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How do I increase trust in the resource houses near the church?
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# ? Jun 6, 2013 11:57 |
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# ? Mar 29, 2024 06:09 |
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Just run missions, destroy hordes and infestations, etc. I've noticed it's generally quite a slow process until you can get missions from them directly. Also, is a time limit explicitly stated for missions that have one? Getting tired of Lilly whining at me.
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# ? Jun 6, 2013 12:03 |
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Mister Bates posted:Also, has anyone figured out how to get other survivor groups to join you? There are three separate survivor groups that I know of, and they all trust me and like me, but I can't figure out how to invite them to my headquarters. I've lost a few people and we're short-staffed now - plus I want to move to a new home, and the site I'm eyeing will require even more people to secure. This may sound like a stupid suggestion but have you tried talking to them? I got a group of survivors to join by talking to one of their members who gave me three options; join, refuse or put off til later.
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# ? Jun 6, 2013 12:08 |
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The incidental dialogue is fantastic. Just had a companion get really confused and ask if the zombies I was mauling bullied me in High School.
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# ? Jun 6, 2013 13:39 |
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Mister Bates posted:Also, has anyone figured out how to get other survivor groups to join you? There are three separate survivor groups that I know of, and they all trust me and like me, but I can't figure out how to invite them to my headquarters. I've lost a few people and we're short-staffed now - plus I want to move to a new home, and the site I'm eyeing will require even more people to secure. If a survivor group turns green on the map from trust or whatever, you can head over there and talk to them with the Y button and a dialog will pop up where you can let them join you or tell them to gently caress off or whatever. Try to check out their stats/expertise if you can first instead of randomly letting everyone join you like I did.
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# ? Jun 6, 2013 13:44 |
poptart_fairy posted:The incidental dialogue is fantastic. Just had a companion get really confused and ask if the zombies I was mauling bullied me in High School. State of decay is also apparently full of zombie ponies and the survivors all hate Lily's innocence
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# ? Jun 6, 2013 13:44 |
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One problem I have in this game is that it doesn't really explain anything to you but the basics. I have a advice hint that says build a sleeping area but nothing else on how to do it.
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# ? Jun 6, 2013 14:20 |
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zarron posted:One problem I have in this game is that it doesn't really explain anything to you but the basics. I have a advice hint that says build a sleeping area but nothing else on how to do it. Bring up your journal, tab over to the base section and then select one of the empty spots and hit the A button. You'll probably need to make a material supply run as they do not start you off with enough when they ask you to do it. Edit: One thing the IGN videos were wrong about is that you don't need to hold down the B button to sneak. You just have to hold it down long enough to fully commit to the crouching, then you can let it go and you'll stay down. muscles like this! fucked around with this message at 14:43 on Jun 6, 2013 |
# ? Jun 6, 2013 14:28 |
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zarron posted:One problem I have in this game is that it doesn't really explain anything to you but the basics. I have a advice hint that says build a sleeping area but nothing else on how to do it. Yeah, the game doesn't actively mislead you but it's not exactly intuitive a lot of the time. Its tutorial seems really out of whack with when you actually have features available to you - I've only just had a combat mission explaining stamina and so on despite already maxing out several combat abilities. I'm getting into a routine nonetheless. Currently sweeping the first little cluster of streets before I relocate from the Church, and getting what supplies I can from nearby outposts. Munitions and Construction Materials are a bit of an issue from me at the moment - I have an excess of food and medicine but the other two feel like they're in short supply.
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# ? Jun 6, 2013 14:50 |
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So apparently the resources I've gathered will deplete once every real-world day. Why am I bleeding Materials? What happens when I run out?
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# ? Jun 6, 2013 15:05 |
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I've only put a couple of hours into this game but so far it's pretty amazing. It does need some polish but I'm very happy with this thing. However, someone please, please tell me there's a sensitivity slider I've missed somewhere, because I've seen cruise ships with a faster turning speed than these people
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# ? Jun 6, 2013 15:52 |
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Mister Adequate posted:I've only put a couple of hours into this game but so far it's pretty amazing. It does need some polish but I'm very happy with this thing. A lot of stuff in the game appears to be stock CryEngine 3 SDK material including things like grass and human animations. I'm no expert but the player controls almost identically to the (placeholder) CryEngine 3 character.
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# ? Jun 6, 2013 16:05 |
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Chiming in with another recommendation here. This really seems to be an incredibly addictive game. I'm finding it pretty blurry though, the resolution is bad, but that's probably because I've been playing mainly PC for the past year so have grown accustomed to 1080p. I'll probably end up getting this on PC as well, just to see it nice and sharp.
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# ? Jun 6, 2013 16:24 |
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Monster w21 Faces posted:A lot of stuff in the game appears to be stock CryEngine 3 SDK material including things like grass and human animations. I'm no expert but the player controls almost identically to the (placeholder) CryEngine 3 character.
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# ? Jun 6, 2013 16:36 |
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Eponymous posted:This might be a dumb question, but is there some way to bring along NPCs with you while you're exploring the world? I kind of feel like the game is asking too much of me, and it'd make more sense if I was supposed to have to other guys helping to drop zombies. I was wondering this too
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# ? Jun 6, 2013 16:47 |
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How do I deal with sick survivors at my camp? I heard they turn and start killing people if you leave them alone but I can't do anything but walk up to the guy and say "Hi!"
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# ? Jun 6, 2013 16:50 |
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NaDy posted:Chiming in with another recommendation here. This really seems to be an incredibly addictive game. I'm finding it pretty blurry though, the resolution is bad, but that's probably because I've been playing mainly PC for the past year so have grown accustomed to 1080p. I'll probably end up getting this on PC as well, just to see it nice and sharp. I think going trough the menus and aiming would have been easier using a mouse and keyboard.
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# ? Jun 6, 2013 17:10 |
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Bland posted:How do I deal with sick survivors at my camp? I heard they turn and start killing people if you leave them alone but I can't do anything but walk up to the guy and say "Hi!" Do you have a doctor at your camp? And/or medicine? Early on they said medicine can keep an infection in check but I'm guessing a doctor is needed to get them healed.
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# ? Jun 6, 2013 17:18 |
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Bland posted:How do I deal with sick survivors at my camp? I heard they turn and start killing people if you leave them alone but I can't do anything but walk up to the guy and say "Hi!"
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# ? Jun 6, 2013 17:23 |
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Wait, is the day/night cycle in real time?
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# ? Jun 6, 2013 17:25 |
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Croccers posted:This is running on CryEngine 3 Sure is!
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# ? Jun 6, 2013 17:30 |
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poptart_fairy posted:Wait, is the day/night cycle in real time? no
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# ? Jun 6, 2013 17:43 |
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Just got screwed on a barricade mission. Went to some other survivors' house and the mission was simple: Board up all the windows, kill the zombies. Except there was an extra window somewhere I couldn't access. I could board up all but one of the indicators. I figured the AI would make its way to it and board it up eventually so I'll just keep the zombies out. Except that never happened either. So I would go room to room to room to room looking for this window that actually didn't exist. I ended up spending 15 minutes on the mission and wasting most of that guy's ammo on Screamers and Big Bastards before finally saying, "gently caress this, it's glitched," and running away. Got this cool story to share about it at least. I did actually feel bad dashing out the back door, hopping their fence, and running back to the church. But hey, I had no other choice. Especially after killing so many zombies... Great narrative, less-than-great gameplay.
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# ? Jun 6, 2013 19:36 |
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homeless snail posted:Sick is just another state like hurt or tired, if it turns bad you'll get a mission to deal with him. If you have an infirmary they get a bonus to their recovery chance, and yeah if you have a doctor its even higher. Alan shot him for me pretty much the moment I left camp I looked around on another board and it appears this might have been scripted, so hey, nevermind.
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# ? Jun 6, 2013 19:43 |
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Dark_Swordmaster posted:Just got screwed on a barricade mission. Went to some other survivors' house and the mission was simple: Board up all the windows, kill the zombies. Except there was an extra window somewhere I couldn't access. I could board up all but one of the indicators. I figured the AI would make its way to it and board it up eventually so I'll just keep the zombies out. Except that never happened either. So I would go room to room to room to room looking for this window that actually didn't exist. I ended up spending 15 minutes on the mission and wasting most of that guy's ammo on Screamers and Big Bastards before finally saying, "gently caress this, it's glitched," and running away. Got this cool story to share about it at least. I did actually feel bad dashing out the back door, hopping their fence, and running back to the church. But hey, I had no other choice. Especially after killing so many zombies... The way I beat that one was just going outside and killing the zombies banging on windows trying to get in.
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# ? Jun 6, 2013 19:45 |
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Maya died. I had just finished the Doc mission, was out of ammo and was tired. I was driving back to the church when an army mission must've spawned on the house I was driving past, so I got warped into a cutscene. The cutscene finished and army dudes were hanging out at the front door so I thought "sweet, protection while I ransack the house!" I loudly started to search the house, triggering a few loud noise warnings, and checked to make sure the army dudes didn't despawn, and continued into the last bedroom. As I was searching the last kids dresser or whatever it was, a proverbial toilet began to flush a diarrhea of zombies into the bedroom I was in. Immediately surrounded, Maya was flailing around with a damaged machete, trying to make it to a window, and instead turned into repeatedly pressing B when I got grabbed and then mashing A when I was downed. She didn't last long, but at least her end was climatic by being ripped in half. There had to have been 25 zombies and me in that tiny room. I didn't even have time to firebomb myself between button prompts, it was pretty gross.
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# ? Jun 6, 2013 19:50 |
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Party Plane Jones posted:The way I beat that one was just going outside and killing the zombies banging on windows trying to get in. I tried that... They. Just. Kept. Coming......
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# ? Jun 6, 2013 19:56 |
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Bland posted:Alan shot him for me pretty much the moment I left camp I looked around on another board and it appears this might have been scripted, so hey, nevermind. I might not need to spoiler this, but what ever: My Preacher got sick, but hes getting better. Alan is gravely sick now and I have the option to end him but I'm waiting to see if he gets better. This leads me to believe it isn't scripted. Dark_swordmaster posted:I tried that... They. Just. Kept. Coming...... It does end, but depending on the area and the zombies around there can be a metric rear end load extra adds. I spent 30 min on my first one. After I finished the same mission popped up again. They were right next to an infested house too.
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# ? Jun 6, 2013 20:23 |
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One of the main issues with guns is you really do have to aim directly for the head in order to kill a zombie, any other place and it just sets them on their rear end instead. Shotguns don't seem to have enough spread to allow for easy headshots either.
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# ? Jun 6, 2013 20:25 |
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I just got an awesome dude. Looks like Tallahassee from Zombieland and he's a handyman AND a chef AND a bad-rear end jerk. edit: Just lured a horde to take out a camp of soldiers who just tried to execute some civilians. Diesel Fucker fucked around with this message at 20:39 on Jun 6, 2013 |
# ? Jun 6, 2013 20:36 |
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muscles like this? posted:Bring up your journal, tab over to the base section and then select one of the empty spots and hit the A button. You'll probably need to make a material supply run as they do not start you off with enough when they ask you to do it. I had trouble with the same thing but it was just because the menus are so bloated and confusing. I was trying to build sleeping quarters in the preachers room or whatever, but the sleeping quarters they wanted me to build are in a different area of the menu. I think the thing that annoys me so much about the menus is there is little to no feedback. I don't know if I can even click on stuff half the time until it does nothing when I try, and half the time I click on things I don't even know if it's doing anything.
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# ? Jun 6, 2013 20:47 |
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Lasher posted:I just got an awesome dude. Looks like Tallahassee from Zombieland and he's a handyman AND a chef AND a bad-rear end jerk. The only way you get credit for that being awesome is if you were playing this the whole time and it was night in-game. Bonus points for pouring rain, though I haven't seen any sort of weather in-game. e: Had the game try to teach me how I should keep horde populations down by spawning a new one that was heading home and saying, "Hey, hordes will attack your place yo!" Thing is, it spawned three more as well, so the entire evening was spent fighting off tons of zombies with myself and a few other NPCs while everyone else cowered inside the house. I have since learned that removing the active character's gear before switching away from them is a stupid idea. It was incredibly tense and all the gunfire just drew more random zombies. It was insanely awesome, even for those moments where I thought it was the end. Dark_Swordmaster fucked around with this message at 21:04 on Jun 6, 2013 |
# ? Jun 6, 2013 20:59 |
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Dark_Swordmaster posted:The only way you get credit for that being awesome is if you were playing this the whole time and it was night in-game. Bonus points for pouring rain, though I haven't seen any sort of weather in-game. Hahaha brilliant! That didn't even enter my mind. It was night time at least. Every time I try and make it to the second town SOMETHING comes up and I end up just running around the church area. So much to do.
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# ? Jun 6, 2013 21:18 |
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I think....I just say a Back To The Future easter-egg/reference. I was driving down the road at night when I saw a whole bunch of fire. I went to look at it, two burnt rubber tire marks on the ground, and above me were some power lines.
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# ? Jun 6, 2013 21:27 |
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Croccers posted:I think....I just say a Back To The Future easter-egg/reference. I was driving down the road at night when I saw a whole bunch of fire. I went to look at it, two burnt rubber tire marks on the ground, and above me were some power lines. That's pretty God drat awesome! One thing this game is missing: Other survivors roaming around. Sure you find some holed up, you find some asking for help, but I want a genuine Shawn Of The Dead moment where my guy creeping around runs into another guy creeping around and there's that, "Hey, sup?" "Hey, sup." moment. I wish I could look out and see some car zooming down the rural highway with a few zombies slowly chasing after it. Don't get me wrong, the world feels FAR more alive than just about any other zombie game ever, but it still has that feeling of being empty between the points. e: Also, credit to the unsung hero of the title music. Yes it's generic zombie survival light piano chords with strings just kind of humming behind it and "OMG SO SAD EVERYONE YOU LOVED IS DEAD!" but it's still a pretty loving good job of that. Dark_Swordmaster fucked around with this message at 21:33 on Jun 6, 2013 |
# ? Jun 6, 2013 21:31 |
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Dark_Swordmaster posted:
The unsung hero is Jesper Kyd.
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# ? Jun 6, 2013 21:51 |
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Fuuuuck. I got a modern truck glitched into a rock then it flipped over and exploded. The Rally Hatchbacks are pretty good too.
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# ? Jun 6, 2013 22:03 |
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How DO you deal with the Big Dudes, anyway? Takes WAY too much ammo to put them down with guns, and getting into melee with them Ends Badly. Got both Marcus and Maya torn in half trying to get through that Wilkinson barricade mission, with Ed getting shot by Alan and the mission becoming unavaliable after Maya got offed.
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# ? Jun 6, 2013 22:07 |
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ZachRyker posted:How DO you deal with the Big Dudes, anyway? Takes WAY too much ammo to put them down with guns, and getting into melee with them Ends Badly. Got both Marcus and Maya torn in half trying to get through that Wilkinson barricade mission, with Ed getting shot by Alan and the mission becoming unavaliable after Maya got offed. Firebombs or frag grenades from the gun shop. Failing that, another survivor to keep them distracted.
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# ? Jun 6, 2013 22:15 |
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# ? Mar 29, 2024 06:09 |
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Jonny Retro posted:The unsung hero is Jesper Kyd. https://www.youtube.com/watch?v=2CGOh-jb4QM
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# ? Jun 6, 2013 22:18 |