|
https://www.youtube.com/watch?v=fAqGUUv-XJs We've found the Saxxy winner!
|
# ? Nov 18, 2013 06:41 |
|
|
# ? May 23, 2024 18:20 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs Holy poo poo this is good. Err'body watch it. I especially love how they got around the very limited dialogue these films always have to choose from by pulling a Wall-E style plot where the characters cannot speak.
|
# ? Nov 18, 2013 06:50 |
|
flatluigi posted:
That is super awesome. Now going to steam, right clicking SFM, and pressing delete local content.
|
# ? Nov 18, 2013 06:50 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs Yeah... yeah we did.
|
# ? Nov 18, 2013 06:53 |
|
That is just so adorable
|
# ? Nov 18, 2013 06:54 |
|
I have no idea how anybody will be able to top that. When's the submission deadline?
|
# ? Nov 18, 2013 07:02 |
|
Well that was certainly amazing. Valve should hire some of these people and just make a TF2 animated feature film, because some of these people are just getting so incredibly good with SFM.
|
# ? Nov 18, 2013 07:09 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs Echoing the love for this.
|
# ? Nov 18, 2013 07:18 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs Oh my god this is amazing
|
# ? Nov 18, 2013 07:24 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs Oh my god this is adorable I think I'd watch an entire series of shorts about the pocket mercenaries.
|
# ? Nov 18, 2013 07:39 |
|
Oneiros posted:I think I'd watch an entire series of shorts about the pocket mercenaries. Toy Fortress 2 And yeah, that's a great short.
|
# ? Nov 18, 2013 07:46 |
|
That video is the greatest TF2 animation I have ever seen.
|
# ? Nov 18, 2013 07:49 |
|
It's like Toy Story in TF2 ! It's so great
|
# ? Nov 18, 2013 08:04 |
|
There have been some really great submissions this year but unless there's a absolute gem or two that has gone unnoticed, I'm going to be really surprised if Lil Guardian Pyro isn't the overall winner, or at least top 3. That was a hair's width short of Valve quality and I love it.
|
# ? Nov 18, 2013 08:54 |
|
The only possible critique I can have of that is that a bunch of the fight choreography between the dolls didn't really feel convincing. Didn't have a lot of force behind a lot of it, if that makes sense-I know saying the fight between dolls in a video game's film maker doesn't feel real may be a weird issue, but it felt to me kinda like they were holding their punches, y'know? Not that it isn't already better than most fighting in these things, it's a minor complaint at most.
|
# ? Nov 18, 2013 08:59 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs This is incredible And yeah, there have been some quality entries this year. Is it me or do the Saxxy entries only seem to get better?
|
# ? Nov 18, 2013 09:00 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs
|
# ? Nov 18, 2013 10:13 |
|
kaleidoscopic posted:to add to this, i often see people chasing low health enemies into a crowd (or probable crowd) for a certain kill even when it's abundantly clear that they'll die soon after. I don't know if they're blinded by the promise of ~points~ or just aren't seeing the big picture, but this generally makes no sense unless they're chasing a medic or maybe a demo/sniper that's outclassing most of the server. suiciding to kill one scout, soldier, pyro, etc is worthless, it gives your team no advantage I know it's not what you mean, but while that's true in pubs, suiciding to kill a certain guy is a valid tactic in competitive play, especially a soldier rocket-jumping on top of the enemy medic to force an ubercharge or kill him (though obviously you get out if possible, it's just not likely depending on how well-protected the medic is.)
|
# ? Nov 18, 2013 10:26 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs I love how disappointed and antsy that Pyro is when the Engineer makes him play Pybro.
|
# ? Nov 18, 2013 11:31 |
|
Here's another neat entry, this time by the maker of last year's Best Drama winner, Bad Medicine. It's perhaps slightly unfinished due to a nasty medical emergency detailed in the video description, but it's worth a mention. https://www.youtube.com/watch?v=hV04YPFMcfY
|
# ? Nov 18, 2013 12:02 |
|
A shrubbery! posted:I know it's not what you mean, but while that's true in pubs, suiciding to kill a certain guy is a valid tactic in competitive play, especially a soldier rocket-jumping on top of the enemy medic to force an ubercharge or kill him (though obviously you get out if possible, it's just not likely depending on how well-protected the medic is.) "Medic took 16, I'm dead."
|
# ? Nov 18, 2013 13:48 |
|
flatluigi posted:https://www.youtube.com/watch?v=fAqGUUv-XJs So they are going to make actual saxxys and send it to them, right? Because that deserves more than an in-game item. Before I was complaining that these things being more than just replays was harsh, but goddamn that was good.
|
# ? Nov 18, 2013 14:54 |
|
Alpha Kenny Juan posted:So they are going to make actual saxxys and send it to them, right? Because that deserves more than an in-game item.
|
# ? Nov 18, 2013 15:03 |
|
The Kins posted:Here's another neat entry, this time by the maker of last year's Best Drama winner, Bad Medicine. It's perhaps slightly unfinished due to a nasty medical emergency detailed in the video description, but it's worth a mention. It's a drat shame he couldn't finish that, because it's very close to being pretty incredible.
|
# ? Nov 18, 2013 15:52 |
|
Jimbone Tallshanks posted:Toy Fortress 2 My god would I play Toy Fortress 2. You could put a 10x scale 2fort, litter the ground with giant skeletonized corpses waiting out the 900 minute clock (three dead snipers on each side of the battlements, two engineers in each intelligence, a demoman spawn camping, a medic standing idle in spawn) for cover, add some mouse hole flank routes and lots of healthpacks, and I might actually enjoy a game of 2fort.
|
# ? Nov 18, 2013 18:53 |
|
Quotetype posted:"Medic took 16, I'm dead." Have you been watching me play?
|
# ? Nov 18, 2013 18:56 |
|
CoolCab posted:My god would I play Toy Fortress 2. You could put a 10x scale 2fort, litter the ground with giant skeletonized corpses waiting out the 900 minute clock (three dead snipers on each side of the battlements, two engineers in each intelligence, a demoman spawn camping, a medic standing idle in spawn) for cover, add some mouse hole flank routes and lots of healthpacks, and I might actually enjoy a game of 2fort. I recall a map with this gimmick, only it took place in someone's bedroom. No giant skeletons, either. I'd love to see the Helltower mouse hole come back some day.
|
# ? Nov 18, 2013 19:21 |
|
So Math posted:I recall a map with this gimmick, only it took place in someone's bedroom. No giant skeletons, either. I think you're thinking about a map based on the Simpsons? At least that's what it looked like to me.
|
# ? Nov 18, 2013 20:16 |
|
Alpha Kenny Juan posted:I think you're thinking about a map based on the Simpsons? At least that's what it looked like to me. No it's called 'Toy Fort' and it's really bad.
|
# ? Nov 18, 2013 21:13 |
|
That map has some...'special' surprises if you go looking around in every nook and cranny.
|
# ? Nov 18, 2013 21:18 |
|
I really hate playing on a team with spies who are either just plain bad, or only care about backstabs. I was playing doomsday, and the enemy had a pair of level 3 sentries right next to the rocket...and the spies weren't even trying to sap them. I went spy and they both went down ridiculously easily. It's one thing if the enemy team outclasses you, but at least try and be useful. Even if you just keep a sentry down for a few seconds, that's long enough for a soldier or demoman to put it down for good without risking dying themselves.
|
# ? Nov 18, 2013 22:00 |
|
Slime posted:I really hate playing on a team with spies who are either just plain bad, or only care about backstabs. I was playing doomsday, and the enemy had a pair of level 3 sentries right next to the rocket...and the spies weren't even trying to sap them. I went spy and they both went down ridiculously easily. It's one thing if the enemy team outclasses you, but at least try and be useful. Even if you just keep a sentry down for a few seconds, that's long enough for a soldier or demoman to put it down for good without risking dying themselves. Spy is my most played class and I pretty much ignored everyone and make a beeline towards their spawn. I'll take out the tele then work my way back, stabbing people, and finally I'll take out the sentry. If I know I'm going to die I'll sap the sentry and just start shooting at it trying to dodge people and just focusing on the sentry. I'll end up dead but at least I took that drat thing out. Then when I respawn I just make my way back towards their spawn and do it again. If you know the map it's easy and almost all well made maps have ammo drops setup in such a way that you should run out of cloak right as you reach one. If you're good at dodging and moving through the chaos you can make it to their spawn just as quickly as it takes them to reach you. Then it's sap sap sap stab stab sap shoot shoot all over again. I've gotten kind of a reputation for this behavior.
|
# ? Nov 18, 2013 22:46 |
|
Sudo Echo posted:No it's called 'Toy Fort' and it's really bad. Agent Kool-Aid posted:That map has some...'special' surprises if you go looking around in every nook and cranny. Ahh. Sounds like it's a good thing i'm ignorant about that map.
|
# ? Nov 18, 2013 23:13 |
|
Stick Figure Mafia posted:Spy is my most played class and I pretty much ignored everyone and make a beeline towards their spawn. I'll take out the tele then work my way back, stabbing people, and finally I'll take out the sentry. If I know I'm going to die I'll sap the sentry and just start shooting at it trying to dodge people and just focusing on the sentry. I'll end up dead but at least I took that drat thing out. Then when I respawn I just make my way back towards their spawn and do it again. If you know the map it's easy and almost all well made maps have ammo drops setup in such a way that you should run out of cloak right as you reach one. If you're good at dodging and moving through the chaos you can make it to their spawn just as quickly as it takes them to reach you. Then it's sap sap sap stab stab sap shoot shoot all over again. Dying while trying to sap a sentry is a worthwhile thing as a spy. Even if you fail, you at least made the attempt and maybe gave someone a chance to finish them off. A lot of spies don't even try that, though. Earlier I had 3 spies on my team and while there were no sentries in critical locations, there WAS a trio of snipers on the other side of the map who were sniping my sentry. I could hold them off with the wrangler, but they were too far away for me to really kill. Know what would have been helpful there? A spy, backstabbing. But they weren't even managing that! After they finally took out my sentry with the help of a soldier, I went scout and got back there and killed them all myself.
|
# ? Nov 18, 2013 23:49 |
|
Isn't the person that made that toy video already employed as an animator somewhere? It's amazing but less surprising if that's already what this guy does for a living.
|
# ? Nov 19, 2013 01:14 |
|
When I play engineer there's nothing more infuriating than a spy who keeps going after my teleporters. Especially on large maps where teleporters are crucial to success.
|
# ? Nov 19, 2013 02:25 |
|
This is my favorite of the underdog videos http://steamcommunity.com/sharedfiles/filedetails/?id=196251575
|
# ? Nov 19, 2013 02:54 |
|
Reiley posted:This is my favorite of the underdog videos
|
# ? Nov 19, 2013 03:44 |
|
Dropped chemistry set with a reasonable list of ingredients? Don't mind if I do:
|
# ? Nov 19, 2013 04:03 |
|
|
# ? May 23, 2024 18:20 |
|
iv46vi posted:Dropped chemistry set with a reasonable list of ingredients? Don't mind if I do: I got the same chemistry set item, the biggest thing it needs is a strange silver botkiller medigun Also found out through backpack.tf that I crafted the doublecross-comm #666 way back, hopefully I can get something nice for that.
|
# ? Nov 19, 2013 04:54 |