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Manatee Cannon
Aug 26, 2010



Heroic Yoshimitsu posted:

So I've heard some pretty bad things about the quality of the sidequests and how doing out of your way to do them is not a great idea. Should someone just try and stick to the main quest line and only do a sidequest if it sounds fun or is nearby?

If a quest is on one of the bounty boards they're guaranteed to be really simple kill this/collect that/escort this person sort of things. You should just take all of them since there is no quest limit and play the game normally. If you complete them that's great, but unless there's a reward you really want you can safely ignore them. The real quests are a little more involved and you should try to check them out, though some are still pretty much a simple errand kind of thing.

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Legs Benedict
Jul 14, 2002

You can either follow me to our bedroom or bend over that control throne because I haven't been this turned on in FOREVER!
So I started out as a Fighter, graduated to Warrior, now I want to give something new a spin. Specifically Magick Archer. Should I train Strider/Ranger first for augments or just go straight to MA?

Horace Kinch
Aug 15, 2007

Legs Benedict posted:

So I started out as a Fighter, graduated to Warrior, now I want to give something new a spin. Specifically Magick Archer. Should I train Strider/Ranger first for augments or just go straight to MA?

Play as Strider for Core/Dagger Skills, then play Sorcerer for the augments that increase your Magic and lowers casting speed.

Magus42
Jan 12, 2007

Oh no you di'n't
Is it better to play a Magick Archer as dagger/bow or staff/bow?

Nahxela
Oct 11, 2008

Execution

Magus42 posted:

Is it better to play a Magick Archer as dagger/bow or staff/bow?
Dagger/Bow for sure. Lighting yourself on fire is a dagger skill. Additionally, MA's don't get any unique staff skills, but get plenty of cool unique dagger skills.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


Staves and bows do the same things. I mean if you have trouble at range or with harpies either one can take care of it so why would you double up on that utility? When you are surrounded by wolves neither will help so whip out the fire daggers and do shinobi ninja dash slashes through them all. Obviously take daggers.

My question: Why does primary and secondary weapons have separate magic/strength totals. Am I carrying lovely daggers for stabbing (but good for magic) to make my magic bow shoot better for no reason because that doesn't work at all?

Nahxela
Oct 11, 2008

Execution
Your dagger stats have no bearing on your staff/bow skills. If you're attacking with daggers, it pulls the values from those stats. If you're attacking with your bow, it pulls from those stats.

Horace Kinch
Aug 15, 2007

Daggers with magic are only effective if you plan on using Grand Scension, Sunflare, and Shadowshackle. Otherwise grab pure strength ones for hacking poo poo apart.

Megasabin
Sep 9, 2003

I get half!!
I accidentally made my pawn sound horrible. Is there a way to pick her a new voice? Also now that I have my own pawn, I want the starting pawn to go away. I talk to him by pressing circle, but no option to dismiss him comes up.

Also-- a question: do you guys normally roll with 2 pawns or 1? If you use two, how do you get any consistency with the second pawn? Aren't you basically forced to just choose random ones from the ones available online?

Horace Kinch
Aug 15, 2007

I love my extremely deep-voiced pawn, and yes you can change your pawn's physical characteristics by making a cheap purchase at the encampment in post-game. Anyways, visit a rift stone to replace pawns you hate. While you're in there you can set filters if you're looking for pawns of a specific class, you can have up to two others accompany you and your main pawn. Pawns you add to your favorites/friend list will always be available.

BlueDestiny
Jun 18, 2011

Mega deal with it

Nahxela posted:

Dagger/Bow for sure. Lighting yourself on fire is a dagger skill. Additionally, MA's don't get any unique staff skills, but get plenty of cool unique dagger skills.

MA's actually get the Curse debuff as a staff skill, which reduces stats by 40% and causes the cursed target to take 40% more damage :eng101:

It probably is resisted by almost everything though, like most of the debuff spells :eng99:

Keep in mind you can just carry a stave in your inventory and swap it out during combat if you need to.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


Megasabin posted:

I accidentally made my pawn sound horrible. Is there a way to pick her a new voice? Also now that I have my own pawn, I want the starting pawn to go away. I talk to him by pressing circle, but no option to dismiss him comes up.

Also-- a question: do you guys normally roll with 2 pawns or 1? If you use two, how do you get any consistency with the second pawn? Aren't you basically forced to just choose random ones from the ones available online?

???????
Everything in this post confuses me but then I did the tutorial six months ago and might have forgotten the part where you have two personal pawns and get to choose one to throw away. I have three pawns. Why is it a choice between one and two?

Trapezium Dave
Oct 22, 2012

Megasabin posted:

I accidentally made my pawn sound horrible. Is there a way to pick her a new voice?
There's a barber in Gran Soren who allows you to change the voices of both the Arisen and the main pawn for a modest amount of gold. There are also options to completely change everything about how they look from a merchant in the Encampment, although that costs rift crystals.

Edit: As for choosing pawns, I just go into the Rift, look at all the ones at my level and pick the ones with decent traits/behaviours and aren't embarrassing to look at.

Trapezium Dave fucked around with this message at 08:18 on Nov 12, 2013

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

I finally hit a brick wall in my exploration of BBI. I just don't have the damage output to defeat the Daimon. I've killed everything but Death on my way down including multiple Cursed Dragons and Condemned Gorecyclopes, but none of my skills do any damage to him at all and my normal bow attack only deals a sliver of health. I managed to get him down 3 bars of health regardless, but it took over an hour of plinking. I guess it's time to start farming up a better bow.

Ara
Oct 18, 2003



Krinkle posted:

???????
Everything in this post confuses me but then I did the tutorial six months ago and might have forgotten the part where you have two personal pawns and get to choose one to throw away. I have three pawns. Why is it a choice between one and two?

They start you with some random dude pawn named Rook, or at least mine was. Then you go to the riftstone and make your main pawn. The rest of his post is "I didn't try looking at the riftstone again"

Genocyber
Jun 4, 2012

Zurai posted:

I finally hit a brick wall in my exploration of BBI. I just don't have the damage output to defeat the Daimon. I've killed everything but Death on my way down including multiple Cursed Dragons and Condemned Gorecyclopes, but none of my skills do any damage to him at all and my normal bow attack only deals a sliver of health. I managed to get him down 3 bars of health regardless, but it took over an hour of plinking. I guess it's time to start farming up a better bow.

Are you using Conqueror's Periaps? Use four of those and Blast Arrows with fivefold arrow. Takes about 10 seconds to kill him.

Harrow
Jun 30, 2012

Zurai posted:

I finally hit a brick wall in my exploration of BBI. I just don't have the damage output to defeat the Daimon. I've killed everything but Death on my way down including multiple Cursed Dragons and Condemned Gorecyclopes, but none of my skills do any damage to him at all and my normal bow attack only deals a sliver of health. I managed to get him down 3 bars of health regardless, but it took over an hour of plinking. I guess it's time to start farming up a better bow.

Go to Gran Soren and buy as many blast arrows as your pawn can carry and still walk. Then do the same for the other two pawns. And then load yourself up with Conqueror's Periapts. Then waltz into Daimon's chamber and have your pawns feed you blast arrows, then you feed Daimon blast arrows (in his face, with Fivefold Flurry) while hopped up on four Conqueror's Periapts at a time.

Dude won't even know what hit him. Seriously: blast arrows are insultingly powerful.

Cloche
Mar 4, 2010

My pawn seems to think that throwing barrels at a cyclops is a better use of her stamina than hitting it with a lightning bolt or setting it on fire. She is literally Donkey Kong.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Genocyber posted:

Are you using Conqueror's Periaps? Use four of those and Blast Arrows with fivefold arrow. Takes about 10 seconds to kill him.

I was a Magick Archer, who can't use the specialized arrows. I also didn't have any Periapts on me since I didn't think he'd be that much harder to damage than everything else.

Harrow
Jun 30, 2012

Zurai posted:

I was a Magick Archer, who can't use the specialized arrows. I also didn't have any Periapts on me since I didn't think he'd be that much harder to damage than everything else.

Yeah, Daimon is a massive leap in difficulty. Really, the whole final stratum of Bitterblack is pretty harsh. Since you're a Magick Archer, just packing some Demon's Periapts will help immensely. Periapt up and then pelt him in the face with Sixfold Bolt and all will be well. If you're quick enough with your bolts you might even stunlock him.

Genocyber
Jun 4, 2012

Yeah if you use four Demon's Periaps at a time (I always have like 40 when going through areas in BBI since they're so useful and not expensive) you should be completely fine. An account of how stupid the defense works, despite four making you do ~203% damage, in actuality you're often quadrupling or more your damage output.

Mumblyfish
Jul 22, 2007
Senselessly gorgeous.

Megasabin posted:

Also-- a question: do you guys normally roll with 2 pawns or 1? If you use two, how do you get any consistency with the second pawn? Aren't you basically forced to just choose random ones from the ones available online?
I might get accused of missing the point of pawns, but I'd advise everyone try playing without any pawns at all, at least for a while. Just chuck your main pawn into the ocean then go on your merry way - enjoy the increased experience gain. Further abuse this by blowing all of your cash on - every penny - on a stack of Pilgrim's Charms as soon as you can, and revel in the flood of experience and gold that comes your way. The Autonomy augment got smacked down pretty fierce in Dark Arisen, but even at lv200 I prefer to play without pawns, and before hitting the level cap I would say it's a no-brainer.

Genocyber
Jun 4, 2012

Mumblyfish posted:

I might get accused of missing the point of pawns, but I'd advise everyone try playing without any pawns at all, at least for a while. Just chuck your main pawn into the ocean then go on your merry way - enjoy the increased experience gain. Further abuse this by blowing all of your cash on - every penny - on a stack of Pilgrim's Charms as soon as you can, and revel in the flood of experience and gold that comes your way. The Autonomy augment got smacked down pretty fierce in Dark Arisen, but even at lv200 I prefer to play without pawns, and before hitting the level cap I would say it's a no-brainer.

The problem with this is that it makes some enemies literally impossible to kill, without the right equipment, or take so long to kill that you might as well not even bother. Mainly, golems/metal golems as a magic user, phantasms, Living Armors. Also it's way easier to play without pawns at the level cap, since at that pong you've long since passed the point of being absurdly overpowered, even for the tougher enemies on BBI.

The game was not at all designed to be done solely by yourself, and it shows. You also run into the problem of not being able to keep all the materials you get without massively decreasing your movement speed and stamina consumption.

Also without pawns how can you fight side by side with Schierke and Captain Falcon? (literally the best combination of pawns I've ever managed to get, though the captain did not actually punch anything :( ).

Ara
Oct 18, 2003



Mumblyfish posted:

I might get accused of missing the point of pawns, but I'd advise everyone try playing without any pawns at all, at least for a while. Just chuck your main pawn into the ocean then go on your merry way - enjoy the increased experience gain. Further abuse this by blowing all of your cash on - every penny - on a stack of Pilgrim's Charms as soon as you can, and revel in the flood of experience and gold that comes your way. The Autonomy augment got smacked down pretty fierce in Dark Arisen, but even at lv200 I prefer to play without pawns, and before hitting the level cap I would say it's a no-brainer.

The point of pawns is that while you dig into poo poo with your giant fuckoff sword, huge explosions randomly happen all around you and kill poo poo. That's half the charm of the game for me.

Also so you don't have to chase wolves around.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?
Autonomy made you super powerful in the original. Im sad to hear that it got needed :(. It wasn't THAT good to where it completely broke the game.

Genocyber
Jun 4, 2012

blackguy32 posted:

Autonomy made you super powerful in the original. Im sad to hear that it got needed :(. It wasn't THAT good to where it completely broke the game.

Seeing as how absurdly quickly I can kill poo poo now, I can totally see how broken Autonomy + Bloodlust would have been pre-nerf.

Harrow
Jun 30, 2012

Genocyber posted:

Yeah if you use four Demon's Periaps at a time (I always have like 40 when going through areas in BBI since they're so useful and not expensive) you should be completely fine. An account of how stupid the defense works, despite four making you do ~203% damage, in actuality you're often quadrupling or more your damage output.

Oh, yeah, this is worth noting when it comes to defense, especially with bosses that people sometimes have a hard time even scratching, like Daimon. Basically, defenses often have something of a "cut-off point"--if your damage is too low, you'll just do almost no damage at all. But once you're above that point, oh poo poo, your damage will skyrocket. It's more than a little absurd.

Basically what we're saying is "Periapts 4 life."

Magus42
Jan 12, 2007

Oh no you di'n't

Mumblyfish posted:

I might get accused of missing the point of pawns, but I'd advise everyone try playing without any pawns at all, at least for a while. Just chuck your main pawn into the ocean then go on your merry way - enjoy the increased experience gain. Further abuse this by blowing all of your cash on - every penny - on a stack of Pilgrim's Charms as soon as you can, and revel in the flood of experience and gold that comes your way. The Autonomy augment got smacked down pretty fierce in Dark Arisen, but even at lv200 I prefer to play without pawns, and before hitting the level cap I would say it's a no-brainer.

This sounds horrible. It's hard enough taking care of some things with 3 pawns, doing it solo would be awful.

BlueDestiny
Jun 18, 2011

Mega deal with it

Soloing is such a different feeling that I would recommend you try it once. You really have to pay attention to what's going on, but it makes you feel badass when you can kill bosses on your own. I did it for a while as a warrior, and it led to me somehow parrying a cyclops and knocking his club out of his hand right before it hit. I probably wouldn't try to solo BBI unless I was a twinked out mystic knight, but for regular Gransys stuff it can be pretty fun.

Plus, it's so peaceful without your 3 pet people yammering about pleasant corners and goblins.

Manatee Cannon
Aug 26, 2010



Does Death have a weakness? I would assume it'd be Holy if it's anything but iuno. Killing him is pretty much the only thing I still need to do besides getting the special gear I think.

Harrow
Jun 30, 2012

Manatee Cannon posted:

Does Death have a weakness? I would assume it'd be Holy if it's anything but iuno. Killing him is pretty much the only thing I still need to do besides getting the special gear I think.

The only way I've ever killed him is Blast Arrows. Get some of those and some Conqueror's Periapts and you can just stunlock him to death. Anything else is a battle of attrition (which, granted, is how it's supposed to be).

Genocyber
Jun 4, 2012

Harrow posted:

The only way I've ever killed him is Blast Arrows. Get some of those and some Conqueror's Periapts and you can just stunlock him to death. Anything else is a battle of attrition (which, granted, is how it's supposed to be).

4x Demon's Periaps + Ricochet Hunter also works if you catch him in an enclosed area, like the Bloodless Stockade.

Manatee Cannon
Aug 26, 2010



I'm a Sorcerer so neither of those things would help much. I wanted to know if he had a weakness so I could use that affinity against him. I've got around 70 Demon's Periapt's and four million gold for more, so I guess I could just chug like 30 of them and use my standard weak attack but that's boring.

Genocyber
Jun 4, 2012

Manatee Cannon posted:

I'm a Sorcerer so neither of those things would help much. I wanted to know if he had a weakness so I could use that affinity against him. I've got around 70 Demon's Periapt's and four million gold for more, so I guess I could just chug like 30 of them and use my standard weak attack but that's boring.

Holy works best IIRC. And make sure you do the hold light attack.

Harrow
Jun 30, 2012

Manatee Cannon posted:

I'm a Sorcerer so neither of those things would help much. I wanted to know if he had a weakness so I could use that affinity against him. I've got around 70 Demon's Periapt's and four million gold for more, so I guess I could just chug like 30 of them and use my standard weak attack but that's boring.

Use Periapts four at a time--that's as high as they stack--and then use the focused bolt with Holy Affinity. It does okay damage, but nowhere near what it does to Daimon. Also, Death will disappear once you take off one health bar and then you have to go find him again, which is what really draws the battle out.

Manatee Cannon
Aug 26, 2010



I knew about charging your attack, but not the periapt stacking limit. Thanks.

Twitch
Apr 15, 2003

by Fluffdaddy
I just made it all the way to the post game without knowing that apparently there's some sort of love interest mechanic. The only time I gave any gifts to anyone was to make the gold idol quest a little easier.

Long story short, accidentally made my Arisen get gay married to a child bride.

Hotwire
Mar 11, 2006

hehehe
I currently have full affinity with someone in the duke's demense because every time I return there to finish a quest I give her skulls.


I'm not sure how well this relationship will work out.

see you tomorrow
Jun 27, 2009

Twitch posted:

I just made it all the way to the post game without knowing that apparently there's some sort of love interest mechanic. The only time I gave any gifts to anyone was to make the gold idol quest a little easier.

Long story short, accidentally made my Arisen get gay married to a child bride.

You're taking this better than the last goon who experienced this.

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BlueDestiny
Jun 18, 2011

Mega deal with it

One really odd thing about BBI I'm noticing are pawns flat out refusing orders. Most of the time when I yell at them to come they stand and fight instead, to the point where I'm actually seeking out guardian pawns because it's the only way to get them to help break the instant-kill grapples or to stop hitting the condemned gorecyclopes.

Daimon was a pretty cool fight, but I had to cheese him with great cannon. Once I get better gear I think he'll be a fun fight with a sword-n-board or as a climber.

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