|
Playing a Siam game, just noticed Mali westerrnised and is successfully pushing Portugal out of West Africa. ...This should be interesting. Also I've decided not to colonise Indonesia despite it being probably the best route because it was less aesthetically pleasing, how feasible is it to wait for someone like Aceh to be colonised and then Westernise from them? I'm assuming I can westernise from across a strait, though.
|
# ? Feb 22, 2014 00:18 |
|
|
# ? May 19, 2024 00:03 |
|
I'm trying to colonize to the west coast of North America through Canada and the game is saying that my potential colonies are too far from my closest port. Is just having a land connection not enough to colonize anymore?
|
# ? Feb 22, 2014 02:23 |
|
Ethiser posted:I'm trying to colonize to the west coast of North America through Canada and the game is saying that my potential colonies are too far from my closest port. Is just having a land connection not enough to colonize anymore? You can't colonize through a colony - are your canadian provinces cities/cored?
|
# ? Feb 22, 2014 02:42 |
|
There's a bug where colonial nations interfere with your ability to colonize inland past them. Basically, if your colonial nation doesn't have a port, you can't count its territory for colonization purposes. EDIT: At least, that's the version of the bug I've encountered. There may be others.
Zurai fucked around with this message at 02:56 on Feb 22, 2014 |
# ? Feb 22, 2014 02:49 |
|
PleasingFungus posted:You can't colonize through a colony - are your canadian provinces cities/cored? Yes. I think the problem might be that the province I'm trying to colonize is three provinces in from the water. The coastal province is part of my colonial nation and the next one inland is owned by my nation. I guess this might be interfering with my ability to colonize.
|
# ? Feb 22, 2014 03:11 |
|
Yep, that sounds like the bug I mentioned. I forgot that it affects your own provinces too, if they aren't connected to the sea.
|
# ? Feb 22, 2014 03:32 |
|
Is it definitely a bug? The only reason I ask is Paradox released 2 beta patches and a full patch, and you'd think it would be fixed if so.
|
# ? Feb 22, 2014 03:34 |
|
I don't think Paradox has commented on it at all, but it has all the hallmarks of a bug. Besides, there's still bugs from release in the game, 5 major patches and a major DLC later.
|
# ? Feb 22, 2014 03:40 |
|
Jackson Taus posted:What's the mid-game for Japan supposed to be? I did the whole daimyo=>Japan thing and I'm probably 15 years away from finishing annexing/eating all the vassals (it's 1520ish). I've colonized Taiwan and explored the Philippines. But looking at the trade map, my only incoming node is Mexico?? So am I supposed to be going South and kicking around those SE Asian island nations? My other thought was taking Korea - is there an opportune time for that or am I basically doomed to fight their ally Ming (with his 75k doomstack) for that? Just generally what's the play supposed to be here? I had a vision of re-enacting the Greater East Asian Co-Prosperity Sphere about 4-5 centuries early, but the trade map seems to make that very suboptimal, no? I feel that Paradox really should do something more with Japan in EUIV, as beign stuck in the Chinese tech group just doesn't feel right. I mean by the 1550s, only a few years after being introduced to arquebuses by Portuguese traders the Japanese were making their own guns, even improving on them by making guns with larger calibers, protecting the fire mechanism against rain and adding sights and such. By the late 16th century guns were in many way the decisive weapon in Japanese warfare used in much the same way as armies in Europe would operating alongside pikemen and firing by volley for maximum effectiveness. Also Japan had a huge number of experienced soldiers at the end of the civil war, also probably the most well organized and equipped armies in Asia, the armies they shipped over to invade Korea were huge and almost completely outmatched the Koreans and Chinese in every manner except artillery. They really should have a mechanism for speeding up their military technology so they can get simialr tech level to Europe and field similar armies, they should probably also have their own distinct tech group as Japanese armies were quite different from Chinese and Korean armies, but just giving them early and quick westernization wouldn't be right. Some event that significantly military tech research rate at the expense of perhaps increased revoltrisk and reduced relations with other Japanese clans, and possible spread of Christianity seems appropriate.
|
# ? Feb 22, 2014 04:09 |
|
In the friday multiplayer EU4 game there was a miscommunication between Russia and Byzantium that started a war between every player, except China. There was a titanic clash were ~90,000 troops died.
|
# ? Feb 22, 2014 04:44 |
|
Vaxan posted:In the friday multiplayer EU4 game there was a miscommunication between Russia and Byzantium that started a war between every player, except China. Well failed to stop really. How many men died due to Persian pride. Is the war leaders monarch taking charge of the battle coded in or was is random chance that he became the leader when he arrived taking over from a better Russian general? Rumda fucked around with this message at 04:51 on Feb 22, 2014 |
# ? Feb 22, 2014 04:47 |
|
Rumda posted:Well failed to stop really. How many men died due to Persian pride. I've never seen anything but the first general on the scene getting leadership, no matter the stats or if they are a ruler.
|
# ? Feb 22, 2014 04:59 |
|
Since they cross-posted the picture from the PGS thread, I will cross-post the writeup. Quick write-up: A dispute between the ownership of Syria resulted in me (Byzantium) guaranteeing the independence of Azerbaijan until Persia (Last Emperor) ceded Syria. Meanwhile, a trade dispute with Rumda (Ethiopia) led to a collaboration between them against me. A tragic misunderstanding between Orthodox brethren (Russia didn't see a message from me offering to end the guarantee so he could take Azer) resulted in Russia (Vaxan) joining the anti-Roman alliance. Gujarat (Obliterati) upheld his defensive pact with Rome and joined the war. Meanwhile, out of nowhere, nobody expects the Dutch intervention! The Netherlands (Vequeth) joined on the side of Rome. After a few skirmishes, a Great War-esque front line was developed in the mountains of eastern Anatolia. Eventually, I initiated a plan to pull the Persian troops out of Cilicia so the Dutch could push through to Antioch and engage a battle without the mountain penalty. The plan failed and the meatgrinder was revved up in Cilicia. After the results shown in the above screenshot, I ended my guarantee of Azerbaijan. Due to the victory, I did not give up Damascus, as the Persians had initially demanded, but several years after the war I gave it to him as a token of good will (and pretty borders). It was awesome, even if I am a bit at my Russian brothers' betrayal. P.S. Play multiplayer with us, it rocks! Edit: Damnit. Fixed. Samolety fucked around with this message at 05:10 on Feb 22, 2014 |
# ? Feb 22, 2014 04:59 |
|
Persia is last emperor btw
|
# ? Feb 22, 2014 05:07 |
|
Randarkman posted:I feel that Paradox really should do something more with Japan in EUIV, as beign stuck in the Chinese tech group just doesn't feel right. I mean by the 1550s, only a few years after being introduced to arquebuses by Portuguese traders the Japanese were making their own guns, even improving on them by making guns with larger calibers, protecting the fire mechanism against rain and adding sights and such. By the late 16th century guns were in many way the decisive weapon in Japanese warfare used in much the same way as armies in Europe would operating alongside pikemen and firing by volley for maximum effectiveness. Also Japan had a huge number of experienced soldiers at the end of the civil war, also probably the most well organized and equipped armies in Asia, the armies they shipped over to invade Korea were huge and almost completely outmatched the Koreans and Chinese in every manner except artillery. They really should have a mechanism for speeding up their military technology so they can get simialr tech level to Europe and field similar armies, they should probably also have their own distinct tech group as Japanese armies were quite different from Chinese and Korean armies, but just giving them early and quick westernization wouldn't be right. Some event that significantly military tech research rate at the expense of perhaps increased revoltrisk and reduced relations with other Japanese clans, and possible spread of Christianity seems appropriate. China used firearms a lot. So did the Manchus (contemporary paintings of Manchu and Ming musketeers in battle abound). That said, there was something about the extreme balkanization of both Japan and Europe that rewarded firearm innovation. Basically the game needs to model military tech innovation a bit better; also it is nonsensical for the chinese tech group to start at 2. The only reason why Zheng He's fleet got scrapped was because, after sailing throughout Africa, India, and SE Asia, Ming China found no one richer than they. That is not the hallmark of tech level 2.
|
# ? Feb 22, 2014 05:13 |
|
Samolety posted:P.S. Play multiplayer with us, it rocks! Multiplayer also produces the prettiest borders. (I'm Zhen)
|
# ? Feb 22, 2014 05:39 |
|
Rumda posted:Well failed to stop really. How many men died due to Persian pride. Monarchs always take priority over generals, yeah. (Not war-leader monarchs specifically.) In my Tyrone Luck of the Irish game a few days ago, I was losing battles repeatedly to the English when I'd been winning them earlier, and eventually realized it was because I'd given my troops a general, my King; the Scots had a much better general who had been whipping the English earlier, but lost command when my King arrived!
|
# ? Feb 22, 2014 06:42 |
|
Randarkman posted:I feel that Paradox really should do something more with Japan in EUIV, as beign stuck in the Chinese tech group just doesn't feel right. I mean by the 1550s, only a few years after being introduced to arquebuses by Portuguese traders the Japanese were making their own guns, even improving on them by making guns with larger calibers, protecting the fire mechanism against rain and adding sights and such. By the late 16th century guns were in many way the decisive weapon in Japanese warfare used in much the same way as armies in Europe would operating alongside pikemen and firing by volley for maximum effectiveness. Also Japan had a huge number of experienced soldiers at the end of the civil war, also probably the most well organized and equipped armies in Asia, the armies they shipped over to invade Korea were huge and almost completely outmatched the Koreans and Chinese in every manner except artillery. They really should have a mechanism for speeding up their military technology so they can get simialr tech level to Europe and field similar armies, they should probably also have their own distinct tech group as Japanese armies were quite different from Chinese and Korean armies, but just giving them early and quick westernization wouldn't be right. Some event that significantly military tech research rate at the expense of perhaps increased revoltrisk and reduced relations with other Japanese clans, and possible spread of Christianity seems appropriate. Japan's not exactly weak - I've been pushing everyone in SE Asia around these last 50 years post-unification. I took Korea and now I have half of Manchu with the other half vassalized, I've colonized a bunch around Philippines and I'm slowly working towards Malacca. It's 1566 and I'm getting kind of bored - but Castile just took the Cape, so I'm thinking I might plop a colony down there and Westernize ASAP (still have probably 1-2 hops to get to them). There's really nobody in the SE I'm scared of, maybe one or two nations that could make me deploy all my armies, but nothing that could win over me. And that's with me screwing up (took Exploration over Expansion) and taking it slow, and I'm a fairly mediocre player at best. As Japan, should I be aiming to go Christian down the line, or stay Shinto? It seems like it'd be a giant PITA to go Christian. I'm considering picking up Religious ideas post-Westernization in order to deal with all the Confucian and Buddhist and Sunni provinces I want to eat (Malacca and China, mostly). Does Japan get all those +1 missionary strength decisions that the Western Christians get around Admin 10?
|
# ? Feb 22, 2014 07:25 |
|
Definitely stay Shinto. +10% morale is nothing to laugh at, plus your colors will match.
|
# ? Feb 22, 2014 07:45 |
|
Alikchi posted:(I'm Zhen)
|
# ? Feb 22, 2014 07:45 |
|
Kersch posted:What is this, AzeriEU4? Europa Gooniversalis has a Muslim China decision, which forms Zhen. It's also got a Korean China decision (Chaoxian).
|
# ? Feb 22, 2014 07:48 |
|
I guess that trying to load a game where I had Steppe Nomad vassals completely breaks the game?
|
# ? Feb 22, 2014 08:02 |
|
It shouldn't, because you can vassalize Steppe Nomads again for some reason. Like , but Paradox.
|
# ? Feb 22, 2014 08:55 |
|
I thought Steppe Nomads no longer becoming protectorates was in the 1.5 patch.
|
# ? Feb 22, 2014 09:05 |
|
I think I was loading a game that had a mod. The steppes were under my protectorate still, so I just left them.
|
# ? Feb 22, 2014 09:05 |
|
Rogue0071 posted:I thought Steppe Nomads no longer becoming protectorates was in the patch notes. It is, but I'm not super sure why they'd let them become vassals instead.
|
# ? Feb 22, 2014 09:06 |
|
PittTheElder posted:It is, but I'm not super sure why they'd let them become vassals instead. Every country can be either vassalized or turned into a protectorate. Unless they change the mechanic, anyone who can't be made a protectorate can be vassalized.
|
# ? Feb 22, 2014 09:10 |
|
I know, but they could easily have just made hordes unable to be subject to either.
|
# ? Feb 22, 2014 09:30 |
|
Kersch posted:What is this, AzeriEU4? Yeah I imported a bunch of stuff from EU3+ for EG. Azerbaijan under the Najjars is in there too. Alikchi fucked around with this message at 09:48 on Feb 22, 2014 |
# ? Feb 22, 2014 09:45 |
|
I'm a bit confused by the two mod folders, is it the one in the My Documents EUIV folder that's supposed to be used? I've noticed that all the steam workshop mods go in there (as compressed files +.mod file).
|
# ? Feb 22, 2014 10:56 |
|
Pimpmust posted:I'm a bit confused by the two mod folders, is it the one in the My Documents EUIV folder that's supposed to be used? I've noticed that all the steam workshop mods go in there (as compressed files +.mod file). Seems like both work, but Paradox encourages use of the My Docs one.
|
# ? Feb 22, 2014 11:16 |
|
Samolety posted:Since they cross-posted the picture from the PGS thread, I will cross-post the writeup. Yeahm I had expected Gujarat might attack me from behind but I thought the risk was worth it in the end. Originally my talks with Russia were just over it purely being a defensive thing but the fact you had guaranteed both Azerbaijan and Oman was enough to make me think I could get support for an offensive war. It also helped that shortly after the war started you were able tech up to Mil-11 and get men with guns rather than pikes! Did you have any military ideas? If I had some it might have turned the favour a bit but I've ha to use so many Mil points on suppressing religious revolts (Being Zoraastrian ain't easy) and trying to keep up in military level. Luckily being Ottoman tech I still have a decent combat advantage against most others right now but I do have plans to Westernise when I've gotten a more stable interior. Mostly I've been working on culture converting the Bedouin/Syrians.
|
# ? Feb 22, 2014 12:19 |
|
I've looked back and I'm sure someone must have talked about this already but I am so disappointed with the colonial nations! The flags are all complete poo poo - and you get loads that are just identical - the names are really boring and they don't seem to work very well. None declare independence, it's far too easy to just placate them. I have seven going at the moment and not one has declared independence. And they're all basically the same colour too so it's a bit hard to tell where one starts and one ends. Plus I find that suddenly they're at war with people, I wasn't called into it and I cannot stop it without an enforce peace which occasionally puts me at war with my own allies. I'm not really sure what I was expecting from the system, but it isn't this. It's also a bit boring because now I've not got anywhere to build buildings or really do anything.
|
# ? Feb 22, 2014 13:47 |
|
Taear posted:I've looked back and I'm sure someone must have talked about this already but I am so disappointed with the colonial nations! The flags are all complete poo poo - and you get loads that are just identical - the names are really boring and they don't seem to work very well. None declare independence, it's far too easy to just placate them. You only have your self to blame for the boring names
|
# ? Feb 22, 2014 14:40 |
|
Rumda posted:You only have your self to blame for the boring names I mean the AI ones. With the exception of Pacifico Norte!
|
# ? Feb 22, 2014 14:44 |
|
Taear posted:I've looked back and I'm sure someone must have talked about this already but I am so disappointed with the colonial nations! The flags are all complete poo poo - and you get loads that are just identical - the names are really boring and they don't seem to work very well. None declare independence, it's far too easy to just placate them. I think the problem is probably the lack of meaningful interactions with then. Apart from raising tariffs, you really cant do anything with then, its boring.
|
# ? Feb 22, 2014 16:00 |
|
In about 3 hours we've got our usual large Saturday Europa Gooniversalis game running over in the PGS thread. All the info can be found within the last couple of pages of it but I'm posting this here because we're going to be down two fairly powerful players this evening. Anyone up for playing Mahgreb or our Byzantine Empire in the game? Post in the thread/join group chat later or whatever. Mahgreb's AI is usually okay on its' own but I'm not so sure about the Byzantines.
|
# ? Feb 22, 2014 18:07 |
|
Update on my WC attempt. Went from to New world isnt worth a screenshot now as it is mostly mine, apart from the colonial nations that were released from Portugal/Castille when I vassalised them, I have no CB to take them so they are mostly a headache. HRE: Vassalised 3 of the smaller electors and have been the emperor for about a year. Need to think of new ways to really start gaining imperial authority since they removed one of the methods this patch I think. Aragon is now my vassal, went up to around 250% OE holding their provinces while getting them down to vassal size. Will probably leave Castille as a vassal for a while as they are doing a nice job colonizing Africa, maybe I should of let Portugal live for a while longer. Worried about integrating Savoy now as the huge -relations hit with HRE people might stir up some more coalitions. Austria had a small window of 1 month when they had no heir, was able to get my claim throne CB in just in time, now under a PU. Managed to snag Norway as a vassal so can start feeding them cores soon. Ottomans and Russia are already huge, but I just finished expansion ideas so really should start looking east soon. Starting to get the feeling I wont make it before the 1821 deadline. Finally a diplomacy mapmode screenshot: Vequeth fucked around with this message at 19:47 on Feb 22, 2014 |
# ? Feb 22, 2014 18:12 |
|
There's something weird going on in my Japan game. I conquered most of the Inca, expecting it to create a new colonial country, but it remained in my possession. Do you need a core before a colonial nation will be created?
|
# ? Feb 22, 2014 23:57 |
|
|
# ? May 19, 2024 00:03 |
|
double nine posted:There's something weird going on in my Japan game. I conquered most of the Inca, expecting it to create a new colonial country, but it remained in my possession. Do you need a core before a colonial nation will be created?
|
# ? Feb 23, 2014 00:03 |