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InterFaced posted:All this Arma3 talk made me dig up my GOG copy of operation flashpoint. (which is now apparently ARMA1) Anyway, Opflash was great, looking forward to diving in now that I've forgotten just about everything about the game other than I liked it. I tried Arma and got bored really fast, it just lacked the soul of flashpoint. Also played Arma2, which seemed a lot better than ARMA1 but didn't drag me in like Flashpoint. I could have written this, seriously, it matches exactly my feelings about the previous games. What I would say is that Operation Arrowhead makes ARMA 2 a whole lot more fun than the base game (which I ditched at the same point as you). I'm having a surprising amount of fun with the first mission of the Czech army expansion as well, which is nice and simple but pretty cool and explore-y and atmospheric. Wikipedia Brown posted:In general, I wish the series had more missions where you're just another guy following orders rather than the man in charge. I mean yeah, the AI commanders tend to be dumb, but I like being sent on a guided tour of rocks and trees. Me too. I'm just a grunt. I know where to get on the bus and where to get off. I don't want to spend hours shepherding the AI's dumb arse into trucks if I can help it. I always liked the CWC mission where you were just on a random patrol with your buds, and ran into a few stray enemies in a wood. And, of course, the evacuation one. That was just amazing.
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# ? Mar 18, 2013 23:28 |
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# ? May 29, 2024 22:56 |
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All this joystick talk got me to buy a ThrustMaster T-16000M, everything seems pretty cool only I'm confused about some things, like thrust. I see that in ARMA 3 Adjust Collective Analogue is mapped to my joystick's slider, but, I'm not really sure how to use it, getting my chopper to hover seems nearly impossible and I either overfly everything or crash into the ground. The slider doesn't show its zero point either which is pretty confusing. So, how should I map my stick and which controls should I use?
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# ? Mar 18, 2013 23:38 |
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emanresu tnuocca posted:All this joystick talk got me to buy a ThrustMaster T-16000M, everything seems pretty cool only I'm confused about some things, like thrust. Getting a helicopter to hover is actually legitimately really hard, even with arma's simplified flight model. I'm not at my gaming machine so I can't say for sure, but it's quite likely that you've got the bindings right, and are just discovering how challenging helicopters are. One specific issue you're dealing with is precision. Judging by , that slider's got a pretty small range, and the entirety of the helicopter's control inputs from "drop like a rock" to "shoot into the sky" have to be mapped to that, leaving only a hair-thin area for "comfortably hover". In comparison, a HOTAS setup will be easier to use because the large range of a dedicated throttle gives you much more precise control.
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# ? Mar 18, 2013 23:47 |
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emanresu tnuocca posted:All this joystick talk got me to buy a ThrustMaster T-16000M, everything seems pretty cool only I'm confused about some things, like thrust. Don't map it to the analogue one, just the normal increase/decrease collective option. At least that does the job for me with the Logitech stick.
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# ? Mar 18, 2013 23:48 |
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Ularg posted:I see, they are running different builds? That would explain a lot since I am on Lite. I've just been kinda riding out my i7 920 and I'm starting to feel it struggle with PS2 and Arma. I disabled hyperthreading in bios for my i7 and got a substantial performance boost in Arma 3. Its worth a shot next time you boot up.
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# ? Mar 18, 2013 23:50 |
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If you have a decent webcam Freetrack NoIR works very well, though I suspect you need a beefy CPU to run it and arma3. I'm really impressed with how much they improved the infantry movement controls.
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# ? Mar 19, 2013 00:04 |
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The Arsehead posted:If you have a decent webcam Freetrack NoIR works very well, though I suspect you need a beefy CPU to run it and arma3. I'm really impressed with how much they improved the infantry movement controls. What camera do you use, is your room lit well, and by natural or artificial light? Are the stars always aligned over your house? How many small cute animals did you have to ritualistically sacrifice to get it to not be completely awful?
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# ? Mar 19, 2013 00:16 |
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PS3 webcam, my lighting is pretty dim since I can usually only play at night, and I have an I7 3770. If its performance problems then I can't help you, but if it's curve settings I might be able to. I'm using the Accela filter. Ritual animal sacrifice is a given.
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# ? Mar 19, 2013 00:27 |
The Arsehead posted:PS3 webcam, my lighting is pretty dim since I can usually only play at night, and I have an I7 3770. If its performance problems then I can't help you, but if it's curve settings I might be able to. I'm using the Accela filter. Ritual animal sacrifice is a given. If you have poor lighting, especially if you wear glasses, it's just not going to pick up your face very well.
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# ? Mar 19, 2013 00:31 |
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Maybe my ghostly pale complexion combined with beard makes it easy for it to track my face. If you can't grow a beard and aren't of deathly pallor perhaps a paper mask will help.
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# ? Mar 19, 2013 00:34 |
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I've swapped the helicopter rotate/turn keys from X & C to Q & E but E forces the helicopter into a dive and I can't figure out why, any suggestions?
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# ? Mar 19, 2013 00:35 |
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Odobenidae posted:I've swapped the helicopter rotate/turn keys from X & C to Q & E but E forces the helicopter into a dive and I can't figure out why, any suggestions? Try mapping them to 'left pedal' and 'right pedal' rather than left and right turn.
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# ? Mar 19, 2013 00:37 |
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Odobenidae posted:I've swapped the helicopter rotate/turn keys from X & C to Q & E but E forces the helicopter into a dive and I can't figure out why, any suggestions? I think I've read something about this in the feedback tracker (which is currently down so I can't check ) but with that in mind, I assume it's just a common bug with the E key and helo controls right now.
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# ? Mar 19, 2013 00:38 |
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GuardianOfAsgaard posted:Try mapping them to 'left pedal' and 'right pedal' rather than left and right turn. Also, for reference, if you bind the left and right 'pedal' bindings to an axis, such as the twist on a stick or to your flight pedals, then it accepts the input as an analog one and responds as such. Edit: I've received like 30 more Alpha lite keys, the spreadsheet in the OP has been edited with them. Please mark the keys you take, it'll actually work this time. http://goo.gl/6MSMU Mederlock fucked around with this message at 00:59 on Mar 19, 2013 |
# ? Mar 19, 2013 00:53 |
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The Arsehead posted:PS3 webcam, my lighting is pretty dim since I can usually only play at night, and I have an I7 3770. If its performance problems then I can't help you, but if it's curve settings I might be able to. I'm using the Accela filter. Ritual animal sacrifice is a given. When I tried it out I quite liked it after loving around with the curves, but the only problem was a second or so lag in the movement which I just couldn't really deal with. Could it be my webcam? I have no idea the make or model, it's a pretty cheap non brand one.
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# ? Mar 19, 2013 01:38 |
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I installed a program called "CL eye test" which has an option to force my ps3 webcam to run at 120fps. I think there is a very small delay before movement but it is barely noticeable. I tried it with eurotruck 2 and arma3 so far.
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# ? Mar 19, 2013 01:44 |
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Heads up:Smookie posted:You are just lucky because the urban prone left and right might hit the dev build very soon
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# ? Mar 19, 2013 01:50 |
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Maybe I missed something, but what happened to http://feedback.arma3.com/ Is it gone or just down?
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# ? Mar 19, 2013 02:14 |
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Rubber Slug posted:Maybe I missed something, but what happened to http://feedback.arma3.com/ It's probably related to this, certainly not just gone for good.
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# ? Mar 19, 2013 02:17 |
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My game is locking up at the join screen. It was fine earlier today and the dev build works too. Wierd.
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# ? Mar 19, 2013 02:32 |
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What are the general performance tuning tips for the alpha so far? I can't find anything reliable. And is the inventory just hosed up in Wasteland because half the time I can't move anything from a crate (like a main rifle) to my inventory.
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# ? Mar 19, 2013 03:00 |
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Sylink posted:What are the general performance tuning tips for the alpha so far? I can't find anything reliable. One thing I've noticed is that when you take weapons out of an inventory, you should always stick them in your bag rather than directly into the equipment slot. It'll actually go into your inventory, and from there you can equip it.
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# ? Mar 19, 2013 03:16 |
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Tried mapping my rudder pedal toe brakes to vehicle gas/brake and lean. It's not perfect; the way Arma treats the axes means that for both throttle control and leaning there's no response until the pedal is 1/2 down but even with that annoyance it works really well. Hopefully there's some way to fix the toe brakes so they work flawlessly. I can't believe this game runs this well for an alpha. I figured it was hype but it really isnt. This thing runs better than Arma 2 ever did and it's more stable than the A2 launch build.
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# ? Mar 19, 2013 05:29 |
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New video for OP? https://www.youtube.com/watch?v=Vq7FRk2uPgo e: kloa fucked around with this message at 11:45 on Mar 19, 2013 |
# ? Mar 19, 2013 09:16 |
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InterFaced posted:Does Arma2's single player get good a few hours in? I played until I got bored searching the wilderness with my squad of ultimate badasses for some informant or something. Or is flashpoint still the "best" single player bohemia game? It's really hit and miss. The best mission in the base campaign is probably Manhattan but its so goddamn long and buggy I've never reached the end of it. OA is generally pretty good. ACR felt short but has some nice ideas including a sniffer dog mission thats unfortunately only six minutes long. CWR2 (http://www.armaholic.com/page.php?id=14568) is worth checking out too if you've a hankering for the OFP campaign, although its still being developed.
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# ? Mar 19, 2013 13:57 |
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kloa posted:e:
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# ? Mar 19, 2013 15:02 |
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Dev build changelog:quote:19-03-2013
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# ? Mar 19, 2013 15:08 |
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I was immediately reminded of this. quote:We will construct a series of breathing apparatus with kelp. We will be able to trap certain amounts of oxygen. It's not gonna be days at a time. An hour? Hour forty-five? No problem. That will give us enough time to figure out where you live, go back to the sea, get some more oxygen, and stalk you. You just lost at your own game. Arma, working as intended.
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# ? Mar 19, 2013 15:39 |
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Oh hey, a new sitrep is out http://alpha.arma3.com/sitrep-003Joris-Jan van 't Land posted:
loving fantastic
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# ? Mar 19, 2013 16:46 |
I've had a lot of fun just screwing around with Arma 3 so far, but I'm in the mood for some single player scenarios. I've never played Operation Flashpoint and it looks neat. So, if I want to play some single player and lovely graphics do not bother me, is picking up Arma: Cold War Assault my best bet?
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# ? Mar 19, 2013 18:41 |
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Happy Hedonist posted:I've had a lot of fun just screwing around with Arma 3 so far, but I'm in the mood for some single player scenarios. I've never played Operation Flashpoint and it looks neat. So, if I want to play some single player and lovely graphics do not bother me, is picking up Arma: Cold War Assault my best bet? Times ten. Just be patient at the beginning - it takes a little while to get into the swing of things.
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# ? Mar 19, 2013 18:43 |
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Happy Hedonist posted:I've had a lot of fun just screwing around with Arma 3 so far, but I'm in the mood for some single player scenarios. I've never played Operation Flashpoint and it looks neat. So, if I want to play some single player and lovely graphics do not bother me, is picking up Arma: Cold War Assault my best bet? Noooononononononononno Don't do this. OFP has *not* aged well. You're far better off grabbing Cold War Rearmed 2 for Arma 2: CO http://forums.bistudio.com/showthread.php?139742-Cold-War-Rearmed%C2%B2-Demo-4
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# ? Mar 19, 2013 18:48 |
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Mederlock posted:Noooononononononononno Don't do this. OFP has *not* aged well. You're far better off grabbing Cold War Rearmed 2 for Arma 2: CO Okay well if he wants better graphics he could get OFP: Dragon Rising... Just kidding, don't do this.
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# ? Mar 19, 2013 19:02 |
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GoldenNugget posted:Okay well if he wants better graphics he could get OFP: Dragon Rising... Haha yeah. I bought one of the new Operation Flashpoint games, I think it was deagon rising. It was loving abysmal. Such a bad game
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# ? Mar 19, 2013 19:22 |
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God that was a horrible game. They stopped patching after the first month and never put in content they promised.Red Orchestra 2
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# ? Mar 19, 2013 19:38 |
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I wish I could install both versions of the alpha side-by-side.
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# ? Mar 19, 2013 19:49 |
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Unbeknownst to me buying this game apparently gets you three invites for the Alpha Lite. I just found them in my inventory, and I have no use for them. So if you want one quote and friend me, Steam ID "MasterSchaf".
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# ? Mar 19, 2013 20:58 |
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Mederlock posted:Noooononononononononno Don't do this. OFP has *not* aged well. You're far better off grabbing Cold War Rearmed 2 for Arma 2: CO If you don't care that much about graphics it's not that bad. The worst bit is adjusting to no lean and the odd controls. Other than that it isn't bad. Cold War Rearmed 2 is very nice, but it's only a demo of the original campaign, isn't it? I'd play OFP: Resistance in heartbeat if I still had it, despite its age. Edit: VVV Haha, I do that as well. Maxing out the graphics. Also, another weirdness about the controls is E to sprint and F to toggle walk with the gun up (I think). But all that can be rebound. Besides, holding W and pressing A to walk slow would probably seem weird to someone as well. MrOnBicycle fucked around with this message at 08:44 on Mar 20, 2013 |
# ? Mar 19, 2013 21:02 |
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Mederlock posted:Noooononononononononno Don't do this. OFP has *not* aged well. You're far better off grabbing Cold War Rearmed 2 for Arma 2: CO I find its a generational thing. Most children of the 80's like me still remember being impressed with quake and don't mind blurry textures and blocky hands. Guys slightly younger get all bent about it. I think Installing texture upgrades to things like system shock 2 is a cardinal sin. I also get a smug feeling after I reinstall a game like CWC, drill down to the options screen and max everything out like I only imagined doing when I first played it. I'm loving weird. Anyway, I'm replaying the original now. (with whatever improvements came with the ARMA CWC) name. Its still plays and controls fine, the only "wierd" thing is the v bind for ironsights but that's not a big deal to me. If the looks of the game don't bother you, its still quite good. I have to admit that the faces everyone makes during cutscenes are pretty hilarious. I swear to god I saw one dude blink with only one eye like he was going into a seizure. I'm getting way more enjoyment out of that sort of thing than I should.
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# ? Mar 19, 2013 21:10 |
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# ? May 29, 2024 22:56 |
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InterFaced posted:I find its a generational thing. Most children of the 80's like me still remember being impressed with quake and don't mind blurry textures and blocky hands. Guys slightly younger get all bent about it. I think Installing texture upgrades to things like system shock 2 is a cardinal sin. I also get a smug feeling after I reinstall a game like CWC, drill down to the options screen and max everything out like I only imagined doing when I first played it. I'm loving weird. The basic game is unchanged, too. It plays pretty much identically to the sequels with the exception of less clutter. I recall the vehicle damage (highly simplified in all of them) being particularly basic in OFP; APC's have no survivability at all. Resistance is still loving boss.
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# ? Mar 19, 2013 21:36 |