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A problem I have with a low sweep-the-pad sensitivity, which is indeed a lot better for twitch FPSs, is that it does not mesh well with a wrist rest, and I consider a wrist rest essential. Making the two work together would require, I believe, a rigid low-attrition mouse pad as well as one of those wrist rests with a strap.
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# ? May 19, 2013 06:00 |
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# ? May 13, 2024 11:56 |
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NihilCredo posted:A problem I have with a low sweep-the-pad sensitivity, which is indeed a lot better for twitch FPSs, is that it does not mesh well with a wrist rest, and I consider a wrist rest essential. Making the two work together would require, I believe, a rigid low-attrition mouse pad as well as one of those wrist rests with a strap. A trackball with a huge ball accomplishes pretty much the same thing.
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# ? May 19, 2013 06:14 |
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I play CS:GO with a sensitivity of 3, 2600dpi set on my Gigabyte Krypton mouse (no mouse acceleration and 1:1 dpi mouse fix for windows) and I feel like is when I played CS 1.5 with my old lovely optic mouse back in 2002. I don't know the math but why am I not spinning around considering that I play with such high dpi on videogames? I'm kinda disconnected on that matter and I set up my mouse to what I feel.
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# ? May 19, 2013 11:51 |
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Male Man posted:A trackball with a huge ball accomplishes pretty much the same thing. If you're considering playing an FPS with a trackball, you're at the point where you really don't need to worry about what sensitivity you would be using with a mouse.
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# ? May 19, 2013 12:24 |
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Guillermus posted:I play CS:GO with a sensitivity of 3, 2600dpi set on my Gigabyte Krypton mouse (no mouse acceleration and 1:1 dpi mouse fix for windows) and I feel like is when I played CS 1.5 with my old lovely optic mouse back in 2002. I don't know the math but why am I not spinning around considering that I play with such high dpi on videogames? I'm kinda disconnected on that matter and I set up my mouse to what I feel. Wow, that's a 2.1 inch 360, how the hell do you control that?
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# ? May 19, 2013 13:18 |
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Mega Comrade posted:Wow, that's a 2.1 inch 360, how the hell do you control that? Does that mean that I need to move my mouse 2.1 inches to do a 360 turn? Yes, I'm really used to that since beta 5.2 (like 13 years ago). I even played CS competitively on the 1.0-1.5 days with a lovely logitech optical mouse with an ingame sens of around 4-4.5. People told me is high but I grew up on Quake/UT days and I'm used to move my hand less than others that seems to need for precision. That or is my old Allsop cloth pad wich somehow "lowers" the speed a lot, because when I use a steelseries I got as gift I need to go from 2600dpi to something like 1400-1600.
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# ? May 19, 2013 13:42 |
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Funnily enough, my 360 is about 2.5 inches, and I also got used to it during CS beta 5.
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# ? May 19, 2013 16:04 |
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You guys would do a lot better with a 14-20" 360 in a game like CS:GO. On that note, come join us http://forums.somethingawful.com/showthread.php?threadid=3531063 for 5v5 Goon games.
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# ? May 19, 2013 20:23 |
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14-20"? Sounds like you need to move your hand A LOT just to check a corner unless you play walking 24/7 even on public matches.
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# ? May 19, 2013 20:31 |
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Guillermus posted:14-20"? Sounds like you need to move your hand A LOT just to check a corner unless you play walking 24/7 even on public matches. So I've been playing cs:go at a dpi of 5700 and a in game sens of 0.32. I'm used to every other game at 800 dpi. I own a g700 and with the default built in profiles nothing uses a default sens of 800 dpi. I keep reading there's certain ways to have the best control over your aim by using high sens low dpi/low sens high dpi, looking up the sensor of your mouse to find it's natural dpi etc etc so what I'm asking is: What is the best method to go about this for source/any games?
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# ? May 19, 2013 20:38 |
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I've been tweaking sensitivity on games based on what I feel more comfortable, not numbers since... Quake, in fact every time I got a new mouse I changed most of the games' settings. I'm a sperg on other gaming matters but not in that.
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# ? May 19, 2013 20:42 |
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Guillermus posted:14-20"? Sounds like you need to move your hand A LOT just to check a corner unless you play walking 24/7 even on public matches. Jawtramp posted:What is the best method to go about this for source/any games?
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# ? May 19, 2013 20:48 |
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The standard advice that I've heard seems to be that you should aim for about a 12" 360. This lets you make precise, small movements. If you need to whip around real quick you kind of have to get used to moving your whole arm a bit and not just your wrist. I can't imagine a 20" 360 though.
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# ? May 19, 2013 21:11 |
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"mcvey" posted:400/450 dpi, sens under 3. I can link you to a spreadsheet of pro players mouse settings if you'd like but they're all around that. Keep in mind though that they mostly don't play at 1080p either. High dpi doesn't work well with low resolution.
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# ? May 19, 2013 22:01 |
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Mega Comrade posted:Keep in mind though that they mostly don't play at 1080p either. High dpi doesn't work well with low resolution. This is only true for old games (I think 1.6 might be one, I forget) that don't directly capture mouse input and work instead by reading the position of the (invisible) cursor and then moving it to the center of the screen each frame. That can result in negative acceleration when you are slamming your cursor into the edge of the screen in less than one frame because of your six billion DPI.
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# ? May 19, 2013 22:05 |
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I'd like to set things up so that I can put my computer in my dual-monitored office, but when I feel like, I can also use it on my media center TV via some sort of remote desktop shenanigans. Last I checked Remote Desktop itself isn't capable of this, but is there any hardware/software/etc that is? Or should I just pick one location or the other and be done?
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# ? May 19, 2013 22:19 |
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I don't know exactly what you want to do here. Are you saying you want to put your PC down in one room and use it from a different room on a different monitor through a network solution? That means you must have a second PC hooked up to your media center TV to actually use remote desktop to access your main rig. Another option would be a long HDMI cable and a set of wireless mouse/keyboard, if it's not too far away, but that's less than ideal.
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# ? May 19, 2013 22:31 |
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Samopsa posted:I don't know exactly what you want to do here. Are you saying you want to put your PC down in one room and use it from a different room on a different monitor through a network solution? That means you must have a second PC hooked up to your media center TV to actually use remote desktop to access your main rig. Another option would be a long HDMI cable and a set of wireless mouse/keyboard, if it's not too far away, but that's less than ideal. Pretty much, yeah. I mostly wonder if Remote Desktop is capable, or if not if there are similar apps that are, of handling things like games or sound systems. I'm guessing not, it was kind of a longshot question to start, but might as well check
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# ? May 19, 2013 22:32 |
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There's the unreleased NVidia Shield: http://shield.nvidia.com/play-pc-games It's very much a developing market out there for that kind of stuff, but I feel like the demand is rising and there are better solutions being made with regularity. Shield is definitely a bit excessive though. It offers the ability to stream directly to the controller's attached screen or to a TV. There has to be some TV-only streaming solutions out there, but I'm not really all that familiar with this stuff.
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# ? May 19, 2013 22:35 |
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Yeah, it's not really feasible to play high-end or twitch games through remote desktop, although legacy games and strategy etc should work if you can find a remote client that supports Direct3D (the standard Remote Desktop functionality windows provides does not support it IIRC). It still means you need a second PC to actually make the connection though! e: it's actually easier to stream games through the internet from Onlive than from your desktop to your living room http://games.onlive.com/about Samopsa fucked around with this message at 22:42 on May 19, 2013 |
# ? May 19, 2013 22:39 |
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mcvey posted:Big mousepad, situational awareness, game sense. And don't play pubs. The benefits offset the negatives by far. Sure, please post!
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# ? May 20, 2013 00:48 |
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Jawtramp posted:Sure, please post! https://docs.google.com/spreadsheet/ccc?key=0AuIgn0wycpRqdDV6ZkpOdy10MlF2SzZ0bDZ5QkZxNHc#gid=0 Plug those into here: http://www.notalent.org/sensitivity/sensitivity.htm to find out the inches/360.
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# ? May 20, 2013 01:21 |
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Looking for any mouse recommendations. My current G500 is going out, the left mouse button randomly lets go when I'm trying to hold it (makes click n' drag really hard). This is my 2nd G500 and I think I want to try something else. I think I would benefit with something a little smaller for my smaller hands. A thumb button is a must and I'm actually thinking of going wireless so I don't have to deal with the cord anymore. I guess I'm looking for comfort over features, with my current G5 it just isn't feeling right with my hand on it. The Logitech G700 looks neat, but it also looks like a giant mouse :| Another one I was looking at was was Mad Catz Cyborg R.A.T. 5 Gaming Mouse. Even though it isn't wireless it looks like it lets you adjust pretty much every surface of the mouse.
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# ? May 20, 2013 03:26 |
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mcvey posted:https://docs.google.com/spreadsheet/pub?hl=en_US&hl=en_US&key=0Ar3-PLR9I0_MdGFVc1N1Vm5RSW5lTVJsVjRLVm45UlE&output=html Thanks to the sensitivity calculator turns out that my windows sensitivity wasn't the default but much lower (3) and now my mouse is flying at 1600dpi. I had a Microsoft Sidewinder X8 previously and I think it messed with windows sens every time I switched dpi because I never changed that in years since I got that mouse. Thank you because now I can set up my Krypton properly for any other computer without having to worry about dpi settings. Edit: The lowest dpi I can use is 1000 (with 6 on windows sensitivity and 3 in-game). If I go lower I can't play UT or any old-school fps (or Battlefield), but is still 5.5 per 360 on the calculator, yet it feels WAAAAAAY lower in-game. Guillermus fucked around with this message at 19:00 on May 20, 2013 |
# ? May 20, 2013 18:17 |
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Danith posted:Another one I was looking at was was Mad Catz Cyborg R.A.T. 5 Gaming Mouse. Even though it isn't wireless it looks like it lets you adjust pretty much every surface of the mouse.
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# ? May 20, 2013 19:25 |
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Less Fat Luke posted:I'm about to replace my R.A.T. 7 with a Logitech. The Cyborg works most of the time, but once an hour it'll seemingly lock to only a single axis for a few infuriating seconds (which really fucks up my Starcraft games). Ahh thanks for the info. I was looking through user reviews and saw someone else mention that and figured he accidently hit a hot key or something that did that
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# ? May 20, 2013 20:51 |
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notZaar posted:What's a good dust filter to keep the air coming into my PC relatively dust-free? It should be a material that's easy to cut and attach to the case so I can cover all the openings, and of course it should capture all but the finest dust. http://www.amazon.com/dp/B000BO96IW
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# ? May 21, 2013 10:04 |
How does that stuff affect airflow? Would a stock Intel fan need any extra effort to keep it going?
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# ? May 21, 2013 12:29 |
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Oh here we go againquote:Only the next-generation console versions of FIFA 14, not the Windows PC version, will use the new Ignite engine, said Electronic Arts' Rob Hodson on Twitter. This really did well for SEGA and their PS2 to PC halfassery.
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# ? May 22, 2013 20:21 |
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zer0spunk posted:Oh here we go again This was obviously what was going to happen, it's what they did at the start of the current gen when we got ports of the ps2 version for years. Thank god EA are here to save us from the tyranny of Gaben.
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# ? May 22, 2013 20:27 |
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Is this because they don't want to invest the resources to port this new engine to the PC just yet? I wonder what other reason there could be.
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# ? May 22, 2013 21:21 |
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notZaar posted:Is this because they don't want to invest the resources to port this new engine to the PC just yet? I wonder what other reason there could be.
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# ? May 22, 2013 21:57 |
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notZaar posted:Is this because they don't want to invest the resources to port this new engine to the PC just yet? I wonder what other reason there could be. In this upcoming generation, they're really running out of excuses (other than piracy ) not to bring games to the PC. Same CPU architecture and same graphics APIs. I think in this case you just write it off as :ea:
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# ? May 22, 2013 22:02 |
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Considering with Steam and Origin and really any DD platform that requires you to authenticate a game to your account, there is no breaking street dates like there have been on console while people on PC actually have to wait until someone throws a switch/presses a button to let people decrypt a preload or allow them to download/buy their game. It may be that the XBONE and PS4 will do that but conveniently forget that is also true on on PC and just piracy_excuses.txt all day, every day.
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# ? May 23, 2013 04:11 |
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Microsoft banned swathes of people from Xbox live for playing a game before release. If memory serves it was a game bought in France, with an earlier release date, and played somewhere else where it hadn't been released.
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# ? May 23, 2013 10:04 |
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YourAverageJoe posted:How does that stuff affect airflow? Would a stock Intel fan need any extra effort to keep it going? Just don't let them get really clogged up with dust. Wash them out every so often. Otherwise all that air will no longer be coming from your filtered intake but through every other hole in your case like your disc drive, usb ports, power button, etc. and they're not filtered... which defeats the purpose of having a filtered intake. Assepoester fucked around with this message at 10:10 on May 23, 2013 |
# ? May 23, 2013 10:07 |
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My guess would be with a lot of the games industry really needing the next gen consoles to succeed EA are holding back on the good engine on PC to encourage people to buy those new consoles. Sony / MS may have bribed them to do so but they're probably doing it for free.
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# ? May 23, 2013 10:15 |
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The first few FIFAs on the current gen were a big pile of poo poo so maybe it's for the best.
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# ? May 23, 2013 10:24 |
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If the new FIFA engine is built around 8 cores I could see why they'd struggle to bring it to pc at the minute. FIFA 13 runs on fairly low spec machines so they might have a lot of complaints if it suddenly requires a fast quad core. A lot of people wouldn't understand or wouldn't check the requirements.
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# ? May 23, 2013 16:43 |
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# ? May 13, 2024 11:56 |
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Boiled Water posted:Microsoft banned swathes of people from Xbox live for playing a game before release. If memory serves it was a game bought in France, with an earlier release date, and played somewhere else where it hadn't been released. MS has never banned people for playing games that retailers sold early. They've only banned people for playing games that were pirated.
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# ? May 23, 2013 17:02 |