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axeil
Feb 14, 2006

Ofaloaf posted:

Are there any decent alt-WWI mods for DH? Just about every alternate scenario seems to be based off the 1936 start.

Doesn't Kaiserreich have a WWI mod included with it?

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uPen
Jan 25, 2010

Zu Rodina!
No but Darkest Hour Full has a WW1 start.

Ofaloaf
Feb 15, 2013

Kavak posted:

There's the 1914 mod- it uses the old map and is kind of buggy, but you can start as far back as 1897 and do stuff like add Britain to the Central Powers, defeat the Xinhai Revolution, rule the Russian Empire as the chillest Tsar ever, etc. Unfortunately the mod team has decided to base the next version of the mod off the Map of Abominations from a few pages back.
That's unfortunate. The E3 map is legit useful for some things, but it's got a lot of work that still needs to be done on it and it looks like they're committed to just sitting and waiting until it's done, while a lot of fans of the mod are begging for them to just use the DH map.

axeil posted:

Doesn't Kaiserreich have a WWI mod included with it?
Not that I'm aware of-- they just have a WWII that feels an awful lot like WWI, but usually ends much faster than either the historical WWII or WWI.

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold
Or you get KR games like the one I just finished as communist America. The Hungarians folded like wet cardboard when Austria demanded to centralize the empire, and then conquered/puppeted Italy. They then reform the triple alliance and crush France during the Swiss crisis in late 38. Britain finally fell in the late forties with the overall war lasting until 1953.

Also the mad baron declared himself Genghis khan and conquered all of China.

Kavak
Aug 23, 2009


Ofaloaf posted:

That's unfortunate. The E3 map is legit useful for some things, but it's got a lot of work that still needs to be done on it and it looks like they're committed to just sitting and waiting until it's done, while a lot of fans of the mod are begging for them to just use the DH map.

They may still come around. Remember that I don't think anyone has actually played a game on this map yet.

Gorgo Primus
Mar 29, 2009

We shall forge the most progressive republic ever known to man!

wukkar posted:

Galactica? It will be named Alpha Quadrant Universalis. Then that choice of name will be claimed as valid justification for the rich and vibrant Gamma quadrant civilizations being barely playable.

Well, people are only really interested in the Solids and their civilizations, and because the Gamma Quadrant is so clearly stuck in the pre-warp age, the game simply can't model them properly right now anyways.

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold

Gorgo Primus posted:

Well, people are only really interested in the Solids and their civilizations, and because the Gamma Quadrant is so clearly stuck in the pre-warp age, the game simply can't model them properly right now anyways.

Announcing new Wormhole DLC for Alpha Quadrant Universalis!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Gorgo Primus posted:

Well, people are only really interested in the Solids and their civilizations, and because the Gamma Quadrant is so clearly stuck in the pre-warp age, the game simply can't model them properly right now anyways.

I mean, why bother playing as a Delta Quadrant 'civilization' when one white woman with a spaceship could stomp right over the whole sector?

Ofaloaf
Feb 15, 2013

Kavak posted:

They may still come around. Remember that I don't think anyone has actually played a game on this map yet.
Got to rewrite all the events and AI to reference the correct provinces. That takes time! And agony.

Plus the current beta release gives every coastal province a landable beachhead, because the map creator wanted to be able to check and see that the game was recognizing coastal provinces properly when he whipped everything up.

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


PleasingFungus posted:

I mean, why bother playing as a Delta Quadrant 'civilization' when one white woman with a spaceship could stomp right over the whole sector?

And why isn't Delta Serpentis part of Great Old Bvl'xrinan Empire? Both pairs are our sacred soil, 19th to 22nd Rome!

Alchenar
Apr 9, 2008

Just make a spiritual successor to King of Dragon Pass already.

uPen
Jan 25, 2010

Zu Rodina!

Alchenar posted:

Just make a spiritual successor to King of Dragon Pass already.

Cow Farming Universalis

Don Gato
Apr 28, 2013

Actually a bipedal cat.
Grimey Drawer

uPen posted:

Cow Farming Universalis

Guys, I just upgraded to Jerseys, but I'm not making nearly as much milk as I was with Holsteins. Should I focus on meat production or go back to what I know?

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

Alchenar posted:

Just make a spiritual successor to King of Dragon Pass already.

The Eurmal events would make "comet sighted" look like a ten prestige hit.

Alchenar
Apr 9, 2008

Tomn posted:

The Eurmal events would make "comet sighted" look like a ten prestige hit.

You probably couldn't mod CK2 into KoDP, but the base game is already close enough that you can see quite clearly the changes you would need to make to make a conversion.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Alchenar posted:

You probably couldn't mod CK2 into KoDP, but the base game is already close enough that you can see quite clearly the changes you would need to make to make a conversion.

Crusader Kings of Dragon Pass would be the best game ever, somebody do it.

Defeatist Elitist
Jun 17, 2012

I've got a carbon fixation.

PleasingFungus posted:

I mean, why bother playing as a Delta Quadrant 'civilization' when one white woman with a spaceship could stomp right over the whole sector?

I think the real problem with the game is that the glorious history of the Bajoran people is improperly modeled. We Bajorans have a superior culture, and were pioneers in interstellar travel, but Paradox has been blinded by Cardassian propaganda and all we start with is our one isolated planet. Its base tax is far too low as well!

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold
Ugh we don't need Bajoran fanatics ruining this thread, you bastards already ruined the pdox forums! :argh:

dear paradox please buy the rights to and make Birth of the Federation 2

Fintilgin
Sep 29, 2004

Fintilgin sweeps!
Dear Paradox, why the hell didn't YOU buy the rights to Master of Orion? :smith:

Kavak
Aug 23, 2009


Raskolnikov38 posted:

dear paradox please buy the rights to and make Birth of the Federation 2

Or make your own Space grand strategy game and we'll just mod Star Trek into it, either's good.

Dr. Video Games 0031
Jul 17, 2004

Fintilgin posted:

Dear Paradox, why the hell didn't YOU buy the rights to Master of Orion? :smith:

Johan hates turn based games.

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


Dr. Video Games 0031 posted:

Johan hates turn based games.

And I think he also once said that he won't work on other IPs, but only those from PDS.

That said, Paradox 4X Space Game could be pretty interesting.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

Dr. Video Games 0031 posted:

Johan hates turn based games.

That's really wacky, seeing as how all PDS grand strategy games are basically turn-based strategy games, you just don't need to mash the "end turn" button repeatedly.

EDIT: And even then, the "pause" button more or less becomes an "end turn" button when you start to really micro your armies during a war or something.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!
I will insist for all my days that Paradox games are variable length turn turn-based games.

Taking any action other then scrolling the map while the game is unpaused your turn is processing is blasphemy.

Flappy Bert
Dec 11, 2011

I have seen the light, and it is a string


Fintilgin posted:

I will insist for all my days that Paradox games are variable length turn turn-based games.

Taking any action other then scrolling the map while the game is unpaused your turn is processing is blasphemy.

This is why I never play multiplayer with the people I know: I do this and it would drive them crazy.

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold

DrSunshine posted:

That's really wacky, seeing as how all PDS grand strategy games are basically turn-based strategy games, you just don't need to mash the "end turn" button repeatedly.

Really when you get down to it, life itself is turn-based :wow:.

ass struggle
Dec 25, 2012

by Athanatos
So I just started my first real HoI3 game. I chose turkey to be different and figured I could stay neutral until Germany starts losing so I can steal some land from Greece or Romania. Somehow I ended up at war with Italy in 1941... welp I guess Kebab will hold the line


I'm basically relying on Russia to start winning to get this onslaught of Nazi's off me. Any tips?

uPen
Jan 25, 2010

Zu Rodina!

sparatuvs posted:

So I just started my first real HoI3 game. I chose turkey to be different and figured I could stay neutral until Germany starts losing so I can steal some land from Greece or Romania. Somehow I ended up at war with Italy in 1941... welp I guess Kebab will hold the line


I'm basically relying on Russia to start winning to get this onslaught of Nazi's off me. Any tips?

Don't get in a war with Germany when they can reach you by land in 1941.

Dr. Video Games 0031
Jul 17, 2004

Disco Infiva posted:

That said, Paradox 4X Space Game could be pretty interesting.

I felt Distant Worlds was kind of like that. It wasn't particularly good, but it felt very PDS-like. The game was really detailed in some odd areas. Every spaceship in the game basically had its own AI.

burnishedfume
Mar 8, 2011

You really are a louse...
Stardrive is the closest I've seen. It's pretty good but suffers a bit from the Total War problem of long term alliances being really hard to keep, and there is only 1 civilization per race, so instead of the hundreds of nations in EUIV, you get 8.

In addition to space games, I also thought a fantasy Paradox game would be cool; like a Victoria 2 with Orkish Communes, and Snakemen Fascists, stuff like that. Fantasy EUIV/CK2 would be cool too, but I can't think of a whole lot of Victorian settings with fantasy races, other than maybe Arcanum.

jzilla
Apr 13, 2007

DrSunshine posted:

That's really wacky, seeing as how all PDS grand strategy games are basically turn-based strategy games, you just don't need to mash the "end turn" button repeatedly.

EDIT: And even then, the "pause" button more or less becomes an "end turn" button when you start to really micro your armies during a war or something.

You have to remember that Paradox basically designs games for themselves to play over LAN. In multiplayer there is much less pausing. I'm sure those who have played multiplayer games like Civilization can understand how frustrating it can be to play with players who take forever on their turns.

What would they even gain by buying Masters of Orion? Paradox has enough of a cult following that they would never have to worry about using a has-been IP just for the name. They can already ripoff everything good about that game anyways.

DStecks
Feb 6, 2012

I think any kind of Paradox game in a completely fictional setting would... have issues... since Paradox's usual game design M.O. is retrofitting historical events into fun gameplay. It would be interesting to see what they'd do given free reign to shape the world to their gameplay, but it would be a very, very different design process.

I'd much rather see a Paradox Cold War game. An actual, factual Paradox Cold War game. Something like Chris Crawford's Balance of Power, but with the Paradox bells and whistles. The Doomsday Clock would have to be a gameplay element. And proxy wars fought to turn third-world countries to your ideology, at the chance of escalating into a major conflict. Core gameplay would focus on the balance between pushing to win, but not pushing so hard you ignite WWIII and end the world. Not a half-baked HOI3 mod where you can restore monarchist Prussia.

burnishedfume
Mar 8, 2011

You really are a louse...

DStecks posted:

I think any kind of Paradox game in a completely fictional setting would... have issues... since Paradox's usual game design M.O. is retrofitting historical events into fun gameplay. It would be interesting to see what they'd do given free reign to shape the world to their gameplay, but it would be a very, very different design process.

Oh yeah, what I'm suggesting is basically "fantasy infinite-resources-Paradox should make fantasy grand strategy". A proper Cold War game would be hard as hell to make but is still infinitely easier than just coming up with a whole new setting, political institutions for that setting, and then 400 years of history and alternate possibilities for that history. A good Cold War grand strategy game would be cool as hell though :v:.

Pimpmust
Oct 1, 2008

DrProsek posted:

Oh yeah, what I'm suggesting is basically "fantasy infinite-resources-Paradox should make fantasy grand strategy". A proper Cold War game would be hard as hell to make but is still infinitely easier than just coming up with a whole new setting, political institutions for that setting, and then 400 years of history and alternate possibilities for that history. A good Cold War grand strategy game would be cool as hell though :v:.

Well aren't you in for a treat!

burnishedfume
Mar 8, 2011

You really are a louse...

Pimpmust posted:

Well aren't you in for a treat!

I admit, I was skeptical when I noticed the prime minister of the socialist Roman Empire was a neckbeard wearing a fedora and t-shirt, but when I managed to add a nuclear missile launcher to every ship in my tugboat fleet, I won the Israeli-Palestinian conflict as Malta! 10/10, game of the year. :buddy:

(I will gladly eat these words if the game turns out to be decent but I somehow doubt it)

Vivian Darkbloom
Jul 14, 2004


I was searching around for a while and I can't anything where the EvW devs have said how they'll make the insurgency in Vietnam different from other wars. Sorry to whoever has to LP this game. :(

Sky Shadowing
Feb 13, 2012

At least we're not the Thalmor (yet)

Dr. Video Games 0031 posted:

I felt Distant Worlds was kind of like that. It wasn't particularly good, but it felt very PDS-like. The game was really detailed in some odd areas. Every spaceship in the game basically had its own AI.

Distant Worlds has taken a very big step forward (they follow the model of 'critical fixes in expansion packs', thanks for getting away from that Paradox) since release, and in my personal opinion it's a great 4x game and is very Paradox like. Even if they do force you to rely on the AI a little too much, but it's still fun to have a game where there's literally too much for you to do personally.

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
Victoria has always seemed like a much better base for a Cold War game than Hearts of Iron.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Chief Savage Man posted:

Victoria has always seemed like a much better base for a Cold War game than Hearts of Iron.

Hearts of Iron itself could benefit from being more like Victoria (or even EU4) the moment you try to get away from WWII happening exactly as it should. Just think of how Kaiserreich's worlds could turn out if the AI was capable of dynamically forming its own ideological power blocs and alliances without having to rely on weighed random chance :allears:

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Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes

Fintilgin posted:

Dear Paradox, why the hell didn't YOU buy the rights to Master of Orion? :smith:

We got out-bid. WarGaming is flush with World of Tanks money :(

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