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Monster w21 Faces
May 11, 2006

"What the fuck is that?"
"What the fuck is this?!"
How do I increase trust in the resource houses near the church?

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poptart_fairy
Apr 8, 2009

by R. Guyovich
Just run missions, destroy hordes and infestations, etc. I've noticed it's generally quite a slow process until you can get missions from them directly.

Also, is a time limit explicitly stated for missions that have one? Getting tired of Lilly whining at me.

muscles like this!
Jan 17, 2005


Mister Bates posted:

Also, has anyone figured out how to get other survivor groups to join you? There are three separate survivor groups that I know of, and they all trust me and like me, but I can't figure out how to invite them to my headquarters. I've lost a few people and we're short-staffed now - plus I want to move to a new home, and the site I'm eyeing will require even more people to secure.

This may sound like a stupid suggestion but have you tried talking to them? I got a group of survivors to join by talking to one of their members who gave me three options; join, refuse or put off til later.

poptart_fairy
Apr 8, 2009

by R. Guyovich
The incidental dialogue is fantastic. Just had a companion get really confused and ask if the zombies I was mauling bullied me in High School. :v:

MikeRabsitch
Aug 23, 2004

Show us what you got, what you got

Mister Bates posted:

Also, has anyone figured out how to get other survivor groups to join you? There are three separate survivor groups that I know of, and they all trust me and like me, but I can't figure out how to invite them to my headquarters. I've lost a few people and we're short-staffed now - plus I want to move to a new home, and the site I'm eyeing will require even more people to secure.

If a survivor group turns green on the map from trust or whatever, you can head over there and talk to them with the Y button and a dialog will pop up where you can let them join you or tell them to gently caress off or whatever. Try to check out their stats/expertise if you can first instead of randomly letting everyone join you like I did. :v:

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.

poptart_fairy posted:

The incidental dialogue is fantastic. Just had a companion get really confused and ask if the zombies I was mauling bullied me in High School. :v:

State of decay is also apparently full of zombie ponies and the survivors all hate Lily's innocence

zarron
Sep 1, 2005
One problem I have in this game is that it doesn't really explain anything to you but the basics. I have a advice hint that says build a sleeping area but nothing else on how to do it.

muscles like this!
Jan 17, 2005


zarron posted:

One problem I have in this game is that it doesn't really explain anything to you but the basics. I have a advice hint that says build a sleeping area but nothing else on how to do it.

Bring up your journal, tab over to the base section and then select one of the empty spots and hit the A button. You'll probably need to make a material supply run as they do not start you off with enough when they ask you to do it.

Edit: One thing the IGN videos were wrong about is that you don't need to hold down the B button to sneak. You just have to hold it down long enough to fully commit to the crouching, then you can let it go and you'll stay down.

muscles like this! fucked around with this message at 14:43 on Jun 6, 2013

poptart_fairy
Apr 8, 2009

by R. Guyovich

zarron posted:

One problem I have in this game is that it doesn't really explain anything to you but the basics. I have a advice hint that says build a sleeping area but nothing else on how to do it.

Yeah, the game doesn't actively mislead you but it's not exactly intuitive a lot of the time. Its tutorial seems really out of whack with when you actually have features available to you - I've only just had a combat mission explaining stamina and so on despite already maxing out several combat abilities. :psyduck:

I'm getting into a routine nonetheless. Currently sweeping the first little cluster of streets before I relocate from the Church, and getting what supplies I can from nearby outposts. Munitions and Construction Materials are a bit of an issue from me at the moment - I have an excess of food and medicine but the other two feel like they're in short supply.

Speedball
Apr 15, 2008

So apparently the resources I've gathered will deplete once every real-world day. Why am I bleeding Materials? What happens when I run out?

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



I've only put a couple of hours into this game but so far it's pretty amazing. It does need some polish but I'm very happy with this thing.

However, someone please, please tell me there's a sensitivity slider I've missed somewhere, because I've seen cruise ships with a faster turning speed than these people :psyduck:

Monster w21 Faces
May 11, 2006

"What the fuck is that?"
"What the fuck is this?!"

Mister Adequate posted:

I've only put a couple of hours into this game but so far it's pretty amazing. It does need some polish but I'm very happy with this thing.

However, someone please, please tell me there's a sensitivity slider I've missed somewhere, because I've seen cruise ships with a faster turning speed than these people :psyduck:

A lot of stuff in the game appears to be stock CryEngine 3 SDK material including things like grass and human animations. I'm no expert but the player controls almost identically to the (placeholder) CryEngine 3 character.

Aphex-
Jan 29, 2006

Dinosaur Gum
Chiming in with another recommendation here. This really seems to be an incredibly addictive game. I'm finding it pretty blurry though, the resolution is bad, but that's probably because I've been playing mainly PC for the past year so have grown accustomed to 1080p. I'll probably end up getting this on PC as well, just to see it nice and sharp. :downs:

Croccers
Jun 15, 2012

Monster w21 Faces posted:

A lot of stuff in the game appears to be stock CryEngine 3 SDK material including things like grass and human animations. I'm no expert but the player controls almost identically to the (placeholder) CryEngine 3 character.
This is running on CryEngine 3 :psyduck:

Kymera
Sep 6, 2006

The right man in the wrong place can make all the difference in the world

Eponymous posted:

This might be a dumb question, but is there some way to bring along NPCs with you while you're exploring the world? I kind of feel like the game is asking too much of me, and it'd make more sense if I was supposed to have to other guys helping to drop zombies.

I was wondering this too

Bland
Aug 31, 2008


Winner Of The TRP I dont actually remember the contest im pretty high right now here's your venkys tag


How do I deal with sick survivors at my camp? I heard they turn and start killing people if you leave them alone but I can't do anything but walk up to the guy and say "Hi!"

Bleusilences
Jun 23, 2004

Be careful for what you wish for.

NaDy posted:

Chiming in with another recommendation here. This really seems to be an incredibly addictive game. I'm finding it pretty blurry though, the resolution is bad, but that's probably because I've been playing mainly PC for the past year so have grown accustomed to 1080p. I'll probably end up getting this on PC as well, just to see it nice and sharp. :downs:

I think going trough the menus and aiming would have been easier using a mouse and keyboard.

MikeRabsitch
Aug 23, 2004

Show us what you got, what you got

Bland posted:

How do I deal with sick survivors at my camp? I heard they turn and start killing people if you leave them alone but I can't do anything but walk up to the guy and say "Hi!"

Do you have a doctor at your camp? And/or medicine? Early on they said medicine can keep an infection in check but I'm guessing a doctor is needed to get them healed.

homeless snail
Mar 14, 2007

Bland posted:

How do I deal with sick survivors at my camp? I heard they turn and start killing people if you leave them alone but I can't do anything but walk up to the guy and say "Hi!"
Sick is just another state like hurt or tired, if it turns bad you'll get a mission to deal with him. If you have an infirmary they get a bonus to their recovery chance, and yeah if you have a doctor its even higher.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Wait, is the day/night cycle in real time?

Monster w21 Faces
May 11, 2006

"What the fuck is that?"
"What the fuck is this?!"

Croccers posted:

This is running on CryEngine 3 :psyduck:

Sure is!

Skoots
Sep 6, 2006

poptart_fairy posted:

Wait, is the day/night cycle in real time?

no

Dark_Swordmaster
Oct 31, 2011
Just got screwed on a barricade mission. Went to some other survivors' house and the mission was simple: Board up all the windows, kill the zombies. Except there was an extra window somewhere I couldn't access. I could board up all but one of the indicators. I figured the AI would make its way to it and board it up eventually so I'll just keep the zombies out. Except that never happened either. So I would go room to room to room to room looking for this window that actually didn't exist. I ended up spending 15 minutes on the mission and wasting most of that guy's ammo on Screamers and Big Bastards before finally saying, "gently caress this, it's glitched," and running away. Got this cool story to share about it at least. I did actually feel bad dashing out the back door, hopping their fence, and running back to the church. But hey, I had no other choice. Especially after killing so many zombies...



Great narrative, less-than-great gameplay.

Bland
Aug 31, 2008


Winner Of The TRP I dont actually remember the contest im pretty high right now here's your venkys tag


homeless snail posted:

Sick is just another state like hurt or tired, if it turns bad you'll get a mission to deal with him. If you have an infirmary they get a bonus to their recovery chance, and yeah if you have a doctor its even higher.

Alan shot him for me pretty much the moment I left camp :v: I looked around on another board and it appears this might have been scripted, so hey, nevermind.

Party Plane Jones
Jul 1, 2007

by Reene
Fun Shoe

Dark_Swordmaster posted:

Just got screwed on a barricade mission. Went to some other survivors' house and the mission was simple: Board up all the windows, kill the zombies. Except there was an extra window somewhere I couldn't access. I could board up all but one of the indicators. I figured the AI would make its way to it and board it up eventually so I'll just keep the zombies out. Except that never happened either. So I would go room to room to room to room looking for this window that actually didn't exist. I ended up spending 15 minutes on the mission and wasting most of that guy's ammo on Screamers and Big Bastards before finally saying, "gently caress this, it's glitched," and running away. Got this cool story to share about it at least. I did actually feel bad dashing out the back door, hopping their fence, and running back to the church. But hey, I had no other choice. Especially after killing so many zombies...

The way I beat that one was just going outside and killing the zombies banging on windows trying to get in.

MikeRabsitch
Aug 23, 2004

Show us what you got, what you got
Maya died. :smithcloud: I had just finished the Doc mission, was out of ammo and was tired. I was driving back to the church when an army mission must've spawned on the house I was driving past, so I got warped into a cutscene. The cutscene finished and army dudes were hanging out at the front door so I thought "sweet, protection while I ransack the house!" I loudly started to search the house, triggering a few loud noise warnings, and checked to make sure the army dudes didn't despawn, and continued into the last bedroom.

As I was searching the last kids dresser or whatever it was, a proverbial toilet began to flush a diarrhea of zombies into the bedroom I was in. Immediately surrounded, Maya was flailing around with a damaged machete, trying to make it to a window, and instead turned into repeatedly pressing B when I got grabbed and then mashing A when I was downed. She didn't last long, but at least her end was climatic by being ripped in half. There had to have been 25 zombies and me in that tiny room. I didn't even have time to firebomb myself between button prompts, it was pretty gross.

Dark_Swordmaster
Oct 31, 2011

Party Plane Jones posted:

The way I beat that one was just going outside and killing the zombies banging on windows trying to get in.

I tried that... They. Just. Kept. Coming......:stare:

Shadowlz
Oct 3, 2011

Oh it's gonna happen one way or the other, pal.



Bland posted:

Alan shot him for me pretty much the moment I left camp :v: I looked around on another board and it appears this might have been scripted, so hey, nevermind.

I might not need to spoiler this, but what ever: My Preacher got sick, but hes getting better. Alan is gravely sick now and I have the option to end him but I'm waiting to see if he gets better. This leads me to believe it isn't scripted.

Dark_swordmaster posted:

I tried that... They. Just. Kept. Coming......

It does end, but depending on the area and the zombies around there can be a metric rear end load extra adds. I spent 30 min on my first one. After I finished the same mission popped up again. They were right next to an infested house too.

Party Plane Jones
Jul 1, 2007

by Reene
Fun Shoe
One of the main issues with guns is you really do have to aim directly for the head in order to kill a zombie, any other place and it just sets them on their rear end instead. Shotguns don't seem to have enough spread to allow for easy headshots either.

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.
I just got an awesome dude. Looks like Tallahassee from Zombieland and he's a handyman AND a chef AND a bad-rear end jerk.

edit: Just lured a horde to take out a camp of soldiers who just tried to execute some civilians. :haw:

Diesel Fucker fucked around with this message at 20:39 on Jun 6, 2013

veni veni veni
Jun 5, 2005


muscles like this? posted:

Bring up your journal, tab over to the base section and then select one of the empty spots and hit the A button. You'll probably need to make a material supply run as they do not start you off with enough when they ask you to do it.

Edit: One thing the IGN videos were wrong about is that you don't need to hold down the B button to sneak. You just have to hold it down long enough to fully commit to the crouching, then you can let it go and you'll stay down.

I had trouble with the same thing but it was just because the menus are so bloated and confusing. I was trying to build sleeping quarters in the preachers room or whatever, but the sleeping quarters they wanted me to build are in a different area of the menu.

I think the thing that annoys me so much about the menus is there is little to no feedback. I don't know if I can even click on stuff half the time until it does nothing when I try, and half the time I click on things I don't even know if it's doing anything.

Dark_Swordmaster
Oct 31, 2011

Lasher posted:

I just got an awesome dude. Looks like Tallahassee from Zombieland and he's a handyman AND a chef AND a bad-rear end jerk.

edit: Just lured a horde to take out a camp of soldiers who just tried to execute some civilians. :haw:

The only way you get credit for that being awesome is if you were playing this the whole time and it was night in-game. Bonus points for pouring rain, though I haven't seen any sort of weather in-game.




e: Had the game try to teach me how I should keep horde populations down by spawning a new one that was heading home and saying, "Hey, hordes will attack your place yo!" Thing is, it spawned three more as well, so the entire evening was spent fighting off tons of zombies with myself and a few other NPCs while everyone else cowered inside the house. I have since learned that removing the active character's gear before switching away from them is a stupid idea. It was incredibly tense and all the gunfire just drew more random zombies. It was insanely awesome, even for those moments where I thought it was the end.

Dark_Swordmaster fucked around with this message at 21:04 on Jun 6, 2013

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.

Dark_Swordmaster posted:

The only way you get credit for that being awesome is if you were playing this the whole time and it was night in-game. Bonus points for pouring rain, though I haven't seen any sort of weather in-game.

Hahaha brilliant! That didn't even enter my mind. It was night time at least.

Every time I try and make it to the second town SOMETHING comes up and I end up just running around the church area. So much to do.

Croccers
Jun 15, 2012
I think....I just say a Back To The Future easter-egg/reference. I was driving down the road at night when I saw a whole bunch of fire. I went to look at it, two burnt rubber tire marks on the ground, and above me were some power lines.

Dark_Swordmaster
Oct 31, 2011

Croccers posted:

I think....I just say a Back To The Future easter-egg/reference. I was driving down the road at night when I saw a whole bunch of fire. I went to look at it, two burnt rubber tire marks on the ground, and above me were some power lines.

That's pretty God drat awesome!


One thing this game is missing: Other survivors roaming around. Sure you find some holed up, you find some asking for help, but I want a genuine Shawn Of The Dead moment where my guy creeping around runs into another guy creeping around and there's that, "Hey, sup?" "Hey, sup." moment. I wish I could look out and see some car zooming down the rural highway with a few zombies slowly chasing after it. Don't get me wrong, the world feels FAR more alive than just about any other zombie game ever, but it still has that feeling of being empty between the points.


e: Also, credit to the unsung hero of the title music. Yes it's generic zombie survival light piano chords with strings just kind of humming behind it and "OMG SO SAD EVERYONE YOU LOVED IS DEAD!" but it's still a pretty loving good job of that.

Dark_Swordmaster fucked around with this message at 21:33 on Jun 6, 2013

girth brooks part 2
Sep 6, 2011

Bush did 911
Fun Shoe

Dark_Swordmaster posted:


e: Also, credit to the unsung hero of the title music. Yes it's generic zombie survival light piano chords with strings just kind of humming behind it and "OMG SO SAD EVERYONE YOU LOVED IS DEAD!" but it's still a pretty loving good job of that.

The unsung hero is Jesper Kyd.

Croccers
Jun 15, 2012
Fuuuuck. I got a modern truck glitched into a rock then it flipped over and exploded. :arghfist::saddowns:
The Rally Hatchbacks are pretty good too.

Nick Esasky
Nov 10, 2009
How DO you deal with the Big Dudes, anyway? Takes WAY too much ammo to put them down with guns, and getting into melee with them Ends Badly. Got both Marcus and Maya torn in half trying to get through that Wilkinson barricade mission, with Ed getting shot by Alan and the mission becoming unavaliable after Maya got offed.

Monster w21 Faces
May 11, 2006

"What the fuck is that?"
"What the fuck is this?!"

ZachRyker posted:

How DO you deal with the Big Dudes, anyway? Takes WAY too much ammo to put them down with guns, and getting into melee with them Ends Badly. Got both Marcus and Maya torn in half trying to get through that Wilkinson barricade mission, with Ed getting shot by Alan and the mission becoming unavaliable after Maya got offed.

Firebombs or frag grenades from the gun shop. Failing that, another survivor to keep them distracted.

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FuSchnick
Jun 6, 2001

Scruffy's gonna die the way he lived...

Jonny Retro posted:

The unsung hero is Jesper Kyd.
gently caress yeah, I've been a fan of him since:

https://www.youtube.com/watch?v=2CGOh-jb4QM

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