|
Kaubocks posted:Forgive me for the poor MSPaint illustration to this but I found the Tiki defense mission to be far, far easier once I figured out the enemy AI to it. They will always attempt to go directly at Tiki. Hm... would the two at the corners be absolutely necessary in this situation, or would the enemy pathing be messed up if they wren't there? Having an extra two roamers out kicking rear end would probably be mildly helpful.
|
# ? Feb 17, 2013 08:07 |
|
|
# ? May 5, 2024 02:07 |
|
Cake Attack posted:Assassins are cool, and Lethality looks slick as hell. Make him a candy-loving Assassin. Can lethality trigger on bows too because one hit death plinking a guy with his E level bow skill sounds awesome and also like it makes my Virion useless. Alright cool, Sully and Lonqu Swordmaster are married and it looks like Paladins make good supports. The Normal Mode difficulty curve is a bit weird. I was finding it hard to keep everyone alive early on (Mostly Sumia. I just decided to never use her) but once you start getting into stuff like making your guys maxed out promoted classes any given unit can solo the story missions. I like that they have lots of free Spotpass stuff because some of it is really challenging. Also I never want to use DLC/Spotpass reward characters because I miss out on support conversations Edit: Wait can you reclass from a promoted class into another promoted class? I thought you have to reclass back to a basic class then promote again which seems like overkill unless I play Lunatic
|
# ? Feb 17, 2013 08:15 |
|
404GoonNotFound posted:Hm... would the two at the corners be absolutely necessary in this situation, or would the enemy pathing be messed up if they wren't there? Having an extra two roamers out kicking rear end would probably be mildly helpful. They aren't necessary at all, and having two midfield archers or mages taking potshots is a big help. That's how I did it.
|
# ? Feb 17, 2013 08:15 |
|
THE AWESOME GHOST posted:Can lethality trigger on bows too because one hit death plinking a guy with his E level bow skill sounds awesome and also like it makes my Virion useless. You can reclass from advanced class to advanced class once you hit level 10 in them. Also, skills can now trigger on any kind of weapon attack. So lethality can trigger on Bow attacks, Sword, Tome etc.
|
# ? Feb 17, 2013 08:18 |
|
THE AWESOME GHOST posted:Edit: Wait can you reclass from a promoted class into another promoted class? I thought you have to reclass back to a basic class then promote again which seems like overkill unless I play Lunatic
|
# ? Feb 17, 2013 08:18 |
|
Kaubocks posted:Forgive me for the poor MSPaint illustration to this but I found the Tiki defense mission to be far, far easier once I figured out the enemy AI to it. They will always attempt to go directly at Tiki. I just used a rescue staff to put her next to the wall and made a triangle two squares out from her. Uses way less dudes since you only need five positions.
|
# ? Feb 17, 2013 08:30 |
|
Pasteurized Milk posted:I just used a rescue staff to put her next to the wall and made a triangle two squares out from her. Uses way less dudes since you only need five positions. Wouldn't that be 10 characters though, or 5 with 0 Support help?
|
# ? Feb 17, 2013 08:33 |
Tae posted:I guess it was deliberate design to have the inferior capped classes have much better skills than the higher cap classes. Counterpoint: Heroes get Sol and Swordmasters get Shooting Star Sword.
|
|
# ? Feb 17, 2013 08:39 |
|
404GoonNotFound posted:Wouldn't that be 10 characters though, or 5 with 0 Support help? Way less is an exaggeration, but I ran it five solos with some pairs running around. I just like it because it's a tighter formation.
|
# ? Feb 17, 2013 08:43 |
|
Kaubocks posted:Forgive me for the poor MSPaint illustration to this but I found the Tiki defense mission to be far, far easier once I figured out the enemy AI to it. They will always attempt to go directly at Tiki. Wow this completely trivializes that chapter. Avatar, Chrom, and the endgame prepromotes were the only ones capable of killing anything and they were more than enough. Just placed two or three healers in the line and the thing was impregnable.
|
# ? Feb 17, 2013 08:58 |
|
Anatharon posted:Counterpoint: Heroes get Sol and Swordmasters get Shooting Star Sword. Sol isn't that great (it's the only proc that doesn't increase damage) and Swordmasters have worse caps than Assassins in Strength and Skill (better in Magic, Defense, and Resistance, but that's only relevant if you want to use Levin Swords, and Assassins get bows for ranged attacks anyway).
|
# ? Feb 17, 2013 09:21 |
Okay, that's fair. I didn't actually know the caps from Awakening. I'll argue Sol's usefulness though, because it basically lets you solo maps.Kaubocks posted:Forgive me for the poor MSPaint illustration to this but I found the Tiki defense mission to be far, far easier once I figured out the enemy AI to it. They will always attempt to go directly at Tiki. If you're having trouble, recruiting Jaffar can be useful. He's an Assassin with Galeforce, and can easily shoot down two units a turn.
|
|
# ? Feb 17, 2013 09:23 |
|
I just finished the third sidequest, but didn't save a single villager because they had the bright idea to head west toward the pegasus knights. Should I redo the map to get the rewards for saving them, or not worth the effort? Also why does Miriel as a Dark Mage look so stupid?
|
# ? Feb 17, 2013 09:25 |
Rirse posted:I just finished the third sidequest, but didn't save a single villager because they had the bright idea to head west toward the pegasus knights. Should I redo the map to get the rewards for saving them, or not worth the effort? All the female dark mages dress like that. It's based on new Micaiah, or the other way around. At least SMTxFE has her back to the old design.
|
|
# ? Feb 17, 2013 09:27 |
|
Rirse posted:I just finished the third sidequest, but didn't save a single villager because they had the bright idea to head west toward the pegasus knights. Should I redo the map to get the rewards for saving them, or not worth the effort? It may be worth it to save one villager. The only good reward (a Seraph Robe) is for saving one of them. A Rescue staff makes it pretty easy.
|
# ? Feb 17, 2013 09:27 |
|
Rirse posted:I just finished the third sidequest, but didn't save a single villager because they had the bright idea to head west toward the pegasus knights. Should I redo the map to get the rewards for saving them, or not worth the effort? Saving one of those villagers gets you a Seraph robe. More gets you a ladle and a log. Sort of the definition of not worth it. The generic Dark Mage outfit is pretty stupid and everyone except Tharja and Henry is forced to wear it. (Their variations aren't much better, but at least their capes aren't bright blue) Everyone has the horrific blue color scheme and generic model outside of their base class/base class promotions.
|
# ? Feb 17, 2013 09:27 |
|
Zore posted:Saving one of those villagers gets you a Seraph robe. More gets you a ladle and a log. Sort of the definition of not worth it. The one downside of dark magic, dumb outfits.
|
# ? Feb 17, 2013 09:37 |
|
Welp, I beat it. Final impression is that it's a fantastic game marred by a bizarre difficulty curve that starts out rear end-fuckingly difficult, transitions to laughably easy and eventually stabilizes at pretty hard. Given any difficulty ends up feeling pretty artificial when you realize you can just remove everyone but Donnel and his best buddy Chrom from the deployment list to cut down on casualties. Good game, great fun, wonderful character writing, middling-to-decent plot, entire latter half can be broken over a lone hillbilly's knee.
|
# ? Feb 17, 2013 09:44 |
|
Anatharon posted:All the female dark mages dress like that.
|
# ? Feb 17, 2013 09:44 |
|
I wasn't really going for it, but I ended up with almost a completely different party in my 2nd run-through. The variance in this game is great, I don't think that's happened with me in any other FE before. Manaketes are quickly becoming my favorite units, since they level up pretty fast and a Change Seal lets them gain experience much quicker so they easily gain stats faster than everyone except Donnel.
|
# ? Feb 17, 2013 09:50 |
|
Gonna make Nah a peg.
|
# ? Feb 17, 2013 09:51 |
|
My favourite thing about the new Micaiah is that I can give her a better outfit and still stomp things with dark magic. Sad that I can't pass that skill to avatar or someone, but even Lunatic is laughably easy with nosferatu so some semblance of balance I guess E: oh dear I think I broke the difficulty SC Bracer fucked around with this message at 09:59 on Feb 17, 2013 |
# ? Feb 17, 2013 09:52 |
neongrey posted:Gonna make Nah a peg. I made Nah a Griffon Rider for fun and it was pretty great. Plus she got to have Carrier outside of it, which was nice.
|
|
# ? Feb 17, 2013 10:03 |
|
SC Bracer posted:My favourite thing about the new Micaiah is that I can give her a better outfit and still stomp things with dark magic. Sad that I can't pass that skill to avatar or someone, but even Lunatic is laughably easy with nosferatu so some semblance of balance I guess You can pass that skill to a kid with some super delayed marriage shenanigans, a male avatar, and a later spotpass paralogue. Anatharon posted:I made Nah a Griffon Rider for fun and it was pretty great. Plus she got to have Carrier outside of it, which was nice. Yeah I could do that but I'm probably just going to take her through Dark Flier, I have Nowi camping the wyvern rider tree. e: Gonna have to promote her at 10, she's capping everything at level 4 or so. neongrey fucked around with this message at 11:14 on Feb 17, 2013 |
# ? Feb 17, 2013 10:10 |
|
neongrey posted:You can pass that skill to a kid with some super delayed marriage shenanigans, a male avatar, and a later spotpass paralogue. I know, but dammit I want it now. I've just hit level 20 as a sorceror on Loony, and all the other skills I could be learning are mocking me.
|
# ? Feb 17, 2013 10:36 |
|
Talk to me about the DLC for this game. The Hero maps seem kind of middling, maybe a good purchase for people with a lot of history with Fire Emblem. The Gold pack just sounds gross on the surface, even though it would be nice to have a reliable way to level up my weaker members. If I was considering a second playthrough on Hard, how much of this DLC would be worth my money?
|
# ? Feb 17, 2013 11:17 |
|
Sarchasm posted:Talk to me about the DLC for this game. The Hero maps seem kind of middling, maybe a good purchase for people with a lot of history with Fire Emblem. The Gold pack just sounds gross on the surface, even though it would be nice to have a reliable way to level up my weaker members. This should probably get added to the OP: My own post a bunch of pages back posted:Yeah, I have all the DLC. Here's my general opinion (ignoring the actual aesthetics of the characters and only caring about the gameplay value):
|
# ? Feb 17, 2013 11:28 |
|
If you're not on Lunatic couldn't you just play the free spotpass stuff instead of the paid DLC for an endgame challenge? Some of it is really hard.
|
# ? Feb 17, 2013 11:33 |
|
THE AWESOME GHOST posted:If you're not on Lunatic couldn't you just play the free spotpass stuff instead of the paid DLC for an endgame challenge? Some of it is really hard. Pretty sure if you can beat Endgame on hard none of the spotpass guys will give you much trouble.
|
# ? Feb 17, 2013 11:39 |
|
Sarchasm posted:Talk to me about the DLC for this game. The Hero maps seem kind of middling, maybe a good purchase for people with a lot of history with Fire Emblem. The Gold pack just sounds gross on the surface, even though it would be nice to have a reliable way to level up my weaker members. If you like hilarious dialogue you will love the gold grinding map.
|
# ? Feb 17, 2013 12:28 |
|
Sarchasm posted:Talk to me about the DLC for this game. The Hero maps seem kind of middling, maybe a good purchase for people with a lot of history with Fire Emblem. The Gold pack just sounds gross on the surface, even though it would be nice to have a reliable way to level up my weaker members. If you are serious at any point on playing the game on Lunatic, a lot of the DLC will help speed up the grinding process. It's possible to play Lunatic without touching DLC, but it's going to require certain character setups or you'll pull out your hair in frustration. I played through the entirety of Hard only touching each DLC once (to unlock the characters) and got along fine. As someone who likes the series, I'll be buying all the DLC regardless. However, for someone who only wants to pick and choose which ones are worth it, I'd pick DLC with the new classes (Alm and Eirika) and the Future of Despair series (if only for the backstory).
|
# ? Feb 17, 2013 12:36 |
|
The AI in this game is pretty bad. They just seem to charge head on to the nearest enemy no matter what, not caring about more important things. Example, In chapter 9, there's an npc that's suppose to talk to you, but more often than not, it just sticks with the enemies at the bottom of the mapSarchasm posted:Talk to me about the DLC for this game. The Hero maps seem kind of middling, maybe a good purchase for people with a lot of history with Fire Emblem. The Gold pack just sounds gross on the surface, even though it would be nice to have a reliable way to level up my weaker members. Wasper fucked around with this message at 16:08 on Feb 17, 2013 |
# ? Feb 17, 2013 16:06 |
|
Wait, what am I seeing levels higher than 20 in the DLC blip above? Is the level cap not at 20 in this game or is that referencing reclassing stacked levels?
|
# ? Feb 17, 2013 16:19 |
|
What are the good classes for Panne/Nowi to reclass into? I'm a little at a loss since they won't be able to use their stones in any of the other classes as I understand it, so I guess I do into them for their skills and eventually take them back into Taguel/Manakete?
|
# ? Feb 17, 2013 16:20 |
|
Louisgod posted:Wait, what am I seeing levels higher than 20 in the DLC blip above? Is the level cap not at 20 in this game or is that referencing reclassing stacked levels? Special classes that don't promote, like Villager, Manakete and I think Demon Fighter and Bride get a level cap of 30 to make up for lack of said promotion.
|
# ? Feb 17, 2013 16:21 |
|
Louisgod posted:Wait, what am I seeing levels higher than 20 in the DLC blip above? Is the level cap not at 20 in this game or is that referencing reclassing stacked levels? I'm pretty sure Cheetah is referring to total level. Once you've hit 20/20 and then Second Sealed back to 1 and capped again, you're functionally level 60.
|
# ? Feb 17, 2013 16:22 |
|
I had fun reclassing my dancer. Hearing her critical soundbite as she assassinates someone just makes me laugh.
|
# ? Feb 17, 2013 16:44 |
|
Lucina and Inigo have the best Supports People who don't have those two be siblings have made poor decisions.
|
# ? Feb 17, 2013 16:46 |
|
Captain Oblivious posted:Lucina and Inigo have the best Supports Lucina has the same support conversations with all siblings, the responses are slightly different but they are all overall the same. (And it is hilarious)
|
# ? Feb 17, 2013 16:50 |
|
|
# ? May 5, 2024 02:07 |
|
Ohtsam posted:Lucina has the same support conversations with all siblings, the responses are slightly different but they are all overall the same. (And it is hilarious) Oh, she asks everyone to use the Falchion? Jerry Manderbilt fucked around with this message at 16:53 on Feb 17, 2013 |
# ? Feb 17, 2013 16:51 |