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They probably just threw it up there not expecting it to sell at that price, but just on the offchance that someone with enough money and fond memories will go for it. Chris Taylor has the fond memories, but not so much of the other thing right now...
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# ? May 24, 2013 20:52 |
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# ? May 8, 2024 20:31 |
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Dr. Video Games 0031 posted:Somebody might pay that just so they can put TA on GOG and Steam. Not sure if that would be worth it, but it's possible. TA is up on GOG already. Or was at least - I bought it (again) from there a while back.
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# ? May 24, 2013 22:57 |
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According to Steam, this is available for early access tomorrow. Surprising, since I had no idea they were already this far along, but a nice surprise. code:
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# ? Jun 6, 2013 15:34 |
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Generation Internet posted:According to Steam, this is available for early access tomorrow. Surprising, since I had no idea they were already this far along, but a nice surprise. They're doing it on an "who paid the most" basis. Friend of mine paid 295 odd dollars, he has his key already, yet myself at 110 does not.
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# ? Jun 6, 2013 21:44 |
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Okay I'm ready to be disappointed.
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# ? Jun 6, 2013 23:48 |
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I paid 110 and I have a key. If any other goons have a key and want to play a game let me know? I'd love to just be able to gently caress around in a sandbox for a while with another person or three.
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# ? Jun 7, 2013 00:04 |
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Sooo Alpha tomorrow? Are they just handing out steam keys?
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# ? Jun 7, 2013 00:08 |
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quote:As is clear from the buzz around twitter, reddit, our forums, and elsewhere, people already know the alpha is starting to get out to people. We started sending out the first batch of keys on Wednesday morning in Seattle, and we have sent out a total of 1600 keys. We will be sending out another batch tonight hopefully, and if all goes well, the final keys should hit mailboxes tomorrow! Welp
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# ? Jun 7, 2013 00:11 |
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Eh, I can wait a little longer.
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# ? Jun 7, 2013 00:14 |
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It's pretty rough. It's certainly an Alpha. Interesting stuff though.
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# ? Jun 7, 2013 00:30 |
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Watched a few streams. It's playable, but buggy; large groups of units will sometimes get stuck, the client crashes regularly, you can build buildings on any surface including sheer cliff faces (which is hilarious), and the only reason balance isn't completely hopeless is that everyone gets the same units.
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# ? Jun 7, 2013 08:38 |
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That sounds like everything an Alpha should be!
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# ? Jun 7, 2013 09:07 |
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Ralith posted:Watched a few streams. It's playable, but buggy; large groups of units will sometimes get stuck, the client crashes regularly, you can build buildings on any surface including sheer cliff faces (which is hilarious), and the only reason balance isn't completely hopeless is that everyone gets the same units. This would actually be a great gameplay mechanic. Build your factories on cliffs and have the units manufactured in it plummet onto your enemy below!
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# ? Jun 7, 2013 15:44 |
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In addition to buildings on cliff faces, there's no bounding box for structures. You you can build 10 extractors right on top of each other. When placing multiples, just shift and multi click in place until they add gridding or something.
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# ? Jun 7, 2013 17:58 |
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Erm, this actually sounds more like a pre-alpha than an alpha, or at least, what should be a developmental pre-alpha. Hope the beta starts to resemble a properly worked-on game.
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# ? Jun 7, 2013 18:10 |
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A Steampunk Gent posted:Erm, this actually sounds more like a pre-alpha than an alpha, or at least, what should be a developmental pre-alpha. Hope the beta starts to resemble a properly worked-on game. There's a reason that alpha stuff is never as widely released as this game is at this point. It's always this way. It's just with kickstarter games like this and Star Citizen, people are finally getting earlier and earlier looks in to the entire process. Yes, the sausage factory analogy applies.
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# ? Jun 7, 2013 18:27 |
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Gwaihir posted:There's a reason that alpha stuff is never as widely released as this game is at this point. It's always this way. It's just with kickstarter games like this and Star Citizen, people are finally getting earlier and earlier looks in to the entire process. They've done all this in 9 months, and we've been told updates are really easy to push out, so I imagine we'll be seeing a pretty decent game by beta.
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# ? Jun 7, 2013 18:30 |
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A Steampunk Gent posted:Erm, this actually sounds more like a pre-alpha than an alpha, or at least, what should be a developmental pre-alpha. Hope the beta starts to resemble a properly worked-on game. Anyway, how to win: Build T2 battleships and defensive turrets.
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# ? Jun 7, 2013 18:33 |
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Reminder, the NS2 team got so much poo poo for their Alpha launch that half the dev team almost quit and one guy almost had a nervous breakdown. Alpha means Alpha people, don't expect the full fuckin finished game.
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# ? Jun 7, 2013 18:36 |
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Consider me corrected, fair enough to Uber then.
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# ? Jun 7, 2013 18:42 |
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I remember getting to play the WOW: Wrath of the lich king alpha. That convinced me to never play another alpha, tho watching the dragons walk through the air since they had no flight animations, and the various mobs that had no skins so were wearing random rear end bear and cow skins was funny as hell.
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# ? Jun 7, 2013 18:57 |
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Ralith posted:You could ignore all PA news until beta and pretend that they just hadn't done an alpha, if you prefer. They've built a whole new engine from scratch including a some serious technological innovation (virtual texturing, CSG maps...) so it's pretty impressive to see even this much working so soon after the kickstarter. Got a link to their podcast/blogs that has that stuff? I must've missed it and I'm always up for hearing about game engine innovation.
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# ? Jun 7, 2013 18:59 |
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I remember the NS alpha. It was a shooting gallery with cardboard cutouts. It still got me to preorder on faith alone and turned out ok. I figured if it was bad, the $50 was repayment for all the time I spent on original NS. I think this alpha is neat. If it wasn't janky and broken, I would be disappointed. It will be fun watching development.
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# ? Jun 7, 2013 19:24 |
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Yeah, its pretty .. bare bones. Also it runs slow and eats up so much ram. But it looks cool!
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# ? Jun 7, 2013 20:53 |
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This is why companies never release alphas. People judge something really harshly when it's nowhere near the end of its development, and their initial judgement doesn't change when the game is finished.
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# ? Jun 7, 2013 21:00 |
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Yay? Alpha, well I'll have fun watching this thing grow for sure. One question, has anyone gotten their t-shirts or any of that crap yet? I thought those were going out shortly after the close of the Kickstarter, but I haven't gotten mine and they have my address and everything in my uber account.
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# ? Jun 7, 2013 22:47 |
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I haven't seen hard dates for physical swag yet. I want my figurines
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# ? Jun 7, 2013 22:58 |
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Well, it has promise! It would be fun if it ran faster.
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# ? Jun 8, 2013 00:18 |
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Got my Alpha~ Now that the Alpha is out, perhaps a new thread is in order? Looking back on the first page looks strange now. E: Oh no! I saw the worst sin an RTS can make, in my book: I sent some bombers against an AI, and they were killed the instant the missiles left the enemy fighters. This means that weapons fire is 'you take damage over time if you are being shot' rather than 'shot lands, damage dealt'. Sins of a Solar Empire did this too and it annoys me so much when units are destroyed before ordinance hits them. I hope they change it... Evilreaver fucked around with this message at 01:16 on Jun 8, 2013 |
# ? Jun 8, 2013 00:43 |
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Evilreaver posted:Got my Alpha~ Im sure it is a placeholder.
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# ? Jun 8, 2013 03:56 |
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Yeah its only a sin if it makes it to the beta.
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# ? Jun 8, 2013 07:11 |
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Given supcom made a big deal about modelling each bullet properly, not as a die roll, it serms unlikely to stay that way.
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# ? Jun 8, 2013 08:04 |
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Every time you complain about something, always say to yourself "It's just an alpha that has been out for a day" then give feedback on their official forum provided it's not a typical self-entitled why isn't xyz in the game yet goony post but something of actual substance. They have a separate bug reporter thing too. The first part isn't for anyone specific, but goons can be children sometime.
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# ? Jun 8, 2013 08:33 |
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Are we allowed to post screenshots?
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# ? Jun 8, 2013 20:02 |
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Grey Fox V2 posted:Are we allowed to post screenshots? Glancing over the emails, they never told us not to, and the EULA we 'agreed to' was basically "Ok seriously: This is super alpha. I mean it, this isn't finished. I swear to god if you act like it's finished we will tear your tongue out and paint our house with it" So I think we're clear.
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# ? Jun 8, 2013 20:10 |
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There are videos on youtube so I wouldn't worry about it.
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# ? Jun 8, 2013 20:29 |
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Evilreaver posted:Glancing over the emails, they never told us not to, and the EULA we 'agreed to' was basically "Ok seriously: This is super alpha. I mean it, this isn't finished. I swear to god if you act like it's finished we will tear your tongue out and paint our house with it"
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# ? Jun 9, 2013 00:30 |
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As someone who was seriously worried about this game a month ago I'm pleased with the Alpha. I keep scrolling out hoping to see some other planets!! I really hope that tossing a planet into another planet isn't like ... cinematic. I hope it is some other mechanic than everyone gets a cutscene of the planet smashing into the planet and then a big nuke explodes where the planet was aimed. I don't know what would be a good mechanic but I do know that I wouldn't like a cutscene.
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# ? Jun 9, 2013 00:32 |
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Evilreaver posted:Glancing over the emails, they never told us not to, and the EULA we 'agreed to' was basically "Ok seriously: This is super alpha. I mean it, this isn't finished. I swear to god if you act like it's finished we will tear your tongue out and paint our house with it" They've said you can stream the alpha/YouTube it so I imagine screenshots are cool.
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# ? Jun 9, 2013 01:16 |
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# ? May 8, 2024 20:31 |
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Evilreaver posted:Got my Alpha~ Dark_Swordmaster posted:Got a link to their podcast/blogs that has that stuff? I must've missed it and I'm always up for hearing about game engine innovation. Baloogan posted:As someone who was seriously worried about this game a month ago I'm pleased with the Alpha. I keep scrolling out hoping to see some other planets!! Ralith fucked around with this message at 04:18 on Jun 9, 2013 |
# ? Jun 9, 2013 04:15 |