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dyzzy
Dec 22, 2009

argh
They should have mind controlled Bradford.

*BAM* "Sorry guys, I had no choice! He was going to draw on me!"

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Warmachine
Jan 30, 2012



Orlen posted:

I'm playing on Ironman mode and I've just hit the base defence mission. Most of my equipment (armour, weapons, grenades, S.C.O.P.Es, etc) are on troops I was training up, the stuff that is on colonels is with them in psi/gene labs and they're unavailable. I get swamped immediately with berserkers, mechtoids and cyberdiscs.

Is there any way to win from this position or do I just need to start again with the knowledge that between missions I should keep my top rank guys equipped with the best stuff?

Specifically the missions after both Portent and the Base Assault until you get the defense mission. At least, I think Portent is a requirement.

e: f,b

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Warmachine posted:

Specifically the missions after both Portent and the Base Assault until you get the defense mission. At least, I think Portent is a requirement.

e: f,b

It isn't. All it does is give you a (dumb) explaination for why it happened.

Ernie Muppari
Aug 4, 2012

Keep this up G'Bert, and soon you won't have a pigeon to protect!

Doobie Keebler posted:

I really think that they missed the opportunity to use Thin Men in setting up the base invasion. Have part of the cutscene be a Thin Man in a guard uniform open a gate or turn off some alarms and let in some Sectoid Commanders for the mind control. Then when it's over there's another little cutscene of the aftermath:

Bradford: How did this happen?
Shen: It appears that the alien infiltration specialists were able to deactivate our security systems.
Bradford: ...gently caress Thin Men.

They really should've had Temples and Ashes double as the EXALT intro.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Coolguye posted:

These are all extremely important questions and I demand they be answered. :colbert:

Read Timothy Zahn's Cobra, it's a novel about what happens when supersoldiers have to go back to civilian life. Nothing about Bradford's sweater, though.

Megazver
Jan 13, 2006

jng2058 posted:

Or just follow up on the implication that the Aliens from Enemy Unknown/Within are running from someone and bring that someone into play. I'd love it if someone finally followed up on that kind of thing. Sins of a Solar Empire flat out said that the Vasari were fleeing an unknown enemy. Five years and three expansions later, we still don't know who that is! Here's hoping X-Com does better!

I suspect we'll see that in the third expansion. Maybe the sequel.

Speedball
Apr 15, 2008

Ernie Muppari posted:

They really should've had Temples and Ashes double as the EXALT intro.

I said it before, but EXALT needs its equivalent of Cobra Commander. Just a guy ranting on the big screen about how we're foolish, can't stop him, and the world will soon bend to their will.

Warmachine
Jan 30, 2012



Speedball posted:

I said it before, but EXALT needs its equivalent of Cobra Commander. Just a guy ranting on the big screen about how we're foolish, can't stop him, and the world will soon bend to their will.

In a less awesome vein, EXALT's leader being some kind of insane Saren-esque quisling would be great. "Look at me!" He's a gene modded to hell and back abomination dude, "They will share their technology if we help them! Think of what we could do with it!" I understand I'm mostly just suggesting things that are already done at this point, but it would have been pretty awesome to get his head popping up in place of the hologlobe during the attack while commandos and terrorists played Counter Strike in the halls.

Ernie Muppari
Aug 4, 2012

Keep this up G'Bert, and soon you won't have a pigeon to protect!

Speedball posted:

I said it before, but EXALT needs its equivalent of Cobra Commander. Just a guy ranting on the big screen about how we're foolish, can't stop him, and the world will soon bend to their will.

This would be even better if EXALT were the ones who tried to set up bombs and stuff after you took out the alien base. You could do the standard Council Mission setup in the Situation Room, but instead of Optimus Prime telling you about the mission, it's the Great Leader of Shocker EXALT telling telling you that they're going to blow up the ocean or whatever and that you have no chance of stopping them.

EDIT: And then you stop them and he's all like "We'll get you next time X-Com! NEEEXT TIIIIME!!" and shaking his fist at you.

Ernie Muppari fucked around with this message at 23:25 on Nov 30, 2013

jng2058
Jul 17, 2010

We have the tools, we have the talent!





Even though we blew up EXALT's HQ, we only shot a bunch of their grunts there. Their leader(s?) escaped. I wouldn't be surprised to see EXALT back if they do a real sequel.

Gortarius
Jun 6, 2013

idiot
Haven't checked up on this game for almost (I think) 8 months now.

They released this DLC a while back, that I know, but what about the game itself. Have they bugfixed it to the point where there isn't any frustrating stuff like crashes, hangups, visual glitches, camera problems etc?

This game released buggy as all hell and one thing that really bothered me was how there is no coop multiplayer, and the versus thing they did have was super laggy or kept crashing all the time. You could see the potential in there but it was a horrible mess.

How is the game today?

Megazver
Jan 13, 2006

Gortarius posted:

Haven't checked up on this game for almost (I think) 8 months now.

They released this DLC a while back, that I know, but what about the game itself. Have they bugfixed it to the point where there isn't any frustrating stuff like crashes, hangups, visual glitches, camera problems etc?

This game released buggy as all hell and one thing that really bothered me was how there is no coop multiplayer, and the versus thing they did have was super laggy or kept crashing all the time. You could see the potential in there but it was a horrible mess.

How is the game today?

There are new bugs.

richardfun
Aug 10, 2008

Twenty years? It's no wonder I'm so hungry. Do you have anything to eat?
I'm training up some Psy soldiers early this time. Should I go with Psi Panic or Psi Inspiration for the first upgrade?

dyzzy
Dec 22, 2009

argh
Inspiration is good since it a) is spammable during downtime for psi exp gains (assume this mechanic is the same from EU) and b) leads into the inspire/MC combo later on, which is a good way to ensure your MCs stick.

e: also, panic has a non-zero chance of getting your soldiers shot as a result

Dr. Video Games 0031
Jul 17, 2004

Gortarius posted:

Haven't checked up on this game for almost (I think) 8 months now.

They released this DLC a while back, that I know, but what about the game itself. Have they bugfixed it to the point where there isn't any frustrating stuff like crashes, hangups, visual glitches, camera problems etc?

This game released buggy as all hell and one thing that really bothered me was how there is no coop multiplayer, and the versus thing they did have was super laggy or kept crashing all the time. You could see the potential in there but it was a horrible mess.

How is the game today?

No, they have not. They didn't fix very many of the old bugs and added new bugs. If you don't want to be frustrated by bugs, then don't play this game.

Roguelike
Jul 29, 2006

THUNDERDOME LOSER

Megazver posted:

There are new bugs.

I think aliens becoming immune to explosions is my favorite new bug. Although leaning activating packs now is right up there.

richardfun
Aug 10, 2008

Twenty years? It's no wonder I'm so hungry. Do you have anything to eat?

dyzzy posted:

Inspiration is good since it a) is spammable during downtime for psi exp gains (assume this mechanic is the same from EU) and b) leads into the inspire/MC combo later on, which is a good way to ensure your MCs stick.

e: also, panic has a non-zero chance of getting your soldiers shot as a result

All good points, thanks!

Away all Goats
Jul 5, 2005

Goose's rebellion

richardfun posted:

I'm training up some Psy soldiers early this time. Should I go with Psi Panic or Psi Inspiration for the first upgrade?

I prefer panic since it totally removes an Elite Muton or Mechtoid for a turn. Plus Psi Inspiration is really situational, how often do you get mind frayed instead of just getting straight up MC'd

poptart_fairy
Apr 8, 2009

by R. Guyovich
Does Mind Hates Matter disallow you from genetically modifying any troops before their psychic potential is discovered, or does it only apply afterwards?

Iny
Jan 11, 2012

poptart_fairy posted:

Does Mind Hates Matter disallow you from genetically modifying any troops before their psychic potential is discovered, or does it only apply afterwards?

I would be very surprised if it wasn't the latter. In the base game, whether a soldier has psi or not is determined at the moment they're done being tested in the psi labs.

poptart_fairy
Apr 8, 2009

by R. Guyovich

Iny posted:

I would be very surprised if it wasn't the latter. In the base game, whether a soldier has psi or not is determined at the moment they're done being tested in the psi labs.

Ah, that's probably it then! For some reason I assumed their psionic potential was decided when the character was generated, rather than when they were tested. Thought I might have stumbled across an easy method of screening my Rookies. :v:

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

dyzzy posted:

They should have mind controlled Bradford.

*BAM* "Sorry guys, I had no choice! He was going to draw on me!"

Though to be fair, Bradford did act like a badass taking down that dude and screaming at him with a pistol. I guess Bradford is Jack Bauer when his knees give out and Chloe decides she doesn't like being yelled at anymore.


Edit: Imagine if they got Vahlen instead? They could have won the war.

Eimi
Nov 23, 2013

I will never log offshut up.


waah posted:

Though to be fair, Bradford did act like a badass taking down that dude and screaming at him with a pistol. I guess Bradford is Jack Bauer when his knees give out and Chloe decides she doesn't like being yelled at anymore.


Edit: Imagine if they got Vahlen instead? They could have won the war.

I imagine Vahlen has a plan for that. If they tried controlling her she'd end up running their empire within a week.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Vahlen can get an EXALT operative to break under interrogation and finds Muton Berserkers to be 'exhilarating'. Bitch is canon crazy. :catstare:


vvvv - bradford alt account spotted.

poptart_fairy fucked around with this message at 01:11 on Dec 1, 2013

Collateral Damage
Jun 13, 2009

Bah, you can't dismiss wounded soldiers. drat unions. :argh:

Gortarius
Jun 6, 2013

idiot

Dr. Video Games 0031 posted:

No, they have not. They didn't fix very many of the old bugs and added new bugs. If you don't want to be frustrated by bugs, then don't play this game.

Okay, thanks.

Mr. Vile
Nov 25, 2009

And, where there is treasure, there will be Air Pirates.

Alkydere posted:

Wait, the Autopsy bonus works on the Flamethrower? Does it work on EVERYTHING ELSE too? Because if it works on stuff like the grenades or mines or EMP, that would totally change my thoughts on that bonus and make it a trade off I'd have to think about. +2 damage Alien Grenades fired at rocket-launcher distance would be loving amazing.

You get all sorts of bonuses that make absolutely no logical sense. Like, a volunteer Heavy can apply HEAT ammo to Rift somehow.

binge crotching
Apr 2, 2010

Mr Dog posted:

I have a confession to make

I ... don't usually bother with hats :ohdear:

I agree, gently caress the hats and all that other cosmetic bullshit. It was fun for the first game or two, but I usually just leave everyone at the default now.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

SeaTard posted:

I agree, gently caress the hats and all that other cosmetic bullshit. It was fun for the first game or two, but I usually just leave everyone at the default now.

I would make hats but it doesn't remember their hairstyle.

e: mech in beret + sunglasses is pretty boss though.

TehGherkin
May 24, 2008

SeaTard posted:

I agree, gently caress the hats and all that other cosmetic bullshit. It was fun for the first game or two, but I usually just leave everyone at the default now.

StashAugustine posted:

I would make hats but it doesn't remember their hairstyle.

e: mech in beret + sunglasses is pretty boss though.


Correct answer: I guess it's all down to preference.

Sperg answer: How does it feel to be so wrong?

At the start of the game, all soldiers are in tint 3 (a nice dark green) OR, if I'm feeling unlucky, tint 10, deathwatch black, all with the army helmets that look like regular real-world ones, only squadsight snipers get the hat with headphones, snapshots stick with the regular helm, and that's how it stays for a while. When we get titan armour, everyone gets a full face helmet decided by their class.

When they hit captain, they get a unique colour depending on the soldier, nickname, class, what they've been doing, etc and can wear any helmet they like.

MECs ALWAYS have full face helmets.

No one is allowed to go no helmet / beret until they reach colonel rank, except Zhang and Annette, those snooty no-helmet wearing buggers.

TehGherkin fucked around with this message at 02:28 on Dec 1, 2013

Collateral Damage
Jun 13, 2009

The only customizing I do on my soldiers is I assign them an armor color depending on their class, to easier tell them apart on the battlescape.

Supports are green, assaults are yellow, heavies are red and snipers are blue. MECs don't need any help.

e: Rookies are white if they have 65+ aim. If not they get a boot in the rear end out the door.

Collateral Damage fucked around with this message at 03:02 on Dec 1, 2013

Shumagorath
Jun 6, 2001
Does anyone know when the game chooses Annette's class? I had my last Lightning Reflexes assault and only French soldier die on Deluge and despite reloading a quicksave on my last (and also the dam's last) turn and trying different sequences of actions before opening the truck, she came in as a support five times in a row. After that I figured the choice was already made, like how Psi testing actually rolls when you send the subjects to the chamber instead of when they come out.

Woozy
Jan 3, 2006
All rookies are required to wear the official XCOM dorky baseball hats I bought them, to ensure that both they and I feel a lot better about what's going to happen to them.

Shumagorath
Jun 6, 2001

Ernie Muppari posted:

They really should've had Temples and Ashes double as the EXALT intro.

That's how my game went :D

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

Collateral Damage posted:

The only customizing I do on my soldiers is I assign them an armor color depending on their class, to easier tell them apart on the battlescape.

Supports are green, assaults are yellow, heavies are red and snipers are blue. MECs don't need any help.

I am playing xcom on a laptop at basically 720p. Do the textures for the Mecs get better? They really look like crap for me

Woozy
Jan 3, 2006

waah posted:

I am playing xcom on a laptop at basically 720p. Do the textures for the Mecs get better? They really look like crap for me

With upgrades yes. The first tier Mech is bloomy metal poo poo that is impossible to color coordinate with hats (:argh:) but after that they get the same sort of composite plastic texture as most of the games armor.

Collateral Damage
Jun 13, 2009

What does Firaxis have against Europe? All the European countries seem to panic at twice the rate of everyone else, even on normal.

richardfun
Aug 10, 2008

Twenty years? It's no wonder I'm so hungry. Do you have anything to eat?

Collateral Damage posted:

What does Firaxis have against Europe? All the European countries seem to panic at twice the rate of everyone else, even on normal.

Well, France has a reputation for being full of cheese eating surrender monkeys. I'd wager that's not the kind of people to take an alien invasion too well...

Redchaostry
Nov 27, 2008
I am a poo poo XCOM player, and would like to NOT be a poo poo player anymore. Any links handy for decent Let's Plays or AAR? I should probably stop spending all my money on digging out the base.

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Ravenfood
Nov 4, 2011

Away all Goats posted:

I prefer panic since it totally removes an Elite Muton or Mechtoid for a turn. Plus Psi Inspiration is really situational, how often do you get mind frayed instead of just getting straight up MC'd
Well, it totally removes a Muton or Mechtoid for a turn if they don't use their panic-action to shoot at you like they were going to do anyhow. Inspiration clearing all Will debuffs and giving a will bonus, as well as giving psi xp to both the caster and targets, is great for getting to Mind Control/TK Field ASAP.

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