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kill me http://www.twitch.tv/polarityy/b/367914516?t=1h17m50s (died right as i did the last hit on the last boss)
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# ? Feb 16, 2013 13:26 |
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# ? May 2, 2024 11:53 |
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ok nevermind i did it http://www.twitch.tv/polarityy/c/1933103
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# ? Feb 16, 2013 18:07 |
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Funkdoc is rockin batman right now about -6 from his PB. New strats are working out great for him!
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# ? Feb 16, 2013 23:36 |
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If Dark Souls is your thing, the current WR holder is practicing stuff right now. http://www.twitch.tv/otsunari/new FYI he's Japanese and his English isn't the greatest, but there's bilingual people in chat helping to explain stuff.
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# ? Feb 17, 2013 02:40 |
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iastudent posted:If Dark Souls is your thing, the current WR holder is practicing stuff right now.
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# ? Feb 17, 2013 03:05 |
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http://www.twitch.tv/cgn0 CGN just took the World Record for F-zero GX story mode on very hard by 2 whole minutes. If you don't make it in the next 20 or so to catch the run, do yourself a favor and check out the past recording. F-zero GX includes a glitch known as "shift boosting" where you intentionally drive off the edge of the track, only to dash back onto it again like 2 frames later. Most people see tracks in this game without rails as scary, he sees them as a way to go fast. He uses them in chapter 2 to get a time that is something like 4 seconds faster than anyone else in the world can. e. http://www.twitch.tv/cgn0/c/1792602 His record for an Individual Level run of Ch. 2 ee. http://www.twitch.tv/cgn0/c/1934835 His whole single segment run in handy hilight form for the convenient melting of minds SeXReX fucked around with this message at 19:04 on Feb 17, 2013 |
# ? Feb 17, 2013 03:23 |
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Speaking of the F-Zero series, I didn't see this posted here: A TAS of the Jack cup of F-Zero X time trial mode is really impressive: https://www.youtube.com/watch?v=iuLZPsqq9LA
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# ? Feb 17, 2013 03:28 |
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Ryxos is on potential WR pace for Paper Mario Sticker Star: http://www.twitch.tv/ryxos/new Edit: He did it. 4:08:25. Shadow Ninja 64 fucked around with this message at 03:56 on Feb 17, 2013 |
# ? Feb 17, 2013 03:34 |
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So apparently, the Secret of Evermore crew has figured out how to get permanent Aura buff after Chapter 3. For those who don't know, that's invulnerability. That adds that to the list of permanent effects that also includes 65000 Attack and Defense, 80+Hit, 80+ Evade. Game is pretty much broken as hell. Edit: also Dana Crysalis fucked around with this message at 04:37 on Feb 17, 2013 |
# ? Feb 17, 2013 04:03 |
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Dana Crysalis posted:So apparently, the Secret of Evermore crew has figured out how to get permanent Aura buff after Chapter 3. For those who don't know, that's invulnerability. That adds that to the list of permanent effects that also includes 65000 Attack and Defense, 80+Hit, 80+ Evade. Game is pretty much broken as hell. To think, 2:14 was a huge thing like a month ago.
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# ? Feb 17, 2013 04:25 |
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SeXReX posted:http://www.twitch.tv/cgn0 I liked Yoshifan destroying this for AGDQ and everyone casually saying "yea, Yoshi's like a top 40 player world-wide". It's such a moment.
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# ? Feb 17, 2013 06:01 |
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Werster's current split in Pokemon Gold is about... an hour and 20 minutes in the green. What the hell happened?
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# ? Feb 17, 2013 06:03 |
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AnonSpore posted:Werster's current split in Pokemon Gold is about... an hour and 20 minutes in the green. What the hell happened? Proper luck.
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# ? Feb 17, 2013 06:04 |
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They're apparently both really old splits and splits from a different route than he's currently using.
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# ? Feb 17, 2013 06:08 |
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Apparently they're really old splits, too. E:F,B on that. Anyway, I wrote a thing for anyone who may ever be interested in running Mighty Bomb Jack. I realize that's probably zero people but I thought I'd just clean up my notes anyway: http://pastebin.com/cLMWNXq2
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# ? Feb 17, 2013 06:09 |
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The further ahead he is the sweeter it will be if (when) the RNG decides to end his run.
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# ? Feb 17, 2013 06:24 |
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SeXReX posted:http://www.twitch.tv/cgn0 Everything about this is beautiful. I can't even beat that game on some of the lesser difficulties. Though I can't watch this game without wanting to rewatch some Freelance Astronauts videos.
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# ? Feb 17, 2013 06:33 |
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AnonSpore posted:Werster's current split in Pokemon Gold is about... an hour and 20 minutes in the green. What the hell happened? Computer died partway through the run so he had to restart the timer. He finished about 1-2 minutes off the WR by the way.
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# ? Feb 17, 2013 06:50 |
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EnNopp just hit the 4 hour mark of a Majora's Mask 100% run, 2 and a half minutes ahead of WR pace. This isn't really a speedrun, but still on SRL: Adam AK has been playing San Andreas for nearly an entire day straight Alpha3KV fucked around with this message at 08:30 on Feb 17, 2013 |
# ? Feb 17, 2013 08:27 |
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Blkyoshi just missed the WR for Yoshi's Island any% by 2 seconds. He's doing another run immediately: http://www.twitch.tv/blkyoshi/new
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# ? Feb 17, 2013 14:34 |
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Dana Crysalis posted:So apparently, the Secret of Evermore crew has figured out how to get permanent Aura buff after Chapter 3. For those who don't know, that's invulnerability. That adds that to the list of permanent effects that also includes 65000 Attack and Defense, 80+Hit, 80+ Evade. Game is pretty much broken as hell. Out of curiosity, how are they doing this stuff? I'd love to try and use this stuff in a casual play to decimate the game, since I've played it to death.
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# ? Feb 17, 2013 16:38 |
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Seconded, I'd love if there's a write up of the Evermore glitches. Overflowing stats by resetting the game I've know about for a long time but I'm curious where things have gone.
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# ? Feb 17, 2013 16:42 |
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You could try this thread in the SDA forums: http://forum.speeddemosarchive.com/post/secret_of_evermore_snes5_6.html One of the people in that thread is working on a PDF guide for the speedrun of the game, too, but it looks like it's still in its early stages: https://www.dropbox.com/s/bwryo3kpddohau2/Secret-of-Evermore.pdf Edit: It's funny to me that Metasigma pretty much types exactly the way he talks (loud and excited 24/7/365). Shadow Ninja 64 fucked around with this message at 16:53 on Feb 17, 2013 |
# ? Feb 17, 2013 16:48 |
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Dxtr is playing Mega Man X mostly blind (only played through the intro stage before) for his 1k follower special.
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# ? Feb 17, 2013 18:14 |
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The game's speedrun route has undergone one hell of a metamorphosis since it's SDA run. Metasigma's youtube page has several of his previous recorded records that use a lot of these, and discussion of the new tricks has largely only taken place in his chat. - What came to be known as the "banquet skip" is a trick in act 3 in Gothica right after the pig race your dog wins. When entering the room the banquet is supposed to be held in, you have about a second or two of player control before your character starts a dialog and switches control to the dog. During this time you can leave the room it's held in, causing the game to forget about loading the event altogether. This lets the boy leave the castle on to the hedge maze where when you reach the Footknight miniboss, your dog just casually strolls on screen through hedges and you begin the fight as normal. This has the comical side effect of making your hp and attack bars invisible until the boss as well. What it looks like. - What amounts to "dog slingshotting" is where you inch towards a spot on the ground that starts a cutscene or dialog (for example, the villager blocking the exit to Fire Eyes' village) while controlling the dog, then switch control to the boy right before the dog reaches it. This manipulates the dog's idle animation to walk forward some while the game doesn't check if you're in a cutscene spot or not, letting you skip certain scenes and fights altogether. Originally this was used to skip the naming the dog cutscene (causing it to go by the name "The Dog" for the rest of the game) but was usable in act 2 after you got both Diamond Eyes from the pyramid and colossus where you're supposed to give them away to Evil Horace afterwards. At first glance this skips just a fight against some pirates but the game actually makes a check to take the eyes out of your inventory when it loads, skipping that lets you keep the eyes, which ends up being a huge time saver late in act 3 when you're gathering the materials for the flying machine in order to reach Omnitopia. This is also used late in Omnitopia with a room that is supposed to spawn 8 sentry bots that can be bypassed with this trick. What it looks like. - The permanent atlas/wraparound glitch that lets you do 999 damage with every swipe has quite a loving convoluted setup and is done in act 2 while waiting for the Nobilia market to close. I believe the order of effects you need to have active are:
What the setup looks like. A while ago this was used with the speed buff for accuracy, and barrier which makes you invincible when made permanent like atlas. This required being afflicted with plague, the only way to take damage while barrier's active. The barrier setup has been replaced with some new method of making permanent things like Horace's Aura call bead ability that I'm not keen on the details of yet since it's only a few days old or so. If I recall it involves casting like 4-5 buffs simultaneously which makes the game forget how long your first buff is supposed to last and just makes it permanent. - After the neo atlas glitch decimated the game with a run under 2 hours, research was done on what can be streamlined in Prehistoria to take off more time since it's the only other place you have to play "fair". One of meta's viewers found a trick with squeezing through rocks as the dog that you normally have to cast levitate on to get past. It was consistent enough to work on every boulder up to Magmar, making acquiring the levitate spell totally unnecessary. This meant you never have to go to the swamp at all, or fight Salabog for the spell or have to care about getting any mud peppers in the game whatsoever. What it looks like. Here's an attempt at a pastebin with these covered that hopefully can be revised by others since keeping up with all the new tech for the game is a herculean task in itself. http://pastebin.com/q4e5J9KS
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# ? Feb 18, 2013 06:01 |
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That is an impressive write-up. If you need some Dark Souls tonight, another Japanese streamer named Mk just started her's up, trying out a Blacksmith/Giant Hammer route. She actually speaks pretty good English as well and does interpreter work for other JP streams. http://www.twitch.tv/mk_darksouls/new
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# ? Feb 18, 2013 06:16 |
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http://www.youtube.com/watch?v=-v8855rYoYQ Frame perfect star on Don 1 every single time. Zallard 1 has just made the most significant MTPO discovery since Sandman and Tyson round 1. Edit: Guess I'll explain for those that don't follow MTPO. Don 1 killed a ton of runs, largely referred to as frame perfect don as you need a frame perfect hit to get the star everytime, what Zallard is doing there is buffering, he does a normal dodge then quick dodge followed by a left uppercut, with that strat you get the frame perfect off don every single time and the time of about 15 secs which is just under the WR, basically it makes the game competitive now, given someone's knowledge of the game, all that can stop your run now is Hippo luck and Soda pop. Sinister said he'd be shocked if he doesn't get the WR in the next 7 days, problem is with this discovery he needs to improve it, a 16:30 is a number he tossed around(current WR is 16:59.) Alteisen fucked around with this message at 07:38 on Feb 18, 2013 |
# ? Feb 18, 2013 06:48 |
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Speaking of sinister1, he's live with more MTPO: http://www.twitch.tv/sinisterwon/new
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# ? Feb 18, 2013 19:52 |
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iastudent posted:If you need some Dark Souls tonight, another Japanese streamer named Mk just started her's up, trying out a Blacksmith/Giant Hammer route. She actually speaks pretty good English as well and does interpreter work for other JP streams. I think this is a friend of a friend from Nicovideo, where there's at least two Dark Souls marathons with a special rule-set every month. The stunts the top two three players do in all of them end up making the regular kotti-etc speedruns look quite dull, frankly. Hope to see Twitch DS runners get something like that done sometime. And I would like to say gently caress my HDPVR2 for not passing through the video from this properly (randomly flashes like 6-10 frames over a minute, rest of the time is black). It takes like three minutes to hit the staff roll and credits too. (ShortQuick Games Done Quick)
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# ? Feb 18, 2013 21:36 |
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PJ just sub-45min Actraiser 2 Hard Mode. Whooo!
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# ? Feb 18, 2013 23:17 |
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Dias posted:PJ just sub-45min Actraiser 2 Hard Mode. Whooo! And is replaying the run in about two hours (so 5:30 EST) on stream, so erryone should go watch that.
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# ? Feb 18, 2013 23:39 |
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Cosmo just brought his stream up, he's streaming some Super Monkey Ball practice, while testing out a facecam.
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# ? Feb 19, 2013 00:26 |
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PJ just started streaming, doing some practice before he starts the replay, giving time for everyone to return and watch.
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# ? Feb 19, 2013 01:26 |
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Shadow Ninja 64 posted:Speaking of sinister1, he's live with more MTPO: http://www.twitch.tv/sinisterwon/new He's back at it.
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# ? Feb 19, 2013 03:04 |
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Alteisen posted:http://www.youtube.com/watch?v=-v8855rYoYQ Could you elaborate on these two discoveries (sandman, tyson)?
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# ? Feb 19, 2013 03:17 |
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SevenStringGuru posted:Could you elaborate on these two discoveries (sandman, tyson)? The Sandman one is when people figured out how to TKO him in round 1 through the "nightmare pattern" (after dodging one of his hooks and hitting him once to stun him, wait a moment before hitting him again and you'll do extra damage) and the ability to force him into doing his three-uppercut special early by letting him knock you down (significant because you can do a lot of damage to him after properly dodging it). I don't know what the Tyson discovery was offhand; probably the way you can do lots of damage by hitting him with delayed punches after dodging his uppercuts.
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# ? Feb 19, 2013 03:21 |
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Cool, I remember playing MTPO a long time ago and noticed if I waited to punch tyson or other boxers it would deal more damage. I was thinking that the tyson strat was to watch his eye. His eye tells what side he will punch. SInister mentioned frame perfect hits throughout MTPO so im assuming the delayed hits are the frame perfect ones that deal more damage
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# ? Feb 19, 2013 03:43 |
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SevenStringGuru posted:Cool, I remember playing MTPO a long time ago and noticed if I waited to punch tyson or other boxers it would deal more damage. I was thinking that the tyson strat was to watch his eye. His eye tells what side he will punch. SInister mentioned frame perfect hits throughout MTPO so im assuming the delayed hits are the frame perfect ones that deal more damage There's also that if Tyson throws a left uppercut, you counter with a right and vice-versa, Tyson is the only opponent that works like this.
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# ? Feb 19, 2013 03:48 |
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SevenStringGuru posted:Cool, I remember playing MTPO a long time ago and noticed if I waited to punch tyson or other boxers it would deal more damage. I was thinking that the tyson strat was to watch his eye. His eye tells what side he will punch. SInister mentioned frame perfect hits throughout MTPO so im assuming the delayed hits are the frame perfect ones that deal more damage In some cases, the delayed hits have to be frame-perfect, but not all of the time. I'm pretty sure that the delayed hits you do on Sandman after dodging his hooks don't have to be frame-perfect; they're too easy to pull off for that to be the case. Alteisen posted:There's also that if Tyson throws a left uppercut, you counter with a right and vice-versa, Tyson is the only opponent that works like this. I think that's true for most opponents.
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# ? Feb 19, 2013 04:35 |
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# ? May 2, 2024 11:53 |
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Na, Sinister said that it was just Tyson hat worked like that for some odd reason.
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# ? Feb 19, 2013 04:40 |