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  • Locked thread
Hopeford
Oct 15, 2010

Eh, why not?
Just finished the game, thought it was great. I didn't like the story much, but that's more on me than on the game. I went into the game thinking it was a horror game - and hell I can't even blame the game's marketing team for that either. I can only blame a friend who went "Hey this horror game is awesome, play it." Which, to be fair, totally made the atmosphere in the game way creepier than it would have been otherwise. As soon as I finished it I went "Man this game was really goo--WAIT A MINUTE HE TRICKED ME."

I don't have anything negative to say about the plot, I think it was really well done, just felt a bit...I don't know, underwhelming to me? I don't know.

Plot aside though, I really enjoyed the archeology type gameplay. The whole "find clues about what happened" bit was incredibly well done and I would love to play more games like it.

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Bluedust
Jan 7, 2009

by Ralp

Zombies' Downfall posted:

For some people, and then for others it isn't. You're an idiot. Go away.

Why am I an idiot?

e: Here's also two of the "Recommended Games" Steam reviews, since we're using them now also:

quote:

Good narrative and atmosphere but almost to no gameplay. I enjoyed it, but if I had paid more than $5 for it I would feel ripped off.

quote:

Likewise, I don't feel it is worth the current full price (20 usd), but it is totally worth it when on sale.

All exactly what I said. It's a good game, just needs to be cheaper.

Bluedust fucked around with this message at 04:47 on Dec 31, 2013

Baku
Aug 20, 2005

by Fluffdaddy

Bluedust posted:

Why am I an idiot?

Because you do not believe homophobia and misogyny play a part in the weird negative backlash and criticism this game has received. I kind of thought that was understood. I quoted the thing you said, which isn't true, and called you an idiot for saying it.

I'm glad you like the videogame!

Phylodox
Mar 30, 2006



College Slice
Checked Metacritic...wow, this poo poo is even worse than I thought:


hunkadunk posted:

Dec 29, 2013
Gone Homo is a pretty gay game, literally, and as such deserves a place in the trash. The fact that so many games journos heaped so much praise on it just shows how wildly out of touch they are with their fanbases, and how desperate these people are to latch onto hip political trends so quickly. As a game Gone Homo isn't one, as a story it's cringeworthy, and for $20 it's a mere 90 minutes of wandering around an empty house piecing together a story if you for some reason really want to lose more faith in humanity and see this abomination for yourself just head on over to your friendly torrent site and check it out for free, otherwise steer clear of this sandwich.

Do you see that clever thing he did with the title? Witty.

daemongar posted:

Dec 27, 2013
There is no game. Saying there was a game here is a joke. The only reason critics like it is because of the lesbian empowerment angle. Yes, the game review industry is that sad. It's not fun, nothing happens, it ends and then you get angry for having spent money on this. Hipsters may like it, critics have NO CHOICE but to like it, but game players shouldn't be tricked into spending money on this.

You heard it here: Big Hipster has the gaming industry in its pocket!

Falcus_ posted:

Dec 23, 2013
This whole game's success is because muh feminism and muh LBGT. Why no games about divorced fathers living in a rented flat and struggling to live because needs to pay wages? Why no games about a man convicted with a fake rape accusation? Why no games about men losing jobs after coworker pretended he molested her? Why no games about men working an entire life for their family just to have his wife destroy 30 years of honest work in a month?
Why no games about women using guilt to manipulate children into religions or other ideologies?

This whole game's success is just a byproduct of the current society's hypocrisis.
Makes you think to what low point we have come.

mensrights.txt

EDIT: And these are just the ones who are being blatantly hateful about it. Whenever I see someone referring to the game as "unrelatable" I pretty much put them into the same category. For some reason putting yourself into the shoes of a space marine or a Renaissance-era ninja is no problem but relating to a teenage lesbian in the 90s is suddenly too much?

Phylodox fucked around with this message at 05:04 on Dec 31, 2013

SheepNameKiller
Jun 19, 2004

Zombies' Downfall posted:

Because you do not believe homophobia and misogyny play a part in the weird negative backlash and criticism this game has received. I kind of thought that was understood. I quoted the thing you said, which isn't true, and called you an idiot for saying it.

I'm glad you like the videogame!

I'm pretty sure he never said that, just that it's not responsible for a majority of the negative backlash and the people who hate this game because they're actively homophobic are in the actual minority. The lesbian thing isn't even mentioned in most negative reviews and it's not like people are suddenly afraid of being homophobic on the internet.

SheepNameKiller fucked around with this message at 04:57 on Dec 31, 2013

HitmanAndQuitIt
Sep 13, 2002

dont take extercy
You didn't see the backlash when Carolyn Petit reviewed the game? The poor woman gets nothing but poo poo for being a transwoman, and the comments were some of the worst I've seen on the internet.

Nerds are really angry their favourite medium is changing for the better.

HitmanAndQuitIt
Sep 13, 2002

dont take extercy

SheepNameKiller posted:

I'm pretty sure he never said that, just that it's not responsible for a majority of the negative backlash and the people who hate this game because they're actively homophobic are in the actual minority. The lesbian thing isn't even mentioned in most negative reviews and it's not like people are suddenly afraid of being homophobic on the internet.

I guarantee steam wouldn't allow all the abusive reviews on the page. Someone should copy+paste one of these metacritic reviews onto the steam review page and see if it stays. I bet it won't.

OwlFancier
Aug 22, 2013

Phylodox posted:

mensrights.txt

:psyduck: How on earth do you reach the point where the very concept of lesbians other than in porno completely makes you lose your poo poo and feel like the most persecuted motherfucker on the planet for being a dude?

Like, what sort of serious insanity does it take to end up like that? What formative issues cause that sort of mindset? My brain does not compute.

SheepNameKiller
Jun 19, 2004

Phylodox posted:

EDIT: And these are just the ones who are being blatantly hateful about it. Whenever I see someone referring to the game as "unrelatable" I pretty much put them into the same category.

This right here is the problem though. The game might be unrelatable for a lot of other reasons, not the least of which being that it's a trotted out teen angst story. But you and a lot of people assume it's homophobia.

Phylodox
Mar 30, 2006



College Slice
I don't think anyone ever said that the majority of negative reviews were homophobic, but there is definitely a vocal and very, very hateful minority that caused a ruckus over this game.

SheepNameKiller posted:

This right here is the problem though. The game might be unrelatable for a lot of other reasons, not the least of which being that it's a trotted out teen angst story. But you and a lot of people assume it's homophobia.

Yeah, I kinda do. I mean...honestly, if the main character were a teenage girl...but she's half-dragon and living in a pseudo-medieval fantasy world and was into dudes...do you think anywhere near as many people would find her "unrelatable"?

Phylodox fucked around with this message at 05:01 on Dec 31, 2013

Bluedust
Jan 7, 2009

by Ralp

Zombies' Downfall posted:

Because you do not believe homophobia and misogyny play a part in the weird negative backlash and criticism this game has received. I kind of thought that was understood. I quoted the thing you said, which isn't true, and called you an idiot for saying it.

I'm glad you like the videogame!

What the gently caress? Of course it's a factor. But I've shown you all the official reviews love the game. OF COURSE there's going to be dumb racists and homophobes making posts and reviews. My whole point was this thread is just page upon page of people bitching about these idiots instead of talking about the loving game. Then you call me an idiot and to go away? What have I done? Maybe stop acting the victim all the loving time and just enjoy the game, jesus christ.

Hamshot
Feb 1, 2006
Fun Shoe

Bluedust posted:

What the gently caress? Of course it's a factor. But I've shown you all the official reviews love the game. OF COURSE there's going to be dumb racists and homophobes making posts and reviews. My whole point was this thread is just page upon page of people bitching about these idiots instead of talking about the loving game. Then you call me an idiot and to go away? What have I done? Maybe stop acting the victim all the loving time and just enjoy the game, jesus christ.

Stop telling us what we can and can't loving talk about with regards to this game?

Baku
Aug 20, 2005

by Fluffdaddy

SheepNameKiller posted:

I'm pretty sure he never said that, just that it's not responsible for a majority of the negative backlash and the people who hate this game because they're actively homophobic are in the actual minority. The lesbian thing isn't even mentioned in most negative reviews and it's not like people are suddenly afraid of being homophobic on the internet.

Pardon me for assuming someone whose very avatar is a link to a thread in which they prove their seething contempt for transgendered people while simultaneously making weird and awkward generalizations about gay people might be speaking from a position of bad faith or perhaps even ignorance

OwlFancier posted:

:psyduck: How on earth do you reach the point where the very concept of lesbians other than in porno completely makes you lose your poo poo and feel like the most persecuted motherfucker on the planet for being a dude?

Like, what sort of serious insanity does it take to end up like that? What formative issues cause that sort of mindset? My brain does not compute.

Imagine that really dense bro stereotype of the arrogant clueless guy, except with all the compound bitterness that comes from years of friendlessness and romantic rejection added to the mix

Bluedust posted:

What the gently caress? Of course it's a factor. But I've shown you all the official reviews love the game. OF COURSE there's going to be dumb racists and homophobes making posts and reviews. My whole point was this thread is just page upon page of people bitching about these idiots instead of talking about the loving game. Then you call me an idiot and to go away? What have I done? Maybe stop acting the victim all the loving time and just enjoy the game, jesus christ.

Who gives a poo poo, and how is me calling you an idiot "acting the victim"?

Baku fucked around with this message at 05:03 on Dec 31, 2013

SheepNameKiller
Jun 19, 2004

Hamshot posted:

Stop telling us what we can and can't loving talk about with regards to this game?

In all fairness I'm pretty sure the thread got locked a while back because this exact argument kept perpetuating over and over.

BattleCake
Mar 12, 2012

Bluedust maybe it's because nobody takes issue or cares about someone saying "I don't like this game" because that's more or less an unobjectionable statement. On the other hand there are people who straight up think people (especially reviewers) only pretend to like this game because of "political correctness", or in some cases dislike the game for being "feminist propoganda". Here's an example of the former. I realize you might dismiss that out of hand because the source is 4chan and everyone expects 4chan to be filled with awful people but the point still stands that there are people who are ridiculously hateful towards this game.

Also:

Bluedust posted:

There's barely anyone against this game.
I'm pretty sure this is plain wrong, regardless of their reason for disliking the game. This game definitely does get a lot of vitriol and hate directed towards it, some of it for very dubious reasons.

SheepNameKiller
Jun 19, 2004

Phylodox posted:

Yeah, I kinda do. I mean...honestly, if the main character were a teenage girl...but she's half-dragon and living in a pseudo-medieval fantasy world and was into dudes...do you think anywhere near as many people would find her "unrelatable"?

Eh, I don't know. It could be that you're right but it's not too big of a stretch to think of a similar game drawing similar criticism with no gay or lesbian elements present.

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


Coffee And Pie posted:

I paid something like $10 during a Steam sale, which seems to me like a pretty good deal.

I kind of wish that they would release a floppy disk edition, maybe with Christmas Duck bonus.
And they'd only need to use a scant 679 1.44MB floppy disks, assuming the standard edition without the developer's commentary! :v:

Seriously though that'd be cool if they found a way to make a "floppy" version case that held a DVD or USB drive or something, and have the name handwritten on those tacky old labels. Then ship the whole thing in a retro metal Gone Home lunchbox. I doubt they'll ever do a physical media release though unfortunately.

Hopeford
Oct 15, 2010

Eh, why not?
Question, is it ever resolved in the game if the mother ended up going to that concert or not? I found way less stuff about that sideplot than the others in the game, so I'm assuming I missed a lot about it. I was going to look for stuff about that when the game ended.

BattleCake
Mar 12, 2012

Hopeford posted:

Question, is it ever resolved in the game if the mother ended up going to that concert or not? I found way less stuff about that sideplot than the others in the game, so I'm assuming I missed a lot about it. I was going to look for stuff about that when the game ended and I'm not sure I want to play it for a second time.

You can find the ripped up concert ticket in one of the heating vents (forgot where exactly) implying that she didn't go in the end. Woops looks like I'm wrong about this (sorta).

edit: To be fair the mother-sideplot is markedly less developed than the father side-plot and the main plot of Sam.

edit2: vvvvvvvvv A significant portion of the enjoyment and experience you get out of the game is the emotional reaction from learning about Sam's story so yeah, I can imagine that being a major factor in whether or not one enjoys the game. On the other hand, I almost never see people say "I didn't enjoy this game because I could not related to the main character". Most of the time it's a gripe about the price, length, lack of complex mechanics, being "misleading", etc. (or worse, as covered up-thread).

BattleCake fucked around with this message at 05:17 on Dec 31, 2013

OwlFancier
Aug 22, 2013

Phylodox posted:

Yeah, I kinda do. I mean...honestly, if the main character were a teenage girl...but she's half-dragon and living in a pseudo-medieval fantasy world and was into dudes...do you think anywhere near as many people would find her "unrelatable"?

For me personally, I have a lot of trouble enjoying things that require me to relate to the protagonist.

It sounds like Gone Home is very much dependent on you being invested in the story, because that is the entire point of the game. If you don't invest in the story the game probably won't do much for you.

I'd suggest that perhaps most games don't get criticised for being 'unrelatable' is because you aren't required to relate to the main character. You can if you want to but if you're playing a game where you're a teenage girl in a pseudo-fantasy world who is half dragon, you're probably playing a game where the focus on the game is turning into a dragon and fighting evil wizards with your magic dragon lasers or whatever.

So whether you relate to the protagonist or not, there's still a game there for you, in this game, possibly not so much. If you can't get into the story then the game's kinda going to be dull.

There's also the possibility that some folks share my own dislike of the things I can relate to. Even if I could relate to the plot, I probably wouldn't enjoy the game, for much the same reason I don't enjoy any realistic fiction. I don't like spending my spare time dealing with the same stuff I deal with every day. The game doesn't sound very escapist, so I'd probably not see much point in playing it.

There are a lot of reasons why people might have trouble with a game that is heavily based around you relating to, and being engaged with, a very down-to-earth story.

Hopeford
Oct 15, 2010

Eh, why not?
As for the price debate, eh. I think that it is a bit expensive, but I don't blame the game for it. It's a niche product so they figured they had to price it like that to make it profitable. Plus the game was so well done in regards to modeling/texturing/everything that I wouldn't have minded paying more for it.

BattleCake posted:

You can find the ripped up concert ticket in one of the heating vents (forgot where exactly) implying that she didn't go in the end.

...I completely forgot that was a thing people did with concert tickets. I was thinking of barcodes and--you get the point. Haha, I'm an idiot. That's a pretty clever way to show the resolution of that sideplot. I love those little details, this game is pretty much the definition of show don't tell.

TychoCelchuuu
Jan 2, 2012

This space for Rent.

Hopeford posted:

Question, is it ever resolved in the game if the mother ended up going to that concert or not? I found way less stuff about that sideplot than the others in the game, so I'm assuming I missed a lot about it. I was going to look for stuff about that when the game ended.
Steve Gaynor actually weighed in on this. The answer is the ticket was intended to be ripped but it's a weird ticket design so a lot of people read it as having been unripped. So if you ask me it's up in the air, narratively speaking.

Hopeford
Oct 15, 2010

Eh, why not?

TychoCelchuuu posted:

Steve Gaynor actually weighed in on this. The answer is the ticket was intended to be ripped but it's a weird ticket design so a lot of people read it as having been unripped. So if you ask me it's up in the air, narratively speaking.

Thanks for the link, that's pretty interesting. Kind of funny how a design flaw turned out to make for a funny conclusion. This game is pretty ambiguous with the main plot's ending, so I'm cool with that being ambiguous too.

Bluedust
Jan 7, 2009

by Ralp

OwlFancier posted:

For me personally, I have a lot of trouble enjoying things that require me to relate to the protagonist.

It sounds like Gone Home is very much dependent on you being invested in the story, because that is the entire point of the game. If you don't invest in the story the game probably won't do much for you.

I'd suggest that perhaps most games don't get criticised for being 'unrelatable' is because you aren't required to relate to the main character. You can if you want to but if you're playing a game where you're a teenage girl in a pseudo-fantasy world who is half dragon, you're probably playing a game where the focus on the game is turning into a dragon and fighting evil wizards with your magic dragon lasers or whatever.

So whether you relate to the protagonist or not, there's still a game there for you, in this game, possibly not so much. If you can't get into the story then the game's kinda going to be dull.

There's also the possibility that some folks share my own dislike of the things I can relate to. Even if I could relate to the plot, I probably wouldn't enjoy the game, for much the same reason I don't enjoy any realistic fiction. I don't like spending my spare time dealing with the same stuff I deal with every day. The game doesn't sound very escapist, so I'd probably not see much point in playing it.

There are a lot of reasons why people might have trouble with a game that is heavily based around you relating to, and being engaged with, a very down-to-earth story.

This is a good post, hopefully no one comes in and calls you an idiot for no reason.

Phylodox
Mar 30, 2006



College Slice

OwlFancier posted:

For me personally, I have a lot of trouble enjoying things that require me to relate to the protagonist.

It sounds like Gone Home is very much dependent on you being invested in the story, because that is the entire point of the game. If you don't invest in the story the game probably won't do much for you.

I'd suggest that perhaps most games don't get criticised for being 'unrelatable' is because you aren't required to relate to the main character. You can if you want to but if you're playing a game where you're a teenage girl in a pseudo-fantasy world who is half dragon, you're probably playing a game where the focus on the game is turning into a dragon and fighting evil wizards with your magic dragon lasers or whatever.

So whether you relate to the protagonist or not, there's still a game there for you, in this game, possibly not so much. If you can't get into the story then the game's kinda going to be dull.

There's also the possibility that some folks share my own dislike of the things I can relate to. Even if I could relate to the plot, I probably wouldn't enjoy the game, for much the same reason I don't enjoy any realistic fiction. I don't like spending my spare time dealing with the same stuff I deal with every day. The game doesn't sound very escapist, so I'd probably not see much point in playing it.

There are a lot of reasons why people might have trouble with a game that is heavily based around you relating to, and being engaged with, a very down-to-earth story.

That might be true, but it still feels disingenuous to me. People have specifically called this game out for having an unrelatable story/characters. Not that they don't want to relate to them, but that they can't and resent even being asked to. I mean...it's always possible that there are just a lot of autistic people who hate this game but that seems unlikely.

AndrewP
Apr 21, 2010

quote:

It sounds like Gone Home is very much dependent on you being invested in the story, because that is the entire point of the game. If you don't invest in the story the game probably won't do much for you.


The plot was fine and I was invested, but I honestly loved everything else about the game even more - the method of storytelling wasn't like anything I had played before, the mood and atmosphere was pitch loving perfect, everything was revealed almost flawlessly...

gently caress, I think I need to play it again.

Concert or not, she certainly found out she was wrong about ole' Rick's intentions. That calendar was a great example of saying so much without explicitly spelling it out for us.

BattleCake
Mar 12, 2012

e: ^^^^^ pretty much everything you said!!!

Hopeford posted:

I love those little details, this game is pretty much the definition of show don't tell.

Yeah seriously. Probably why I've seen a lot of people describe the game as a sort of "archaeological dig" of sorts. It really is the best part of the game, piecing together the story in your mind with the clues the game gives you. It's also a major point of engagement for me, trying to figure out exactly what happened.

BattleCake fucked around with this message at 05:25 on Dec 31, 2013

Tarranon
Oct 10, 2007

Diggity Dog
Got it on sale cheap cheap cheap and played it with a few breaks in maybe about an hour and a half. I don't have any remaining questions so I'm guessing I found the majority of the little notes.

All and all I like exploring and piecing things together, so the game was an easy sell for me. Those first few minutes in a game before the combat starts and you get to just explore and be in the world without having to worry about murdering stuff are my favorite.

All that said the only thing I really found engaging in the narrative was the bit with the dad and how he dealt with apparently getting diddled by his uncle, and how it came out in his writing. it wasn't amazing but it was at least a little subtle and well developed.

Everything else was so on the nose and straightforward, which is fine, for a game but I mean. With all the hype about it being one of the best narratives in a game ever I was expecting something a little more than what I got. So I guess shame on me for getting hype infected.

What it did though, it did really well. And I didn't cringe at all, which I guess counts as a triumph considering all of the themes the game tackles.

Wish I could see what makes other people so passionate about it though. I like to like things!

I wonder what I would have thought of the game if I hadn't played stuff like A Hate Story before.

OwlFancier
Aug 22, 2013

Phylodox posted:

That might be true, but it still feels disingenuous to me. People have specifically called this game out for having an unrelatable story/characters. Not that they don't want to relate to them, but that they can't and resent even being asked to. I mean...it's always possible that there are just a lot of autistic people who hate this game but that seems unlikely.

*shrug*

I really wouldn't be very surprised if gamers have trouble relating to characters. Games just don't ask you to do that a lot of the time. Certainly a lot of games do have a lot of beloved characters, but I think in those cases, it's probably more that people play the games, enjoy them, and then begin to like the characters because they're part of a game they enjoy.

If the game doesn't entice you with gameplay, I can get that a lot of folks who are used to more traditional games would not feel an inclination, or even much ability to just give their empathy out for free, especially if they're hoping for gameplay in the game and aren't getting any.

Ultimately I think that probably the majority of gamers are more interested in the game than its characters, if they like the game, they like stuff about the game, if they don't like the game, they aren't inclined to care about its characters. This is pretty natural I think, and not necessarily indicative of anything wrong with the people playing. I do the same thing myself. I love the story in Dark Souls, but I also love that game, if I didn't love the game, I wouldn't have found out about the nuances of the story, or cared much about the characters, because it'd just be 'that dumb artificial difficulty shitheap that everyone raves about' or something.

boner confessor
Apr 25, 2013

by R. Guyovich

Bluedust posted:

What the gently caress? Of course it's a factor. But I've shown you all the official reviews love the game. OF COURSE there's going to be dumb racists and homophobes making posts and reviews. My whole point was this thread is just page upon page of people bitching about these idiots instead of talking about the loving game. Then you call me an idiot and to go away? What have I done? Maybe stop acting the victim all the loving time and just enjoy the game, jesus christ.

Wow, Gone Home is so controversial that now there's controversy over whether or not there was controversy. What the hell, goons.

Phylodox
Mar 30, 2006



College Slice
Okay, y'know what, I'm gonna go ahead and just not assume people who can't relate to Sam or Lonnie are homophobes anymore absent other evidence. I'm not an rear end in a top hat. I can admit when I'm wrong. Even on the internet.

Bluedust
Jan 7, 2009

by Ralp

Phylodox posted:

That might be true, but it still feels disingenuous to me. People have specifically called this game out for having an unrelatable story/characters. Not that they don't want to relate to them, but that they can't and resent even being asked to. I mean...it's always possible that there are just a lot of autistic people who hate this game but that seems unlikely.

Wow, we even hit the autistic insult now. The gently caress?

Phylodox
Mar 30, 2006



College Slice

Bluedust posted:

Wow, we even hit the autistic insult now. The gently caress?

I wasn't actually being insulting. The inability to relate to other human beings' emotional states is a common symptom of autism. I'm not calling them bad people or anything.

Bluedust
Jan 7, 2009

by Ralp

Phylodox posted:

I wasn't actually being insulting. The inability to relate to other human beings' emotional states is a common symptom of autism. I'm not calling them bad people or anything.

(USER WAS PUT ON PROBATION FOR THIS POST)

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Tarranon posted:

With all the hype about it being one of the best narratives in a game ever I was expecting something a little more than what I got. So I guess shame on me for getting hype infected.

Gone Home a neat little experiment in interactive storytelling that has somehow become the :siren: Holy Shining Embodiment of ~*GAMES AS ART*~ :siren: .

I think a lot of the crazed hyperbole (on both sides) roots from that fact. :shobon:

Bluedust
Jan 7, 2009

by Ralp

Fintilgin posted:

Gone Home a neat little experiment in interactive storytelling that has somehow become the :siren: Holy Shining Embodiment of ~*GAMES AS ART*~ :siren: .

I think a lot of the crazed hyperbole (on both sides) roots from that fact. :shobon:

Yeah it's a cool concept and a good game, but holy poo poo it shows how annoying both sides of the SJW/MRA fight can really be.

Tarranon
Oct 10, 2007

Diggity Dog
Also I apparently missed the capstone to the Daniel subplot, where do I find that?

BattleCake
Mar 12, 2012

Tarranon posted:

Also I apparently missed the capstone to the Daniel subplot, where do I find that?

I believe there is a folder/note or something on the kitchen table which should be what you're looking for.

boner confessor
Apr 25, 2013

by R. Guyovich

Tarranon posted:

Also I apparently missed the capstone to the Daniel subplot, where do I find that?

Daniel was the first person Sam came out to and his acceptance helped her realize she wasn't alone. Somwehere in the kitchen I think.

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Tarranon
Oct 10, 2007

Diggity Dog

BattleCake posted:

I believe there is a folder/note or something on the kitchen table which should be what you're looking for.

Found it, jeez how did I miss that. I'm so obsessed with corners and couches that I walked right by the dang kitchen table

That was a really nice touch that I wish I had found at the appropriate time.

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