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Spermgod
Jan 8, 2012

pink wasn't even a thing why is t#RXT REVOLUTION~!
and i'm so fucking excited for #SCOOPS#SCOOPS#SCOOPS #SCOOPS#SCOOPS #SCOOPS#SCOOPS
:sludgepal:
he knows..
kill me http://www.twitch.tv/polarityy/b/367914516?t=1h17m50s

(died right as i did the last hit on the last boss)

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Spermgod
Jan 8, 2012

pink wasn't even a thing why is t#RXT REVOLUTION~!
and i'm so fucking excited for #SCOOPS#SCOOPS#SCOOPS #SCOOPS#SCOOPS #SCOOPS#SCOOPS
:sludgepal:
he knows..
ok nevermind i did it http://www.twitch.tv/polarityy/c/1933103

SevenStringGuru
Jun 6, 2003

Bob Loblaw Law covers all injuries, including those sustained while trying to 4x4 a segway.
Funkdoc is rockin batman right now about -6 from his PB. New strats are working out great for him!

iastudent
Apr 22, 2008

If Dark Souls is your thing, the current WR holder is practicing stuff right now.

http://www.twitch.tv/otsunari/new

FYI he's Japanese and his English isn't the greatest, but there's bilingual people in chat helping to explain stuff.

Wiggly Wayne DDS
Sep 11, 2010



iastudent posted:

If Dark Souls is your thing, the current WR holder is practicing stuff right now.

http://www.twitch.tv/otsunari/new

FYI he's Japanese and his English isn't the greatest, but there's bilingual people in chat helping to explain stuff.
Recommended viewing, if only to show those Dark Souls speedruns aren't as completely inconsistent as they look.

SeXReX
Jan 9, 2009

I drink, mostly.
And get mad at people on the internet


:emptyquote:
http://www.twitch.tv/cgn0

CGN just took the World Record for F-zero GX story mode on very hard by 2 whole minutes. If you don't make it in the next 20 or so to catch the run, do yourself a favor and check out the past recording. F-zero GX includes a glitch known as "shift boosting" where you intentionally drive off the edge of the track, only to dash back onto it again like 2 frames later. Most people see tracks in this game without rails as scary, he sees them as a way to go fast. He uses them in chapter 2 to get a time that is something like 4 seconds faster than anyone else in the world can.

e. http://www.twitch.tv/cgn0/c/1792602 His record for an Individual Level run of Ch. 2

ee. http://www.twitch.tv/cgn0/c/1934835 His whole single segment run in handy hilight form for the convenient melting of minds

SeXReX fucked around with this message at 19:04 on Feb 17, 2013

dirby
Sep 21, 2004


Helping goons with math
Speaking of the F-Zero series, I didn't see this posted here:
A TAS of the Jack cup of F-Zero X time trial mode is really impressive:
https://www.youtube.com/watch?v=iuLZPsqq9LA

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


Ryxos is on potential WR pace for Paper Mario Sticker Star: http://www.twitch.tv/ryxos/new

Edit: He did it. 4:08:25.

Shadow Ninja 64 fucked around with this message at 03:56 on Feb 17, 2013

Dana Crysalis
Jun 27, 2007
the title-less
So apparently, the Secret of Evermore crew has figured out how to get permanent Aura buff after Chapter 3. For those who don't know, that's invulnerability. That adds that to the list of permanent effects that also includes 65000 Attack and Defense, 80+Hit, 80+ Evade. Game is pretty much broken as hell.


Edit: also

Dana Crysalis fucked around with this message at 04:37 on Feb 17, 2013

Alteisen
Jun 4, 2007

by FactsAreUseless

Dana Crysalis posted:

So apparently, the Secret of Evermore crew has figured out how to get permanent Aura buff after Chapter 3. For those who don't know, that's invulnerability. That adds that to the list of permanent effects that also includes 65000 Attack and Defense, 80+Hit, 80+ Evade. Game is pretty much broken as hell.

To think, 2:14 was a huge thing like a month ago.

Crotch Bat
Dec 6, 2003

Much like with everything else in life, the Euros seem to have more sense on how to do things in a fun atmosphere without sucking the soul out of the event.

SeXReX posted:

http://www.twitch.tv/cgn0

CGN just took the World Record for F-zero GX story mode on very hard by 2 whole minutes. If you don't make it in the next 20 or so to catch the run, do yourself a favor and check out the past recording. F-zero GX includes a glitch known as "shift boosting" where you intentionally drive off the edge of the track, only to dash back onto it again like 2 frames later. Most people see tracks in this game without rails as scary, he sees them as a way to go fast. He uses them in chapter 2 to get a time that is something like 4 seconds faster than anyone else in the world can.

e. http://www.twitch.tv/cgn0/c/1792602 His record for an Individual Level run of Ch. 2

I liked Yoshifan destroying this for AGDQ and everyone casually saying "yea, Yoshi's like a top 40 player world-wide". It's such a :stare: moment.

AnonSpore
Jan 19, 2012

"I didn't see the part where he develops as a character so I guess he never developed as a character"
Werster's current split in Pokemon Gold is about... an hour and 20 minutes in the green. What the hell happened? :psyduck:

Nintendo Kid
Aug 4, 2011

by Smythe

AnonSpore posted:

Werster's current split in Pokemon Gold is about... an hour and 20 minutes in the green. What the hell happened? :psyduck:

Proper luck.

flatluigi
Apr 23, 2008

here come the planes
They're apparently both really old splits and splits from a different route than he's currently using.

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


Apparently they're really old splits, too. E:F,B on that.

Anyway, I wrote a thing for anyone who may ever be interested in running Mighty Bomb Jack. I realize that's probably zero people but I thought I'd just clean up my notes anyway: http://pastebin.com/cLMWNXq2

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
The further ahead he is the sweeter it will be if (when) the RNG decides to end his run.

Jakuvious
Mar 15, 2011

Stealth mode

SeXReX posted:

http://www.twitch.tv/cgn0

CGN just took the World Record for F-zero GX story mode on very hard by 2 whole minutes. If you don't make it in the next 20 or so to catch the run, do yourself a favor and check out the past recording. F-zero GX includes a glitch known as "shift boosting" where you intentionally drive off the edge of the track, only to dash back onto it again like 2 frames later. Most people see tracks in this game without rails as scary, he sees them as a way to go fast. He uses them in chapter 2 to get a time that is something like 4 seconds faster than anyone else in the world can.

e. http://www.twitch.tv/cgn0/c/1792602 His record for an Individual Level run of Ch. 2

Everything about this is beautiful. I can't even beat that game on some of the lesser difficulties.

Though I can't watch this game without wanting to rewatch some Freelance Astronauts videos.

Super Jay Mann
Nov 6, 2008

AnonSpore posted:

Werster's current split in Pokemon Gold is about... an hour and 20 minutes in the green. What the hell happened? :psyduck:

Computer died partway through the run so he had to restart the timer.

He finished about 1-2 minutes off the WR by the way.

Alpha3KV
Mar 30, 2011

Quex Chest
EnNopp just hit the 4 hour mark of a Majora's Mask 100% run, 2 and a half minutes ahead of WR pace.

This isn't really a speedrun, but still on SRL: Adam AK has been playing San Andreas for nearly an entire day straight :stare:

Alpha3KV fucked around with this message at 08:30 on Feb 17, 2013

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


Blkyoshi just missed the WR for Yoshi's Island any% by 2 seconds. He's doing another run immediately: http://www.twitch.tv/blkyoshi/new

BlueArmyMan
Mar 30, 2007
Hooloovoo

Dana Crysalis posted:

So apparently, the Secret of Evermore crew has figured out how to get permanent Aura buff after Chapter 3. For those who don't know, that's invulnerability. That adds that to the list of permanent effects that also includes 65000 Attack and Defense, 80+Hit, 80+ Evade. Game is pretty much broken as hell.


Edit: also

Out of curiosity, how are they doing this stuff? I'd love to try and use this stuff in a casual play to decimate the game, since I've played it to death.

Internet Friend
Jan 1, 2001

Seconded, I'd love if there's a write up of the Evermore glitches. Overflowing stats by resetting the game I've know about for a long time but I'm curious where things have gone.

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


You could try this thread in the SDA forums: http://forum.speeddemosarchive.com/post/secret_of_evermore_snes5_6.html

One of the people in that thread is working on a PDF guide for the speedrun of the game, too, but it looks like it's still in its early stages: https://www.dropbox.com/s/bwryo3kpddohau2/Secret-of-Evermore.pdf

Edit: It's funny to me that Metasigma pretty much types exactly the way he talks (loud and excited 24/7/365).

Shadow Ninja 64 fucked around with this message at 16:53 on Feb 17, 2013

iastudent
Apr 22, 2008

Dxtr is playing Mega Man X mostly blind (only played through the intro stage before) for his 1k follower special.

E-Tap
Jan 4, 2004
The game's speedrun route has undergone one hell of a metamorphosis since it's SDA run. Metasigma's youtube page has several of his previous recorded records that use a lot of these, and discussion of the new tricks has largely only taken place in his chat.

- What came to be known as the "banquet skip" is a trick in act 3 in Gothica right after the pig race your dog wins. When entering the room the banquet is supposed to be held in, you have about a second or two of player control before your character starts a dialog and switches control to the dog. During this time you can leave the room it's held in, causing the game to forget about loading the event altogether. This lets the boy leave the castle on to the hedge maze where when you reach the Footknight miniboss, your dog just casually strolls on screen through hedges and you begin the fight as normal. This has the comical side effect of making your hp and attack bars invisible until the boss as well.
What it looks like.

- What amounts to "dog slingshotting" is where you inch towards a spot on the ground that starts a cutscene or dialog (for example, the villager blocking the exit to Fire Eyes' village) while controlling the dog, then switch control to the boy right before the dog reaches it. This manipulates the dog's idle animation to walk forward some while the game doesn't check if you're in a cutscene spot or not, letting you skip certain scenes and fights altogether. Originally this was used to skip the naming the dog cutscene (causing it to go by the name "The Dog" for the rest of the game) but was usable in act 2 after you got both Diamond Eyes from the pyramid and colossus where you're supposed to give them away to Evil Horace afterwards. At first glance this skips just a fight against some pirates but the game actually makes a check to take the eyes out of your inventory when it loads, skipping that lets you keep the eyes, which ends up being a huge time saver late in act 3 when you're gathering the materials for the flying machine in order to reach Omnitopia. This is also used late in Omnitopia with a room that is supposed to spawn 8 sentry bots that can be bypassed with this trick.
What it looks like.

- The permanent atlas/wraparound glitch that lets you do 999 damage with every swipe has quite a loving convoluted setup and is done in act 2 while waiting for the Nobilia market to close. I believe the order of effects you need to have active are:
  • Get poisoned
  • Use Fairy Dust which revives you when you go to 0 hp
  • Cast Atlas or any other effects you want to make permanent
  • Die as soon as possible and hope it's not from poison damage to trigger the fairy dust revive.
Somehow this causes the game to lower your attack value by the number of frames since you last took poison damage, which can be as high as 300 or so, causing it to go into the negatives that the game interprets as a value of over 65000.
What the setup looks like.
A while ago this was used with the speed buff for accuracy, and barrier which makes you invincible when made permanent like atlas. This required being afflicted with plague, the only way to take damage while barrier's active. The barrier setup has been replaced with some new method of making permanent things like Horace's Aura call bead ability that I'm not keen on the details of yet since it's only a few days old or so. If I recall it involves casting like 4-5 buffs simultaneously which makes the game forget how long your first buff is supposed to last and just makes it permanent.

- After the neo atlas glitch decimated the game with a run under 2 hours, research was done on what can be streamlined in Prehistoria to take off more time since it's the only other place you have to play "fair". One of meta's viewers found a trick with squeezing through rocks as the dog that you normally have to cast levitate on to get past. It was consistent enough to work on every boulder up to Magmar, making acquiring the levitate spell totally unnecessary. This meant you never have to go to the swamp at all, or fight Salabog for the spell or have to care about getting any mud peppers in the game whatsoever.
What it looks like.

Here's an attempt at a pastebin with these covered that hopefully can be revised by others since keeping up with all the new tech for the game is a herculean task in itself.
http://pastebin.com/q4e5J9KS

iastudent
Apr 22, 2008

:monocle: That is an impressive write-up.

If you need some Dark Souls tonight, another Japanese streamer named Mk just started her's up, trying out a Blacksmith/Giant Hammer route. She actually speaks pretty good English as well and does interpreter work for other JP streams.

http://www.twitch.tv/mk_darksouls/new

Alteisen
Jun 4, 2007

by FactsAreUseless
http://www.youtube.com/watch?v=-v8855rYoYQ

Frame perfect star on Don 1 every single time.

Zallard 1 has just made the most significant MTPO discovery since Sandman and Tyson round 1.

Edit: Guess I'll explain for those that don't follow MTPO.

Don 1 killed a ton of runs, largely referred to as frame perfect don as you need a frame perfect hit to get the star everytime, what Zallard is doing there is buffering, he does a normal dodge then quick dodge followed by a left uppercut, with that strat you get the frame perfect off don every single time and the time of about 15 secs which is just under the WR, basically it makes the game competitive now, given someone's knowledge of the game, all that can stop your run now is Hippo luck and Soda pop.

Sinister said he'd be shocked if he doesn't get the WR in the next 7 days, problem is with this discovery he needs to improve it, a 16:30 is a number he tossed around(current WR is 16:59.)

Alteisen fucked around with this message at 07:38 on Feb 18, 2013

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


Speaking of sinister1, he's live with more MTPO: http://www.twitch.tv/sinisterwon/new

Ghosts n Gopniks
Nov 2, 2004

Imagine how much more sad and lonely we would be if not for the hard work of lowtax. Here's $12.95 to his aid.

iastudent posted:

If you need some Dark Souls tonight, another Japanese streamer named Mk just started her's up, trying out a Blacksmith/Giant Hammer route. She actually speaks pretty good English as well and does interpreter work for other JP streams.

http://www.twitch.tv/mk_darksouls/new

I think this is a friend of a friend from Nicovideo, where there's at least two Dark Souls marathons with a special rule-set every month. The stunts the top two three players do in all of them end up making the regular kotti-etc speedruns look quite dull, frankly. Hope to see Twitch DS runners get something like that done sometime.





And I would like to say gently caress my HDPVR2 for not passing through the video from this properly (randomly flashes like 6-10 frames over a minute, rest of the time is black).

It takes like three minutes to hit the staff roll and credits too. (ShortQuick Games Done Quick)

Dias
Feb 20, 2011

by sebmojo
PJ just sub-45min Actraiser 2 Hard Mode. Whooo!

Dana Crysalis
Jun 27, 2007
the title-less

Dias posted:

PJ just sub-45min Actraiser 2 Hard Mode. Whooo!

And is replaying the run in about two hours (so 5:30 EST) on stream, so erryone should go watch that.

TheTofuShop
Aug 28, 2009

:siren:Cosmo:siren: just brought his stream up, he's streaming some Super Monkey Ball practice, while testing out a facecam.

Dana Crysalis
Jun 27, 2007
the title-less
PJ just started streaming, doing some practice before he starts the replay, giving time for everyone to return and watch.

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


Shadow Ninja 64 posted:

Speaking of sinister1, he's live with more MTPO: http://www.twitch.tv/sinisterwon/new

He's back at it.

SevenStringGuru
Jun 6, 2003

Bob Loblaw Law covers all injuries, including those sustained while trying to 4x4 a segway.

Alteisen posted:

http://www.youtube.com/watch?v=-v8855rYoYQ

Frame perfect star on Don 1 every single time.

Zallard 1 has just made the most significant MTPO discovery since Sandman and Tyson round 1.


Could you elaborate on these two discoveries (sandman, tyson)?

Sir Ilpalazzo
Sep 4, 2012

SevenStringGuru posted:

Could you elaborate on these two discoveries (sandman, tyson)?

The Sandman one is when people figured out how to TKO him in round 1 through the "nightmare pattern" (after dodging one of his hooks and hitting him once to stun him, wait a moment before hitting him again and you'll do extra damage) and the ability to force him into doing his three-uppercut special early by letting him knock you down (significant because you can do a lot of damage to him after properly dodging it). I don't know what the Tyson discovery was offhand; probably the way you can do lots of damage by hitting him with delayed punches after dodging his uppercuts.

SevenStringGuru
Jun 6, 2003

Bob Loblaw Law covers all injuries, including those sustained while trying to 4x4 a segway.
Cool, I remember playing MTPO a long time ago and noticed if I waited to punch tyson or other boxers it would deal more damage. I was thinking that the tyson strat was to watch his eye. His eye tells what side he will punch. SInister mentioned frame perfect hits throughout MTPO so im assuming the delayed hits are the frame perfect ones that deal more damage

Alteisen
Jun 4, 2007

by FactsAreUseless

SevenStringGuru posted:

Cool, I remember playing MTPO a long time ago and noticed if I waited to punch tyson or other boxers it would deal more damage. I was thinking that the tyson strat was to watch his eye. His eye tells what side he will punch. SInister mentioned frame perfect hits throughout MTPO so im assuming the delayed hits are the frame perfect ones that deal more damage

There's also that if Tyson throws a left uppercut, you counter with a right and vice-versa, Tyson is the only opponent that works like this.

Sir Ilpalazzo
Sep 4, 2012

SevenStringGuru posted:

Cool, I remember playing MTPO a long time ago and noticed if I waited to punch tyson or other boxers it would deal more damage. I was thinking that the tyson strat was to watch his eye. His eye tells what side he will punch. SInister mentioned frame perfect hits throughout MTPO so im assuming the delayed hits are the frame perfect ones that deal more damage

In some cases, the delayed hits have to be frame-perfect, but not all of the time. I'm pretty sure that the delayed hits you do on Sandman after dodging his hooks don't have to be frame-perfect; they're too easy to pull off for that to be the case.

Alteisen posted:

There's also that if Tyson throws a left uppercut, you counter with a right and vice-versa, Tyson is the only opponent that works like this.

I think that's true for most opponents.

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Alteisen
Jun 4, 2007

by FactsAreUseless
Na, Sinister said that it was just Tyson hat worked like that for some odd reason.

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