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Yodzilla posted:I liked No Time to Explain. Regardless. It's an ENTIRE GAME themed around various instances of "he got me wit' his wire 'ting!". That... it kind of skips my filters and forces me to open my wallet. Come on, just: This is YES EDIT: The 'indie multiplayer" thing is rough, this is true. I want to believe, I guess. Shalinor fucked around with this message at 01:50 on Mar 15, 2014 |
# ? Mar 15, 2014 01:44 |
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# ? May 15, 2024 02:44 |
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I'm still not entirely sure how that's going to work as a fun, playable game though. Also, uh, indie multiplayer games don't usually fare too well community wise.
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# ? Mar 15, 2014 01:48 |
This tickles the go-fast go-anywhere centres of my brain. But then it's an indie multiplayer-only game.
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# ? Mar 15, 2014 01:51 |
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Shalinor posted:Also, that was like... years ago. They've done a ton of stuff since then. And I kind of liked it too, it was kinda neat for the time. It looks so fun but I know it's going to die in a week even if it comes out and is good.
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# ? Mar 15, 2014 01:54 |
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Gifs are an invaluable marketing tool.
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# ? Mar 15, 2014 02:07 |
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ImpAtom posted:It looks so fun but I know it's going to die in a week even if it comes out and is good. Rinkles posted:Gifs are an invaluable marketing tool. I really hope they do well. The cartoon-y art style is great, and this has the potential to be a great "GO FAST! GO FASTER!" type of game.
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# ? Mar 15, 2014 05:32 |
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Shalinor posted:Also, that was like... years ago. They've done a ton of stuff since then. And I kind of liked it too, it was kinda neat for the time. Those are pretty pictures and all but well, how would it play? Part of my concern is that for this game to work it'd live and die by its controls. They put front and center "From the makers of No Time to Explain!" which for me really failed due to the controls, I never got past that awful mole boss, but I wasn't really having fun anytime before that. The other concerns are if you strip the fancy angles away and the cinematic show off, then what actually is going on. Which has some open arena combat. Now if I need to hop onto the roof of plane to kill persuers, then should they not have already killed my plane? Assume they do, I then manage to jump to their plane. This other player do they automatically lose their plane? Or is there a quicktime? Or does the enemy just hang on my roof waiting for a friendly or nearby target, which could take who knows how long, but a bad idea is to force a player to rely on a stranger teammate for anything. From reading the KS pitch it will rely on tons of planes all in close proximity. This will not be the case for two reasons, one is Indie Multiplayer problem, the other is that if I have a fast ship the LAST thing I EVER want to do is be right in the middle of chaos. From reading the pitch it seems they took that initial idea spark of "Just Cause 2 and Battlefield together!" and well just stopped there. That's it. Given the time of inception around 2012 and now, you'd think there'd be a bit more they could put down on paper, or even have a demo, however simple, of some kind. If we want crowd funding to exist as a viable route towards game production then frankly there needs to be more vetting and critical reflection on Kickstarters that are promoted. Because sooner or later donators will sour on the whole premise if they keep throwing money at games that look great in their mockup gifs, but ultimately fail to deliver, and I think it could be argued sooner, but I am just pulling that out of thin air. I'd love to see actual data regardless of the conclusions.
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# ? Mar 15, 2014 15:58 |
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JossiRossi posted:you'd think there'd be a bit more they could put down on paper, or even have a demo, however simple, of some kind. If they can produce a free online demo that even remotely delivers on being fun, I think they've got it in the bag... but the video looks entirely canned to me, so who knows. Maybe the entire pitch is a fabrication, and this is all they have, which'd be disappointing.
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# ? Mar 15, 2014 16:14 |
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So Anita Sarkeesian stole a female game developer's fanart to use as part of her kickstarter campaign. She then has refused to engage with the artist to remove the image from promotional materials which the artist has requested she do. Not to mention the 150k in funds Anita made in part off of material that wasn't hers. Oh and Anita is refusing to comply with the artists requests claiming that tropes v women is a nonprofit, while also refusing to provide any proof whatsoever to that claim and at this point refusing to engage with the artist in any form. There's so many layers of hypocrisy and irony here it's difficult to figure out where to start, so you mine as well just read for yourself.
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# ? Mar 15, 2014 19:49 |
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No one cares. Please don't poo poo up the thread with more bullshit about Tropes vs Women in Video Games.
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# ? Mar 15, 2014 19:57 |
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Instead of talking more about TvW I'm going to continue talking about Dysfunctional Systems. With $9000 (Canadian) still to raise and 8 days to go they're on track to fund but it's going to be close. If the typical final-48-hour rush is a good one we might actually see a stretch goal!
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# ? Mar 15, 2014 20:22 |
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Fedule posted:Instead of talking more about TvW I'm going to continue talking about Dysfunctional Systems. With $9000 (Canadian) still to raise and 8 days to go they're on track to fund but it's going to be close. If the typical final-48-hour rush is a good one we might actually see a stretch goal! I want to fund this game, but my card keeps getting declined I have no idea why.
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# ? Mar 15, 2014 20:35 |
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CommissarMega posted:I want to fund this game, but my card keeps getting declined I have no idea why. Dysfunctional (payment) Systems
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# ? Mar 15, 2014 20:38 |
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Occupation posted:Anita Sarkeesian Go away.
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# ? Mar 15, 2014 21:48 |
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“Oh, yeah, we really want your stuff. But, ah, we just… don’t think it’s worth anything. Oh, but it’s worth enough to be used by us. Just… it’s not worth… you know, money.” Kind of funny that the creator of Dresden Codak is supporting that self-entitlement, given that he raised a very successful Kickstarter to finance his comic.
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# ? Mar 16, 2014 00:57 |
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Occupation posted:Words Nobody cares about the stupid reddit bullshit, please don't poo poo up the thread with it.
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# ? Mar 16, 2014 01:10 |
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Although I think the legal aspect is kind of interesting (whether it's okay for her to use that image) this probably isn't really the right thread for it. Also, just because something is discussed on reddit doesn't mean it isn't allowed to be discussed here, that's really dumb.
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# ? Mar 16, 2014 01:40 |
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Orzo posted:Although I think the legal aspect is kind of interesting (whether it's okay for her to use that image) this probably isn't really the right thread for it. Also, just because something is discussed on reddit doesn't mean it isn't allowed to be discussed here, that's really dumb. He was using 'reddit' derogatorily to denote MRA and other petty bullshit, not as a firm exclusionary.
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# ? Mar 16, 2014 02:22 |
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Orzo posted:Although I think the legal aspect is kind of interesting (whether it's okay for her to use that image) this probably isn't really the right thread for it. Also, just because something is discussed on reddit doesn't mean it isn't allowed to be discussed here, that's really dumb. The legal aspect has been discussed elsewhere in other terms. If you like I'll find some and PM them to you to avoid filling up the thread with the discussion. There's a lot going on here and the point of view presented in the original post is, intentionally or no, regurgitating crappy stuff from a specific part of Reddit. Considering the subject matter and issues involved, it really feels like putting it into the Kickstarter Gaming thread would be a good way to make the thread devolve into pretty crappy arguments. It's a complex issue and emotions are incredibly high on all sides of the argument which rarely leads to something that doesn't devour a thread whole. I'm not trying to sound like a dick or anything like that and if I misunderstood the original post then I apologize, but there's basically no way it can end well in this thread and at least a large part of that is due to the actual legal issues involved being filtered through a lot of the actual assholes on Reddit. ImpAtom fucked around with this message at 02:32 on Mar 16, 2014 |
# ? Mar 16, 2014 02:26 |
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Less butthurt. more cool games. Proven Lands looks kickass. Don't Starve! In! SPAAAAAAAAAACE!!!!!!
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# ? Mar 16, 2014 02:30 |
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That Planets3 Kickstarter copied a tree design from a big artist friend of mine, pretty blatantly. It happens.
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# ? Mar 16, 2014 02:48 |
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The art style reminds me of Cortex Command. Hopefully it doesn't have the same development lifespan.
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# ? Mar 16, 2014 03:07 |
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mutata posted:That Planets3 Kickstarter copied a tree design from a big artist friend of mine, pretty blatantly. It happens. Nothing is make from or in vacuum and everything everyone make is related to other stuff other people make before. It would be helpful if you post the image your friend draw and Planets3 implementation of the supposedly the same thing.
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# ? Mar 16, 2014 03:19 |
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Sethmaster posted:Nothing is make from or in vacuum and everything everyone make is related to other stuff other people make before. http://www.planets-cube.com/img/website/FR/ConceptTree_high_rez.jpg versus http://cghub.com/images/view/29465/ And, yeah yeah, I get the "everything is a remix" concept, but it's a spectrum between "cool homage to" and "obvious ripoff of", and giving credit to the original is ALWAYS worth it. In the case of your tree design, there, that obviously falls somewhere on that spectrum in the middle. The concept art is actually technically owned by Disney. Whatever, my original point is that it happens and oh well, artists can take action and let the issue rule their lives for a time of just point out the silliness/shitiness of it and move on. There's all kinds of legal things that can be done and plenty of precedents but sometimes just pointing and laughing and moving on is the way to go. Edit: vvv Disney technically owns that one too, so HANDS OFF! mutata fucked around with this message at 05:02 on Mar 16, 2014 |
# ? Mar 16, 2014 04:56 |
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mutata posted:http://www.planets-cube.com/img/website/FR/ConceptTree_high_rez.jpg I see they didn't copy the dick tree your friend put in behind the big tree though
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# ? Mar 16, 2014 05:00 |
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mutata posted:http://www.planets-cube.com/img/website/FR/ConceptTree_high_rez.jpg Shows a lack of creativity on the part of whoever created the Planets3 concept image.
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# ? Mar 16, 2014 05:14 |
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ImpAtom posted:The legal aspect has been discussed elsewhere in other terms. If you like I'll find some and PM them to you to avoid filling up the thread with the discussion. There's a lot going on here and the point of view presented in the original post is, intentionally or no, regurgitating crappy stuff from a specific part of Reddit. Considering the subject matter and issues involved, it really feels like putting it into the Kickstarter Gaming thread would be a good way to make the thread devolve into pretty crappy arguments. It's a complex issue and emotions are incredibly high on all sides of the argument which rarely leads to something that doesn't devour a thread whole. I got aware of this through reddit's frontpage yeah but haven't read a single opinion On the actual site, for obvious reasons. The links I linked are literally the only things I have read on the subject.
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# ? Mar 16, 2014 06:16 |
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My brother-in-law has a game up on Kickstarter called Toby's Island. Kotaku did a writeup on it called "A Very Lonely Cross Between Pokémon and Harvest Moon", describing is 'a PC RPG where you try to survive by farming, crafting, raising monsters and building a settlement all by yourself on a dangerous, untamed island.' At this stage, it looks like they might fall in short of their CAD$20,000 goal, but I'd appreciate it if some people had a look at it even if it was just to give some feedback.
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# ? Mar 16, 2014 09:11 |
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KuroKisei posted:My brother-in-law has a game up on Kickstarter called Toby's Island. Firstly for the good thing, the trailer start up nice which is good. The trailer music is also pretty good. I think the pitch video is well done. Now, the criticism, The combat feel bare bones with no juice at all. While there is a tech demo video, there is no demo to people to play with. Most importantly, the game art style feel too "deviantart-like" for some people which may turn people off.
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# ? Mar 16, 2014 09:31 |
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So today I ran across a game that was Indiegogo'd a year back called Factorio. After playing the demo and reading their forum to check out what mods folks are making, it was an insta-buy for me at $13. To put it simply, it's like The Incredible Machine combined with Spacechem with a touch of Tower Defense/Survival Mode ala Starforge. You start small, gather resources, then build a factory system to produce the things you used to gather and craft, then build meta-facilities to enhance your factories, and so on and so forth. There's also a research tree, combat, and vehicles. Also programmable trains. The trailer is old and all the art assets have been updated so it doesn't look like complete rear end but to get the basic gist, here's their trailer: https://www.youtube.com/watch?v=V1qOCAM9Syw The game has some ridiculous scale to it, too. Technically, the world can go on forever similar to Minecraft, though limits and map making (and modding) are available options. Here's a couple shots I took to show the current art and scale and that you can zoom way out. This is just a simple factory. I'm only 1/10th of the way through the tech tree at this point. A more complex late-game setup would look something like this: So I'm spending hours just playing the campaign and freeroam when I start to wonder if there's a thread on SA about it. Not only did the guy making the game register here just to shill it, he got probated for linking to his Indiegogo here with a rather low-content post. Poor guy unfortunately didn't fully understand the rules (or how scammy Indiegogo can be) but that shouldn't detract from the fact that this game is scratching an itch that only OpenTTD had been scratching for a long time. It also helps that Factorio includes programmable rail systems similar to OpenTTD. They're still accepting money to get into their alpha, which is supposed to have multiplayer sometime in the next few months. Though they've been developing for a year now, it feels like a mostly-finished product. Nab their demo here: https://www.factorio.com/download It stops JUST short of getting your first vehicle. DaveKap fucked around with this message at 12:19 on Mar 16, 2014 |
# ? Mar 16, 2014 10:58 |
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DaveKap posted:
Wait a second, linking a indiegogo will get you banned? I never heard of this
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# ? Mar 16, 2014 11:30 |
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Sethmaster posted:Wait a second, linking a indiegogo will get you banned? I never heard of this But yeah, looking at the OP, Indiegogo seems entirely too scammy and having a reg date of 1 hour, linking to it, and saying "hope you like it" is kinda low-content-post enough for a probation.
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# ? Mar 16, 2014 12:18 |
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How did this happen.
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# ? Mar 16, 2014 12:52 |
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Someone asked mom.
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# ? Mar 16, 2014 13:12 |
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Yeah, whoever chucked in the $500 didn't even take a tier reward. I really don't get why people go through kickstarter just to mooch the money off friends and family though, that like - 8% already gone to kickstarter and amazon?
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# ? Mar 16, 2014 13:37 |
ayn rand hand job posted:Someone asked mom. Before reading A Steampunk Gent posted:Yeah, whoever chucked in the $500 didn't even take a tier reward. I really don't get why people go through kickstarter just to mooch the money off friends and family though, that like - 8% already gone to kickstarter and amazon? I had assumed that someone asked mom to give them $500 to back this kickstarter, not for $500 to back their own kickstarter. Not sure which is funnier.
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# ? Mar 16, 2014 13:43 |
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DaveKap posted:They're still accepting money to get into their alpha, which is supposed to have multiplayer sometime in the next few months. Though they've been developing for a year now, it feels like a mostly-finished product. Nab their demo here: https://www.factorio.com/download It stops JUST short of getting your first vehicle. I tried this out and I really enjoy it, thanks! Nice to see some indiegogo projects doing well, too.
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# ? Mar 16, 2014 13:59 |
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https://www.kickstarter.com/projects/714585684/inexistence-a-brand-new-retro-rpg-platformer Was hoping this goes somewhere, looks fun and I love the genre in general. 30k is a lot of money though, even if it looks pretty darn good.
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# ? Mar 16, 2014 22:21 |
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This is without an exaggeration one of the worst anime-inspired "art" I've seen. Also, the race names.
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# ? Mar 16, 2014 23:20 |
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# ? May 15, 2024 02:44 |
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Fedule posted:Instead of talking more about TvW I'm going to continue talking about Dysfunctional Systems. With $9000 (Canadian) still to raise and 8 days to go they're on track to fund but it's going to be close. If the typical final-48-hour rush is a good one we might actually see a stretch goal! They've put up the first episode on sale for 0,99$ on Steam and their website for those who aren't sure if they'll like it.
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# ? Mar 16, 2014 23:30 |