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The enormous gulf evident between my play through of this area in the demo and that shown here has convinced me I have no business playing this game for realsies. That said, I might try to plough through it in easy mode when the price comes down at some point (if it's been a success then maybe a Platinum release?). The stop-reverse-start editing is a pretty cool touch, kudos for that. Fights are so quick in this game it doesn't really extend the game ridiculously.
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# ? May 25, 2013 09:24 |
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# ? Apr 29, 2024 01:17 |
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I wouldn't worry about you not being as good as Chip at the game or letting that distract you from buying it if you wanted to. I've platinumed the game and can honestly say that even when you feel like you've mastered the game, you still have moments where you mess up horridly and play badly and I'd bet Chip has those too. Once you understand the basics, which Chip is doing really well at showing, Revengeance does an excellent job of building up the players skill and making them into an excellent player naturally. It's not like Devil May Cry 3 or 4 where becoming a truly excellent player required a lot of hard work and dedication, it's a much more natural learning curve. Price wise, the game is already very cheap over here in the UK. You can get it for around £20 at many places. The UK retail market is famously good for prices bombing however.
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# ? May 25, 2013 09:35 |
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The thing I really like about Blade Wolf is how his colour scheme ties in to the Peace Walker AI Pods, right down to the red parts being lit up. It's a nice touch.
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# ? May 25, 2013 10:35 |
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Aurain posted:Once you understand the basics, which Chip is doing really well at showing, Revengeance does an excellent job of building up the players skill and making them into an excellent player naturally. quote:Price wise, the game is already very cheap over here in the UK. You can get it for around £20 at many places. The UK retail market is famously good for prices bombing however. Edit: VVVVVV Will do, didn't know about those sites. Kegluneq fucked around with this message at 11:34 on May 25, 2013 |
# ? May 25, 2013 10:59 |
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Yeah, I would avoid the brick and mortar stores unless they're independently owned (as they often offer games considerably cheaper) and keep an eye on the various deals and cheap gaming websites. I shan't get into too many details because it's not massively on topic, but maybe keep an eye every now and then on something like Cheap Arse Gamer, Hot UK Deals or Gamecrawler, general price aggregating sites to see if it hits a price you find agreeable.
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# ? May 25, 2013 11:04 |
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Schwarbage posted:"How? By spilling coffee all over the enemy? Hehehehe." You can say the burns were- electrical -in nature.
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# ? May 25, 2013 12:03 |
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James Totes posted:If Raiden actually gets a robot dog that'd be rad as hell. I wish - actually, in Vanquish, an earlier Platinum title, initially they had plans to include a robotic dog as a companion (Casshern being a major influence on that game) - Sadly, that idea got scrapped pretty early on, but it would be pretty baller if Raiden was able to get a chainsaw kitty sidekick for a while. https://www.youtube.com/watch?v=T6W8YJhPNFo McKilligan fucked around with this message at 12:17 on May 25, 2013 |
# ? May 25, 2013 12:12 |
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There was actually a way to get the mgs4 Raiden body for free for a little while. Unfortunately thanks to my schedule, I was never around to get a code in time.
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# ? May 25, 2013 12:23 |
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Mors Rattus posted:Man, I'm loving the away team. Kev, Boris and Doktor are all amazing. Though I am shocked you guys didn't comment on the reason Kev cuts off his briefing. As far as I can tell, it's because he farted and Boris was mad about the smell. Actually, it's because he tells Raiden to "keep an EYE out" for Jetstream (that name's SO beautiful, BTW) Sam, and Boris just winces when he hears that. Kev catchen on and ends the call before things get even more awkward.
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# ? May 25, 2013 14:26 |
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Pneub posted:Serious question: Did did anyone who's ever played this not try to hit the cat their first time through? Seriously this is probably my favourite action game, I haven't played a lot of them but the codecs (can't wait to hear all the ones I missed), the characters, some really funny details and of course "Lightning Bolt Action" really make this an awesome package.
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# ? May 25, 2013 14:30 |
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Kuru Seed posted:You can say the burns were- I have to say the willingness of some to descend into puns is shocking to say the least. On topic I'll be sitting in the camp of people eagerly awaiting the PC port while quietly sobbing.
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# ? May 25, 2013 15:18 |
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It still awes me how much game, and of what quality, Platinum was able to produce in such a short time frame. Even given how many assets that Kojima&Co provided, it's still crazy that they put out a proper A-grade action title in what? Two years? The fact it's done very well for itself has hopefully guaranteed a sequel, this time with a full budget and development time. And it will be glorious. Also, Chip, now that we've seen enough for it to not be spoilers: when will you be showing the "hardest fight in the game"? Anyone who's played this knows what fight I'm talking about, I hope... It took me more attempts than the final boss my first playthrough on that difficulty.
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# ? May 25, 2013 15:26 |
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You can stealth kill Gekkos? Of course you can. Should have realised that probably, you can do it to practically everything else. Also grenades can be ridiculously broken at times. Especially a sort we haven't seen yet. And Blade Wolf rules. So much. The soundtrack to this game is so loving great. Oh, forget it, I'm gonna go play this for a bit.
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# ? May 25, 2013 15:51 |
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greth posted:It still awes me how much game, and of what quality, Platinum was able to produce in such a short time frame. Even given how many assets that Kojima&Co provided, it's still crazy that they put out a proper A-grade action title in what? Two years? Having recently started playing Vanquish, I think they took a lot of engine stuff from it as well as maybe art assets and such? I was really surprised how much the 'feel' of Vanquish felt like playing the demo for MGR despite being pretty different.
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# ? May 25, 2013 16:12 |
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LQ-84i is effectively a displacer beast, just a dog version, that talks and doesn't go invisible.
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# ? May 25, 2013 16:36 |
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J.theYellow posted:LQ-84i is effectively a displacer beast, just a dog version, that talks and doesn't go invisible. So, it has tentacles is what you're saying-because that's all that's left after you make all those other changes.
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# ? May 25, 2013 18:34 |
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Every time Raiden cuts a dude up and steals his spine he shouts something. And it keeps reminding me of No More Heroes. Maybe Raiden learned how to be a badass from Travis?
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# ? May 25, 2013 19:16 |
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Geemer posted:Every time Raiden cuts a dude up and steals his spine he shouts something. And it keeps reminding me of No More Heroes. I'd be down for Suda teaming up with Platinum for No More Heroes 3.
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# ? May 25, 2013 19:18 |
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Suspicious Cook posted:I'd be down for Suda teaming up with Platinum for No More Heroes 3. A chainsaw made entirely of lightsabers.
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# ? May 25, 2013 19:19 |
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Oxxidation posted:A chainsaw made entirely of lightsabers. Alice totally should've had that be an attack option.
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# ? May 25, 2013 19:35 |
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Since you pick up a rocket launcher earlier in the level, can you shoot the Blade Wolf when he retreats and does he react in any way if so?
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# ? May 25, 2013 19:52 |
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When Bladewolf retreats to call in reinforcements he gains armor so that no attacks will stun, launch, or knock him over. If you manage to hit him with anything while he's running away he'll still take damage, though.
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# ? May 25, 2013 20:11 |
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My mom said you sound like a muppet Chip. If you feel like catering to all sorts if you have extensive rewinding in the future you could just toss a subtitle time to jump to like with cutscenes. I'm really enjoying the videos.
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# ? May 25, 2013 20:43 |
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Apologies if this has already been addressed, but 17 pages is a bit to comb over. Chip, will you be bringing back dual commentary in the same file, instead of having separate cut and uncut commentary videos? That was one of my favorite things about your older LPs.
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# ? May 25, 2013 20:53 |
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Welp, I went out and got the game and my god am I bad at it. Chip makes the parry timing look like cake, but I've been constantly messing it up and getting Gekko Kicked in the teeth. I'm finding a bit tough to judge which direction the game wants you to parry in for some attacks too, like Ray's stomp. The camera works against you a bit.
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# ? May 25, 2013 21:10 |
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Sgt Thud posted:Welp, I went out and got the game and my god am I bad at it. Chip makes the parry timing look like cake, but I've been constantly messing it up and getting Gekko Kicked in the teeth. I'm finding a bit tough to judge which direction the game wants you to parry in for some attacks too, like Ray's stomp. The camera works against you a bit. In general you have to push the stick towards the enemy you're parrying, not the attack.
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# ? May 25, 2013 21:25 |
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Aurain posted:I wouldn't worry about you not being as good as Chip at the game or letting that distract you from buying it if you wanted to. I've platinumed the game and can honestly say that even when you feel like you've mastered the game, you still have moments where you mess up horridly and play badly and I'd bet Chip has those too. You should also keep in mind that Chip runs these levels multiple times to get the best scores and to make the video flow as well as possible. I imagine he's messed up pretty bad in previous runs before(well maybe not these earlier levels).
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# ? May 25, 2013 21:25 |
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RatHat posted:You should also keep in mind that Chip runs these levels multiple times to get the best scores and to make the video flow as well as possible. I imagine he's messed up pretty bad in previous runs before(well maybe not these earlier levels). Well the thing is it's very easy for even the most basic enemies to rip you a new one if you make mistakes. That margin is way smaller on easier difficulties but even on hard you can get smacked around for half your life bar in a few seconds if you aren't careful. Every enemy is an instant heal but only if you can get the zandatsu off and it's harder then it looks especially with the shrinking vital point box on high difficulties. Nothing is worse then getting torn up only to miss a zandatsu when at 27% health.
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# ? May 25, 2013 21:46 |
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randombattle posted:Well the thing is it's very easy for even the most basic enemies to rip you a new one if you make mistakes. That margin is way smaller on easier difficulties but even on hard you can get smacked around for half your life bar in a few seconds if you aren't careful. Every enemy is an instant heal but only if you can get the zandatsu off and it's harder then it looks especially with the shrinking vital point box on high difficulties. Nothing is worse then getting torn up only to miss a zandatsu when at 27% health. On the other hand nothing's more awesome than getting a Zandatsu when you're at .2% health.
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# ? May 25, 2013 21:51 |
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Well, I was only going to do a couple of levels. But I kinda finished it again. drat this game rules.
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# ? May 25, 2013 22:20 |
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Kegluneq posted:The enormous gulf evident between my play through of this area in the demo and that shown here has convinced me I have no business playing this game for realsies. That said, I might try to plough through it in easy mode when the price comes down at some point (if it's been a success then maybe a Platinum release?). Yeah, I remember my demo experience and was scared off of playing this game for real. I'm glad to see it's glorious insanity here and may be motivated to give it at least a rental later on.
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# ? May 25, 2013 22:43 |
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The thing I'm annoyed about is that the codec portraits has info about the team just under their picture, but it's so small that even on an HD TV you can't read it. I hope this won't be an issue on the PC version.
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# ? May 25, 2013 22:51 |
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Emong posted:In general you have to push the stick towards the enemy you're parrying, not the attack. So, for example, Ray's tail sweep. I would push towards the main bulk of Ray, and not towards the tail swinging in from the side? That seems a little confusing, but at the same time I suppose makes it take a bit less guesswork regarding attack angles.
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# ? May 26, 2013 00:05 |
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Sgt Thud posted:So, for example, Ray's tail sweep. I would push towards the main bulk of Ray, and not towards the tail swinging in from the side? That seems a little confusing, but at the same time I suppose makes it take a bit less guesswork regarding attack angles. Yes. In general it is a good idea to parry in the direction of the attacker. A good form of practice is the first fight in either R0 or R1. Don't attack just parry until you get it. That is how I learned how to parry!
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# ? May 26, 2013 01:17 |
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I rewatched the first part of the video again and noticed that Kev keeps moving Courtney's coffee cup away from her to prevent her from spilling it.
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# ? May 26, 2013 01:55 |
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Action Shakespeare posted:I rewatched the first part of the video again and noticed that Kev keeps moving Courtney's coffee cup away from her to prevent her from spilling it. Yup, I was going to post about this just now because I always thought about great it was that even without the codec call they do stuff to give you a good sense of familiarity between all the members.
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# ? May 26, 2013 02:35 |
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TheLastRoboKy posted:Yup, I was going to post about this just now because I always thought about great it was that even without the codec call they do stuff to give you a good sense of familiarity between all the members.
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# ? May 26, 2013 03:18 |
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Just going to call it now, Kev is basically the best character. (rest linked to keep post filesize down) http://i.minus.com/iutSmx2F7YMw1.gif Dad Jokes fucked around with this message at 07:23 on May 26, 2013 |
# ? May 26, 2013 04:48 |
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I thought there was a third one?
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# ? May 26, 2013 04:55 |
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# ? Apr 29, 2024 01:17 |
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Goddamn do I love that robot dog. And I love the fact that there's a post-death codec despite being chopped into hundreds of pieces. And the soundtrack. Just... a lot in general to love about this game.
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# ? May 26, 2013 04:57 |