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After playing battlefield 2 & 3 on PC, I'm finally switching to my PS3 for BF4. Anything I should know that I might not immediately realize by switching?
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# ? Dec 17, 2013 19:57 |
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# ? Jun 2, 2024 06:00 |
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crondaily posted:Patch notes: http://answers.ea.com/t5/Battlefield-4/Known-Battlefield-4-Issues-and-Next-Steps-Updated-Dec-17/m-p/1767613#U1767613 How much you wanna bet that bolded line is the reason we all kept crashing? And probably why a group would all crash at once. A ton of people used the batch add app, so a lot of us have the same friends. Probably had something to do with someone/multiple people signing on/off at the same time and it tried to update all our battlelogs at once and crashed us in waves.
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# ? Dec 17, 2013 20:07 |
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FateoMcSkippy posted:How much you wanna bet that bolded line is the reason we all kept crashing? And probably why a group would all crash at once. A ton of people used the batch add app, so a lot of us have the same friends. Probably had something to do with someone/multiple people signing on/off at the same time and it tried to update all our battlelogs at once and crashed us in waves. I wonder what would qualify as a lot? I have under 100 due to the ACIV bug.
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# ? Dec 17, 2013 20:10 |
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"Kill trading issue We’ve addressed the so-called “Kill trading”. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the time frame when players with high latency could get a kill, even though they should be dead according to the server. This should reduce the probability of kill trading. " Hopefully I wasn't the one benefiting from that all the time.
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# ? Dec 17, 2013 20:12 |
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FateoMcSkippy posted:"Kill trading issue No kidding. Seems like I got at least two or three kill trades per round.
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# ? Dec 17, 2013 20:26 |
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Well, I installed the patch, and then played a complete (and quite enjoyable tbh) round in the Locker with no crashing. Technically at work right now and one round doesn't really count for much. I'll be getting on again later, around 4pm PST for more thorough testing.
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# ? Dec 17, 2013 20:26 |
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So I installed the patch which is for SUPPORT for China Rising... but I take it no China Rising yet? Maybe with the store update?
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# ? Dec 17, 2013 21:20 |
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Feenix posted:So I installed the patch which is for SUPPORT for China Rising... but I take it no China Rising yet? Maybe with the store update? PC: Available now in the Battlelog Store Xbox 360 and Xbox One (World-wide): 1:00AM PST – 5:00AM PST 9:00AM GMT – 1:00PM GMT, December 17. PlayStation 3 and PlayStation 4 (North America): 2:00PM PST – 6:00PM PST PlayStation 3 and PlayStation 4 (Europe): 2PM-6PM GMT, December 18.
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# ? Dec 17, 2013 21:31 |
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I'm pretty sure that Xbone party chat is the worst, most convoluted thing ever.
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# ? Dec 17, 2013 22:02 |
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da 2pacolypse posted:After playing battlefield 2 & 3 on PC, I'm finally switching to my PS3 for BF4. Anything I should know that I might not immediately realize by switching? Abuse the aim assist. Seriously, the video of the snaps that thing gives a player is mind bending. Other than that, get used to using the two sticks to aim and move.
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# ? Dec 17, 2013 22:04 |
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Patch-chat: I only ran with the AK5c after playing today, but I started noticing that it felt like it took longer/more bullets to kill people. My friend playing with me said the same thing, then he switched to the G36 and said that felt like it took longer/more bullets too. Im not necessarily upset about this, but am wondering if anyone else noticed this. Also, first person death animations feel different. I see my hands and legs flail out now. I didn't before.
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# ? Dec 17, 2013 22:08 |
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The SUAV changes are such bullshit
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# ? Dec 17, 2013 22:09 |
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Tasoth posted:Abuse the aim assist. Seriously, the video of the snaps that thing gives a player is mind bending. Other than that, get used to using the two sticks to aim and move. This man speaks truth. Sticky auto aim is ridiculous. I do wish I could disable it on the fly though, when using the PLD and trying to keep a target lased or even locking on to the right one is an exercise in futility.
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# ? Dec 17, 2013 22:10 |
The aim assist makes things hilarious and smoke and vegetation mostly useless. Are you aiming at a smokey area? Mash L2 a few times. Did your crosshair move on it's own? Pull trigger and kill guy you couldn't see. It even keeps the crosshair on him if he moves!
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# ? Dec 17, 2013 22:14 |
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crondaily posted:Balanced vehicle miniguns to do more damage versus infantry. It's a start. Now they need to buff vehicle 50 cal damage, it's just pathetic compared to BF3.
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# ? Dec 17, 2013 22:29 |
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Holy poo poo, if this patch fixed everything it claims, it could be the big one we've been waiting for. Of course and all, so we'll see.
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# ? Dec 17, 2013 22:56 |
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Raskolnikov2089 posted:It's a start. Now they need to buff vehicle 50 cal damage, it's just pathetic compared to BF3. fifty cal overpowered, removing the reticle and hit markers, next patch, try not being a vehicle whore, we don't play that poo poo in the mlg
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# ? Dec 17, 2013 23:04 |
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10 Beers posted:I'm pretty sure that Xbone party chat is the worst, most convoluted thing ever. Which is hilarious considering how good 360 Party chat was.
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# ? Dec 17, 2013 23:07 |
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Awesome Animals posted:Which is hilarious considering how good 360 Party chat was. This. They fuckin' blew it.
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# ? Dec 17, 2013 23:15 |
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Beelzebozo posted:This. They fuckin' blew it. For what it's worth, PS4 party chat isn't great either coming from 360.
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# ? Dec 17, 2013 23:22 |
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Hope they buff the DMRs. Just started using them, not bad now, but feels like they should be doing more.
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# ? Dec 17, 2013 23:52 |
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Xbone party chat is amazing and sounds great as long as you are playing on a Wednesday and don't own any of the same games as anybody else in the party.
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# ? Dec 18, 2013 00:12 |
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Gonna be PS4 shooting mans in a bit. Come join me for shooty mans fun! edit: for some reason I can't create a chat party... edit2: I can't sign in to PSN for some reason. Maybe a restart?
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# ? Dec 18, 2013 00:26 |
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dog nougat posted:Gonna be PS4 shooting mans in a bit. Come join me for shooty mans fun!
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# ? Dec 18, 2013 00:32 |
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dog nougat posted:Gonna be PS4 shooting mans in a bit. Come join me for shooty mans fun! Me too. I was in a party and I don't think they could hear me. Now I can't sign back in.
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# ? Dec 18, 2013 00:32 |
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Whelp looks like I broke the PSN guys, as soon as I logged in it went down. Actually it's up now, I just created a party, let's shoot some people.
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# ? Dec 18, 2013 00:35 |
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So question about the DMRs: Do they have a higher headshot multiplier than ARs/Carbines/etc? If they made it so those things cranked out damage for people who are anal about shot placement, their low damage output on non-headshots is livable. I have feeling this isn't how it is.
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# ? Dec 18, 2013 00:36 |
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I'd noticed I was getting shot round corners which is slightly annoying, I figured out the cause. I've not seen network smoothing factors in console games before, apparently it was in BF3 too, I just didn't notice. Here's an explanation if you're not sure what it does https://www.youtube.com/watch?v=Vw0bTZBqT2s Set to zero now, I'm still poo poo though. The whole kinect voice commands thing works well for me, no pubbies gonna pay attention either way though.
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# ? Dec 18, 2013 00:38 |
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Tasoth posted:So question about the DMRs: Do they have a higher headshot multiplier than ARs/Carbines/etc? If they made it so those things cranked out damage for people who are anal about shot placement, their low damage output on non-headshots is livable. I have feeling this isn't how it is. They suck all around compared to how they were in BF3. It's 3 shot close and 4 at range to kill compared to 2/3 in bf3 for the chest. The recoil is more than doubled from bf3. It has a lower headshot multiplier too. It was a one shot kill to the head in bf3. It takes 2 headshots up close and 3 at range in bf4 to kill. PSN ID(PS4): Steamshovel_Dan WiiU: Steamshovel (not playing it ATM)
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# ? Dec 18, 2013 00:56 |
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The new patch makes things playable now but there are still a lot of bugs. Sound doesn't play (which makes Air Superiority really poo poo), terrain doesn't load, etc. Also the army base at point C on that big desert map is one giant death trap and no one should go there willingly.
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# ? Dec 18, 2013 01:00 |
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the new maps really don't seem balanced well for 12v12 on conquest. i have a feeling that it's going to be just like armored kill was on conquest, not enough vehicles and too many flags that are spaced very poorly apart. they should have made them more like caspian or kharg with 2-3 tanks per side, 1 chopper, and since the stealth jets are poo poo, have only one per side, plus the mobile aa. then have the maps only be four flags instead of five to sort of give the fighting a more centralized location while still giving players an option to flank around the center points and back cap. they seem better on obliteration mainly because there's better vehicle distribution and the fighting is WAY more centralized. edit: the game still freezes a poo poo ton. good patch, dice, good loving patch. thenicko33 fucked around with this message at 02:15 on Dec 18, 2013 |
# ? Dec 18, 2013 01:45 |
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http://www.twitch.tv/theiceorb/c/3410243 Mic delay on this is why I haven't captured this fully but little dynamic things, well "little" is really not the best description here, are what makes this game so awesome for me. Really don't get this kinda stuff anywhere else.
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# ? Dec 18, 2013 02:24 |
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The XM24 is good poo poo. Shoots down helicopters that are dumb enough to fly low.
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# ? Dec 18, 2013 02:27 |
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Played for about an hour on 64 player conquest and didnt crash once. edit: Just noticed China Rising is available to download to non premium players. bobby2times fucked around with this message at 03:01 on Dec 18, 2013 |
# ? Dec 18, 2013 02:36 |
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Yeah I haven't crashed yet today and I've been playing pretty much the whole time. Moved up to Division 1 in the World for SPM, Engineer, and Rocket Launchers so I'm pretty proud of myself.
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# ? Dec 18, 2013 02:52 |
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Queues seem to be working now, as before it would say server full or some other message that made no sense, now it queues me for a server and I get in pretty quick.
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# ? Dec 18, 2013 03:01 |
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Rusty posted:Queues seem to be working now, as before it would say server full or some other message that made no sense, now it queues me for a server and I get in pretty quick. Yeah noticed this too. It shows how many are queued in brackets too.
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# ? Dec 18, 2013 03:10 |
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It's only working for the EA official servers on xbone, as far as I can tell
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# ? Dec 18, 2013 03:14 |
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Two and a half hours, pretty fun games, zero crashes. Don't wanna say it's fixed, but thats much better than it was.
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# ? Dec 18, 2013 03:14 |
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# ? Jun 2, 2024 06:00 |
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Golgozor posted:They suck all around compared to how they were in BF3. It's 3 shot close and 4 at range to kill compared to 2/3 in bf3 for the chest. The recoil is more than doubled from bf3. It has a lower headshot multiplier too. It was a one shot kill to the head in bf3. It takes 2 headshots up close and 3 at range in bf4 to kill. 1 shot kill on a head shot for dmr? thats the last thing this game needs
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# ? Dec 18, 2013 03:15 |