1 missiles. While the UNIN doctrine has an explicit niche for ships fielding large quantities of small missiles (See SANDPAPER), I question how we can make an S1 missile that has that much range without being so slow as to be outrun by warships with nuclear thermal engines. It may be better to forego the Saratoga entirely in favour of the Iron Duke. The Saratoga PD variant, meanwhile, seems an excellent heavy escort, I'd like to know if a shipyard can be tooled to produce both it and the default variant.

The Alexander is a straightforward missile brawler, nothing to complain about here except that its size will put it beyond our reach for some time.

I agree with the doctrine choice of making the fleet flagship primarily a support vessel, so that it isn't a prime target in and on itself.

I also question how effectively we're going to project a force like this. 7400-ton jump drives are going to be expensive toys indeed.

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

Jimmy4400nav posted:

From U.N Industrial Command
Subject: Yet Another One of My Omnibus Pamphlets


Dr. Magicboots Don't forget once all the necessary research is done, we still need to actually research the engine design it's elf, so you might want to reevaluate your research priorities and changes.


We will roll the engine design under the umbrella of "Before Dr.Scribbleykins finishes his JP research".

Ynkling posted:

Dr. None-of-your-business. :colbert:

:argh: I'm just saying maybe our most prominent LG systems expert could be working on developing smaller crew quarters/engineering sections or fuel storage in anticipation of smaller or more efficient craft.

MagicBoots fucked around with this message at 18:38 on Jan 17, 2013

Raw_Beef
Jul 2, 2004

We know what you been up to and my advice on that little venture is to pack it in. It won't work. It will all end in tears.
Offshore Radar Warning Station:
Attention Missile complex B, we have an unknown radar contact on a hostile vector resembling an enemy attack launch. We are currently doing everything we can to determine if this is genuine or false, please stand by.

CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B
Roger that, we will stand by for confirmation and begin emergency launch procedures.

ATTENTION ALL HANDS: WE HAVE AN UNCONFIRMED COMMIE MISSILE LAUNCH INBOUND. REPORT TO DUTY STATIONS AND EXECUTE LAUNCH PROCEDURES ON MY COMMAND

CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B
Missiles are fueled, hot and ready to go. Awaiting enemy launch confirmation.

Offshore Radar Warning Station: Uhhh.. you can stand down Complex B, an investigating party found a nest of seagulls near the radar dome. One of them had managed to get inside and was responsible for the false signal. Sorry. All is good here. How are you?

CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B
Whoops.

Rangemaster, initiate self destruct.

Didnt work?

:picks up spacephone: Hello UNIN? We've got a rogue missile on launch vector, for real this time. Perfect chance to live fire test your meson cannons!

Raw_Beef fucked around with this message at 19:09 on Jan 17, 2013

Innocent_Bystander
May 17, 2012

Wait, missile production is my responsibility?

Oh.
Raw Beef, I don't care about how you're in the middle of a kilometers deep ocean. You're on latrine duty.

Go fetch that high pressure diving kit and a shovel.

From: Innocent Bystander, Director of Defense
To: Ghostbuster Network
Re: Live fire


Somehow a friendly based launched an unauthorised missile, shoot it down asap.

TildeATH
Oct 21, 2010

by Lowtax

Raw_Beef posted:

a rouge missile

It must be the ocean that turns a perfectly good soldier into a sailor.

Raw_Beef
Jul 2, 2004

We know what you been up to and my advice on that little venture is to pack it in. It won't work. It will all end in tears.
We work hard, we play hard.

TLM3101
Sep 8, 2010



:stonk:

From: CMDR TLM3101, CO:ILB MC SNOWSHOVEL
To: Ghostbuster Network, CMDR Raw_Beef CO:ILB MISSILE COMPLEX OFFSHORE B - the killa b's, Lt. General berryjon
Subject: Live Fire


We are uplinked to Ghostbuster and tracking the rogue missile to help supplement sensor readings as per emergency protocols.

PS: While I appreciate that this might not be the best time, I would very much like to request that the supply-schedule be revised and the next shipment be sent tomorrow (if there is one), preferably with several crates of fresh uniforms and underwear (if any remain to be found).

Fell Fire
Jan 30, 2012


RawBeef, what is the missile's target?

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia

Innocent_Bystander posted:

From: Innocent Bystander, Director of Defense
To: Jimmy4400nav
Re: Fleet Modernisation


In general, I agree with your proposal, however there are a few points I'd like clarification on.

The Saratoga has anti-ship fire control layout, with a range of 20m km, but is only capable of firing size 1 missiles. While the UNIN doctrine has an explicit niche for ships fielding large quantities of small missiles (See SANDPAPER), I question how we can make an S1 missile that has that much range without being so slow as to be outrun by warships with nuclear thermal engines. It may be better to forego the Saratoga entirely in favour of the Iron Duke. The Saratoga PD variant, meanwhile, seems an excellent heavy escort, I'd like to know if a shipyard can be tooled to produce both it and the default variant.

The Alexander is a straightforward missile brawler, nothing to complain about here except that its size will put it beyond our reach for some time.

I agree with the doctrine choice of making the fleet flagship primarily a support vessel, so that it isn't a prime target in and on itself.

I also question how effectively we're going to project a force like this. 7400-ton jump drives are going to be expensive toys indeed.

For a Saratoga missile, we have the proposed Macross Theoretical Missile, with the range and speed to possibly be viable:

code:
Macross Theoretical: Missile Size: 1 MSP  (0.05 HS)     Warhead: 1    Armour: 0     Manoeuvre Rating: 10
Speed: 15200 km/s    Endurance: 24 minutes   Range: 21.6m km
Cost Per Missile: 0.5033
Chance to Hit: 1k km/s 152%   3k km/s 50%   5k km/s 30.4%   10k km/s 15.2%
Materials Required:    0.25x Tritanium   0.0033x Gallicite   Fuel x300

Development Cost for Project: 50RP
Also, while yes a 7400 ton Jump drive is expensive, we might need to bite the bullet and develop that at some time, we'll need to be able to enter a system in case it proves hostile unless we're willing to build a one way jump gate to connect there.

Missile Launch

:argh: Goddam it, do you realize how bad this is Raw_Beef? Not only do we have a rouge missile heading towards the super power that we're in an active cold war with (now we might have just started a war), but now since we have to shoot it down, this entails activating our Meson PDCs, which had previously been HIDDEN!!. As in the Feds knew they were somewhere, but now they'll have a pinpoint location for them, so if they ever start shooting, they'll know exactly where to shoot, thus destroying any potential first strike capability we had with those Ghostbusters! In addition, since they stay active after being turned on, the Feds can easily scan them and they'll know exactly what they are capable of and how to counter. We're in the middle of fleet modernization and exploration preparation, we don't have time to design a new defense PDC.

For needlessly putting the entire U.N at risk of war with the Federation and for helping the Federation figure out where we might be deficient in defense, I'll do everything see to it that you NEVER get a space command and are stuck at a desk. :colbert:

bgreman
Oct 8, 2005

ASK ME ABOUT STICKING WITH A YEARS-LONG LETS PLAY OF THE MOST COMPLICATED SPACE SIMULATION GAME INVENTED, PLAYING BOTH SIDES, AND SPENDING HOURS GOING ABOVE AND BEYOND TO ENSURE INTERNET STRANGERS ENJOY THEMSELVES

Coolguye posted:

Question: When we refit a ship with new parts, such as a new engine, are we able to keep the old engine or is it lost to the ether?

Old parts are lost as far as I know. Scrapping ships does give you a chance to recover some portions of it.

Added Space posted:

It would speed things up a bit if we found a candidate world in our system survey, to land a mineral team right after the geosurvey. This is a bit down the line, of course.

The El Dorado can only find the jump points. It can not transit them by itself, as it has no jump drive.

Jimmy4400nav posted:

Coolguye we already are trading with the Federation, we signed a trade agreement several years ago, so that avenue has already been explored. As for McKiernan, we've already agreed to buy their York fleet once one more Aberdeen is built. That money will basically be one big subsidy for McKiernan who can then build more Aberdeens. As for building shell corporations, unfortunately, due to the fluid dynamic of the economy, us trying to front a company will have it be inevitably forced into stagnation by the tides of the free market (ooc. While we could in theory have Bgremen SM a new company, it won't grow at all, so it will just kind of do nothing).

I don't think this is true. I could SM a new company at any point. I have been deliberately not doing so because it adds a little more narrative flavor for me to fiddle with.

catfry posted:

I suspect it might be a good idea to get a overview of our ships maintenance clocks. from reading bgremans writeup on ship maintenance it seems like we should optimally have ships spending one fourth their time in maintenance, or more precisely, on station at a body with sufficient maintenance facilities.
Since we do not currently have anywhere with enough maintenance facilities to service the 'Berlin' class presumably this type has been flying around for years and racking up a significant maintenance 'debt'.

a related mechanics question; does a refit, like the upgrade of the 'berlin' class, reset the maintenance clock?

https://docs.google.com/spreadsheet/ccc?key=0AuLIB8708NQsdHlkQ3FkaGFEM3BTWHpUX0VVczJzNkE

Refits rewind the maintenance clock by a factor equal to the portion of the ship's BP cost represented by the new components. For example, a ship with a maintenance clock of 2 years, when refit with new engines that account for 50% of the build cost of the new ship design, would have its maintenance clock rolled back by 1 year. Also note that you can perform overhauls and refits simultaneously.

Thread Updates

This most recent development will be covered in a mini-update ASAP.

Iunnrais
Jul 25, 2007

It's gaelic.
So, I've been having a nice vacation on Earth to warm my toes a bit. Let's see what's been happening in my absence.

Hrm. I seem to have been made Deputy Industrial Councilor.

Oooh! The Terraformer has arrived! Factories are undermanned, but anything to make this place a little warmer... okay, we can work with this, as long as the infrastructure keeps coming in from Earth on schedule, maybe a little faster to make up for the bit we were expanding on our own.

And... it seems someone is trying to start World War IV. Huh. You know what? That guy might be good up here. Be nice to have someone who can respond QUICKLY to commie threats.

To: PERSONAL MEMO
Re: CMDR Raw_Beef

When we start stationing ground forces here, make sure this guy is in command.

END MEMO

Triggerhappypilot
Nov 8, 2009

SVMS-01 UNION FLAG GREATEST MOBILE SUIT

ENACT = CHEAP EUROTRASH COPY




Audio Log, UNS Panner GSV-01, holding LEO at 52 degree inclination

Captain (Cmdr. Triggerhappypilot): SENSE, status update.

SENSE (2nd Lt. Ford): *unintelligible sighing*...as usual, captain.

GEO (Adv. Harrison): Uranium deposits in the Oklo site are a bit brighter than usual.

Captain: Super. Maybe if we mine it all out, we can throw rocks at the feddies.

GEO: We could always try scanning them to death. *Chuckles*

Captain: *Chuckles* Yeah, keep our beam stuck on Moscow and we'll give them Cancer in 50 years.

HELM (Lt. Colburn): Burning 2 secs on RCS to avoid debris.

Captain: You'd think they'd at least give us free satellite, seeing as how keeping track of these comm relays is all we do.

SENSE: NEW CONTACT!

Captain: Report!

SENSE: Oceanic, Small size. ICBM Launch!

Captain: poo poo, is it the feds?

SENSE: Negative, Launch appears to be from one of our own.

Captain: SENSE, keep on that contact. I'll get on the horn with command. HELM, spin up the NTEs. If that missile means what I think it means, we're sitting ducks in this orbit.

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia

bgreman posted:


I don't think this is true. I could SM a new company at any point. I have been deliberately not doing so because it adds a little more narrative flavor for me to fiddle with.


Oh, in that case I apologize for misspeaking, I though it was mentioned at some point that SM companies don't grow, but I guess I was wrong, sorry :)

Anyways, Crisis Mode

Get on of our meson PDC's on this, its a conventional missile so we have half an hour to shoot it down, plenty of time.

Ceebees we need you to get on the horn with the Feds and tell them we have an accidental launch, if they have any missile defense, they might want to spin it up in case we can't shoot this thing down.

Innocent_Bystandard I need you to place the fleet at condition 2, we don't know how the Feds will react so have the boys ready in case they don't have a good laugh with us.

Also once this crisis is over, can we PLEASE decommission all the remaining ICBM bases, we don't need them and honestly, I'm a bit reluctant now to hand over the keys to our missiles to the individual members of the peanut gallery. Plus not to mention after this the public is probably going to demand we decommission the bases as well, since the Feds already have done that. Dammit, now we've just given them good guy points! Come on guys, I know we're going through a slow period here, but we never want the Fed's to get good guy points.

Jimmy4400nav fucked around with this message at 20:42 on Jan 17, 2013

bgreman
Oct 8, 2005

ASK ME ABOUT STICKING WITH A YEARS-LONG LETS PLAY OF THE MOST COMPLICATED SPACE SIMULATION GAME INVENTED, PLAYING BOTH SIDES, AND SPENDING HOURS GOING ABOVE AND BEYOND TO ENSURE INTERNET STRANGERS ENJOY THEMSELVES
Missile Complex Offshore B, 29th February 2033 (:psyduck:), 11:45 UTC


Missile Complex Offshore B inadvertantly fires one of its aging ICBMs. Untargeted, the missile climbs into the sky at 10 km/s. State-of-the-art fifteen years ago, completely outclassed by TN missiles today. However, its capacity for destruction is the same as a modern UN "Exocet" anti-ship missile.

UN sensors of all sorts detect the missile immediately upon launch. It is assumed that Federation sensors are able to detect it as well.

Confusion reigns as sensor officers at Ghostbuster-class missile defense bases receive conflicting reports. Some believe the Federation to have initiated a first strike. Others have received word of an errant friendly ICBM launch.

Ghostbuster-class Missile Defense Base Fort Henry, 29th February 2033, 11:46 UTC


At the Fort Henry missile defense base, CDRE Floyd Bareilles, CO of the entire missile defense network, is in his office when a lieutenant bursts in, babbling about a Federation missile launch. Bareilles is on his feet immediately, headed for the CIC. "Slow down, son. What's going on?"

"We're not sure sir. We're detecting a single ICBM. Launch site appears to be off the coast of Japan."

"Just one?" questions Bareilles. A thought strikes him. "ICBM, you say? As in, a conventional one? They're not supposed to have any of those left."

"Aye, sir. Conventional."

Bareilles grunts and orders the lieutenant to raise every existing UN ICBM complex and find out what's going on. Within a minute, the situation is understood and relayed to the Commodore. He thinks for a second, then gives the order to have the Ghostbuster network open fire on the rogue missile.

Ghostbuster-class Missile Defense Base Fort Henry, 29th February 2033, 11:46 UTC


As the fire controls and turrets at the Ghostbuster-class MDBs are designed to track targets moving fifty times faster than the targeted ICBM, Fort Henry has no trouble shooting it down. There is no sign of any further missiles or a Federation response.

Earth, 29th February 2033, 11:52 UTC

From: FAUN Eduard Ignatov
To: Councilor Ceebees, Head of UNFRAD
Re: Missile Contact


Our sensors recently recorded the launch and subsequent in-space detonation of a UN ICBM. What is the meaning of this?

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
To: UNEC
Re: Spin


Pick your favorite:

1. We deliberately fired the missile to test our Meson bases, but just forgot to tell the Federation.
2. Computer error
3. Human error, with the human in question fired.
4. Sabotage!

atelier morgan
Mar 11, 2003

super-scientific, ultra-gay

Lipstick Apathy
To: UNEC
From: Moscow Safehouse
Re: Re: Spin


Taking the perspectives of the common Federation citizen into account I would suggest blaming it on the archaic computing systems in pre-TN ICBM complexes and announcing that we will be accelerating our shutdown schedule to take them offline as immediately as is practicable.

Innocent_Bystander
May 17, 2012

Wait, missile production is my responsibility?

Oh.
Er.

Lunar New Year celebrations?

Celebrating the first Feb 29th in history?

I think we should avoid admitting we launched a nuke on accident, that's a bad precedent. Just claim it was a blank without warhead used for target practice. We really, really, really don't want the PR debacle that is people accidentally launching nukes.

About the latrine duty, I mean it. Raw_Beef is on indefinite latrine duty.

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Friar John
Aug 3, 2007

Saint Francis be my speed! how oft to-night
Have my old feet stumbled at graves!
Jesus Christ :cripes:

I don't even know what to say.

  • Locked thread