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YF-23 posted:I preordered the xXx-TREME edition and the voucher worked for me, so there's something off. Maybe the voucher was validated on a cancelled purchase or something? That GMG 20% off code iirc only works on one item per cart. So if you buy EUIV and EUIV XXXTREME in one cart, the code only works on one of them. But if you buy EUIV with the code, and then buy the XXXTREME edition in a separate purchase, the code works on both. Only problem I can think of that would prevent the code from working.
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# ? Jun 4, 2013 22:04 |
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# ? May 5, 2024 07:30 |
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I'm the USA and had no problems buying the extreme edition by itself with the voucher. I had also previously used the voucher to get a discount off The Old Gods.
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# ? Jun 4, 2013 22:12 |
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I saw some guy talking about how he wanted his family to survive in CK2 so that he can transfer the save to EUIII once he hits a certain year. Is this really possible or was he just "pretending" to continue on the same family or something. Since it would've been awesome to be able to continue between games but seems rather impossible. There ought to be a million bugs.
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# ? Jun 4, 2013 22:32 |
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Torabi posted:I saw some guy talking about how he wanted his family to survive in CK2 so that he can transfer the save to EUIII once he hits a certain year. Is this really possible or was he just "pretending" to continue on the same family or something. Since it would've been awesome to be able to continue between games but seems rather impossible. There ought to be a million bugs. It requires extensive modding to continue in the next game, you basically have to create a custom scenario of the world as it exists in your save.
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# ? Jun 4, 2013 22:37 |
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Torabi posted:I saw some guy talking about how he wanted his family to survive in CK2 so that he can transfer the save to EUIII once he hits a certain year. Is this really possible or was he just "pretending" to continue on the same family or something. Since it would've been awesome to be able to continue between games but seems rather impossible. There ought to be a million bugs. There's an unofficial CK2 to EU3 converter, and there will be an official one for EU4.
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# ? Jun 4, 2013 22:40 |
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TOOT BOOT posted:There's an unofficial CK2 to EU3 converter, and there will be an official one for EU4. That's awesome. I recently got started with CK2 so it would be very nice to then continue in EU4 if I eventually get it. Assuming I even manage to survive long enough in CK2.
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# ? Jun 4, 2013 22:47 |
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Is the New Nations Mod pretty much considered to be a must-have thing for Victoria 2, or does it make any changes that would give someone cause to prefer vanilla over it?
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# ? Jun 4, 2013 22:48 |
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Kersch posted:Is the New Nations Mod pretty much considered to be a must-have thing for Victoria 2, or does it make any changes that would give someone cause to prefer vanilla over it? Came to ask this exact same question except I was also wondering if there are any mods that play well with NNM that add to the experience?
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# ? Jun 4, 2013 22:54 |
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Kersch posted:Is the New Nations Mod pretty much considered to be a must-have thing for Victoria 2, or does it make any changes that would give someone cause to prefer vanilla over it? I don't play Victoria Boogaloo myself, but NNM seems to be fairly popular and have a solid reputation.
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# ? Jun 4, 2013 22:55 |
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Kersch posted:Is the New Nations Mod pretty much considered to be a must-have thing for Victoria 2, or does it make any changes that would give someone cause to prefer vanilla over it? NNM is considered a good mod precisely because it doesn't really change things up too much: It adds a billion additional releasable countries and a bunch of political events such as unions and empires and whatnot, but doesn't really touch game mechanics, so you don't have to re-learn a game that's already hard enough to learn as it is. Our very own The Imperialist Adventures of Srbja & Friends is a really good mod, I've discovered lately, for much the same reason. You don't have (as many/as difficult to take down) massively monolithic powers like the UK or the US anymore. Divergences used to be a good mod too, but then the guy behind it stopped releasing a "vanilla" version and tied it inextricably to APD's smorgasbord of mechanics/balance changes.
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# ? Jun 5, 2013 00:11 |
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TOOT BOOT posted:There's an unofficial CK2 to EU3 converter, and there will be an official one for EU4. Wait, when was an official converter confirmed? I can't find anything online.
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# ? Jun 5, 2013 00:30 |
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WeaponGradeSadness posted:Wait, when was an official converter confirmed? I can't find anything online. The EU4 official site http://www.europauniversalis4.com/buy lists 2 mystery DLCs, and then I think someone lifted this picture from Gamersgate's servers or something:
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# ? Jun 5, 2013 00:34 |
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gradenko_2000 posted:The EU4 official site http://www.europauniversalis4.com/buy lists 2 mystery DLCs, and then I think someone lifted this picture from Gamersgate's servers or something: Nice, that's promising. I've seen stuff like this faked before, though, so I'm going to stay cautiously optimistic for now. That's awesome news if true, though!
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# ? Jun 5, 2013 00:45 |
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I'm pretty sure they mentioned the save converter in one of the first developer videos/diaries for EU4.
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# ? Jun 5, 2013 00:59 |
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WeaponGradeSadness posted:Nice, that's promising. I've seen stuff like this faked before, though, so I'm going to stay cautiously optimistic for now. That's awesome news if true, though! I found another one
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# ? Jun 5, 2013 01:06 |
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Walliard posted:I'm pretty sure they mentioned the save converter in one of the first developer videos/diaries for EU4. Johan (I think) mentioned that it's something he's always wanted to do, but nothing more concrete than that. Kersch posted:I found another one You laugh, but I would seriously buy a dog version of Twilight Invasion Only if I could play as Dog Empire, though.
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# ? Jun 5, 2013 01:20 |
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Paradox, take my money now.
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# ? Jun 5, 2013 01:20 |
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Kersch posted:I found another one EUIV confirmed launch title for XBone.
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# ? Jun 5, 2013 01:23 |
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So what would happen if I sent my army to chill in my Polish and Baltic puppets and let Militant Socialists take over Germany? Would it be really bad for my country overall or would it just force a government change?
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# ? Jun 5, 2013 01:24 |
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WeaponGradeSadness posted:Wait, when was an official converter confirmed? I can't find anything online.
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# ? Jun 5, 2013 01:25 |
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Chief Savage Man posted:So what would happen if I sent my army to chill in my Polish and Baltic puppets and let Militant Socialists take over Germany? All your puppets would break free and you'd lose all your spheres.
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# ? Jun 5, 2013 01:33 |
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Kersch posted:I found another one Europa Universalis IV: Cry Havoc and Let Slip the Dogs of War Kersch posted:Is the New Nations Mod pretty much considered to be a must-have thing for Victoria 2, or does it make any changes that would give someone cause to prefer vanilla over it? There are a couple of WTF changes I saw in NNM like until the latest version, the Metis Confederacy was removed, the Carlist civil war never seems to end which is kinda realistic but annoying as all hell and Carlist Spain has a separate tag from regular Spain which is annoying as all hell (it's pretty good about not having a situation with two Spains, but still really dumb to see the same nation have two tags to represent basically the same nation but with a different monarch at the head), the Siberian Republic is an uncivilized Russian nation (yes I know it is there to represent the Siberian Republic during the Russian Civil war, not an autonomous Siberian state but 1) there is no Siberian nation in the game other than the SR which is just annoying on principle, and 2) the Siberian Republic doesn't even accept Siberians), Alaska seems to be run by Protestant Russians, and others. As you can probably tell, most of my problems with NNM are mostly small problems that only affect certain specific nations, but from time to time you'll see something that makes you scratch your head.
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# ? Jun 5, 2013 01:41 |
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uPen posted:All your puppets would break free and you'd lose all your spheres. Welp, time to blast some rebels.
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# ? Jun 5, 2013 01:42 |
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uPen posted:All your puppets would break free and you'd lose all your spheres. Only if you're not already a democracy, though.
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# ? Jun 5, 2013 01:42 |
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ZearothK posted:Only if you're not already a democracy, though. Can you clarify this? I'm HM's Government now with every political reform passed, would I lose my dear puppets?
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# ? Jun 5, 2013 01:49 |
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I'M STILL WAITING FOR THE DINOSAURS, PARADOX
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# ? Jun 5, 2013 01:52 |
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Chief Savage Man posted:Can you clarify this? I'm HM's Government now with every political reform passed, would I lose my dear puppets? Yes, because it'd turn you into a democracy. You don't lose your sphere or puppets to Jacobin rebels if you are an Absolute Monarchy, as that just forces you into HM's Government, but from there the only direction they could take is completely toppling the regime. Likewise, if reactionaries coup an Absolute Monarchy they turn into a Presidential Dictatorship, or turn a Presidential Dictatorship into an Absolute Monarchy, amusingly enough.
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# ? Jun 5, 2013 02:04 |
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I wouldn't really mind losing Poland since it was handed to me but I went through a ton of work to get the United Baltic Provinces. What is another good way to get socialists elected?
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# ? Jun 5, 2013 02:05 |
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Ofaloaf posted:I'M STILL WAITING FOR THE DINOSAURS, PARADOX This needs to happen.
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# ? Jun 5, 2013 04:11 |
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EUIV: Rise of the Skeletons.
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# ? Jun 5, 2013 04:13 |
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Mister Adequate posted:This needs to happen. Next April 1st, release a standard patch to address whatever bugs may be floating around at the time. Also change all the portraits to dinosaurs, only to patch them away the next day. Never mention the portrait changes in any patchlog or official posts.
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# ? Jun 5, 2013 04:39 |
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Alikchi posted:All I want for Christmas is the Rota system. I remember the devs mentioned a while back that the rota system was both too complicated & too questionably historical for them to implement. That was before "two more years of CK2 DLC", though, so... anything is possible!
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# ? Jun 5, 2013 04:48 |
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I have no idea what I did but suddenly this happened. I wasn't even trying to influence these nations. What the gently caress did I do and how can I do it again?
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# ? Jun 5, 2013 05:59 |
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sparatuvs posted:I have no idea what I did but suddenly this happened. Pretty sure you very slowly passively build influence with nations that you have positive relations with -- if you never interact with them otherwise, you'll end up with a whole bunch hitting 50 influence at the same time.
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# ? Jun 5, 2013 06:04 |
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Generally you'll see countries you border first, but since you're bordering the USA and Britain, you weren't influencing any neighbors.
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# ? Jun 5, 2013 06:05 |
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PleasingFungus posted:I remember the devs mentioned a while back that the rota system was both too complicated & too questionably historical for them to implement. That was before "two more years of CK2 DLC", though, so... anything is possible! Here's hoping in that 2 years of DLC we may still see fully moddable succession laws, or at least a bundle of ahistorical succession laws for fun/mods. I really want to be able to create new laws like female biased succession, or succession by combat where the game compares the martial of my heirs and the best one succeeds my old character and the others die, etc. I know it's kinda a problem where users can mod in succession laws that are supposed to be unique to certain DLCs so I can understand keeping the laws hardcoded, but I would pay a good $3-4 on a DLC that just adds in a bunch of succession laws that aren't based on anything in history and are just there for whoever wants them.
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# ? Jun 5, 2013 07:04 |
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DrProsek posted:succession by combat where the game compares the martial of my heirs and the best one succeeds my old character and the others die This but add in a tournament with you and all your vassals where the winner gets the realm's primary title. Might makes right (to rule)
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# ? Jun 5, 2013 07:37 |
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Thanks everyone for the help! I ended up playing as Republic China and stopped after my ally Vietnam somehow annexed Russia in the war we were fighting, seriously there are some ai things that drive me nuts like events that cause territory to be taken from you and you cant take them back AHHH. (PSA event after I took over the USA with the help of Canada)Kavak posted:You've hit the nail on the head. There's no way outside of keeping the United States split up (Or starting it off that way) to prevent it from reaching hegemonic levels of power, but they're trying their damnedest. If they want a world where the United States isn't dominant, why not just drop its initial IC down to Germany's level to represent the upheaval the world's gone through? I really don't understand why they wouldn't do an "American Warlord Era" type thing rather than the civil war that the game has, but then again I know how mods for Darkest Hour work so...It also bugs me every time that the AUS's capital is Atlanta! If the AUS win they usually don't do dick, They should have events where they try to take over all of america or something crazy. Are they still working on this mod btw?
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# ? Jun 5, 2013 08:09 |
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LordGugs posted:Thanks everyone for the help! I ended up playing as Republic China and stopped after my ally Vietnam somehow annexed Russia in the war we were fighting, seriously there are some ai things that drive me nuts like events that cause territory to be taken from you and you cant take them back AHHH. (PSA event after I took over the USA with the help of Canada) They definitely are, just not the US at the moment. The best option would probably be someone experienced with American history to offer their services to them and redesign the whole thing into something that makes sense. As for AI annexations, I've always found that to be a problem if Austria-Hungary collapses into civil war- the post-war borders never make a lick of sense. The AI is supposed to transfer cored or claimed territory to its allies, so maybe there should be an event where Poland, Romania, and maybe Serbia all team-up temporarily to seize their targets. Kavak fucked around with this message at 08:30 on Jun 5, 2013 |
# ? Jun 5, 2013 08:25 |
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# ? May 5, 2024 07:30 |
Pre-order trailer is up Seems release date was known, whoops. canepazzo fucked around with this message at 08:58 on Jun 5, 2013 |
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# ? Jun 5, 2013 08:55 |